package main
import (
"fmt"
"math/rand"
)
type Job struct {
Number int
Id int
}
type Result struct {
job *Job
sum int
}
func calc(job *Job, result chan *Result) {
var sum int
number := job.Number
for number != 0 {
tmp := number % 10
sum += tmp
number /= 10
}
r := &Result{
job: job,
sum: sum,
}
result <- r
}
func Worker(jobChan chan *Job, resultChan chan *Result) {
for job := range jobChan {
calc(job, resultChan)
}
}
func startWorkerPool(num int, jobChan chan *Job, resultChan chan *Result) {
for i := 0; i < num; i++ {
go Worker(jobChan, resultChan)
}
}
func printResult(resultChan chan *Result) {
for result := range resultChan {
fmt.Printf("job id:%v number:%v result:%d\n", result.job.Id, result.job.Number, result.sum)
}
}
func main() {
jobChan := make(chan *Job, 1000)
resultChan := make(chan *Result, 1000)
startWorkerPool(128, jobChan, resultChan)
go printResult(resultChan)
var id int
for {
id++
number := rand.Int()
job := &Job{
Id: id,
Number: number,
}
jobChan <- job
}
}