• HashSet&HashMap浅析


    HashSet&HashMap浅析

    HashSet特性

    1、不能保证元素是有序的
    Hashset内部采用hash值进行存储索引,而hash值不保证有序
    2、不保存重复元素
    由于HashSet底层是将要插入的元素当作map的key进行存储(底层采用HashMap作为数据存储结构),所以不保存相同的数据。

    HashSet的构造方法

    内部由HashMap支持,当没有指定参数的时候, loadFactor = 0.75 不初始化threshold

    public HashSet() {
        map = new HashMap<>();//由hashmap支持,内部存储是一个hashmap
    }
    

    使用Collection对象初始化HashSet时,threshold初始值为:max(c.size/0.75+1, 16)

    javapublic HashSet(Collection<? extends E> c) {
        map = new HashMap<>(Math.max((int) (c.size()/.75f) + 1, 16));
        addAll(c);
    }
    

    可以自定义threshold和loadFactor的初始大小

    public HashSet(int initialCapacity, float loadFactor) {
        map = new HashMap<>(initialCapacity, loadFactor);
    }
    

    单独设置threshold的初始化大小

    public HashSet(int initialCapacity) {
        map = new HashMap<>(initialCapacity);
    }
    

    Jdk1.8会调用tableSizeFor来对initialCapacity进行处理。此方法计算出接近initialCapacity参数的2^n来作为初始化容量

    public HashMap(int initialCapacity, float loadFactor) {
        if (initialCapacity < 0)
            throw new IllegalArgumentException("Illegal initial capacity: " +
                                               initialCapacity);
        if (initialCapacity > MAXIMUM_CAPACITY)
            initialCapacity = MAXIMUM_CAPACITY;
        if (loadFactor <= 0 || Float.isNaN(loadFactor))
            throw new IllegalArgumentException("Illegal load factor: " +
                                               loadFactor);
        this.loadFactor = loadFactor;
        this.threshold = tableSizeFor(initialCapacity);
    }
    
    static final int tableSizeFor(int cap) {
        int n = cap - 1;
        n |= n >>> 1;
        n |= n >>> 2;
        n |= n >>> 4;
        n |= n >>> 8;
        n |= n >>> 16;
        return (n < 0) ? 1 : (n >= MAXIMUM_CAPACITY) ? MAXIMUM_CAPACITY : n + 1;
    }
    

    HashSet添加元素

    public boolean add(E e) {
        return map.put(e, PRESENT)==null;
    }
    

    把添加的元素作为内部维护存储数据的map的key
    可以看出有个hash的属性,HashMap的底层就是一个Node数组,通过对key的hash值化,在根据这个i = (n - 1) & hash公式获得插入元素的应该存储位置。因此,由于这样的设计,使得HashMap的元素获取为O(1)复杂度。如果发生Hash碰撞,可以看到在Node类中有一个Node的实例Node<K,V> next;,显而易见,会链表的形势来进行存储。数据结构如下
    image
    并且,链表中有这样一个优化机制:当链表长度>=8是,链表会进化成红黑树结构

    static class Node<K,V> implements Map.Entry<K,V> {
            final int hash;
            final K key;
            V value;
            Node<K,V> next;
    
            Node(int hash, K key, V value, Node<K,V> next) {
                this.hash = hash;
                this.key = key;
                this.value = value;
                this.next = next;
            }
        }
    

    HashMap的put()方法

    public V put(K key, V value) {
        return putVal(hash(key), key, value, false, true);
    }
    
    final V putVal(int hash, K key, V value, boolean onlyIfAbsent,
                   boolean evict) {
        Node<K,V>[] tab; Node<K,V> p; int n, i;
        // 如果table为初始化或长度为0,进行table的初始化
        // table是一个HashMap$Node内部类数组
        if ((tab = table) == null || (n = tab.length) == 0)
            n = (tab = resize()).length;
        // 如果 通过下标“i =(n-1)&hash”不为空的,则创建一个Node对象添加进tab[i]
        if ((p = tab[i = (n - 1) & hash]) == null)
            tab[i] = newNode(hash, key, value, null);
        else {
            Node<K,V> e; K k;
            // 如果hash值相同且key与Node的key相同,则不做处理
            if (p.hash == hash &&
                ((k = p.key) == key || (key != null && key.equals(k))))
                e = p;
            // 如果p 是treeNode类型,才用树形结构去进行存储
            else if (p instanceof TreeNode)
                e = ((TreeNode<K,V>)p).putTreeVal(this, tab, hash, key, value);
            else {
                // 插入在p的链表(p.next)尾部
                for (int binCount = 0; ; ++binCount) {
                    if ((e = p.next) == null) {
                        p.next = newNode(hash, key, value, null);
                        // 如果p的链表长度>=7时,将转换为TreeNode结构存储
                        if (binCount >= TREEIFY_THRESHOLD - 1) // -1 for 1st
                            treeifyBin(tab, hash);
                        break;
                    }
                    if (e.hash == hash &&
                        ((k = e.key) == key || (key != null && key.equals(k))))
                        break;
                    p = e;
                }
            }
            if (e != null) { // existing mapping for key
                V oldValue = e.value;
                if (!onlyIfAbsent || oldValue == null)
                    e.value = value;
                afterNodeAccess(e);
                return oldValue;
            }
        }
        ++modCount;
        if (++size > threshold)
            resize();
        afterNodeInsertion(evict);
        return null;
    }
    

    HashMap扩容机制

    final Node<K,V>[] resize() {
        Node<K,V>[] oldTab = table;
        int oldCap = (oldTab == null) ? 0 : oldTab.length;
        int oldThr = threshold;
        int newCap, newThr = 0;
        //oldTab!=null,则oldCap>0
        if (oldCap > 0) {
            if (oldCap >= MAXIMUM_CAPACITY) {
                threshold = Integer.MAX_VALUE;
                return oldTab;
            }
            else if ((newCap = oldCap << 1) < MAXIMUM_CAPACITY &&
                     oldCap >= DEFAULT_INITIAL_CAPACITY)
                //当oldCap<16时,是不进行threshold*2的
                //如果能进来证明此map是扩容而不是初始化
                newThr = oldThr << 1; // double threshold
        }
        else if (oldThr > 0) // initial capacity was placed in threshold
            //进入这个if代表map构造时采用的有参构造
            newCap = oldThr;
        else {               // zero initial threshold signifies using defaults
            newCap = DEFAULT_INITIAL_CAPACITY;
            newThr = (int)(DEFAULT_LOAD_FACTOR * DEFAULT_INITIAL_CAPACITY);
        }
        if (newThr == 0) {//当threshold<16,threshold没有扩容,newThr = 0时: threshold扩容为newCap的loadFactor倍
            float ft = (float)newCap * loadFactor;
            newThr = (newCap < MAXIMUM_CAPACITY && ft < (float)MAXIMUM_CAPACITY ?
                      (int)ft : Integer.MAX_VALUE);
        }
        threshold = newThr;
        @SuppressWarnings({"rawtypes","unchecked"})
            Node<K,V>[] newTab = (Node<K,V>[])new Node[newCap];
        table = newTab;
        //如果“oldTab != null”说明是扩容,否则直接返回newTab
        if (oldTab != null) {
            for (int j = 0; j < oldCap; ++j) {
                Node<K,V> e;
                if ((e = oldTab[j]) != null) {
                    oldTab[j] = null;
                    if (e.next == null)
                        newTab[e.hash & (newCap - 1)] = e;
                    else if (e instanceof TreeNode)
                        ((TreeNode<K,V>)e).split(this, newTab, j, oldCap);
                    else { // preserve order
                        Node<K,V> loHead = null, loTail = null;
                        Node<K,V> hiHead = null, hiTail = null;
                        Node<K,V> next;
                        do {
                            next = e.next;
                            if ((e.hash & oldCap) == 0) {
                                if (loTail == null)
                                    loHead = e;
                                else
                                    loTail.next = e;
                                loTail = e;
                            }
                            else {
                                if (hiTail == null)
                                    hiHead = e;
                                else
                                    hiTail.next = e;
                                hiTail = e;
                            }
                        } while ((e = next) != null);
                        if (loTail != null) {
                            loTail.next = null;
                            newTab[j] = loHead;
                        }
                        if (hiTail != null) {
                            hiTail.next = null;
                            newTab[j + oldCap] = hiHead;
                        }
                    }
                }
            }
        }
        return newTab;
    }
    
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  • 原文地址:https://www.cnblogs.com/itcod/p/14613179.html
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