• _variant_t


    我们先看看COM所支持的一些类型的基本类:

    Microsoft Specific

    Standard classes are used to support some of the COM types. The classes are defined in comdef.h and the header files generated from the type library.

    Class Purpose 
    _bstr_t
    Wraps the BSTR type to provide useful operators and methods.

    _com_error
    Defines the error object thrown by _com_raise_error in most failures.

    _com_ptr_t
    Encapsulates COM interface pointers, and automates the required calls to AddRef, Release, and QueryInterface.

    _variant_t
    Wraps the VARIANT type to provide useful operators and methods.

    ===================================================================================
    接下来我们在回过来看看_variant_t类的一些属性:

    Microsoft Specific

    A _variant_t object encapsulates the VARIANT data type. The class manages resource allocation and deallocation and makes function calls to VariantInit and VariantClear as appropriate.

    Construction
    _variant_t

    Constructs a _variant_t object.

    Operations
    Attach

    Attaches a VARIANT object into the _variant_t object.

    Clear
    Clears the encapsulated VARIANT object.

    ChangeType
    Changes the type of the _variant_t object to the indicated VARTYPE.

    Detach
    Detaches the encapsulated VARIANT object from this _variant_t object.

    SetString
    Assigns a string to this _variant_t object.

    Operators
    Operator =

    Assigns a new value to an existing _variant_t object.

    operator ==, !=
    Compare two _variant_t objects for equality or inequality.

    Extractors
    Extract data from the encapsulated VARIANT object.

    _variant_t类封闭了VARIANT数据类型,VARIANT是一个结构体类型,我们可以看一下它的定义

    typedef struct tagVARIANT {
       VARTYPE vt;
       unsigned short wReserved1;
       unsigned short wReserved2;
       unsigned short wReserved3;
       union {
          Byte                    bVal;                 // VT_UI1.
          Short                   iVal;                 // VT_I2.
          long                    lVal;                 // VT_I4.
          float                   fltVal;               // VT_R4.
          double                  dblVal;               // VT_R8.
          VARIANT_BOOL            boolVal;              // VT_BOOL.
          SCODE                   scode;                // VT_ERROR.
          CY                      cyVal;                // VT_CY.
          DATE                    date;                 // VT_DATE.
          BSTR                    bstrVal;              // VT_BSTR.
          DECIMAL                 FAR* pdecVal          // VT_BYREF|VT_DECIMAL.
          IUnknown                FAR* punkVal;         // VT_UNKNOWN.
          IDispatch               FAR* pdispVal;        // VT_DISPATCH.
          SAFEARRAY               FAR* parray;          // VT_ARRAY|*.
          Byte                    FAR* pbVal;           // VT_BYREF|VT_UI1.
          short                   FAR* piVal;           // VT_BYREF|VT_I2.
          long                    FAR* plVal;           // VT_BYREF|VT_I4.
          float                   FAR* pfltVal;         // VT_BYREF|VT_R4.
          double                  FAR* pdblVal;         // VT_BYREF|VT_R8.
          VARIANT_BOOL            FAR* pboolVal;        // VT_BYREF|VT_BOOL.
          SCODE                   FAR* pscode;          // VT_BYREF|VT_ERROR.
          CY                      FAR* pcyVal;          // VT_BYREF|VT_CY.
          DATE                    FAR* pdate;           // VT_BYREF|VT_DATE.
          BSTR                    FAR* pbstrVal;        // VT_BYREF|VT_BSTR.
          IUnknown                FAR* FAR* ppunkVal;   // VT_BYREF|VT_UNKNOWN.
          IDispatch               FAR* FAR* ppdispVal; // VT_BYREF|VT_DISPATCH.
          SAFEARRAY               FAR* FAR* pparray;    // VT_ARRAY|*.
          VARIANT                 FAR* pvarVal;         // VT_BYREF|VT_VARIANT.
          void                    FAR* byref;           // Generic ByRef.
          char                    cVal;                 // VT_I1.
          unsigned short          uiVal;                // VT_UI2.
          unsigned long           ulVal;                // VT_UI4.
          int                     intVal;               // VT_INT.
          unsigned int            uintVal;              // VT_UINT.
          char FAR *              pcVal;                // VT_BYREF|VT_I1.
          unsigned short FAR *    puiVal;               // VT_BYREF|VT_UI2.
          unsigned long FAR *     pulVal;               // VT_BYREF|VT_UI4.
          int FAR *               pintVal;              // VT_BYREF|VT_INT.
          unsigned int FAR *      puintVal;             //VT_BYREF|VT_UINT.
       };
    };

    vt用来存储存储变量的类型,联合体用来存储对用类型的值

    对_variant_t变量初始化调用的是_variant_t的构造函数,我们一般习惯于用一个int型的变量对数字类的变量进行初始化,这对_variant_t变量是不允许的,原因很简单,_variant_t的构造函数中没用用整型对其初始化的构造函数,可先将整型转化成long对其进行初始化,赋值操作与构造函数类似.

    _variant_t与CString之间的转化

    CString--->_variant_t

    CString   str;   
    _variant_t   str1=(LPCTSTR)str; //【但我更倾向于使用_variant_t的成员函数SetString来对_variant_t的对象赋值】

    _variant_t--->CString

    _variant_t vt;
       CString tempstr=(LPCSTR)_bstr_t(vt);    //_bstr_t的构造函数有对_variant_t类型的处理

    ===================================================================================

    /*
    将 _variant_t 类型的变量,转换成字符串(比如如果是数字,则转换成数字对应的字符串 :如 10.2 -> "10.200000")

    */

    _variant_t var; 

    CString str; //转换以后的字符串



    //以下代码演示如何转换为C标准字符串型
    if (var.vt == VT_I4)
    {
        long lNum;
        char szCh[21];
        str=var.bstrVal;
        WideCharToMultiByte 
                 (CP_ACP, 0, var.bstrVal, -1,
                  szCh, sizeof(szCh), NULL, NULL);
    }

    //以下代码演示如何转换成逻辑型
    if( var.vt == VT_BOOL)
    {
        BOOL bVar;
        lNum=var.lVal;
        bVar= var.boolVar==0? FALSE : TRUE;
    }

    //以下代码演示为其余类型(补充)
    switch(var.vt)
    {

    case VT_BSTR:         //var is BSTR type
         str=var.bstrVal;
         break;

    case VT_I2:           //var is short int type 
         str.Format("%d",(int)var.iVal);
         break;

    case VT_I4:          //var is long int type
         str.Format("%d",var.lVal);
         break;

    case VT_R4:         //var is float type
         str.Format("%10.6f",(double)var.fltVal);
         break;

    case VT_R8:         //var is double type
         str.Format("%10.6f",var.dblVal);
         break;

    case VT_CY:        //var is CY type
         str=COleCurrency(var).Format();
         break;

    case VT_DATE:     //var is DATE type
         str=COleDateTime(var).Format();
         break;

    case VT_BOOL:     //var is VARIANT_BOOL
         str= (var.boolVal==0) ?"FALSE": "TRUE";
         break;

    default:
         str.Format("Unk type %d ",var.vt);
         TRACE("Unknown type %d ",var.vt);
    }

  • 相关阅读:
    访问修饰符、封装、继承
    面向对象与类
    内置对象
    三级联动 控件及JS简单使用
    asp。net简单的登录(不完整)
    asp。net:html的表单元素:
    ASP.Net简介及IIS服务器及Repeater
    用户控件
    登陆,激活,权限
    timer控件,简单通讯
  • 原文地址:https://www.cnblogs.com/htys/p/3327856.html
Copyright © 2020-2023  润新知