• akka练习


    <title>akka练习</title>

    Actor并发模型

    java中的并发开发
    java的并发编程是基于 共享数据 和 加锁 的一种机制。锁的是共享数据
    synchronized

    Scala中的并发开发
    不共享数据。依赖于 消息传递 的一种并发编程模式

    如果 Actor A 和 Actor B要相互沟通
    1、A要给B传递一个消息,B有一个收件箱,B轮询自己的收件箱
    2、如果B看到A的消息,解析A的消息并执行相应操作
    3、有可能会回复 A 消息

    Actor示例

    package day6
    import akka.actor.{Actor, ActorSystem, Props}
    /**
    * Actor示例
    */
    class HelloActor extends Actor{
    override def receive: Receive = {
    case "Hello" => println("Hello Receive")
    case _ => println("aaa")
    }
    }
    object Demo1 extends App {
    //新建一个ActorSystem
    val system = ActorSystem("HelloSystem")
    //构造函数
    val helloActor = system.actorOf(Props[HelloActor],"helloactor")
    //发消息
    helloActor ! "Hello"
    helloActor ! "Hello2234"
    }

    建立两个Actor 相互传递消息

    package day6
    import akka.actor.{Actor, ActorRef, ActorSystem, Props}
    /**
    * 建立两个Actor 相互传递消息
    *
    * 定义消息:样本类、区分 消息的不同
    */
    //消息的定义
    case object PingMessage
    case object PongMessage
    case object StartMessage
    case object StopMessage
    class Ping(pong : ActorRef) extends Actor{
    var count = 0
    def incrementAndPing {
    count += 1;
    println("Ping")
    }
    override def receive: Receive = {
    case StartMessage =>
    incrementAndPing
    pong ! PingMessage
    case PongMessage =>
    if(count > 9){
    sender() ! StopMessage
    }else {
    incrementAndPing
    pong ! PingMessage
    }
    }
    }
    class Pong extends Actor{
    override def receive: Receive = {
    case PingMessage =>
    println("pong")
    //给ping回复消息
    sender ! PongMessage
    case StopMessage =>
    println("pong Stop")
    context.stop(self)
    //context.system.finalize()
    }
    }
    object Demo2 extends App{
    val system = ActorSystem("PingPongSystem")
    val pong = system.actorOf(Props[Pong],name="pong")
    val ping = system.actorOf(Props(new Ping(pong)),name="ping")
    ping ! StartMessage
    }

    AKKA 负责来回传递消息

    Scala项目

    实现一个主从管理系统

    NewAkkaSystem
    Worker类
    Master类

    ActorMessage类
    WorkerInfo类

    ActorMessage 类:定义消息 5种消息

    WorkerInfo.scala

    package akka
    /**
    * 保存worker的基本信息
    */
    class WorkerInfo(val id : String, val workerHost : String, val memory : String, val cores : String) {
    //保存心跳信息
    var lastHeartBeat : Long = System.currentTimeMillis()
    override def toString : String = s"WorkerInfo($id, $workerHost, $memory, $cores)"
    }

    ActorMessage.scala

    package akka
    /**
    * 样本类,保存所有信息
    */
    //worker ----> master注册节点
    case class RegisterWorker(val id : String, val workerHost : String, val memory : String, val cores : String)
    //worker ----> master 发送心跳信号
    case class HeartBeat(val workerId : String)
    //master ----> worker 注册完成 ACK
    case class RegisteredWorker(val workerHost : String)
    //master ----> master 检查超时节点
    case class CheckTimeOutWorker()
    //worker ----> worker 提醒自己发送心跳信号
    case class SendHeartBeat()

    Worker.scala

    package akka
    import java.util.UUID
    import akka.actor._
    import com.typesafe.config.ConfigFactory
    import scala.concurrent.duration._
    import scala.concurrent.ExecutionContext.Implicits.global
    class Worker extends Actor {
    //Worker端持有Master端的引用(代理对象)
    //因为worker会给Master发送信息,所以才要这个对象
    var master : ActorSelection = null
    ////生成一个UUID,作为Worker的标识
    val id = UUID.randomUUID().toString
    //构造方法执行完执行一次
    override def preStart(): Unit = {
    //Worker向MasterActorSystem发送建立连接请求
    master = context.system.actorSelection("akka.tcp://MasterActorSystem@localhost:8881/user/Master")
    //Worker向Master发送注册消息
    master ! RegisterWorker(id, "localhost", "10240", "8")
    }
    //该方法会被反复执行,用于接收消息,通过case class模式匹配接收消息
    override def receive : Receive = {
    //Master向Worker的反馈信息
    case RegisteredWorker(masterURL) => {
    //启动定时任务,向Master发送心跳
    context.system.scheduler.schedule(0 millis, 5000 millis, self, SendHeartBeat)
    }
    case SendHeartBeat => {
    println("worker send hearbeat")
    master ! HeartBeat(id)
    }
    }
    }
    object Worker extends App{
    val clientPort = 8803
    //创建ActorSystem的必要参数
    val configStr =
    s"""
    |akka.actor.provider = "akka.remote.RemoteActorRefProvider"
    |akka.remote.netty.tcp.port = $clientPort
    """.stripMargin
    val conf = ConfigFactory.parseString(configStr)
    //创建ActorSystem
    val actorSystem = ActorSystem("MasterActorSystem",conf)
    //启动Actor,Master会被实例化,生命周期方法会被调用
    actorSystem.actorOf(Props[Worker],"Worker")
    }

    Master.scala

    package akka
    import akka.actor.{Actor, ActorSystem, Props}
    import com.typesafe.config.ConfigFactory
    import scala.collection.mutable
    import scala.concurrent.duration._
    import scala.concurrent.ExecutionContext.Implicits.global
    class Master extends Actor {
    //保存WorkerId 和 Worker信息的 map
    val idToWorker = new mutable.HashMap[String, WorkerInfo]
    //保存所有worker信息的Set
    val workers = new mutable.HashSet[WorkerInfo]
    //Worker超时时间
    val WORKER_TIMEOUT = 10 * 1000
    //构造方法执行完执行一次
    override def preStart(): Unit = {
    //启动定时器,定时执行
    //设置在5毫秒之后,间隔10秒,给自己发一个CheckOfTimeOutWorker
    context.system.scheduler.schedule(0 millis, 5000 millis, self, CheckTimeOutWorker)
    }
    //该方法会被反复执行,用于接收消息,通过case class模式匹配接收消息
    override def receive: Receive = {
    //WorkerMaster发送的注册消息
    case RegisterWorker(id, workerHost, memory, cores) => {
    if(!idToWorker.contains(id)){
    val worker = new WorkerInfo(id,workerHost,memory,cores)
    workers.add(worker)
    idToWorker(id) = worker
    println("nrew register worker: " + worker)
    sender ! RegisteredWorker(worker.id)
    }
    }
    //Worker向Master发送的心跳消息
    case HeartBeat(workerId) => {
    val workerInfo = idToWorker(workerId)
    println("get heartbeat message from: "+ workerInfo)
    workerInfo.lastHeartBeat = System.currentTimeMillis()
    }
    //Master自己向自己发送的定期检查超时Worker的消息
    case CheckTimeOutWorker => {
    //检查超时的worker
    val currentTime = System.currentTimeMillis()
    val toRemove = workers.filter( w => currentTime - w.lastHeartBeat > WORKER_TIMEOUT).toArray
    for(worker <- toRemove){
    workers -= worker
    idToWorker.remove(worker.id)
    }
    println("Worker size: " + workers.size)
    }
    }
    }
    object Master extends App {
    val host = "localhost"
    val port = 8881
    //创建ActorSystem的必要参数
    val configStr =
    s"""
    |akka.actor.provider = "akka.remote.RemoteActorRefProvider"
    |akka.remote.netty.tcp.hostname = "$host"
    |akka.remote.netty.tcp.port = "$port"
    """.stripMargin
    val conf = ConfigFactory.parseString(configStr)
    //创建ActorSystem
    val actorSystem = ActorSystem("MasterActorSystem",conf)
    //启动Actor Master会被实例化 生命周期的方法会被调用
    actorSystem.actorOf(Props[Master],"Master")
    }
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  • 原文地址:https://www.cnblogs.com/hsiehchou/p/10670153.html
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