• iPhone应用程序中未知的崩溃日志 2 不及格的程序员


    Thread 0 name: Dispatch queue: com.apple.main-thread
    Thread
    0 Crashed:
    0 libsystem_c.dylib 0x35f008b2 tiny_free_list_add_ptr + 122
    1 ??? 0x04010038 0 + 67174456
    2 libsystem_c.dylib 0x35f04e76 szone_malloc_should_clear + 166
    3 libsystem_c.dylib 0x35f05f82 szone_calloc + 34
    4 libsystem_c.dylib 0x35f291c0 malloc_zone_calloc + 56
    5 libsystem_c.dylib 0x35f29c6c calloc + 32
    6 CoreGraphics 0x30c9d624 path_list_create + 36
    7 CoreGraphics 0x30c9d5c4 process_subpath_split + 76
    8 CoreGraphics 0x30c9d556 CGPathApply + 178
    9 CoreGraphics 0x30c9d366 path_create_by_splitting_path + 22
    10 CoreGraphics 0x30c9d32a CGPathCreateByNormalizingGlyphPath + 2
    11 libCGFreetype.A.dylib 0x30661044 FT::path_builder::build_path_for_glyph(unsigned short) + 216
    12 libCGFreetype.A.dylib 0x30661414 FT::path_builder::create_path_for_glyph(unsigned short) + 60
    13 libCGFreetype.A.dylib 0x306644d8 (anonymous namespace)::create_glyph_path(void*, CGAffineTransform const*, unsigned short) + 80
    14 CoreGraphics 0x30c9cfa6 CGFontCreateGlyphPath + 22
    15 CoreGraphics 0x30c9cb9c CGFontCreateGlyphBitmap8 + 244
    16 CoreGraphics 0x30c9ca82 CGFontCreateGlyphBitmap + 114
    17 CoreGraphics 0x30c9c912 create_missing_bitmaps + 218
    18 CoreGraphics 0x30c9c5f0 CGGlyphLockLockGlyphBitmaps + 248
    19 libRIP.A.dylib 0x321f8280 ripc_RenderGlyphs + 124
    20 libRIP.A.dylib 0x321fa86a ripc_DrawGlyphs + 1150
    21 CoreGraphics 0x30c9bb62 CGContextDelegateDrawGlyphs + 26
    22 CoreGraphics 0x30cf2bb0 draw_glyphs + 740
    23 CoreGraphics 0x30c9b970 CGContextShowGlyphsWithAdvances + 376
    24 WebCore 0x3538aa08 WebCore::showGlyphsWithAdvances(WebCore::FontPlatformData const&, CGContext*, unsigned short const*, CGSize const*, unsigned long) + 124
    25 WebCore 0x3538a886 WebCore::Font::drawGlyphs(WebCore::GraphicsContext*, WebCore::SimpleFontData const*, WebCore::GlyphBuffer const&, int, int, WebCore::FloatPoint const&, bool) const + 846
    26 WebCore 0x3538a4b4 WebCore::Font::drawGlyphBuffer(WebCore::GraphicsContext*, WebCore::GlyphBuffer const&, WebCore::TextRun const&, WebCore::FloatPoint&) const + 88
    27 WebCore 0x3538a1ea WebCore::Font::drawSimpleText(WebCore::GraphicsContext*, WebCore::TextRun const&, WebCore::FloatPoint const&, int, int) const + 438
    28 WebCore 0x3538a014 WebCore::Font::drawText(WebCore::GraphicsContext*, WebCore::TextRun const&, WebCore::FloatPoint const&, int, int) const + 120
    29 WebCore 0x35389f64 drawAtPoint(unsigned short const*, int, WebCore::FloatPoint const&, WebCore::Font const&, WebCore::GraphicsContext*, WebCore::BidiStatus*, int) + 148
    30 WebCore 0x353e7fb4 -[NSString(WebStringDrawing) __web_drawInRect:withFont:ellipsis:alignment:letterSpacing:lineSpacing:includeEmoji:truncationRect:measureOnly:renderedStringOut:] + 2956
    31 WebCore 0x353e7418 -[NSString(WebStringDrawing) __web_drawInRect:withFont:ellipsis:alignment:letterSpacing:lineSpacing:includeEmoji:truncationRect:measureOnly:] + 80
    32 WebCore 0x353e73ba -[NSString(WebStringDrawing) _web_drawInRect:withFont:ellipsis:alignment:lineSpacing:includeEmoji:truncationRect:measureOnly:] + 74
    33 WebCore 0x353e8cc8 -[NSString(WebStringDrawing) _web_drawInRect:withFont:ellipsis:alignment:lineSpacing:includeEmoji:truncationRect:] + 60
    34 UIKit 0x30ea71fc -[NSString(UIStringDrawing) _drawInRect:withFont:lineBreakMode:alignment:lineSpacing:includeEmoji:truncationRect:] + 92
    35 UIKit 0x30ea7186 -[NSString(UIStringDrawing) drawInRect:withFont:lineBreakMode:alignment:lineSpacing:includeEmoji:] + 62
    36 UIKit 0x30edd5d0 -[NSString(UIStringDrawing) drawInRect:withFont:lineBreakMode:alignment:lineSpacing:] + 56
    37 UIKit 0x30e6a908 -[UILabel _drawTextInRect:baselineCalculationOnly:] + 2096
    38 UIKit 0x30e6a0c0 -[UILabel drawTextInRect:] + 44
    39 UIKit 0x30e69f24 -[UILabel drawRect:] + 52
    40 UIKit 0x30e5e9fe -[UIView(CALayerDelegate) drawLayer:inContext:] + 258
    41 QuartzCore 0x340dffa6 -[CALayer drawInContext:] + 86
    42 QuartzCore 0x340dfd24 backing_callback(CGContext*, void*) + 32
    43 QuartzCore 0x340df776 CABackingStoreUpdate + 1226
    44 QuartzCore 0x340df178 -[CALayer _display] + 724
    45 QuartzCore 0x340dee86 -[CALayer display] + 134
    46 QuartzCore 0x340d3706 CALayerDisplayIfNeeded + 178
    47 QuartzCore 0x340d31c6 CA::Context::commit_transaction(CA::Transaction*) + 214
    48 QuartzCore 0x340d2fd0 CA::Transaction::commit() + 184
    49 QuartzCore 0x340cc04e CA::Transaction::observer_callback(__CFRunLoopObserver*, unsigned long, void*) + 50
    50 CoreFoundation 0x32042a2e __CFRUNLOOP_IS_CALLING_OUT_TO_AN_OBSERVER_CALLBACK_FUNCTION__ + 10
    51 CoreFoundation 0x3204445e __CFRunLoopDoObservers + 406
    52 CoreFoundation 0x32045754 __CFRunLoopRun + 848
    53 CoreFoundation 0x31fd5ebc CFRunLoopRunSpecific + 224
    54 CoreFoundation 0x31fd5dc4 CFRunLoopRunInMode + 52
    55 GraphicsServices 0x31558418 GSEventRunModal + 108
    56 GraphicsServices 0x315584c4 GSEventRun + 56
    57 UIKit 0x30e77d62 -[UIApplication _run] + 398
    58 UIKit 0x30e75800 UIApplicationMain + 664
    59 .... 0x000025b2 main (main.m:14)
    60 .... 0x0000257c start + 32

    南来地,北往的,上班的,下岗的,走过路过不要错过!

    ======================个性签名=====================

    之前认为Apple 的iOS 设计的要比 Android 稳定,我错了吗?

    下载的许多客户端程序/游戏程序,经常会Crash,是程序写的不好(内存泄漏?刚启动也会吗?)还是iOS本身的不稳定!!!

    如果在Android手机中可以简单联接到ddms,就可以查看系统log,很容易看到程序为什么出错,在iPhone中如何得知呢?试试Organizer吧,分析一下Device logs,也许有用.

    我的开发工具

    对于博客园里的网友,不敢称为叫"程序员"的人,你们攻击性太强,看来你们是不会想到我的用意的.园子里有不少人都非常喜欢Jeffrey,是因为它的第一版 框架设计 CLR via C#.
    可是从第一版到现在的第三版,没有看到真正底层的东西,内容仅仅是比MSDN文档更丰富一些,可能是我的要求太高了吧.
    也就是因为它很多时候会接触到微软开发人员,会经常聊聊某些问题而已,而它又将这些问题反应到书中.也许它就像一个小记者.
    它的年龄大我们不多,我的孩子与它小儿子一般大,如果我能向它那样出入微软与它们开发人员长时间交流,不仅仅会牛成它这样.....
    可是微软的开发人员不会扔太多时间在它这儿的.所以它会整天追着这个,赶它那个..屁颠个不停吧...
    而它的另一版被称为好书的 Windows核心编程,更是没有什么深度可言,仅仅是将windows提供的api,以及内核功能再重申了一遍.
    这些书对晋及编程知识是有些贡献的,再说一遍我不是在匾低谁,说说想法而已.

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  • 原文地址:https://www.cnblogs.com/ioriwellings/p/2035272.html
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