• CSerialPort类的源码(程序文件和头文件)


    #ifndef __SERIALPORT_H__
    #define __SERIALPORT_H__

    #define WM_COMM_BREAK_DETECTED  WM_USER+1 // A break was detected on input.
    #define WM_COMM_CTS_DETECTED  WM_USER+2 // The CTS (clear-to-send) signal changed state. 
    #define WM_COMM_DSR_DETECTED  WM_USER+3 // The DSR (data-set-ready) signal changed state. 
    #define WM_COMM_ERR_DETECTED  WM_USER+4 // A line-status error occurred. Line-status errors are CE_FRAME, CE_OVERRUN, and CE_RXPARITY. 
    #define WM_COMM_RING_DETECTED  WM_USER+5 // A ring indicator was detected. 
    #define WM_COMM_RLSD_DETECTED  WM_USER+6 // The RLSD (receive-line-signal-detect) signal changed state. 
    #define WM_COMM_RXCHAR    WM_USER+7 // A character was received and placed in the input buffer. 
    #define WM_COMM_RXFLAG_DETECTED  WM_USER+8 // The event character was received and placed in the input buffer.  
    #define WM_COMM_TXEMPTY_DETECTED WM_USER+9 // The last character in the output buffer was sent. 

    class CSerialPort
    {               
    public:
     int m_nWriteSize;
     void ClosePort();
     // contruction and destruction
     CSerialPort();
     virtual  ~CSerialPort();

     // port initialisation           
     BOOL  InitPort(CWnd* pPortOwner, UINT portnr = 1, UINT baud = 19200, char parity = 'N', UINT databits = 8, UINT stopbits = 1, DWORD dwCommEvents = EV_RXCHAR, UINT writebuffersize = 1024);
     HANDLE    m_hComm;

     // start/stop comm watching
     BOOL  StartMonitoring();
     BOOL  RestartMonitoring();
     BOOL  StopMonitoring();

     DWORD  GetWriteBufferSize();
     DWORD  GetCommEvents();
     DCB   GetDCB();

     void  WriteToPort(char* string);
     void  WriteToPort(char* string,int n);
     void  WriteToPort(LPCTSTR string);
     void  WriteToPort(LPCTSTR string,int n);

    protected:
     // protected memberfunctions
     void  ProcessErrorMessage(char* ErrorText);
     static UINT CommThread(LPVOID pParam);
     static void ReceiveChar(CSerialPort* port, COMSTAT comstat);
     static void WriteChar(CSerialPort* port);

     // thread
     CWinThread*   m_Thread;

     // synchronisation objects
     CRITICAL_SECTION m_csCommunicationSync;
     BOOL    m_bThreadAlive;

     // handles
     HANDLE    m_hWriteEvent;
     HANDLE    m_hShutdownEvent;

     // Event array. 
     // One element is used for each event. There are two event handles for each port.
     // A Write event and a receive character event which is located in the overlapped structure (m_ov.hEvent).
     // There is a general shutdown when the port is closed. 
     HANDLE    m_hEventArray[3];

     // structures
     OVERLAPPED   m_ov;
     COMMTIMEOUTS  m_CommTimeouts;
     DCB     m_dcb;

     // owner window
     CWnd*    m_pOwner;

     // misc
     UINT    m_nPortNr;
     char*    m_szWriteBuffer;
     DWORD    m_dwCommEvents;
     DWORD    m_nWriteBufferSize;
    };

    #endif __SERIALPORT_H__


     

    // 程序文件C++文件.cpp

    #include "stdafx.h"
    #include "SerialPort.h"

    #include <assert.h>

     
    //
    // Constructor
    //
    CSerialPort::CSerialPort()
    {
     m_hComm = NULL;

     // initialize overlapped structure members to zero
     m_ov.Offset = 0;
     m_ov.OffsetHigh = 0;

     // create events
     m_ov.hEvent = NULL;
     m_hWriteEvent = NULL;
     m_hShutdownEvent = NULL;

     m_szWriteBuffer = NULL;
     m_nWriteSize=1;

     m_bThreadAlive = FALSE;
    }

    //
    // Delete dynamic memory
    //
    CSerialPort::~CSerialPort()
    {
     do
     {
      SetEvent(m_hShutdownEvent);
     } while (m_bThreadAlive);


     TRACE("Thread ended/n");

     delete [] m_szWriteBuffer;
    }

    //
    // Initialize the port. This can be port 1 to 4.
    //
    BOOL CSerialPort::InitPort(CWnd* pPortOwner, // the owner (CWnd) of the port (receives message)
             UINT  portnr,  // portnumber (1..4)
             UINT  baud,   // baudrate
             char  parity,  // parity 
             UINT  databits,  // databits 
             UINT  stopbits,  // stopbits 
             DWORD dwCommEvents, // EV_RXCHAR, EV_CTS etc
             UINT  writebuffersize) // size to the writebuffer
    {
     assert(portnr > 0 && portnr < 5);
     assert(pPortOwner != NULL);

     // if the thread is alive: Kill
     if (m_bThreadAlive)
     {
      do
      {
       SetEvent(m_hShutdownEvent);
      } while (m_bThreadAlive);
      TRACE("Thread ended/n");
     }

     // create events
     if (m_ov.hEvent != NULL)
      ResetEvent(m_ov.hEvent);
     m_ov.hEvent = CreateEvent(NULL, TRUE, FALSE, NULL);

     if (m_hWriteEvent != NULL)
      ResetEvent(m_hWriteEvent);
     m_hWriteEvent = CreateEvent(NULL, TRUE, FALSE, NULL);
     
     if (m_hShutdownEvent != NULL)
      ResetEvent(m_hShutdownEvent);
     m_hShutdownEvent = CreateEvent(NULL, TRUE, FALSE, NULL);

     // initialize the event objects
     m_hEventArray[0] = m_hShutdownEvent; // highest priority
     m_hEventArray[1] = m_ov.hEvent;
     m_hEventArray[2] = m_hWriteEvent;

     // initialize critical section
     InitializeCriticalSection(&m_csCommunicationSync);
     
     // set buffersize for writing and save the owner
     m_pOwner = pPortOwner;

     if (m_szWriteBuffer != NULL)
      delete [] m_szWriteBuffer;
     m_szWriteBuffer = new char[writebuffersize];

     m_nPortNr = portnr;

     m_nWriteBufferSize = writebuffersize;
     m_dwCommEvents = dwCommEvents;

     BOOL bResult = FALSE;
     char *szPort = new char[50];
     char *szBaud = new char[50];

     // now it critical!
     EnterCriticalSection(&m_csCommunicationSync);

     // if the port is already opened: close it
     if (m_hComm != NULL)
     {
      CloseHandle(m_hComm);
      m_hComm = NULL;
     }

     // prepare port strings
     sprintf(szPort, "COM%d", portnr);
     sprintf(szBaud, "baud=%d parity=%c data=%d stop=%d", baud, parity, databits, stopbits);

     // get a handle to the port
     m_hComm = CreateFile(szPort,      // communication port string (COMX)
              GENERIC_READ | GENERIC_WRITE, // read/write types
              0,        // comm devices must be opened with exclusive access
              NULL,       // no security attributes
              OPEN_EXISTING,     // comm devices must use OPEN_EXISTING
              FILE_FLAG_OVERLAPPED,   // Async I/O
              0);       // template must be 0 for comm devices

     if (m_hComm == INVALID_HANDLE_VALUE)
     {
      // port not found
      delete [] szPort;
      delete [] szBaud;

      return FALSE;
     }

     // set the timeout values
     m_CommTimeouts.ReadIntervalTimeout = 1000;
     m_CommTimeouts.ReadTotalTimeoutMultiplier = 1000;
     m_CommTimeouts.ReadTotalTimeoutConstant = 1000;
     m_CommTimeouts.WriteTotalTimeoutMultiplier = 1000;
     m_CommTimeouts.WriteTotalTimeoutConstant = 1000;

     // configure
     if (SetCommTimeouts(m_hComm, &m_CommTimeouts))
     {         
      if (SetCommMask(m_hComm, dwCommEvents))
      {
       if (GetCommState(m_hComm, &m_dcb))
       {
        m_dcb.EvtChar = 'q';
        m_dcb.fRtsControl = RTS_CONTROL_ENABLE;  // set RTS bit high!
        if (BuildCommDCB(szBaud, &m_dcb))
        {
         if (SetCommState(m_hComm, &m_dcb))
          ; // normal operation... continue
         else
          ProcessErrorMessage("SetCommState()");
        }
        else
         ProcessErrorMessage("BuildCommDCB()");
       }
       else
        ProcessErrorMessage("GetCommState()");
      }
      else
       ProcessErrorMessage("SetCommMask()");
     }
     else
      ProcessErrorMessage("SetCommTimeouts()");

     delete [] szPort;
     delete [] szBaud;

     // flush the port
     PurgeComm(m_hComm, PURGE_RXCLEAR | PURGE_TXCLEAR | PURGE_RXABORT | PURGE_TXABORT);

     // release critical section
     LeaveCriticalSection(&m_csCommunicationSync);

     TRACE("Initialisation for communicationport %d completed./nUse Startmonitor to communicate./n", portnr);

     return TRUE;
    }

    //
    //  The CommThread Function.
    //
    UINT CSerialPort::CommThread(LPVOID pParam)
    {
     // Cast the void pointer passed to the thread back to
     // a pointer of CSerialPort class
     CSerialPort *port = (CSerialPort*)pParam;
     
     // Set the status variable in the dialog class to
     // TRUE to indicate the thread is running.
     port->m_bThreadAlive = TRUE; 
      
     // Misc. variables
     DWORD BytesTransfered = 0; 
     DWORD Event = 0;
     DWORD CommEvent = 0;
     DWORD dwError = 0;
     COMSTAT comstat;
     BOOL  bResult = TRUE;
      
     // Clear comm buffers at startup
     if (port->m_hComm)  // check if the port is opened
      PurgeComm(port->m_hComm, PURGE_RXCLEAR | PURGE_TXCLEAR | PURGE_RXABORT | PURGE_TXABORT);

     // begin forever loop.  This loop will run as long as the thread is alive.
     for (;;) 
     {

      // Make a call to WaitCommEvent().  This call will return immediatly
      // because our port was created as an async port (FILE_FLAG_OVERLAPPED
      // and an m_OverlappedStructerlapped structure specified).  This call will cause the 
      // m_OverlappedStructerlapped element m_OverlappedStruct.hEvent, which is part of the m_hEventArray to 
      // be placed in a non-signeled state if there are no bytes available to be read,
      // or to a signeled state if there are bytes available.  If this event handle 
      // is set to the non-signeled state, it will be set to signeled when a 
      // character arrives at the port.

      // we do this for each port!

      bResult = WaitCommEvent(port->m_hComm, &Event, &port->m_ov);

      if (!bResult)  
      { 
       // If WaitCommEvent() returns FALSE, process the last error to determin
       // the reason..
       switch (dwError = GetLastError()) 
       { 
       case ERROR_IO_PENDING:  
        { 
         // This is a normal return value if there are no bytes
         // to read at the port.
         // Do nothing and continue
         break;
        }
       case 87:
        {
         // Under Windows NT, this value is returned for some reason.
         // I have not investigated why, but it is also a valid reply
         // Also do nothing and continue.
         break;
        }
       default:
        {
         // All other error codes indicate a serious error has
         // occured.  Process this error.
         port->ProcessErrorMessage("WaitCommEvent()");
         break;
        }
       }
      }
      else
      {
       // If WaitCommEvent() returns TRUE, check to be sure there are
       // actually bytes in the buffer to read.  
       //
       // If you are reading more than one byte at a time from the buffer 
       // (which this program does not do) you will have the situation occur 
       // where the first byte to arrive will cause the WaitForMultipleObjects() 
       // function to stop waiting.  The WaitForMultipleObjects() function 
       // resets the event handle in m_OverlappedStruct.hEvent to the non-signelead state
       // as it returns.  
       //
       // If in the time between the reset of this event and the call to 
       // ReadFile() more bytes arrive, the m_OverlappedStruct.hEvent handle will be set again
       // to the signeled state. When the call to ReadFile() occurs, it will 
       // read all of the bytes from the buffer, and the program will
       // loop back around to WaitCommEvent().
       // 
       // At this point you will be in the situation where m_OverlappedStruct.hEvent is set,
       // but there are no bytes available to read.  If you proceed and call
       // ReadFile(), it will return immediatly due to the async port setup, but
       // GetOverlappedResults() will not return until the next character arrives.
       //
       // It is not desirable for the GetOverlappedResults() function to be in 
       // this state.  The thread shutdown event (event 0) and the WriteFile()
       // event (Event2) will not work if the thread is blocked by GetOverlappedResults().
       //
       // The solution to this is to check the buffer with a call to ClearCommError().
       // This call will reset the event handle, and if there are no bytes to read
       // we can loop back through WaitCommEvent() again, then proceed.
       // If there are really bytes to read, do nothing and proceed.
      
       bResult = ClearCommError(port->m_hComm, &dwError, &comstat);

       if (comstat.cbInQue == 0)
        continue;
      } // end if bResult

      // Main wait function.  This function will normally block the thread
      // until one of nine events occur that require action.
      Event = WaitForMultipleObjects(3, port->m_hEventArray, FALSE, INFINITE);

      switch (Event)
      {
      case 0:
       {
        // Shutdown event.  This is event zero so it will be
        // the higest priority and be serviced first.
        CloseHandle(port->m_hComm);
        port->m_hComm=NULL;
        port->m_bThreadAlive = FALSE;
        
        // Kill this thread.  break is not needed, but makes me feel better.
        AfxEndThread(100);

        break;
       }
      case 1: // read event
       {
        GetCommMask(port->m_hComm, &CommEvent);
        if (CommEvent & EV_RXCHAR)
         // Receive character event from port.
         ReceiveChar(port, comstat);
        if (CommEvent & EV_CTS)
         ::SendMessage(port->m_pOwner->m_hWnd, WM_COMM_CTS_DETECTED, (WPARAM) 0, (LPARAM) port->m_nPortNr);
        if (CommEvent & EV_BREAK)
         ::SendMessage(port->m_pOwner->m_hWnd, WM_COMM_BREAK_DETECTED, (WPARAM) 0, (LPARAM) port->m_nPortNr);
        if (CommEvent & EV_ERR)
         ::SendMessage(port->m_pOwner->m_hWnd, WM_COMM_ERR_DETECTED, (WPARAM) 0, (LPARAM) port->m_nPortNr);
        if (CommEvent & EV_RING)
         ::SendMessage(port->m_pOwner->m_hWnd, WM_COMM_RING_DETECTED, (WPARAM) 0, (LPARAM) port->m_nPortNr);
        
        if (CommEvent & EV_RXFLAG)
         ::SendMessage(port->m_pOwner->m_hWnd, WM_COMM_RXFLAG_DETECTED, (WPARAM) 0, (LPARAM) port->m_nPortNr);
         
        break;
       }  
      case 2: // write event
       {
        // Write character event from port
        WriteChar(port);
        break;
       }

      } // end switch

     } // close forever loop

     return 0;
    }

    //
    // start comm watching
    //
    BOOL CSerialPort::StartMonitoring()
    {
     if (!(m_Thread = AfxBeginThread(CommThread, this)))
      return FALSE;
     TRACE("Thread started/n");
     return TRUE; 
    }

    //
    // Restart the comm thread
    //
    BOOL CSerialPort::RestartMonitoring()
    {
     TRACE("Thread resumed/n");
     m_Thread->ResumeThread();
     return TRUE; 
    }


    //
    // Suspend the comm thread
    //
    BOOL CSerialPort::StopMonitoring()
    {
     TRACE("Thread suspended/n");
     m_Thread->SuspendThread(); 
     return TRUE; 
    }


    //
    // If there is a error, give the right message
    //
    void CSerialPort::ProcessErrorMessage(char* ErrorText)
    {
     char *Temp = new char[200];
     
     LPVOID lpMsgBuf;

     FormatMessage( 
      FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM,
      NULL,
      GetLastError(),
      MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), // Default language
      (LPTSTR) &lpMsgBuf,
      0,
      NULL 
     );

     sprintf(Temp, "WARNING:  %s Failed with the following error: /n%s/nPort: %d/n", (char*)ErrorText, lpMsgBuf, m_nPortNr); 
     MessageBox(NULL, Temp, "Application Error", MB_ICONSTOP);

     LocalFree(lpMsgBuf);
     delete [] Temp;
    }

    //
    // Write a character.
    //
    void CSerialPort::WriteChar(CSerialPort* port)
    {
     BOOL bWrite = TRUE;
     BOOL bResult = TRUE;

     DWORD BytesSent = 0;

     ResetEvent(port->m_hWriteEvent);

     // Gain ownership of the critical section
     EnterCriticalSection(&port->m_csCommunicationSync);

     if (bWrite)
     {
      // Initailize variables
      port->m_ov.Offset = 0;
      port->m_ov.OffsetHigh = 0;

      // Clear buffer
      PurgeComm(port->m_hComm, PURGE_RXCLEAR | PURGE_TXCLEAR | PURGE_RXABORT | PURGE_TXABORT);

      bResult = WriteFile(port->m_hComm,       // Handle to COMM Port
           port->m_szWriteBuffer,     // Pointer to message buffer in calling finction
    //       strlen((char*)port->m_szWriteBuffer), // Length of message to send
           port->m_nWriteSize, // Length of message to send
           &BytesSent,        // Where to store the number of bytes sent
           &port->m_ov);       // Overlapped structure

      // deal with any error codes
      if (!bResult)  
      {
       DWORD dwError = GetLastError();
       switch (dwError)
       {
        case ERROR_IO_PENDING:
         {
          // continue to GetOverlappedResults()
          BytesSent = 0;
          bWrite = FALSE;
          break;
         }
        default:
         {
          // all other error codes
          port->ProcessErrorMessage("WriteFile()");
         }
       }
      } 
      else
      {
       LeaveCriticalSection(&port->m_csCommunicationSync);
      }
     } // end if(bWrite)

     if (!bWrite)
     {
      bWrite = TRUE;
     
      bResult = GetOverlappedResult(port->m_hComm, // Handle to COMM port 
               &port->m_ov,  // Overlapped structure
               &BytesSent,  // Stores number of bytes sent
               TRUE);    // Wait flag

      LeaveCriticalSection(&port->m_csCommunicationSync);

      // deal with the error code 
    //  if (!bResult)  
      {
    //   port->ProcessErrorMessage("GetOverlappedResults() in WriteFile()");
      } 
     } // end if (!bWrite)

     // Verify that the data size send equals what we tried to send
    // if (BytesSent != strlen((char*)port->m_szWriteBuffer))
     {
    //  TRACE("WARNING: WriteFile() error.. Bytes Sent: %d; Message Length: %d/n", BytesSent, strlen((char*)port->m_szWriteBuffer));
     }
    // ::SendMessage((port->m_pOwner)->m_hWnd, WM_COMM_TXEMPTY_DETECTED, (WPARAM) RXBuff, (LPARAM) port->m_nPortNr);
     ::SendMessage((port->m_pOwner)->m_hWnd, WM_COMM_TXEMPTY_DETECTED,0,(LPARAM) port->m_nPortNr);

    }

    //
    // Character received. Inform the owner
    //
    void CSerialPort::ReceiveChar(CSerialPort* port, COMSTAT comstat)
    {
     BOOL  bRead = TRUE; 
     BOOL  bResult = TRUE;
     DWORD dwError = 0;
     DWORD BytesRead = 0;
     unsigned char RXBuff;

     for (;;) 
     { 
      // Gain ownership of the comm port critical section.
      // This process guarantees no other part of this program 
      // is using the port object. 
      
      EnterCriticalSection(&port->m_csCommunicationSync);

      // ClearCommError() will update the COMSTAT structure and
      // clear any other errors.
      
      bResult = ClearCommError(port->m_hComm, &dwError, &comstat);

      LeaveCriticalSection(&port->m_csCommunicationSync);

      // start forever loop.  I use this type of loop because I
      // do not know at runtime how many loops this will have to
      // run. My solution is to start a forever loop and to
      // break out of it when I have processed all of the
      // data available.  Be careful with this approach and
      // be sure your loop will exit.
      // My reasons for this are not as clear in this sample 
      // as it is in my production code, but I have found this 
      // solutiion to be the most efficient way to do this.
      
      if (comstat.cbInQue == 0)
      {
       // break out when all bytes have been read
       break;
      }
          
      EnterCriticalSection(&port->m_csCommunicationSync);

      if (bRead)
      {
       bResult = ReadFile(port->m_hComm,  // Handle to COMM port 
              &RXBuff,    // RX Buffer Pointer
              1,     // Read one byte
              &BytesRead,   // Stores number of bytes read
              &port->m_ov);  // pointer to the m_ov structure
       // deal with the error code 
       if (!bResult)  
       { 
        switch (dwError = GetLastError()) 
        { 
         case ERROR_IO_PENDING:  
          { 
           // asynchronous i/o is still in progress 
           // Proceed on to GetOverlappedResults();
           bRead = FALSE;
           break;
          }
         default:
          {
           // Another error has occured.  Process this error.
           port->ProcessErrorMessage("ReadFile()");
           break;
          } 
        }
       }
       else
       {
        // ReadFile() returned complete. It is not necessary to call GetOverlappedResults()
        bRead = TRUE;
       }
      }  // close if (bRead)

      if (!bRead)
      {
       bRead = TRUE;
       bResult = GetOverlappedResult(port->m_hComm, // Handle to COMM port 
                &port->m_ov,  // Overlapped structure
                &BytesRead,  // Stores number of bytes read
                TRUE);    // Wait flag

       // deal with the error code 
       if (!bResult)  
       {
        port->ProcessErrorMessage("GetOverlappedResults() in ReadFile()");
       } 
      }  // close if (!bRead)
        
      LeaveCriticalSection(&port->m_csCommunicationSync);

      // notify parent that a byte was received
      ::SendMessage((port->m_pOwner)->m_hWnd, WM_COMM_RXCHAR, (WPARAM) RXBuff, (LPARAM) port->m_nPortNr);
     } // end forever loop

    }

    //
    // Write a string to the port
    //
    void CSerialPort::WriteToPort(char* string)
    {  
     assert(m_hComm != 0);
     
     memset(m_szWriteBuffer, 0, sizeof(m_szWriteBuffer));
     strcpy(m_szWriteBuffer, string);
     m_nWriteSize=strlen(string);

     // set event for write
     SetEvent(m_hWriteEvent);
    }


    void CSerialPort::WriteToPort(char* string,int n)
    {  
     assert(m_hComm != 0);

     memset(m_szWriteBuffer, 0, sizeof(m_szWriteBuffer));
    // memset(m_szWriteBuffer, 0, n);
    // strncpy(m_szWriteBuffer, string, n);
     memcpy(m_szWriteBuffer, string, n);
     m_nWriteSize=n;

     // set event for write
     SetEvent(m_hWriteEvent);
    }

    void CSerialPort::WriteToPort(LPCTSTR string)
    {  
     assert(m_hComm != 0);

     memset(m_szWriteBuffer, 0, sizeof(m_szWriteBuffer));
     strcpy(m_szWriteBuffer, string);
     m_nWriteSize=strlen(string);

     // set event for write
     SetEvent(m_hWriteEvent);
    }

    void CSerialPort::WriteToPort(LPCTSTR string,int n)
    {  
     assert(m_hComm != 0);

     memset(m_szWriteBuffer, 0, sizeof(m_szWriteBuffer));
    // strncpy(m_szWriteBuffer, string, n);
     memcpy(m_szWriteBuffer, string, n);
     m_nWriteSize=n;

     // set event for write
     SetEvent(m_hWriteEvent);
    }

    //
    // Return the device control block
    //
    DCB CSerialPort::GetDCB()
    {
     return m_dcb;
    }

    //
    // Return the communication event masks
    //
    DWORD CSerialPort::GetCommEvents()
    {
     return m_dwCommEvents;
    }

    //
    // Return the output buffer size
    //
    DWORD CSerialPort::GetWriteBufferSize()
    {
     return m_nWriteBufferSize;
    }


    void CSerialPort::ClosePort()
    {
     SetEvent(m_hShutdownEvent);
    }

    转自:http://blog.csdn.net/bmbm546/article/details/5740707

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  • 原文地址:https://www.cnblogs.com/hyz5525/p/4634934.html
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