• Splay树小结


    http://blog.csdn.net/acm_cxlove/article/details/7815019 附上cxlove大神的博客链接,最近是跟着上面的题目做的。

    刚学的时候感觉好难,显示照着大白皮上面敲的模板,然后网上各种看论文,感觉指针写还是太繁琐,还是直接数组写的精炼。感觉Splay树确实强大,可以解决好多序列问题。感觉Splay树的核心是Key_Tree = ch[ch[root][1]][0]这个东西的使用,因为这棵子树就代表了你当前要修改,或者查询的区间,当然单点修改也可以这样做。

    Splay树的核心操作有两个:一个是Splay操作(把当前点转到根节点的操作),一个是把第k个点转到根(其实不一定是根)。

    下面附上这两种操作的模板:

    kind == 0 表示左旋,kind == 1表示右旋
        void Rotate(int x,int kind){
            int y = pre[x];
            Push_Down(y);
            Push_Down(x);
            ch[y][!kind] = ch[x][kind];
            pre[ch[x][kind]] = y;
            if(pre[y]){
                ch[pre[y]][ch[pre[y]][1] == y] = x;
            }
            pre[x] = pre[y];
            ch[x][kind] = y;
            pre[y] = x;
            Push_Up(y);
        }
        //把x节点旋转到goal下面
        void Splay(int x,int goal){
            Push_Down(x);
            while(pre[x] != goal){
                Push_Down(pre[pre[x]]); Push_Down(pre[x]);  Push_Down(x);
                if(pre[pre[x]] == goal){
                    Rotate(x,ch[pre[x]][0] == x);
                }
                else{
                    int y = pre[x];
                    int kind = (ch[pre[y]][0] == y);
                    if(ch[y][kind] == x){
                        Rotate(x,!kind);
                        Rotate(x,kind);
                    }
                    else{
                        Rotate(y,kind);
                        Rotate(x,kind);
                    }
                }
            }
            Push_Up(x);
            if(!goal)   root = x;
        }
        ///把第k个节点转到goal下面
        void RotateTo(int k,int goal){
            int x = root;
            Push_Down(x);
            while(sz[ch[x][0]] != k){
                if(k < sz[ch[x][0]]){
                    x = ch[x][0];
                }
                else{
                    k -= (sz[ch[x][0]]+1);
                    x = ch[x][1];
                }
                Push_Down(x);
            }
            Splay(x,goal);
        }
    上面的模板入门不能好好理解得话,画几张图就会了。

    区间操作的时候,查询或者修改[l,r]这段区间,那么我们把RotateTo(l-1,0),RotateTo(r+1,root)那么,此时Key_Tree的子树就代表这段要查询或者修改的区间。这个是伸展树里面区间操作的核心的核心!!!

    然后区间操作还有一个关键的地方就是:Push_Up,Push_Down操作,和线段树很像。还有就是初始化了,一般我都是在序列头,序列尾多加一个节点,这样就能保证不会越界了,还有就是初始化的时候最好把0这种节点的值附为一个不会影响答案的值。

    下面附上几道题目(可以跟着练手):

    HYSBZ 1588 营业额统计:

    营业额统计

    HDU 3436 Queue_jumpers

    这题主要要把一个区间缩成一个点。写起来可能稍微麻烦一点

    #include <iostream>
    #include <cstdio>
    #include <algorithm>
    #include <cmath>
    #include <cstring>
    #include <map>
    #define LL long long
    #define FOR(i,x,y)  for(int i = x;i < y;i ++)
    #define IFOR(i,x,y) for(int i = x;i > y;i --)
    #define Key_Tree ch[ch[root][1]][0]
    #define MAXN 110000
    
    using namespace std;
    
    int n,m;
    int TQ[MAXN],cnt_TQ;
    int N,ssz[MAXN],l[MAXN];
    map <int,int> mat;
    
    struct Commends{
        char str[10];
        int num;
    }cmd[MAXN];
    
    struct SplayTree{
        int ch[MAXN][2],sz[MAXN],pre[MAXN],key[MAXN],root,tot,sum[MAXN],val[MAXN],pos[MAXN];
        int flip[MAXN];
    
        void Rotate(int x,int kind){
            int y = pre[x];
            Push_Down(y);
            Push_Down(x);
            ch[y][!kind] = ch[x][kind];
            pre[ch[x][kind]] = y;
            if(pre[y]){
                ch[pre[y]][ch[pre[y]][1] == y] = x;
            }
            pre[x] = pre[y];
            ch[x][kind] = y;
            pre[y] = x;
            Push_Up(y);
        }
    
        void Splay(int x,int goal){
            Push_Down(x);
            while(pre[x] != goal){
                Push_Down(pre[pre[x]]); Push_Down(pre[x]);  Push_Down(x);
                if(pre[pre[x]] == goal){
                    Rotate(x,ch[pre[x]][0] == x);
                }
                else{
                    int y = pre[x];
                    int kind = (ch[pre[y]][0] == y);
                    if(ch[y][kind] == x){
                        Rotate(x,!kind);
                        Rotate(x,kind);
                    }
                    else{
                        Rotate(y,kind);
                        Rotate(x,kind);
                    }
                }
            }
            Push_Up(x);
            if(!goal)   root = x;
        }
    
        void RotateTo(int k,int goal){
            int x = root;
            Push_Down(x);
            while(sz[ch[x][0]] != k){
                if(k < sz[ch[x][0]]){
                    x = ch[x][0];
                }
                else{
                    k -= (sz[ch[x][0]]+1);
                    x = ch[x][1];
                }
                Push_Down(x);
            }
            Splay(x,goal);
        }
    
    
        //debug部分copy from hh
        void Treaval(int x) {
            if(x) {
                Treaval(ch[x][0]);
                printf("结点%2d:左儿子 %2d 右儿子 %2d 父结点 %2d size = %2d ,key = %2d,sum = %2d,val = %2d 
    ",x,ch[x][0],ch[x][1],pre[x],sz[x],key[x],sum[x],val[x]);
                Treaval(ch[x][1]);
            }
        }
        void debug() {printf("%d
    ",root);Treaval(root);}
        //以上debug
    
        void NewNode(int& x,int father,int k,int v){
            x = ++tot;
            pre[x] = father;
            key[x] = k;
            val[x] = v;
            ch[x][0] = ch[x][1] = 0;
            sz[x] = 1;
            flip[x] = 0;
        }
    
        void Push_Up(int x){
            sz[x] = sz[ch[x][0]] + sz[ch[x][1]] + 1;
            sum[x] = sum[ch[x][0]]+ sum[ch[x][1]] + val[x];
        }
    
        void Push_Down(int x){
            if(flip[x]){
                flip[ch[x][0]] ^= 1;
                flip[ch[x][1]] ^= 1;
                flip[x] = 0;
                swap(ch[x][1],ch[x][0]);
            }
        }
    
        void Build(int& x,int l,int r,int father){
            if(l > r)   return;
            int mid = (l+r) >> 1;
            NewNode(x,father,mid,ssz[mid]);
            pos[mid] = x;
            Build(ch[x][0],l,mid-1,x);
            Build(ch[x][1],mid+1,r,x);
            Push_Up(x);
        }
    
        void Init(){
            root = tot = 0;
            ch[0][1] = ch[0][0] = pre[0] = sz[0] = 0;
            NewNode(root,0,0,1);
            NewNode(ch[root][1],root,0,1);
            sz[root] = 2;
            Build(Key_Tree,1,N,ch[root][1]);
            Push_Up(ch[root][1]);
            Push_Up(root);
        }
    
        void UpDate(int x){
            ch[x][1] = ch[x][0] = 0;
            sz[x] = 1;
            sum[x] = val[x];
        }
    
        void Top(int x){
            RotateTo(0,0);
            Splay(x,root);
            int a = Get_Pre(x);
            if(a == -1) return;
            Splay(a,x);
            pre[Key_Tree] = root;
            pre[ch[ch[root][1]][1]] = Key_Tree;
            ch[Key_Tree][1] = ch[ch[root][1]][1];
            ch[root][1] = Key_Tree;
            Push_Up(ch[root][1]);
            Push_Up(root);
            UpDate(x);
            RotateTo(1,root);
            pre[x] = ch[root][1];
            Key_Tree = x;
            Push_Up(ch[root][1]);
            Push_Up(root);
        }
    
        int Query(int x){
            //debug();
            Splay(x,root);
            return sum[Key_Tree]+1;
        }
    
        int Rank(int x,int k){
            if(k >= sum[ch[x][0]] && k < sum[ch[x][0]] + val[x])
                return (l[key[x]] + k - (sum[ch[x][0]]));
            if(k < sum[ch[x][0]])
                return Rank(ch[x][0],k);
            return Rank(ch[x][1],k - (sum[ch[x][0]] + val[x]));
        }
    
        void solve(){
            //debug();
            FOR(i,0,m){
                if(cmd[i].str[0] == 'T')    {Top(pos[mat[cmd[i].num]]);}
                else if(cmd[i].str[0] == 'Q')   {printf("%d
    ",Query(pos[mat[cmd[i].num]]));}
                else {printf("%d
    ",Rank(root,cmd[i].num));}
            }
        }
    
        int Get_Pre(int x){
            Push_Down(x);
            x = ch[x][0];
            while(x){
                Push_Down(x);
                while(ch[x][1]){
                    x = ch[x][1];
                    Push_Down(x);
                }
                return x;
            }
            return -1;
        }
    
        int Get_Next(int x){
            Push_Down(x);
            x = ch[x][1];
            while(x){
                Push_Down(x);
                while(ch[x][0]){
                    x = ch[x][0];
                    Push_Down(x);
                }
                return x;
            }
            return -1;
        }
    }spt;
    
    void Read(){
        cnt_TQ = 0;
        FOR(i,0,m){
            scanf("%s%d",cmd[i].str,&cmd[i].num);
            if(cmd[i].str[0] != 'R'){
                TQ[cnt_TQ ++] = cmd[i].num;
            }
        }
        sort(TQ,TQ+cnt_TQ);
        N = 0;
        if(TQ[0] == 1){
            mat[1] = 1;
            ssz[++N] = 1;
            l[N] = 1;
        }
        else{
            ssz[++N] = TQ[0]-1;
            l[N] = 1;
            mat[TQ[0]] = ++N;
            ssz[N] = 1;
            l[N] = TQ[0];
        }
        FOR(i,1,cnt_TQ){
            if(TQ[i] == TQ[i-1])    continue;
            if(TQ[i] == TQ[i-1] + 1){
                mat[TQ[i]] = ++N;
                ssz[N] = 1;
                l[N] = TQ[i];
            }
            else{
                ssz[++N] = TQ[i] - TQ[i-1]-1;
                l[N] = TQ[i-1] + 1;
                mat[TQ[i]] = ++N;
                ssz[N] = 1;
                l[N] = TQ[i];
            }
        }
        if(TQ[cnt_TQ-1] != n){
            ssz[++N] = n - TQ[cnt_TQ-1];
            l[N] = TQ[cnt_TQ-1] + 1;
        }
    }
    
    int main()
    {
        //freopen("test.in","r",stdin);
        int T,tCase = 0;
        scanf("%d",&T);
        while(T--){
            printf("Case %d:
    ",++tCase);
            scanf("%d%d",&n,&m);
            Read();
            spt.Init();
            spt.solve();
        }
        return 0;
    }
    HDU 1890 Robotic Sort

    Robotic Sort

    HDU 3487 Play With Chain

    没什么难的地方:

    #include <iostream>
    #include <cstdio>
    #include <algorithm>
    #include <cmath>
    #include <cstring>
    #define LL long long
    #define FOR(i,x,y)  for(int i = x;i < y;i ++)
    #define IFOR(i,x,y) for(int i = x;i > y;i --)
    #define Key_Tree ch[ch[root][1]][0]
    #define MAXN 330000
    
    using namespace std;
    
    int n,m,num[MAXN],cnt;
    char cmd[10];
    
    struct SplayTree{
        int ans[MAXN];
        int ch[MAXN][2],sz[MAXN],pre[MAXN],key[MAXN],root,tot;
        int flip[MAXN];
    
        void Rotate(int x,int kind){
            int y = pre[x];
            Push_Down(y);
            Push_Down(x);
            ch[y][!kind] = ch[x][kind];
            pre[ch[x][kind]] = y;
            if(pre[y]){
                ch[pre[y]][ch[pre[y]][1] == y] = x;
            }
            pre[x] = pre[y];
            ch[x][kind] = y;
            pre[y] = x;
            Push_Up(y);
        }
    
        void Splay(int x,int goal){
            Push_Down(x);
            while(pre[x] != goal){
                Push_Down(pre[pre[x]]); Push_Down(pre[x]);  Push_Down(x);
                if(pre[pre[x]] == goal){
                    Rotate(x,ch[pre[x]][0] == x);
                }
                else{
                    int y = pre[x];
                    int kind = (ch[pre[y]][0] == y);
                    if(ch[y][kind] == x){
                        Rotate(x,!kind);
                        Rotate(x,kind);
                    }
                    else{
                        Rotate(y,kind);
                        Rotate(x,kind);
                    }
                }
            }
            Push_Up(x);
            if(!goal)   root = x;
        }
    
        void RotateTo(int k,int goal){
            int x = root;
            Push_Down(x);
            while(sz[ch[x][0]] != k){
                if(k < sz[ch[x][0]]){
                    x = ch[x][0];
                }
                else{
                    k -= (sz[ch[x][0]]+1);
                    x = ch[x][1];
                }
                Push_Down(x);
            }
            Splay(x,goal);
        }
    
    
        //debug部分copy from hh
        void Treaval(int x) {
            if(x) {
                Treaval(ch[x][0]);
                printf("结点%2d:左儿子 %2d 右儿子 %2d 父结点 %2d size = %2d ,val = %2d 
    ",x,ch[x][0],ch[x][1],pre[x],sz[x],key[x]);
                Treaval(ch[x][1]);
            }
        }
        void Debug() {printf("%d
    ",root);Treaval(root);}
        //以上debug
    
    
        void Build(int& x,int l,int r,int father){
            if(l > r)   return;
            int mid = (l+r) >> 1;
            NewNode(x,father,num[mid]);
            Build(ch[x][0],l,mid-1,x);
            Build(ch[x][1],mid+1,r,x);
            Push_Up(x);
        }
    
        void Init(){
            root = tot = 0;
            ch[0][1] = ch[0][0] = pre[0] = sz[0] = 0;
            NewNode(root,0,0);
            NewNode(ch[root][1],root,0);
            sz[root] = 2;
            Build(Key_Tree,0,n-1,ch[root][1]);
            Push_Up(ch[root][1]);
            Push_Up(root);
        }
    
    
        int Get_Pre(int x){
            Push_Down(x);
            x = ch[x][0];
            while(x){
                Push_Down(x);
                while(ch[x][1]){
                    x = ch[x][1];
                    Push_Down(x);
                }
                return x;
            }
            return -1;
        }
    
        int Get_Next(int x){
            Push_Down(x);
            x = ch[x][1];
            while(x){
                Push_Down(x);
                while(ch[x][0]){
                    x = ch[x][0];
                    Push_Down(x);
                }
                return x;
            }
            return -1;
        }
    
        void NewNode(int& x,int father,int k){
            x = ++tot;
            pre[x] = father;
            key[x] = k;
            ch[x][0] = ch[x][1] = 0;
            sz[x] = 1;
            flip[x] = 0;
        }
    
        void Push_Up(int x){
            sz[x] = sz[ch[x][0]] + sz[ch[x][1]] + 1;
        }
    
        void Push_Down(int x){
            if(flip[x]){
                flip[ch[x][0]] ^= 1;
                flip[ch[x][1]] ^= 1;
                flip[x] = 0;
                swap(ch[x][1],ch[x][0]);
            }
        }
    
        void Flip(int l,int r){
            RotateTo(l-1,0);
            RotateTo(r+1,root);
            flip[Key_Tree] ^= 1;
        }
    
        void Cut(int l,int r,int k){
            RotateTo(l-1,0);
            RotateTo(r+1,root);
            int p = Key_Tree;
            ch[ch[root][1]][0] = 0;
            sz[ch[root][1]] = sz[ch[ch[root][1]][1]] + 1;
            Push_Up(root);
            //Debug();
            RotateTo(k,0);
            RotateTo(k+1,root);
            pre[p] = ch[root][1];
            ch[ch[root][1]][0] = p;
            Push_Up(ch[root][1]);
            Push_Up(root);
        }
    
        void Print(int x){
            Push_Down(x);
            if(ch[x][0])    {Print(ch[x][0]);}
            if(cnt == 0 && key[x] != 0)  {printf("%d",key[x]);cnt++;}
            else if(key[x] != 0)
                {printf(" %d",key[x]);cnt++;}
            if(ch[x][1])    {Print(ch[x][1]);}
        }
    
    }spt;
    
    int main()
    {
        //freopen("test.in","r",stdin);
        while(~scanf("%d%d",&n,&m) && (n >= 0 || m >= 0)){
            FOR(i,0,n)  num[i] = i+1;
            spt.Init();
            //spt.Debug();
            FOR(i,0,m){
                scanf("%s",cmd);
                int l,r,k;
                if(cmd[0] == 'C'){
                    scanf("%d%d%d",&l,&r,&k);
                    spt.Cut(l,r,k);
                    //spt.Debug();
                }
                else{
                    scanf("%d%d",&l,&r);
                    spt.Flip(l,r);
                }
            }
            cnt = 0;
            spt.Print(spt.root);
            printf("
    ");
        }
        return 0;
    }
    POJ 3580 SuperMemo

    SuperMemo

    NOI 2005 维修数列

    非常BT的一题

    维修数列

    版权声明:本文为博主原创文章,未经博主允许不得转载。

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  • 原文地址:https://www.cnblogs.com/hqwhqwhq/p/4811886.html
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