• osg编译日志


    1>------ 已启动全部重新生成: 项目: ZERO_CHECK, 配置: Debug x64 ------
    1> Checking Build System
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    2>------ 已启动全部重新生成: 项目: OpenThreads, 配置: Debug x64 ------
    2> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/OpenThreads/win32/CMakeLists.txt
    2> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/OpenThreads/win32/CMakeFiles/generate.stamp is up-to-date.
    2> WIN32Condition.cpp
    2> Win32Mutex.cpp
    2> Win32Thread.cpp
    2> Win32ThreadBarrier.cpp
    2> Version.cpp
    2> Atomic.cpp
    2> 正在生成代码...
    2> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_build/lib/OpenThreadsd.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_build/lib/OpenThreadsd.exp
    2> OpenThreads.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinot20-OpenThreadsd.dll
    2> OpenThreads.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/ot20-OpenThreadsd.pdb (Full PDB)
    3>------ 已启动全部重新生成: 项目: osg, 配置: Debug x64 ------
    3> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osg/CMakeLists.txt
    3> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osg/CMakeFiles/generate.stamp is up-to-date.
    3> AlphaFunc.cpp
    3> AnimationPath.cpp
    3> ApplicationUsage.cpp
    3> ArgumentParser.cpp
    3> Array.cpp
    3> ArrayDispatchers.cpp
    3> AudioStream.cpp
    3> AutoTransform.cpp
    3> Billboard.cpp
    3> BlendColor.cpp
    3> BlendEquation.cpp
    3> BlendEquationi.cpp
    3> BlendFunc.cpp
    3> BlendFunci.cpp
    3> BufferIndexBinding.cpp
    3> BufferObject.cpp
    3> Callback.cpp
    3> Capability.cpp
    3> Camera.cpp
    3> CameraView.cpp
    3> 正在生成代码...
    3> 正在编译...
    3> ClampColor.cpp
    3> ClearNode.cpp
    3> ClipControl.cpp
    3> ClipNode.cpp
    3> ClipPlane.cpp
    3> ClusterCullingCallback.cpp
    3> CollectOccludersVisitor.cpp
    3> ColorMask.cpp
    3> ColorMaski.cpp
    3> ColorMatrix.cpp
    3> ComputeBoundsVisitor.cpp
    3> ConvexPlanarOccluder.cpp
    3> ConvexPlanarPolygon.cpp
    3> CoordinateSystemNode.cpp
    3> CopyOp.cpp
    3> CullFace.cpp
    3> CullingSet.cpp
    3> CullSettings.cpp
    3> CullStack.cpp
    3> DeleteHandler.cpp
    3> 正在生成代码...
    3> 正在编译...
    3> Depth.cpp
    3> DisplaySettings.cpp
    3> Drawable.cpp
    3> DrawPixels.cpp
    3> dxtctool.cpp
    3>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgdxtctool.cpp : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    3> Fog.cpp
    3> FragmentProgram.cpp
    3> FrameBufferObject.cpp
    3> FrameStamp.cpp
    3> FrontFace.cpp
    3> Geode.cpp
    3> Geometry.cpp
    3>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgGeometry.cpp(1544): warning C4456: “itr”的声明隐藏了上一个本地声明
    3> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgGeometry.cpp(1505): note: 参见“itr”的声明
    3>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgGeometry.cpp(1558): warning C4456: “itr”的声明隐藏了上一个本地声明
    3> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgGeometry.cpp(1505): note: 参见“itr”的声明
    3>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgGeometry.cpp(1591): warning C4456: “itr”的声明隐藏了上一个本地声明
    3> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgGeometry.cpp(1505): note: 参见“itr”的声明
    3>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgGeometry.cpp(1605): warning C4456: “itr”的声明隐藏了上一个本地声明
    3> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgGeometry.cpp(1505): note: 参见“itr”的声明
    3>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgGeometry.cpp(1636): warning C4456: “itr”的声明隐藏了上一个本地声明
    3> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgGeometry.cpp(1505): note: 参见“itr”的声明
    3>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgGeometry.cpp(1650): warning C4456: “itr”的声明隐藏了上一个本地声明
    3> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgGeometry.cpp(1505): note: 参见“itr”的声明
    3>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgGeometry.cpp(1680): warning C4456: “itr”的声明隐藏了上一个本地声明
    3> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgGeometry.cpp(1505): note: 参见“itr”的声明
    3>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgGeometry.cpp(1693): warning C4456: “itr”的声明隐藏了上一个本地声明
    3> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgGeometry.cpp(1505): note: 参见“itr”的声明
    3>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgGeometry.cpp(1723): warning C4456: “itr”的声明隐藏了上一个本地声明
    3> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgGeometry.cpp(1505): note: 参见“itr”的声明
    3>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgGeometry.cpp(1737): warning C4456: “itr”的声明隐藏了上一个本地声明
    3> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgGeometry.cpp(1505): note: 参见“itr”的声明
    3> GLExtensions.cpp
    3> GLBeginEndAdapter.cpp
    3> GLObjects.cpp
    3> GLStaticLibrary.cpp
    3> GraphicsCostEstimator.cpp
    3> GraphicsContext.cpp
    3> GraphicsThread.cpp
    3> Group.cpp
    3> 正在生成代码...
    3> 正在编译...
    3> Hint.cpp
    3> Image.cpp
    3> ImageSequence.cpp
    3> ImageStream.cpp
    3> ImageUtils.cpp
    3>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgImageUtils.cpp(571): warning C4456: “r”的声明隐藏了上一个本地声明
    3> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgImageUtils.cpp(564): note: 参见“r”的声明
    3> KdTree.cpp
    3> Light.cpp
    3> LightModel.cpp
    3> LightSource.cpp
    3> LineSegment.cpp
    3> LineStipple.cpp
    3> LineWidth.cpp
    3> LOD.cpp
    3> LogicOp.cpp
    3> Material.cpp
    3> Math.cpp
    3> Matrixd.cpp
    3> MatrixDecomposition.cpp
    3>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgMatrixDecomposition.cpp(346): warning C4456: “i”的声明隐藏了上一个本地声明
    3> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgMatrixDecomposition.cpp(344): note: 参见“i”的声明
    3>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgMatrixDecomposition.cpp(346): warning C4456: “j”的声明隐藏了上一个本地声明
    3> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgMatrixDecomposition.cpp(344): note: 参见“j”的声明
    3>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgMatrixDecomposition.cpp(365): warning C4456: “i”的声明隐藏了上一个本地声明
    3> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgMatrixDecomposition.cpp(344): note: 参见“i”的声明
    3>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgMatrixDecomposition.cpp(365): warning C4456: “j”的声明隐藏了上一个本地声明
    3> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgMatrixDecomposition.cpp(344): note: 参见“j”的声明
    3>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgMatrixDecomposition.cpp(366): warning C4456: “i”的声明隐藏了上一个本地声明
    3> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgMatrixDecomposition.cpp(344): note: 参见“i”的声明
    3>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgMatrixDecomposition.cpp(366): warning C4456: “j”的声明隐藏了上一个本地声明
    3> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgMatrixDecomposition.cpp(344): note: 参见“j”的声明
    3>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgMatrixDecomposition.cpp(367): warning C4456: “i”的声明隐藏了上一个本地声明
    3> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgMatrixDecomposition.cpp(344): note: 参见“i”的声明
    3>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgMatrixDecomposition.cpp(367): warning C4456: “j”的声明隐藏了上一个本地声明
    3> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgMatrixDecomposition.cpp(344): note: 参见“j”的声明
    3>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgMatrixDecomposition.cpp(374): warning C4456: “i”的声明隐藏了上一个本地声明
    3> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgMatrixDecomposition.cpp(344): note: 参见“i”的声明
    3>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgMatrixDecomposition.cpp(374): warning C4456: “j”的声明隐藏了上一个本地声明
    3> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgMatrixDecomposition.cpp(344): note: 参见“j”的声明
    3>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgMatrixDecomposition.cpp(397): warning C4456: “i”的声明隐藏了上一个本地声明
    3> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgMatrixDecomposition.cpp(396): note: 参见“i”的声明
    3>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgMatrixDecomposition.cpp(397): warning C4456: “j”的声明隐藏了上一个本地声明
    3> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgMatrixDecomposition.cpp(396): note: 参见“j”的声明
    3>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgMatrixDecomposition.cpp(550): warning C4456: “i”的声明隐藏了上一个本地声明
    3> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgMatrixDecomposition.cpp(455): note: 参见“i”的声明
    3> Matrixf.cpp
    3> MatrixTransform.cpp
    3> 正在生成代码...
    3> 正在编译...
    3> Multisample.cpp
    3> Node.cpp
    3> NodeTrackerCallback.cpp
    3> NodeVisitor.cpp
    3> Notify.cpp
    3> Object.cpp
    3> Observer.cpp
    3> ObserverNodePath.cpp
    3> OccluderNode.cpp
    3> OcclusionQueryNode.cpp
    3> OperationThread.cpp
    3> PatchParameter.cpp
    3> PagedLOD.cpp
    3> Point.cpp
    3> PointSprite.cpp
    3> PolygonMode.cpp
    3> PolygonOffset.cpp
    3> PolygonStipple.cpp
    3> PositionAttitudeTransform.cpp
    3> PrimitiveSet.cpp
    3> 正在生成代码...
    3> 正在编译...
    3> PrimitiveRestartIndex.cpp
    3> Program.cpp
    3> Projection.cpp
    3> ProxyNode.cpp
    3> Quat.cpp
    3> Referenced.cpp
    3> SampleMaski.cpp
    3> Scissor.cpp
    3> ScriptEngine.cpp
    3> Sequence.cpp
    3> ShadeModel.cpp
    3> Shader.cpp
    3> ShaderAttribute.cpp
    3> ShaderComposer.cpp
    3>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgShaderComposer.cpp(65): warning C4456: “itr”的声明隐藏了上一个本地声明
    3> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgShaderComposer.cpp(48): note: 参见“itr”的声明
    3>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgShaderComposer.cpp(146): warning C4456: “itr”的声明隐藏了上一个本地声明
    3> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgShaderComposer.cpp(133): note: 参见“itr”的声明
    3> ShadowVolumeOccluder.cpp
    3>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgShadowVolumeOccluder.cpp(258): warning C4456: “points”的声明隐藏了上一个本地声明
    3> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgShadowVolumeOccluder.cpp(218): note: 参见“points”的声明
    3>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgShadowVolumeOccluder.cpp(265): warning C4456: “farPoints”的声明隐藏了上一个本地声明
    3> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgShadowVolumeOccluder.cpp(223): note: 参见“farPoints”的声明
    3>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgShadowVolumeOccluder.cpp(279): warning C4456: “occludePlane”的声明隐藏了上一个本地声明
    3> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgShadowVolumeOccluder.cpp(237): note: 参见“occludePlane”的声明
    3> Shape.cpp
    3> ShapeDrawable.cpp
    3>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgShapeDrawable.cpp(311): warning C4305: “初始化”: 从“double”到“float”截断
    3>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgShapeDrawable.cpp(381): warning C4305: “初始化”: 从“double”到“float”截断
    3>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgShapeDrawable.cpp(669): warning C4305: “=”: 从“double”到“float”截断
    3>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgShapeDrawable.cpp(776): warning C4305: “=”: 从“double”到“float”截断
    3>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgShapeDrawable.cpp(1479): warning C4305: “初始化”: 从“double”到“float”截断
    3>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgShapeDrawable.cpp(1697): warning C4305: “=”: 从“double”到“float”截断
    3>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgShapeDrawable.cpp(1783): warning C4305: “=”: 从“double”到“float”截断
    3> StateAttribute.cpp
    3> State.cpp
    3> StateSet.cpp
    3> 正在生成代码...
    3> 正在编译...
    3> Stats.cpp
    3> Stencil.cpp
    3> StencilTwoSided.cpp
    3> Switch.cpp
    3> TexEnvCombine.cpp
    3> TexEnv.cpp
    3> TexEnvFilter.cpp
    3> TexGen.cpp
    3> TexGenNode.cpp
    3> TexMat.cpp
    3> Texture1D.cpp
    3> Texture2DArray.cpp
    3>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgTexture2DArray.cpp(394): warning C4456: “extensions”的声明隐藏了上一个本地声明
    3> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgTexture2DArray.cpp(242): note: 参见“extensions”的声明
    3> Texture2D.cpp
    3> Texture2DMultisample.cpp
    3> Texture3D.cpp
    3> Texture.cpp
    3> TextureBuffer.cpp
    3> TextureCubeMap.cpp
    3> TextureRectangle.cpp
    3> Timer.cpp
    3> 正在生成代码...
    3> 正在编译...
    3> TransferFunction.cpp
    3> Transform.cpp
    3> Uniform.cpp
    3> UserDataContainer.cpp
    3> Version.cpp
    3> VertexAttribDivisor.cpp
    3> VertexProgram.cpp
    3> View.cpp
    3>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgView.cpp(175): warning C4456: “i”的声明隐藏了上一个本地声明
    3> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgView.cpp(167): note: 参见“i”的声明
    3> Viewport.cpp
    3> error.cpp
    3> mipmap.cpp
    3> normal.cpp
    3> memalloc.cpp
    3> priorityq.cpp
    3> render.cpp
    3> mesh.cpp
    3> tessmono.cpp
    3> sweep.cpp
    3> dict.cpp
    3> geom.cpp
    3> 正在生成代码...
    3> 正在编译...
    3> tess.cpp
    3> 正在生成代码...
    3> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgd.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgd.exp
    3> osg.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosg130-osgd.dll
    3> osg.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osg130-osgd.pdb (Full PDB)
    4>------ 已启动全部重新生成: 项目: osgUtil, 配置: Debug x64 ------
    4> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgUtil/CMakeLists.txt
    4> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgUtil/CMakeFiles/generate.stamp is up-to-date.
    4> CubeMapGenerator.cpp
    4> CullVisitor.cpp
    4>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgUtilCullVisitor.cpp(1111): warning C4456: “i”的声明隐藏了上一个本地声明
    4> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgUtilCullVisitor.cpp(1069): note: 参见“i”的声明
    4> DelaunayTriangulator.cpp
    4>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgUtilDelaunayTriangulator.cpp(939): warning C4456: “i”的声明隐藏了上一个本地声明
    4> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgUtilDelaunayTriangulator.cpp(841): note: 参见“i”的声明
    4> DisplayRequirementsVisitor.cpp
    4> DrawElementTypeSimplifier.cpp
    4> EdgeCollector.cpp
    4> GLObjectsVisitor.cpp
    4> HalfWayMapGenerator.cpp
    4> HighlightMapGenerator.cpp
    4> IntersectionVisitor.cpp
    4> IntersectVisitor.cpp
    4> IncrementalCompileOperation.cpp
    4>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgUtilIncrementalCompileOperation.cpp(680): warning C4458: “_flushTimeRatio”的声明隐藏了类成员
    4> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgUtil/IncrementalCompileOperation(307): note: 参见“osgUtil::IncrementalCompileOperation::_flushTimeRatio”的声明
    4>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgUtilIncrementalCompileOperation.cpp(681): warning C4458: “_conservativeTimeRatio”的声明隐藏了类成员
    4> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgUtil/IncrementalCompileOperation(308): note: 参见“osgUtil::IncrementalCompileOperation::_conservativeTimeRatio”的声明
    4> LineSegmentIntersector.cpp
    4> MeshOptimizers.cpp
    4>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgUtilMeshOptimizers.cpp(376): warning C4456: “itr”的声明隐藏了上一个本地声明
    4> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgUtilMeshOptimizers.cpp(243): note: 参见“itr”的声明
    4> Optimizer.cpp
    4>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgUtilOptimizer.cpp(534): warning C4456: “attributes”的声明隐藏了上一个本地声明
    4> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgUtilOptimizer.cpp(519): note: 参见“attributes”的声明
    4>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgUtilOptimizer.cpp(2734): warning C4456: “i”的声明隐藏了上一个本地声明
    4> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgUtilOptimizer.cpp(2703): note: 参见“i”的声明
    4>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgUtilOptimizer.cpp(2750): warning C4456: “i”的声明隐藏了上一个本地声明
    4> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgUtilOptimizer.cpp(2703): note: 参见“i”的声明
    4>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgUtilOptimizer.cpp(2766): warning C4456: “i”的声明隐藏了上一个本地声明
    4> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgUtilOptimizer.cpp(2703): note: 参见“i”的声明
    4>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgUtilOptimizer.cpp(3355): warning C4456: “x_max”的声明隐藏了上一个本地声明
    4> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgUtilOptimizer.cpp(3311): note: 参见“x_max”的声明
    4>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgUtilOptimizer.cpp(4430): warning C4456: “titr”的声明隐藏了上一个本地声明
    4> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgUtilOptimizer.cpp(4272): note: 参见“titr”的声明
    4>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgUtilOptimizer.cpp(4719): warning C4456: “verts”的声明隐藏了上一个本地声明
    4> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgUtilOptimizer.cpp(4709): note: 参见“verts”的声明
    4> PerlinNoise.cpp
    4>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgUtilPerlinNoise.cpp(238): warning C4458: “p”的声明隐藏了类成员
    4> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgUtil/PerlinNoise(72): note: 参见“osgUtil::PerlinNoise::p”的声明
    4>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgUtilPerlinNoise.cpp(254): warning C4458: “p”的声明隐藏了类成员
    4> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgUtil/PerlinNoise(72): note: 参见“osgUtil::PerlinNoise::p”的声明
    4>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgUtilPerlinNoise.cpp(272): warning C4458: “p”的声明隐藏了类成员
    4> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgUtil/PerlinNoise(72): note: 参见“osgUtil::PerlinNoise::p”的声明
    4> PlaneIntersector.cpp
    4> PolytopeIntersector.cpp
    4> PositionalStateContainer.cpp
    4> PrintVisitor.cpp
    4> 正在生成代码...
    4> 正在编译...
    4> RayIntersector.cpp
    4> RenderBin.cpp
    4> RenderLeaf.cpp
    4> RenderStage.cpp
    4>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgUtilRenderStage.cpp(374): warning C4456: “itr”的声明隐藏了上一个本地声明
    4> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgUtilRenderStage.cpp(250): note: 参见“itr”的声明
    4>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgUtilRenderStage.cpp(400): warning C4456: “itr”的声明隐藏了上一个本地声明
    4> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgUtilRenderStage.cpp(250): note: 参见“itr”的声明
    4>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgUtilRenderStage.cpp(558): warning C4456: “status”的声明隐藏了上一个本地声明
    4> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgUtilRenderStage.cpp(528): note: 参见“status”的声明
    4>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgUtilRenderStage.cpp(638): warning C4456: “itr”的声明隐藏了上一个本地声明
    4> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgUtilRenderStage.cpp(250): note: 参见“itr”的声明
    4>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgUtilRenderStage.cpp(802): warning C4456: “itr”的声明隐藏了上一个本地声明
    4> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgUtilRenderStage.cpp(250): note: 参见“itr”的声明
    4>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgUtilRenderStage.cpp(1108): warning C4456: “itr”的声明隐藏了上一个本地声明
    4> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgUtilRenderStage.cpp(1047): note: 参见“itr”的声明
    4> ReversePrimitiveFunctor.cpp
    4> SceneView.cpp
    4> ShaderGen.cpp
    4> Simplifier.cpp
    4> SmoothingVisitor.cpp
    4>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgUtilSmoothingVisitor.cpp(524): warning C4456: “tri”的声明隐藏了上一个本地声明
    4> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgUtilSmoothingVisitor.cpp(484): note: 参见“tri”的声明
    4> SceneGraphBuilder.cpp
    4> StateGraph.cpp
    4> Statistics.cpp
    4> TangentSpaceGenerator.cpp
    4> Tessellator.cpp
    4> TransformAttributeFunctor.cpp
    4> TransformCallback.cpp
    4> tri_stripper.cpp
    4>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgUtil ristripperinclude ri_stripper.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    4>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgutil ristripperincludepublic_types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    4>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgutil ristripperincludedetail/cache_simulator.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    4>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgutil ristripperincludedetail/graph_array.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    4>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgutil ristripperincludedetail/heap_array.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    4>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgutil ristripperincludedetail/types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    4>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgUtil ristripperincludedetail/connectivity_graph.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    4>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgUtil ristripperincludedetail/policy.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    4> policy.cpp
    4>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgUtil ristrippersrcpolicy.cpp : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    4>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgUtil ristripperincludedetail/policy.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    4>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgUtil ristripperincludepublic_types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    4>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgutil ristripperincludedetail ypes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    4> connectivity_graph.cpp
    4>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgUtil ristrippersrcconnectivity_graph.cpp : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    4>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgUtil ristripperincludedetail/connectivity_graph.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    4>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgUtil ristripperincludepublic_types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    4>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgutil ristripperincludedetailgraph_array.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    4>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgutil ristripperincludedetail ypes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    4> TriStripVisitor.cpp
    4>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgutil ristripper/include/tri_stripper.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    4>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgutil ristripperincludepublic_types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    4>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgutil ristripperincludedetail/cache_simulator.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    4>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgutil ristripperincludedetail/graph_array.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    4>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgutil ristripperincludedetail/heap_array.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    4>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgutil ristripperincludedetail/types.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    4>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgUtilTriStripVisitor.cpp(391): warning C4456: “itr”的声明隐藏了上一个本地声明
    4> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgUtilTriStripVisitor.cpp(234): note: 参见“itr”的声明
    4>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgUtilTriStripVisitor.cpp(443): warning C4456: “indices”的声明隐藏了上一个本地声明
    4> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgUtilTriStripVisitor.cpp(263): note: 参见“indices”的声明
    4> 正在生成代码...
    4> 正在编译...
    4> UpdateVisitor.cpp
    4> Version.cpp
    4> 正在生成代码...
    4> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgUtild.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgUtild.exp
    4> osgUtil.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosg130-osgUtild.dll
    4> osgUtil.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osg130-osgUtild.pdb (Full PDB)
    5>------ 已启动全部重新生成: 项目: osgDB, 配置: Debug x64 ------
    5> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgDB/CMakeLists.txt
    5> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgDB/CMakeFiles/generate.stamp is up-to-date.
    5> ObjectWrapper.cpp
    5> InputStream.cpp
    5> OutputStream.cpp
    5>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgDBOutputStream.cpp(519): warning C4456: “size”的声明隐藏了上一个本地声明
    5> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgDBOutputStream.cpp(502): note: 参见“size”的声明
    5> Compressors.cpp
    5> Archive.cpp
    5> AuthenticationMap.cpp
    5> Callbacks.cpp
    5> ClassInterface.cpp
    5>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgDBClassInterface.cpp(595): warning C4456: “methodObjectMap”的声明隐藏了上一个本地声明
    5> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgDBClassInterface.cpp(578): note: 参见“methodObjectMap”的声明
    5>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgDBClassInterface.cpp(596): warning C4456: “itr”的声明隐藏了上一个本地声明
    5> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgDBClassInterface.cpp(579): note: 参见“itr”的声明
    5>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgDBClassInterface.cpp(631): warning C4456: “methodObjectMap”的声明隐藏了上一个本地声明
    5> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgDBClassInterface.cpp(619): note: 参见“methodObjectMap”的声明
    5>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgDBClassInterface.cpp(632): warning C4456: “itr”的声明隐藏了上一个本地声明
    5> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgDBClassInterface.cpp(620): note: 参见“itr”的声明
    5> ConvertBase64.cpp
    5> ConvertUTF.cpp
    5> DatabasePager.cpp
    5> DatabaseRevisions.cpp
    5> DotOsgWrapper.cpp
    5>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgDBDotOsgWrapper.cpp(248): warning C4456: “itr”的声明隐藏了上一个本地声明
    5> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgDBDotOsgWrapper.cpp(232): note: 参见“itr”的声明
    5>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgDBDotOsgWrapper.cpp(313): warning C4456: “itr”的声明隐藏了上一个本地声明
    5> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgDBDotOsgWrapper.cpp(232): note: 参见“itr”的声明
    5>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgDBDotOsgWrapper.cpp(371): warning C4456: “itr”的声明隐藏了上一个本地声明
    5> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgDBDotOsgWrapper.cpp(354): note: 参见“itr”的声明
    5>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgDBDotOsgWrapper.cpp(434): warning C4456: “itr”的声明隐藏了上一个本地声明
    5> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgDBDotOsgWrapper.cpp(354): note: 参见“itr”的声明
    5>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgDBDotOsgWrapper.cpp(659): warning C4456: “itr”的声明隐藏了上一个本地声明
    5> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgDBDotOsgWrapper.cpp(652): note: 参见“itr”的声明
    5>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgDBDotOsgWrapper.cpp(727): warning C4456: “libraryName”的声明隐藏了上一个本地声明
    5> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgDBDotOsgWrapper.cpp(648): note: 参见“libraryName”的声明
    5>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgDBDotOsgWrapper.cpp(732): warning C4456: “itr”的声明隐藏了上一个本地声明
    5> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgDBDotOsgWrapper.cpp(652): note: 参见“itr”的声明
    5> DynamicLibrary.cpp
    5> ExternalFileWriter.cpp
    5> Field.cpp
    5> FieldReader.cpp
    5> FieldReaderIterator.cpp
    5> FileCache.cpp
    5> FileNameUtils.cpp
    5>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgDBFileNameUtils.cpp(22): warning C4005: “_WIN32_WINNT”: 宏重定义
    5> C:Program Files (x86)Windows Kits10Include10.0.17134.0sharedsdkddkver.h(215): note: 参见“_WIN32_WINNT”的前一个定义
    5> 正在生成代码...
    5> 正在编译...
    5> FileUtils.cpp
    5>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgDBFileUtils.cpp(201): warning C4456: “dir”的声明隐藏了上一个本地声明
    5> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgDBFileUtils.cpp(171): note: 参见“dir”的声明
    5> fstream.cpp
    5> ImageOptions.cpp
    5> ImagePager.cpp
    5> Input.cpp
    5> MimeTypes.cpp
    5> ObjectCache.cpp
    5> Output.cpp
    5> Options.cpp
    5> PluginQuery.cpp
    5>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgDBPluginQuery.cpp(68): warning C4456: “rwList”的声明隐藏了上一个本地声明
    5> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgDBPluginQuery.cpp(57): note: 参见“rwList”的声明
    5> ReaderWriter.cpp
    5> ReadFile.cpp
    5>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgDBReadFile.cpp(78): warning C4459: “NodeList”的声明隐藏了全局声明
    5> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosg/Group(22): note: 参见“osg::NodeList”的声明
    5> Registry.cpp
    5>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgDBRegistry.cpp(1107): warning C4456: “fileFound”的声明隐藏了上一个本地声明
    5> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgDBRegistry.cpp(1093): note: 参见“fileFound”的声明
    5> SharedStateManager.cpp
    5> StreamOperator.cpp
    5> Version.cpp
    5> WriteFile.cpp
    5> XmlParser.cpp
    5>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgDBXmlParser.cpp(524): warning C4458: “contents”的声明隐藏了类成员
    5> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgDB/XmlParser(61): note: 参见“osgDB::XmlNode::contents”的声明
    5> 正在生成代码...
    5> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgDBd.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgDBd.exp
    5> osgDB.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosg130-osgDBd.dll
    5> osgDB.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osg130-osgDBd.pdb (Full PDB)
    6>------ 已启动全部重新生成: 项目: osgText, 配置: Debug x64 ------
    7>------ 已启动全部重新生成: 项目: osgGA, 配置: Debug x64 ------
    8>------ 已启动全部重新生成: 项目: osgFX, 配置: Debug x64 ------
    9>------ 已启动全部重新生成: 项目: osgParticle, 配置: Debug x64 ------
    10>------ 已启动全部重新生成: 项目: osgShadow, 配置: Debug x64 ------
    11>------ 已启动全部重新生成: 项目: osgTerrain, 配置: Debug x64 ------
    12>------ 已启动全部重新生成: 项目: Plugins trk, 配置: Debug x64 ------
    13>------ 已启动全部重新生成: 项目: Plugins vtf, 配置: Debug x64 ------
    6> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgText/CMakeLists.txt
    6> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgText/CMakeFiles/generate.stamp is up-to-date.
    9> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgParticle/CMakeLists.txt
    7> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgGA/CMakeLists.txt
    10> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgShadow/CMakeLists.txt
    8> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgFX/CMakeLists.txt
    12> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/trk/CMakeLists.txt
    9> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgParticle/CMakeFiles/generate.stamp is up-to-date.
    7> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgGA/CMakeFiles/generate.stamp is up-to-date.
    10> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgShadow/CMakeFiles/generate.stamp is up-to-date.
    8> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgFX/CMakeFiles/generate.stamp is up-to-date.
    12> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/trk/CMakeFiles/generate.stamp is up-to-date.
    6> DefaultFont.cpp
    11> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgTerrain/CMakeLists.txt
    13> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/vtf/CMakeLists.txt
    11> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgTerrain/CMakeFiles/generate.stamp is up-to-date.
    13> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/vtf/CMakeFiles/generate.stamp is up-to-date.
    9> ConnectedParticleSystem.cpp
    12> ReaderWriterTRK.cpp
    7> AnimationPathManipulator.cpp
    8> AnisotropicLighting.cpp
    10> OccluderGeometry.cpp
    11> DisplacementMappingTechnique.cpp
    13> ReaderWriterVTF.cpp
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleConnectedParticleSystem.cpp(21): warning C4273: “osgParticle::ConnectedParticleSystem::ConnectedParticleSystem”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/ConnectedParticleSystem(30): note: 参见“{ctor}”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleConnectedParticleSystem.cpp(28): warning C4273: “osgParticle::ConnectedParticleSystem::ConnectedParticleSystem”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/ConnectedParticleSystem(31): note: 参见“{ctor}”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleConnectedParticleSystem.cpp(37): warning C4273: “osgParticle::ConnectedParticleSystem::~ConnectedParticleSystem”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/ConnectedParticleSystem(64): note: 参见“{dtor}”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleConnectedParticleSystem.cpp(41): warning C4273: “osgParticle::ConnectedParticleSystem::createParticle”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/ConnectedParticleSystem(36): note: 参见“createParticle”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleConnectedParticleSystem.cpp(74): warning C4273: “osgParticle::ConnectedParticleSystem::reuseParticle”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/ConnectedParticleSystem(39): note: 参见“reuseParticle”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleConnectedParticleSystem.cpp(116): warning C4273: “osgParticle::ConnectedParticleSystem::drawImplementation”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/ConnectedParticleSystem(42): note: 参见“drawImplementation”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleConnectedParticleSystem.cpp(161): warning C4456: “nextPos”的声明隐藏了上一个本地声明
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleConnectedParticleSystem.cpp(150): note: 参见“nextPos”的声明
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleConnectedParticleSystem.cpp(201): warning C4456: “nextPos”的声明隐藏了上一个本地声明
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleConnectedParticleSystem.cpp(190): note: 参见“nextPos”的声明
    6> GlyphGeometry.cpp
    7> DriveManipulator.cpp
    9> Emitter.cpp
    11> Layer.cpp
    10> ShadowMap.cpp
    8> BumpMapping.cpp
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleEmitter.cpp(7): warning C4273: “osgParticle::Emitter::Emitter”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/Emitter(37): note: 参见“{ctor}”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleEmitter.cpp(13): warning C4273: “osgParticle::Emitter::Emitter”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/Emitter(38): note: 参见“{ctor}”的前一个定义
    6>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgTextGlyphGeometry.cpp(738): warning C4456: “i”的声明隐藏了上一个本地声明
    6> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgTextGlyphGeometry.cpp(664): note: 参见“i”的声明
    10>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgShadowShadowMap.cpp(433): warning C4456: “lightDir”的声明隐藏了上一个本地声明
    10> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgShadowShadowMap.cpp(346): note: 参见“lightDir”的声明
    11> Locator.cpp
    7> Device.cpp
    9> ExplosionDebrisEffect.cpp
    8> Cartoon.cpp
    11> TerrainTile.cpp
    6> Font.cpp
    12> osgdb_trk.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_trkd.dll
    12> osgdb_trk.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_trkd.pdb (Full PDB)
    13> osgdb_vtf.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_vtfd.dll
    13> osgdb_vtf.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_vtfd.pdb (Full PDB)
    14>------ 已启动全部重新生成: 项目: Plugins x, 配置: Debug x64 ------
    15>------ 已启动全部重新生成: 项目: Applications osgversion, 配置: Debug x64 ------
    15> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/applications/osgversion/CMakeLists.txt
    14> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/x/CMakeLists.txt
    10> ShadowTechnique.cpp
    15> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/applications/osgversion/CMakeFiles/generate.stamp is up-to-date.
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleExplosionDebrisEffect.cpp(28): warning C4273: “osgParticle::ExplosionDebrisEffect::ExplosionDebrisEffect”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/ExplosionDebrisEffect(28): note: 参见“{ctor}”的前一个定义
    7> Event.cpp
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleExplosionDebrisEffect.cpp(44): warning C4273: “osgParticle::ExplosionDebrisEffect::ExplosionDebrisEffect”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/ExplosionDebrisEffect(30): note: 参见“{ctor}”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleExplosionDebrisEffect.cpp(57): warning C4273: “osgParticle::ExplosionDebrisEffect::ExplosionDebrisEffect”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/ExplosionDebrisEffect(32): note: 参见“{ctor}”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleExplosionDebrisEffect.cpp(64): warning C4273: “osgParticle::ExplosionDebrisEffect::setDefaults”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/ExplosionDebrisEffect(36): note: 参见“setDefaults”的前一个定义
    14> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/x/CMakeFiles/generate.stamp is up-to-date.
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleExplosionDebrisEffect.cpp(82): warning C4273: “osgParticle::ExplosionDebrisEffect::setUpEmitterAndProgram”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/ExplosionDebrisEffect(38): note: 参见“setUpEmitterAndProgram”的前一个定义
    7> EventHandler.cpp
    15> osgversion.cpp
    14> ReaderWriterDirectX.cpp
    11>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgTerrainTerrainTile.cpp(339): warning C4456: “imageLayer”的声明隐藏了上一个本地声明
    11> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgTerrainTerrainTile.cpp(327): note: 参见“imageLayer”的声明
    11>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgTerrainTerrainTile.cpp(360): warning C4456: “imageLayer”的声明隐藏了上一个本地声明
    11> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgTerrainTerrainTile.cpp(327): note: 参见“imageLayer”的声明
    11>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgTerrainTerrainTile.cpp(390): warning C4456: “imageLayer”的声明隐藏了上一个本地声明
    11> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgTerrainTerrainTile.cpp(375): note: 参见“imageLayer”的声明
    11>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgTerrainTerrainTile.cpp(404): warning C4456: “imageLayer”的声明隐藏了上一个本地声明
    11> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgTerrainTerrainTile.cpp(375): note: 参见“imageLayer”的声明
    11>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgTerrainTerrainTile.cpp(436): warning C4456: “imageLayer”的声明隐藏了上一个本地声明
    11> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgTerrainTerrainTile.cpp(420): note: 参见“imageLayer”的声明
    11>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgTerrainTerrainTile.cpp(464): warning C4456: “imageLayer”的声明隐藏了上一个本地声明
    11> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgTerrainTerrainTile.cpp(420): note: 参见“imageLayer”的声明
    9> ExplosionEffect.cpp
    8> Effect.cpp
    6> FadeText.cpp
    10> ShadowTexture.cpp
    11> TerrainTechnique.cpp
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleExplosionEffect.cpp(30): warning C4273: “osgParticle::ExplosionEffect::ExplosionEffect”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/ExplosionEffect(28): note: 参见“{ctor}”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleExplosionEffect.cpp(45): warning C4273: “osgParticle::ExplosionEffect::ExplosionEffect”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/ExplosionEffect(30): note: 参见“{ctor}”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleExplosionEffect.cpp(57): warning C4273: “osgParticle::ExplosionEffect::ExplosionEffect”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/ExplosionEffect(32): note: 参见“{ctor}”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleExplosionEffect.cpp(64): warning C4273: “osgParticle::ExplosionEffect::setDefaults”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/ExplosionEffect(36): note: 参见“setDefaults”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleExplosionEffect.cpp(82): warning C4273: “osgParticle::ExplosionEffect::setUpEmitterAndProgram”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/ExplosionEffect(38): note: 参见“setUpEmitterAndProgram”的前一个定义
    15> application_osgversion.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgversiond.exe
    7> EventQueue.cpp
    15> application_osgversion.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgversiond.pdb (Full PDB)
    14> directx.cpp
    14> mesh.cpp
    14>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsxmesh.cpp(138): warning C4456: “fi”的声明隐藏了上一个本地声明
    14> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsxmesh.cpp(89): note: 参见“fi”的声明
    14> types.cpp
    9> FireEffect.cpp
    14> 正在生成代码...
    8> MultiTextureControl.cpp
    16>------ 已启动全部重新生成: 项目: Plugins zip, 配置: Debug x64 ------
    7> EventVisitor.cpp
    16> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/zip/CMakeLists.txt
    6> Glyph.cpp
    16> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/zip/CMakeFiles/generate.stamp is up-to-date.
    10> ShadowVolume.cpp
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleFireEffect.cpp(29): warning C4273: “osgParticle::FireEffect::FireEffect”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/FireEffect(28): note: 参见“{ctor}”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleFireEffect.cpp(45): warning C4273: “osgParticle::FireEffect::FireEffect”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/FireEffect(30): note: 参见“{ctor}”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleFireEffect.cpp(58): warning C4273: “osgParticle::FireEffect::FireEffect”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/FireEffect(32): note: 参见“{ctor}”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleFireEffect.cpp(65): warning C4273: “osgParticle::FireEffect::setDefaults”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/FireEffect(36): note: 参见“setDefaults”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleFireEffect.cpp(81): warning C4273: “osgParticle::FireEffect::setUpEmitterAndProgram”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/FireEffect(38): note: 参见“setUpEmitterAndProgram”的前一个定义
    11> Terrain.cpp
    16> unzip.cpp
    16>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginszipunzip.cpp(3712): warning C4457: “buf”的声明隐藏了函数参数
    16> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginszipunzip.cpp(3679): note: 参见“buf”的声明
    16> ZipArchive.cpp
    8> Outline.cpp
    10>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgShadowShadowVolume.cpp(288): warning C4456: “itr”的声明隐藏了上一个本地声明
    10> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgShadowShadowVolume.cpp(252): note: 参见“itr”的声明
    16>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginszipunzip.h(39): warning C4005: “INVALID_HANDLE_VALUE”: 宏重定义
    16> C:Program Files (x86)Windows Kits10Include10.0.17134.0umhandleapi.h(27): note: 参见“INVALID_HANDLE_VALUE”的前一个定义
    16>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginszipunzip.h(59): warning C4005: “DECLARE_HANDLE”: 宏重定义
    16> C:Program Files (x86)Windows Kits10Include10.0.17134.0umwinnt.h(637): note: 参见“DECLARE_HANDLE”的前一个定义
    16>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginszipunzip.h(65): error C2371: “HANDLE”: 重定义;不同的基类型
    16> C:Program Files (x86)Windows Kits10Include10.0.17134.0umwinnt.h(633): note: 参见“HANDLE”的声明
    16>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginszipunzip.h(66): error C2371: “FILETIME”: 重定义;不同的基类型
    16> C:Program Files (x86)Windows Kits10Include10.0.17134.0sharedminwindef.h(274): note: 参见“FILETIME”的声明
    16> ReaderWriterZIP.cpp
    9> FluidFrictionOperator.cpp
    7> FirstPersonManipulator.cpp
    6> String.cpp
    10> ShadowedScene.cpp
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleFluidFrictionOperator.cpp(7): warning C4273: “osgParticle::FluidFrictionOperator::FluidFrictionOperator”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/FluidFrictionOperator(39): note: 参见“{ctor}”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleFluidFrictionOperator.cpp(20): warning C4273: “osgParticle::FluidFrictionOperator::FluidFrictionOperator”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/FluidFrictionOperator(40): note: 参见“{ctor}”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleFluidFrictionOperator.cpp(31): warning C4273: “osgParticle::FluidFrictionOperator::operate”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/FluidFrictionOperator(75): note: 参见“operate”的前一个定义
    16>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginszipunzip.h(39): warning C4005: “INVALID_HANDLE_VALUE”: 宏重定义
    16> C:Program Files (x86)Windows Kits10Include10.0.17134.0umhandleapi.h(27): note: 参见“INVALID_HANDLE_VALUE”的前一个定义
    16>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginszipunzip.h(59): warning C4005: “DECLARE_HANDLE”: 宏重定义
    16> C:Program Files (x86)Windows Kits10Include10.0.17134.0umwinnt.h(637): note: 参见“DECLARE_HANDLE”的前一个定义
    16>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginszipunzip.h(65): error C2371: “HANDLE”: 重定义;不同的基类型
    16> C:Program Files (x86)Windows Kits10Include10.0.17134.0umwinnt.h(633): note: 参见“HANDLE”的声明
    16>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginszipunzip.h(66): error C2371: “FILETIME”: 重定义;不同的基类型
    16> C:Program Files (x86)Windows Kits10Include10.0.17134.0sharedminwindef.h(274): note: 参见“FILETIME”的声明
    16> 正在生成代码...
    6> Style.cpp
    14> osgdb_x.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_xd.dll
    14> osgdb_x.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_xd.pdb (Full PDB)
    17>------ 已启动全部重新生成: 项目: Plugins 3dc, 配置: Debug x64 ------
    11> GeometryTechnique.cpp
    6> TextBase.cpp
    18>------ 已启动全部重新生成: 项目: Plugins 3ds, 配置: Debug x64 ------
    17> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/3dc/CMakeLists.txt
    8> Registry.cpp
    17> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/3dc/CMakeFiles/generate.stamp is up-to-date.
    18> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/3ds/CMakeLists.txt
    18> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/3ds/CMakeFiles/generate.stamp is up-to-date.
    17> ReaderWriter3DC.cpp
    9> FluidProgram.cpp
    18> ReaderWriter3DS.cpp
    7> FlightManipulator.cpp
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleFluidProgram.cpp(3): warning C4273: “osgParticle::FluidProgram::FluidProgram”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/FluidProgram(35): note: 参见“{ctor}”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleFluidProgram.cpp(9): warning C4273: “osgParticle::FluidProgram::FluidProgram”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/FluidProgram(36): note: 参见“{ctor}”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleFluidProgram.cpp(21): warning C4273: “osgParticle::FluidProgram::execute”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/FluidProgram(100): note: 参见“execute”的前一个定义
    10> ShadowSettings.cpp
    10> SoftShadowMap.cpp
    8> Scribe.cpp
    9> ModularEmitter.cpp
    6> Text.cpp
    11> GeometryPool.cpp
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleModularEmitter.cpp(7): warning C4273: “osgParticle::ModularEmitter::ModularEmitter”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/ModularEmitter(46): note: 参见“{ctor}”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleModularEmitter.cpp(15): warning C4273: “osgParticle::ModularEmitter::ModularEmitter”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/ModularEmitter(47): note: 参见“{ctor}”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleModularEmitter.cpp(25): warning C4273: “osgParticle::ModularEmitter::emitParticles”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/ModularEmitter(89): note: 参见“emitParticles”的前一个定义
    7> GUIEventAdapter.cpp
    18> WriterNodeVisitor.cpp
    9> ModularProgram.cpp
    11>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgTerrainGeometryPool.cpp(367): warning C4456: “bottom_left”的声明隐藏了上一个本地声明
    11> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgTerrainGeometryPool.cpp(170): note: 参见“bottom_left”的声明
    11>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgTerrainGeometryPool.cpp(386): warning C4456: “em”的声明隐藏了上一个本地声明
    11> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgTerrainGeometryPool.cpp(178): note: 参见“em”的声明
    11>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgTerrainGeometryPool.cpp(413): warning C4456: “pos”的声明隐藏了上一个本地声明
    11> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgTerrainGeometryPool.cpp(152): note: 参见“pos”的声明
    11>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgTerrainGeometryPool.cpp(430): warning C4456: “normal”的声明隐藏了上一个本地声明
    11> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgTerrainGeometryPool.cpp(153): note: 参见“normal”的声明
    11>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgTerrainGeometryPool.cpp(581): warning C4456: “itr”的声明隐藏了上一个本地声明
    11> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgTerrainGeometryPool.cpp(570): note: 参见“itr”的声明
    8> SpecularHighlights.cpp
    10> ParallelSplitShadowMap.cpp
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleModularProgram.cpp(7): warning C4273: “osgParticle::ModularProgram::ModularProgram”: dll 链接不一致
    6> Text3D.cpp
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/ModularProgram(37): note: 参见“{ctor}”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleModularProgram.cpp(12): warning C4273: “osgParticle::ModularProgram::ModularProgram”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/ModularProgram(38): note: 参见“{ctor}”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleModularProgram.cpp(21): warning C4273: “osgParticle::ModularProgram::execute”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/ModularProgram(61): note: 参见“execute”的前一个定义
    7> GUIEventHandler.cpp
    17> osgdb_3dc.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_3dcd.dll
    17> osgdb_3dc.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_3dcd.pdb (Full PDB)
    19>------ 已启动全部重新生成: 项目: Plugins ac, 配置: Debug x64 ------
    19> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/ac/CMakeLists.txt
    19> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/ac/CMakeFiles/generate.stamp is up-to-date.
    10>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgShadowParallelSplitShadowMap.cpp(639): warning C4456: “it”的声明隐藏了上一个本地声明
    10> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgShadowParallelSplitShadowMap.cpp(566): note: 参见“it”的声明
    6>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgTextText3D.cpp(92): warning C4456: “end”的声明隐藏了上一个本地声明
    6> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgTextText3D.cpp(68): note: 参见“end”的声明
    6>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgTextText3D.cpp(99): warning C4456: “end”的声明隐藏了上一个本地声明
    6> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgTextText3D.cpp(68): note: 参见“end”的声明
    6>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgTextText3D.cpp(106): warning C4456: “end”的声明隐藏了上一个本地声明
    6> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgTextText3D.cpp(68): note: 参见“end”的声明
    6>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgTextText3D.cpp(631): warning C4456: “end”的声明隐藏了上一个本地声明
    6> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgTextText3D.cpp(608): note: 参见“end”的声明
    6>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgTextText3D.cpp(640): warning C4456: “end”的声明隐藏了上一个本地声明
    6> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgTextText3D.cpp(608): note: 参见“end”的声明
    6>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgTextText3D.cpp(652): warning C4456: “end”的声明隐藏了上一个本地声明
    6> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgTextText3D.cpp(608): note: 参见“end”的声明
    6>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgTextText3D.cpp(696): warning C4456: “end”的声明隐藏了上一个本地声明
    9> MultiSegmentPlacer.cpp
    6> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgTextText3D.cpp(684): note: 参见“end”的声明
    6>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgTextText3D.cpp(720): warning C4456: “end”的声明隐藏了上一个本地声明
    6> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgTextText3D.cpp(709): note: 参见“end”的声明
    6>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgTextText3D.cpp(754): warning C4456: “end”的声明隐藏了上一个本地声明
    6> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgTextText3D.cpp(742): note: 参见“end”的声明
    11> Version.cpp
    11> 正在生成代码...
    19> Exception.cpp
    18> WriterCompareTriangle.cpp
    19> Geode.cpp
    8> Technique.cpp
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleMultiSegmentPlacer.cpp(8): warning C4273: “osgParticle::MultiSegmentPlacer::MultiSegmentPlacer”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/MultiSegmentPlacer(38): note: 参见“{ctor}”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleMultiSegmentPlacer.cpp(13): warning C4273: “osgParticle::MultiSegmentPlacer::MultiSegmentPlacer”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/MultiSegmentPlacer(39): note: 参见“{ctor}”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleMultiSegmentPlacer.cpp(18): warning C4273: “osgParticle::MultiSegmentPlacer::recompute_length”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/MultiSegmentPlacer(84): note: 参见“recompute_length”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleMultiSegmentPlacer.cpp(32): warning C4273: “osgParticle::MultiSegmentPlacer::place”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/MultiSegmentPlacer(65): note: 参见“place”的前一个定义
    6> Version.cpp
    6> 正在生成代码...
    7> KeySwitchMatrixManipulator.cpp
    10> Version.cpp
    10> ConvexPolyhedron.cpp
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dsWriterCompareTriangle.cpp(20): warning C4456: “g”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dsWriterCompareTriangle.cpp(13): note: 参见“g”的声明
    9> Particle.cpp
    10>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgShadowConvexPolyhedron.cpp(373): warning C4456: “fd”的声明隐藏了上一个本地声明
    10> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgShadowConvexPolyhedron.cpp(326): note: 参见“fd”的声明
    10>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgShadowConvexPolyhedron.cpp(820): warning C4459: “Points”的声明隐藏了全局声明
    10> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgShadowConvexPolyhedron.cpp(88): note: 参见“`anonymous-namespace'::Points”的声明
    10>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgShadowConvexPolyhedron.cpp(1291): warning C4456: “fd”的声明隐藏了上一个本地声明
    10> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgShadowConvexPolyhedron.cpp(1239): note: 参见“fd”的声明
    10>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgShadowConvexPolyhedron.cpp(1849): warning C4456: “cp”的声明隐藏了上一个本地声明
    10> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgShadowConvexPolyhedron.cpp(1818): note: 参见“cp”的声明
    10>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgShadowConvexPolyhedron.cpp(1850): warning C4457: “face”的声明隐藏了函数参数
    10> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgShadowConvexPolyhedron.cpp(1790): note: 参见“face”的声明
    18> lib3ds_io.c
    18> 正在生成代码...
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleParticle.cpp(24): warning C4273: “osgParticle::Particle::Particle”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/Particle(72): note: 参见“{ctor}”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleParticle.cpp(60): warning C4273: “osgParticle::Particle::update”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/Particle(238): note: 参见“update”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleParticle.cpp(133): warning C4273: “osgParticle::Particle::render”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/Particle(244): note: 参见“render”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleParticle.cpp(223): warning C4273: “osgParticle::Particle::render”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/Particle(247): note: 参见“render”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleParticle.cpp(252): warning C4273: “osgParticle::Particle::setUpTexCoordsAsPartOfConnectedParticleSystem”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/Particle(295): note: 参见“setUpTexCoordsAsPartOfConnectedParticleSystem”的前一个定义
    19> ac3d.cpp
    8> Validator.cpp
    18> lib3ds_atmosphere.c
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_atmosphere.c(178): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_atmosphere.c(169): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_atmosphere.c(185): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_atmosphere.c(169): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_atmosphere.c(204): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_atmosphere.c(195): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_atmosphere.c(222): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_atmosphere.c(213): note: 参见“c”的声明
    18> lib3ds_background.c
    18> lib3ds_camera.c
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_camera.c(149): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_camera.c(134): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_camera.c(155): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_camera.c(134): note: 参见“c”的声明
    18> lib3ds_chunk.c
    6> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgTextd.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgTextd.exp
    18> lib3ds_chunktable.c
    18> lib3ds_file.c
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_file.c(721): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_file.c(715): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_file.c(728): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_file.c(715): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_file.c(742): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_file.c(715): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_file.c(758): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_file.c(715): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_file.c(776): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_file.c(715): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_file.c(789): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_file.c(715): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_file.c(802): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_file.c(715): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_file.c(850): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_file.c(840): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_file.c(859): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_file.c(840): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_file.c(867): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_file.c(840): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_file.c(909): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_file.c(894): note: 参见“c”的声明
    18> lib3ds_light.c
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_light.c(198): warning C4456: “c”的声明隐藏了上一个本地声明
    7> CameraManipulator.cpp
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_light.c(191): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_light.c(205): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_light.c(191): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_light.c(211): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_light.c(191): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_light.c(218): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_light.c(191): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_light.c(225): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_light.c(191): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_light.c(232): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_light.c(191): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_light.c(239): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_light.c(191): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_light.c(249): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_light.c(239): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_light.c(256): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_light.c(239): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_light.c(264): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_light.c(239): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_light.c(273): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_light.c(239): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_light.c(279): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_light.c(239): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_light.c(285): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_light.c(239): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_light.c(292): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_light.c(239): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_light.c(299): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_light.c(239): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_light.c(305): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_light.c(239): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_light.c(312): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_light.c(239): note: 参见“c”的声明
    18> lib3ds_material.c
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_material.c(554): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_material.c(543): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_material.c(562): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_material.c(543): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_material.c(570): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_material.c(543): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_material.c(578): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_material.c(543): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_material.c(586): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_material.c(543): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_material.c(594): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_material.c(543): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_material.c(602): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_material.c(543): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_material.c(610): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_material.c(543): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_material.c(618): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_material.c(543): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_material.c(628): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_material.c(543): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_material.c(638): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_material.c(543): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_material.c(648): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_material.c(543): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_material.c(658): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_material.c(543): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_material.c(679): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_material.c(673): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_material.c(687): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_material.c(673): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_material.c(695): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_material.c(673): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_material.c(703): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_material.c(673): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_material.c(711): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_material.c(673): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_material.c(719): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_material.c(673): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_material.c(727): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_material.c(673): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_material.c(735): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_material.c(673): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_material.c(743): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_material.c(673): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_material.c(750): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_material.c(673): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_material.c(758): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_material.c(673): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_material.c(766): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_material.c(673): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_material.c(773): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_material.c(673): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_material.c(780): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_material.c(673): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_material.c(787): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_material.c(673): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_material.c(794): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_material.c(673): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_material.c(801): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_material.c(673): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_material.c(808): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_material.c(673): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_material.c(815): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_material.c(673): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_material.c(823): warning C4456: “c”的声明隐藏了上一个本地声明
    9> ParticleEffect.cpp
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_material.c(673): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_material.c(830): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_material.c(673): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_material.c(837): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_material.c(673): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_material.c(861): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_material.c(673): note: 参见“c”的声明
    18> lib3ds_math.c
    18> lib3ds_matrix.c
    18> lib3ds_mesh.c
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_mesh.c(263): warning C4456: “i”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_mesh.c(241): note: 参见“i”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_mesh.c(283): warning C4456: “i”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_mesh.c(241): note: 参见“i”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_mesh.c(511): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_mesh.c(489): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_mesh.c(548): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_mesh.c(489): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_mesh.c(562): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_mesh.c(489): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_mesh.c(621): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_mesh.c(612): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_mesh.c(651): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_mesh.c(612): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_mesh.c(665): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_mesh.c(612): note: 参见“c”的声明
    18> lib3ds_node.c
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_node.c(837): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_node.c(798): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_node.c(845): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_node.c(798): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_node.c(859): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_node.c(798): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_node.c(871): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_node.c(798): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_node.c(879): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_node.c(798): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_node.c(900): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_node.c(798): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_node.c(910): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_node.c(798): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_node.c(917): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_node.c(798): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_node.c(924): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_node.c(798): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_node.c(931): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_node.c(798): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_node.c(938): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_node.c(798): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_node.c(950): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_node.c(798): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_node.c(957): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_node.c(798): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_node.c(964): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_node.c(798): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_node.c(976): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_node.c(798): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_node.c(988): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_node.c(798): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_node.c(995): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_node.c(798): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_node.c(1007): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_node.c(798): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_node.c(1014): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_node.c(798): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_node.c(1021): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_node.c(798): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_node.c(1028): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_node.c(798): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_node.c(1035): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_node.c(798): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_node.c(1047): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_node.c(798): note: 参见“c”的声明
    18> lib3ds_quat.c
    18> lib3ds_shadow.c
    18> lib3ds_track.c
    19>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsacac3d.cpp(1276): warning C4456: “token”的声明隐藏了上一个本地声明
    10> DebugShadowMap.cpp
    19> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsacac3d.cpp(1191): note: 参见“token”的声明
    18> lib3ds_util.c
    18> lib3ds_vector.c
    18> lib3ds_viewport.c
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_viewport.c(170): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_viewport.c(155): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_viewport.c(181): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_viewport.c(155): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_viewport.c(211): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_viewport.c(204): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_viewport.c(221): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_viewport.c(204): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_viewport.c(231): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_viewport.c(204): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_viewport.c(241): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_viewport.c(204): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_viewport.c(251): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_viewport.c(204): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_viewport.c(261): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_viewport.c(204): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_viewport.c(271): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_viewport.c(204): note: 参见“c”的声明
    18>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_viewport.c(284): warning C4456: “c”的声明隐藏了上一个本地声明
    18> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins3dslib3dslib3ds_viewport.c(204): note: 参见“c”的声明
    18> 正在生成代码...
    7>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgGACameraManipulator.cpp(24): warning C4589: 抽象类“osgGA::CameraManipulator”的构造函数忽略虚拟基类“osg::Callback”的初始化设定值
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleParticleEffect.cpp(20): warning C4273: “osgParticle::ParticleEffect::ParticleEffect”: dll 链接不一致
    7> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgGACameraManipulator.cpp(24): note: 虚拟基类仅由最底层派生类型进行初始化
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/ParticleEffect(37): note: 参见“{ctor}”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleParticleEffect.cpp(36): warning C4273: “osgParticle::ParticleEffect::setUseLocalParticleSystem”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/ParticleEffect(48): note: 参见“setUseLocalParticleSystem”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleParticleEffect.cpp(45): warning C4273: “osgParticle::ParticleEffect::setTextureFileName”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/ParticleEffect(51): note: 参见“setTextureFileName”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleParticleEffect.cpp(52): warning C4273: “osgParticle::ParticleEffect::setDefaultParticleTemplate”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/ParticleEffect(54): note: 参见“setDefaultParticleTemplate”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleParticleEffect.cpp(59): warning C4273: “osgParticle::ParticleEffect::setPosition”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/ParticleEffect(57): note: 参见“setPosition”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleParticleEffect.cpp(68): warning C4273: “osgParticle::ParticleEffect::setScale”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/ParticleEffect(60): note: 参见“setScale”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleParticleEffect.cpp(77): warning C4273: “osgParticle::ParticleEffect::setIntensity”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/ParticleEffect(63): note: 参见“setIntensity”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleParticleEffect.cpp(86): warning C4273: “osgParticle::ParticleEffect::setStartTime”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/ParticleEffect(66): note: 参见“setStartTime”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleParticleEffect.cpp(95): warning C4273: “osgParticle::ParticleEffect::setEmitterDuration”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/ParticleEffect(69): note: 参见“setEmitterDuration”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleParticleEffect.cpp(104): warning C4273: “osgParticle::ParticleEffect::setParticleDuration”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/ParticleEffect(72): note: 参见“setParticleDuration”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleParticleEffect.cpp(113): warning C4273: “osgParticle::ParticleEffect::setWind”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/ParticleEffect(75): note: 参见“setWind”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleParticleEffect.cpp(122): warning C4273: “osgParticle::ParticleEffect::setParticleSystem”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/ParticleEffect(87): note: 参见“setParticleSystem”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleParticleEffect.cpp(131): warning C4273: “osgParticle::ParticleEffect::setDefaults”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/ParticleEffect(91): note: 参见“setDefaults”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleParticleEffect.cpp(141): warning C4273: “osgParticle::ParticleEffect::buildEffect”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/ParticleEffect(95): note: 参见“buildEffect”的前一个定义
    6> osgText.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosg130-osgTextd.dll
    6> osgText.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osg130-osgTextd.pdb (Full PDB)
    20>------ 已启动全部重新生成: 项目: osgSim, 配置: Debug x64 ------
    8> Version.cpp
    8> 正在生成代码...
    20> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgSim/CMakeLists.txt
    20> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgSim/CMakeFiles/generate.stamp is up-to-date.
    19> 正在生成代码...
    20> BlinkSequence.cpp
    20> ColorRange.cpp
    9> ParticleProcessor.cpp
    20> DOFTransform.cpp
    18> osgdb_3ds.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_3dsd.dll
    18> osgdb_3ds.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_3dsd.pdb (Full PDB)
    7> MultiTouchTrackballManipulator.cpp
    21>------ 已启动全部重新生成: 项目: Plugins txf, 配置: Debug x64 ------
    11> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgTerraind.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgTerraind.exp
    21> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/txf/CMakeLists.txt
    21> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/txf/CMakeFiles/generate.stamp is up-to-date.
    21> ReaderWriterTXF.cpp
    10> LightSpacePerspectiveShadowMap.cpp
    20> ElevationSlice.cpp
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleParticleProcessor.cpp(15): warning C4273: “osgParticle::ParticleProcessor::ParticleProcessor”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/ParticleProcessor(46): note: 参见“{ctor}”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleParticleProcessor.cpp(36): warning C4273: “osgParticle::ParticleProcessor::ParticleProcessor”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/ParticleProcessor(47): note: 参见“{ctor}”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleParticleProcessor.cpp(56): warning C4273: “osgParticle::ParticleProcessor::traverse”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/ParticleProcessor(116): note: 参见“traverse”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleParticleProcessor.cpp(145): warning C4273: “osgParticle::ParticleProcessor::computeBound”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/ParticleProcessor(143): note: 参见“computeBound”的前一个定义
    11> osgTerrain.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosg130-osgTerraind.dll
    11> osgTerrain.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osg130-osgTerraind.pdb (Full PDB)
    8> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgFXd.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgFXd.exp
    22>------ 已启动全部重新生成: 项目: Plugins bmp, 配置: Debug x64 ------
    22> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/bmp/CMakeLists.txt
    22> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/bmp/CMakeFiles/generate.stamp is up-to-date.
    22> ReaderWriterBMP.cpp
    20>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgSimElevationSlice.cpp(465): warning C4456: “nextItr”的声明隐藏了上一个本地声明
    20> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgSimElevationSlice.cpp(456): note: 参见“nextItr”的声明
    8> osgFX.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosg130-osgFXd.dll
    8> osgFX.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osg130-osgFXd.pdb (Full PDB)
    23>------ 已启动全部重新生成: 项目: Plugins bsp, 配置: Debug x64 ------
    9> ParticleSystem.cpp
    7> NodeTrackerManipulator.cpp
    23> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/bsp/CMakeLists.txt
    23> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/bsp/CMakeFiles/generate.stamp is up-to-date.
    19> osgdb_ac.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_acd.dll
    19> osgdb_ac.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_acd.pdb (Full PDB)
    24>------ 已启动全部重新生成: 项目: Plugins curl, 配置: Debug x64 ------
    23> ReaderWriterBSP.cpp
    22>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsmpReaderWriterBMP.cpp(122): error C2371: “BITMAPINFOHEADER”: 重定义;不同的基类型
    22> C:Program Files (x86)Windows Kits10Include10.0.17134.0umwingdi.h(824): note: 参见“BITMAPINFOHEADER”的声明
    22>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsmpReaderWriterBMP.cpp(138): error C2371: “BITMAPCOREHEADER”: 重定义;不同的基类型
    22> C:Program Files (x86)Windows Kits10Include10.0.17134.0umwingdi.h(804): note: 参见“BITMAPCOREHEADER”的声明
    24> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/curl/CMakeLists.txt
    21> TXFFont.cpp
    10> MinimalCullBoundsShadowMap.cpp
    25>------ 已启动全部重新生成: 项目: Plugins dds, 配置: Debug x64 ------
    24> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/curl/CMakeFiles/generate.stamp is up-to-date.
    20> HeightAboveTerrain.cpp
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleParticleSystem.cpp(33): warning C4273: “osgParticle::ParticleSystem::ParticleSystem”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/ParticleSystem(62): note: 参见“{ctor}”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleParticleSystem.cpp(65): warning C4273: “osgParticle::ParticleSystem::ParticleSystem”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/ParticleSystem(63): note: 参见“{ctor}”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleParticleSystem.cpp(94): warning C4273: “osgParticle::ParticleSystem::~ParticleSystem”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/ParticleSystem(262): note: 参见“{dtor}”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleParticleSystem.cpp(98): warning C4273: “osgParticle::ParticleSystem::update”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/ParticleSystem(242): note: 参见“update”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleParticleSystem.cpp(177): warning C4273: “osgParticle::ParticleSystem::drawImplementation”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/ParticleSystem(244): note: 参见“drawImplementation”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleParticleSystem.cpp(238): warning C4273: “osgParticle::ParticleSystem::setDefaultAttributes”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/ParticleSystem(202): note: 参见“setDefaultAttributes”的前一个定义
    25> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/dds/CMakeLists.txt
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleParticleSystem.cpp(279): warning C4273: “osgParticle::ParticleSystem::setDefaultAttributesUsingShaders”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/ParticleSystem(208): note: 参见“setDefaultAttributesUsingShaders”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleParticleSystem.cpp(368): warning C4273: “osgParticle::ParticleSystem::single_pass_render”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/ParticleSystem(267): note: 参见“single_pass_render”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleParticleSystem.cpp(500): warning C4273: “osgParticle::ParticleSystem::render_vertex_array”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/ParticleSystem(268): note: 参见“render_vertex_array”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleParticleSystem.cpp(532): warning C4273: “osgParticle::ParticleSystem::computeBoundingBox”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/ParticleSystem(246): note: 参见“computeBoundingBox”的前一个定义
    25> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/dds/CMakeFiles/generate.stamp is up-to-date.
    24> ReaderWriterCURL.cpp
    25> ReaderWriterDDS.cpp
    23>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsspQ3BSPReader.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    9> ParticleSystemUpdater.cpp
    7> OrbitManipulator.cpp
    25>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsddsReaderWriterDDS.cpp(970): warning C4456: “depth”的声明隐藏了上一个本地声明
    25> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsddsReaderWriterDDS.cpp(435): note: 参见“depth”的声明
    10> MinimalDrawBoundsShadowMap.cpp
    21> 正在生成代码...
    23> BITSET.cpp
    20> Impostor.cpp
    23> Q3BSPReader.cpp
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleParticleSystemUpdater.cpp(9): warning C4273: “osgParticle::ParticleSystemUpdater::ParticleSystemUpdater”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/ParticleSystemUpdater(41): note: 参见“{ctor}”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleParticleSystemUpdater.cpp(15): warning C4273: “osgParticle::ParticleSystemUpdater::ParticleSystemUpdater”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/ParticleSystemUpdater(42): note: 参见“{ctor}”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleParticleSystemUpdater.cpp(24): warning C4273: “osgParticle::ParticleSystemUpdater::traverse”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/ParticleSystemUpdater(76): note: 参见“traverse”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleParticleSystemUpdater.cpp(64): warning C4273: “osgParticle::ParticleSystemUpdater::computeBound”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/ParticleSystemUpdater(78): note: 参见“computeBound”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleParticleSystemUpdater.cpp(69): warning C4273: “osgParticle::ParticleSystemUpdater::addParticleSystem”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/ParticleSystemUpdater(47): note: 参见“addParticleSystem”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleParticleSystemUpdater.cpp(75): warning C4273: “osgParticle::ParticleSystemUpdater::removeParticleSystem”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/ParticleSystemUpdater(50): note: 参见“removeParticleSystem”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleParticleSystemUpdater.cpp(84): warning C4273: “osgParticle::ParticleSystemUpdater::removeParticleSystem”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/ParticleSystemUpdater(53): note: 参见“removeParticleSystem”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleParticleSystemUpdater.cpp(101): warning C4273: “osgParticle::ParticleSystemUpdater::replaceParticleSystem”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/ParticleSystemUpdater(56): note: 参见“replaceParticleSystem”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleParticleSystemUpdater.cpp(113): warning C4273: “osgParticle::ParticleSystemUpdater::setParticleSystem”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/ParticleSystemUpdater(59): note: 参见“setParticleSystem”的前一个定义
    7>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgGAOrbitManipulator.cpp(453): warning C4456: “scale”的声明隐藏了上一个本地声明
    7> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgGAOrbitManipulator.cpp(436): note: 参见“scale”的声明
    23>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsspQ3BSPReader.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    9> PrecipitationEffect.cpp
    7> StandardManipulator.cpp
    21> osgdb_txf.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_txfd.dll
    21> osgdb_txf.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_txfd.pdb (Full PDB)
    26>------ 已启动全部重新生成: 项目: Plugins osg deprecated osg, 配置: Debug x64 ------
    24> osgdb_curl.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_curld.dll
    24> osgdb_curl.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_curld.pdb (Full PDB)
    27>------ 已启动全部重新生成: 项目: Plugins osg deprecated osgfx, 配置: Debug x64 ------
    26> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWrappers/deprecated-dotosg/osg/CMakeLists.txt
    10> MinimalShadowMap.cpp
    26> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/deprecated-dotosg/osg/CMakeFiles/generate.stamp is up-to-date.
    20> ImpostorSprite.cpp
    25> osgdb_dds.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_ddsd.dll
    25> osgdb_dds.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_ddsd.pdb (Full PDB)
    28>------ 已启动全部重新生成: 项目: Plugins osg deprecated osgterrain, 配置: Debug x64 ------
    27> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWrappers/deprecated-dotosg/osgFX/CMakeLists.txt
    27> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/deprecated-dotosg/osgFX/CMakeFiles/generate.stamp is up-to-date.
    26> AlphaFunc.cpp
    23> Q3BSPLoad.cpp
    28> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWrappers/deprecated-dotosg/osgTerrain/CMakeLists.txt
    27> IO_AnisotropicLighting.cpp
    28> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/deprecated-dotosg/osgTerrain/CMakeFiles/generate.stamp is up-to-date.
    7>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgGAStandardManipulator.cpp(51): warning C4589: 抽象类“osgGA::StandardManipulator”的构造函数忽略虚拟基类“osg::Callback”的初始化设定值
    7> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgGAStandardManipulator.cpp(51): note: 虚拟基类仅由最底层派生类型进行初始化
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticlePrecipitationEffect.cpp(38): warning C4273: “osgParticle::PrecipitationEffect::PrecipitationEffect”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/PrecipitationEffect(32): note: 参见“{ctor}”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticlePrecipitationEffect.cpp(49): warning C4273: “osgParticle::PrecipitationEffect::PrecipitationEffect”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/PrecipitationEffect(33): note: 参见“{ctor}”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticlePrecipitationEffect.cpp(75): warning C4273: “osgParticle::PrecipitationEffect::rain”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/PrecipitationEffect(44): note: 参见“rain”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticlePrecipitationEffect.cpp(99): warning C4273: “osgParticle::PrecipitationEffect::snow”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/PrecipitationEffect(47): note: 参见“snow”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticlePrecipitationEffect.cpp(123): warning C4273: “osgParticle::PrecipitationEffect::compileGLObjects”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/PrecipitationEffect(195): note: 参见“compileGLObjects”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticlePrecipitationEffect.cpp(145): warning C4273: “osgParticle::PrecipitationEffect::traverse”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/PrecipitationEffect(40): note: 参见“traverse”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticlePrecipitationEffect.cpp(254): warning C4273: “osgParticle::PrecipitationEffect::update”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/PrecipitationEffect(197): note: 参见“update”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticlePrecipitationEffect.cpp(327): warning C4273: “osgParticle::PrecipitationEffect::createGeometry”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/PrecipitationEffect(199): note: 参见“createGeometry”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticlePrecipitationEffect.cpp(419): warning C4273: “osgParticle::PrecipitationEffect::setUpGeometries”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/PrecipitationEffect(204): note: 参见“setUpGeometries”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticlePrecipitationEffect.cpp(675): warning C4273: “osgParticle::PrecipitationEffect::cull”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/PrecipitationEffect(214): note: 参见“cull”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticlePrecipitationEffect.cpp(757): warning C4273: “osgParticle::PrecipitationEffect::build”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/PrecipitationEffect(215): note: 参见“build”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticlePrecipitationEffect.cpp(815): warning C4273: “osgParticle::PrecipitationEffect::PrecipitationDrawable::PrecipitationDrawable”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/PrecipitationEffect(97): note: 参见“{ctor}”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticlePrecipitationEffect.cpp(823): warning C4273: “osgParticle::PrecipitationEffect::PrecipitationDrawable::PrecipitationDrawable”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/PrecipitationEffect(98): note: 参见“{ctor}”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticlePrecipitationEffect.cpp(835): warning C4273: “osgParticle::PrecipitationEffect::PrecipitationDrawable::drawImplementation”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/PrecipitationEffect(120): note: 参见“drawImplementation”的前一个定义
    23> VBSPData.cpp
    10>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgShadowMinimalShadowMap.cpp(251): warning C4456: “mvp”的声明隐藏了上一个本地声明
    10> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgShadowMinimalShadowMap.cpp(178): note: 参见“mvp”的声明
    10>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgShadowMinimalShadowMap.cpp(260): warning C4456: “mvp”的声明隐藏了上一个本地声明
    10> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgShadowMinimalShadowMap.cpp(178): note: 参见“mvp”的声明
    28> CompositeLayer.cpp
    23> VBSPEntity.cpp
    20> InsertImpostorsVisitor.cpp
    7> SphericalManipulator.cpp
    28>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgWrappersdeprecated-dotosgosgTerrainCompositeLayer.cpp(101): warning C4456: “readObject”的声明隐藏了上一个本地声明
    28> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgWrappersdeprecated-dotosgosgTerrainCompositeLayer.cpp(53): note: 参见“readObject”的声明
    9> Program.cpp
    10> StandardShadowMap.cpp
    26> AnimationPath.cpp
    27> IO_BumpMapping.cpp
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleProgram.cpp(7): warning C4273: “osgParticle::Program::Program”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/Program(38): note: 参见“{ctor}”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleProgram.cpp(12): warning C4273: “osgParticle::Program::Program”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/Program(39): note: 参见“{ctor}”的前一个定义
    23> VBSPGeometry.cpp
    20> LightPoint.cpp
    28> GeometryTechnique.cpp
    7> StateSetManipulator.cpp
    20> LightPointDrawable.cpp
    26> AutoTransform.cpp
    9> SmokeEffect.cpp
    10> ViewDependentShadowTechnique.cpp
    23> VBSPReader.cpp
    7> TerrainManipulator.cpp
    20> LightPointNode.cpp
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleSmokeEffect.cpp(25): warning C4273: “osgParticle::SmokeEffect::SmokeEffect”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/SmokeEffect(28): note: 参见“{ctor}”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleSmokeEffect.cpp(41): warning C4273: “osgParticle::SmokeEffect::SmokeEffect”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/SmokeEffect(30): note: 参见“{ctor}”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleSmokeEffect.cpp(54): warning C4273: “osgParticle::SmokeEffect::SmokeEffect”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/SmokeEffect(32): note: 参见“{ctor}”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleSmokeEffect.cpp(61): warning C4273: “osgParticle::SmokeEffect::setDefaults”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/SmokeEffect(36): note: 参见“setDefaults”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleSmokeEffect.cpp(79): warning C4273: “osgParticle::SmokeEffect::setUpEmitterAndProgram”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/SmokeEffect(38): note: 参见“setUpEmitterAndProgram”的前一个定义
    27> IO_Cartoon.cpp
    26> Billboard.cpp
    28> HeightFieldLayer.cpp
    9> SmokeTrailEffect.cpp
    10> ViewDependentShadowMap.cpp
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleSmokeTrailEffect.cpp(26): warning C4273: “osgParticle::SmokeTrailEffect::SmokeTrailEffect”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/SmokeTrailEffect(28): note: 参见“{ctor}”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleSmokeTrailEffect.cpp(42): warning C4273: “osgParticle::SmokeTrailEffect::SmokeTrailEffect”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/SmokeTrailEffect(30): note: 参见“{ctor}”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleSmokeTrailEffect.cpp(55): warning C4273: “osgParticle::SmokeTrailEffect::SmokeTrailEffect”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/SmokeTrailEffect(32): note: 参见“{ctor}”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleSmokeTrailEffect.cpp(62): warning C4273: “osgParticle::SmokeTrailEffect::setDefaults”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/SmokeTrailEffect(36): note: 参见“setDefaults”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleSmokeTrailEffect.cpp(80): warning C4273: “osgParticle::SmokeTrailEffect::setUpEmitterAndProgram”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/SmokeTrailEffect(38): note: 参见“setUpEmitterAndProgram”的前一个定义
    27> IO_Effect.cpp
    20> LightPointSpriteDrawable.cpp
    23> 正在生成代码...
    7> 正在生成代码...
    9> Version.cpp
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleVersion.cpp(20): warning C4273: “osgParticleGetVersion”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/Version(38): note: 参见“osgParticleGetVersion”的前一个定义
    28> ImageLayer.cpp
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleVersion.cpp(26): warning C4273: “osgParticleGetLibraryName”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/Version(43): note: 参见“osgParticleGetLibraryName”的前一个定义
    9> 正在生成代码...
    10> 正在生成代码...
    26> BlendColor.cpp
    7> 正在编译...
    7> TrackballManipulator.cpp
    9> 正在编译...
    9> DomainOperator.cpp
    20> LineOfSight.cpp
    27> IO_MultiTextureControl.cpp
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleDomainOperator.cpp(22): warning C4273: “osgParticle::DomainOperator::operate”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/DomainOperator(111): note: 参见“operate”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleDomainOperator.cpp(57): warning C4273: “osgParticle::DomainOperator::beginOperate”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/DomainOperator(114): note: 参见“beginOperate”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleDomainOperator.cpp(109): warning C4273: “osgParticle::DomainOperator::endOperate”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/DomainOperator(117): note: 参见“endOperate”的前一个定义
    23> osgdb_bsp.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_bspd.dll
    23> osgdb_bsp.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_bspd.pdb (Full PDB)
    26> BlendEquation.cpp
    29>------ 已启动全部重新生成: 项目: Plugins osg deprecated osgtext, 配置: Debug x64 ------
    28> Layer.cpp
    7> UFOManipulator.cpp
    9> BounceOperator.cpp
    29> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWrappers/deprecated-dotosg/osgText/CMakeLists.txt
    29> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/deprecated-dotosg/osgText/CMakeFiles/generate.stamp is up-to-date.
    20> MultiSwitch.cpp
    29> IO_Text.cpp
    27> IO_Outline.cpp
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleBounceOperator.cpp(22): warning C4273: “osgParticle::BounceOperator::handleTriangle”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/BounceOperator(64): note: 参见“handleTriangle”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleBounceOperator.cpp(45): warning C4273: “osgParticle::BounceOperator::handleRectangle”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/BounceOperator(65): note: 参见“handleRectangle”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleBounceOperator.cpp(68): warning C4273: “osgParticle::BounceOperator::handlePlane”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/BounceOperator(66): note: 参见“handlePlane”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleBounceOperator.cpp(86): warning C4273: “osgParticle::BounceOperator::handleSphere”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/BounceOperator(67): note: 参见“handleSphere”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleBounceOperator.cpp(139): warning C4273: “osgParticle::BounceOperator::handleDisk”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/BounceOperator(68): note: 参见“handleDisk”的前一个定义
    20> OverlayNode.cpp
    26> BlendFunc.cpp
    7> Widget.cpp
    10> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgShadowd.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgShadowd.exp
    28> LibraryWrapper.cpp
    9> SinkOperator.cpp
    20>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgSimOverlayNode.cpp(320): warning C4456: “itr”的声明隐藏了上一个本地声明
    20> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgSimOverlayNode.cpp(244): note: 参见“itr”的声明
    20>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgSimOverlayNode.cpp(333): warning C4456: “center”的声明隐藏了上一个本地声明
    20> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgSimOverlayNode.cpp(268): note: 参见“center”的声明
    29> IO_Text3D.cpp
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleSinkOperator.cpp(24): warning C4273: “osgParticle::SinkOperator::beginOperate”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/SinkOperator(57): note: 参见“beginOperate”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleSinkOperator.cpp(31): warning C4273: “osgParticle::SinkOperator::handlePoint”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/SinkOperator(63): note: 参见“handlePoint”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleSinkOperator.cpp(37): warning C4273: “osgParticle::SinkOperator::handleLineSegment”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/SinkOperator(64): note: 参见“handleLineSegment”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleSinkOperator.cpp(47): warning C4273: “osgParticle::SinkOperator::handleTriangle”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/SinkOperator(65): note: 参见“handleTriangle”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleSinkOperator.cpp(63): warning C4273: “osgParticle::SinkOperator::handleRectangle”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/SinkOperator(66): note: 参见“handleRectangle”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleSinkOperator.cpp(79): warning C4273: “osgParticle::SinkOperator::handlePlane”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/SinkOperator(67): note: 参见“handlePlane”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleSinkOperator.cpp(86): warning C4273: “osgParticle::SinkOperator::handleSphere”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/SinkOperator(68): note: 参见“handleSphere”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleSinkOperator.cpp(93): warning C4273: “osgParticle::SinkOperator::handleBox”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/SinkOperator(69): note: 参见“handleBox”的前一个定义
    9>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgParticleSinkOperator.cpp(104): warning C4273: “osgParticle::SinkOperator::handleDisk”: dll 链接不一致
    9> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgParticle/SinkOperator(70): note: 参见“handleDisk”的前一个定义
    27> IO_Scribe.cpp
    7> Version.cpp
    26> Box.cpp
    7> CameraViewSwitchManipulator.cpp
    20> ScalarBar.cpp
    9> 正在生成代码...
    10> osgShadow.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosg130-osgShadowd.dll
    10> osgShadow.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osg130-osgShadowd.pdb (Full PDB)
    28> Locator.cpp
    30>------ 已启动全部重新生成: 项目: Plugins osg deprecated osgshadow, 配置: Debug x64 ------
    7> 正在生成代码...
    20> ScalarsToColors.cpp
    20> Sector.cpp
    26> Camera.cpp
    29> IO_TextBase.cpp
    20> ShapeAttribute.cpp
    20> SphereSegment.cpp
    27> IO_SpecularHighlights.cpp
    26>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgWrappersdeprecated-dotosgosgCamera.cpp(181): warning C4456: “attribute”的声明隐藏了上一个本地声明
    26> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgWrappersdeprecated-dotosgosgCamera.cpp(73): note: 参见“attribute”的声明
    20>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgSimSphereSegment.cpp(1798): warning C4456: “edge”的声明隐藏了上一个本地声明
    20> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgSimSphereSegment.cpp(1788): note: 参见“edge”的声明
    28> SwitchLayer.cpp
    20>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgSimSphereSegment.cpp(2063): warning C4456: “end1”的声明隐藏了上一个本地声明
    20> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgSimSphereSegment.cpp(2048): note: 参见“end1”的声明
    20> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgSimSphereSegment.cpp(2197): note: 参见对正在编译的函数 模板 实例化“void SphereSegmentIntersector::TriangleIntersectOperator::trim<I>(osgSim::SphereSegment::LineList &,osg::Vec3Array *,I,I)”的引用
    20> with
    20> [
    20> I=SphereSegmentIntersector::AzimPlaneIntersector
    20> ]
    20> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgSimSphereSegment.cpp(2972): note: 参见对正在编译的函数 模板 实例化“void SphereSegmentIntersector::TriangleIntersectOperator::trim<SphereSegmentIntersector::AzimPlaneIntersector>(osgSim::SphereSegment::LineList &,I,I)”的引用
    20> with
    20> [
    20> I=SphereSegmentIntersector::AzimPlaneIntersector
    20> ]
    20>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgSimSphereSegment.cpp(2066): warning C4456: “end2”的声明隐藏了上一个本地声明
    20> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgSimSphereSegment.cpp(2049): note: 参见“end2”的声明
    20>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgSimSphereSegment.cpp(2126): warning C4456: “end1”的声明隐藏了上一个本地声明
    20> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgSimSphereSegment.cpp(2117): note: 参见“end1”的声明
    20>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgSimSphereSegment.cpp(2129): warning C4456: “end2”的声明隐藏了上一个本地声明
    20> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgSimSphereSegment.cpp(2118): note: 参见“end2”的声明
    26> CameraView.cpp
    20> 正在生成代码...
    29> LibraryWrapper.cpp
    27> LibraryWrapper.cpp
    20> 正在编译...
    20> Version.cpp
    20> VisibilityGroup.cpp
    28> Terrain.cpp
    26> Capsule.cpp
    29> 正在生成代码...
    27> 正在生成代码...
    9> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgParticled.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgParticled.exp
    20> 正在生成代码...
    9>SmokeEffect.obj : warning LNK4049: 已导入本地定义的符号 ??0ParticleSystem@osgParticle@@QEAA@XZ (public: __cdecl osgParticle::ParticleSystem::ParticleSystem(void))
    9>ConnectedParticleSystem.obj : warning LNK4217: 本地定义的符号 ??0ParticleSystem@osgParticle@@QEAA@XZ (public: __cdecl osgParticle::ParticleSystem::ParticleSystem(void)) 在函数 "public: __cdecl osgParticle::ConnectedParticleSystem::ConnectedParticleSystem(void)" (??0ConnectedParticleSystem@osgParticle@@QEAA@XZ) 中导入
    9>ExplosionDebrisEffect.obj : warning LNK4049: 已导入本地定义的符号 ??0ParticleSystem@osgParticle@@QEAA@XZ (public: __cdecl osgParticle::ParticleSystem::ParticleSystem(void))
    9>ExplosionEffect.obj : warning LNK4049: 已导入本地定义的符号 ??0ParticleSystem@osgParticle@@QEAA@XZ (public: __cdecl osgParticle::ParticleSystem::ParticleSystem(void))
    9>FireEffect.obj : warning LNK4049: 已导入本地定义的符号 ??0ParticleSystem@osgParticle@@QEAA@XZ (public: __cdecl osgParticle::ParticleSystem::ParticleSystem(void))
    9>ConnectedParticleSystem.obj : warning LNK4217: 本地定义的符号 ??0ParticleSystem@osgParticle@@QEAA@AEBV01@AEBVCopyOp@osg@@@Z (public: __cdecl osgParticle::ParticleSystem::ParticleSystem(class osgParticle::ParticleSystem const &,class osg::CopyOp const &)) 在函数 "public: __cdecl osgParticle::ConnectedParticleSystem::ConnectedParticleSystem(class osgParticle::ConnectedParticleSystem const &,class osg::CopyOp const &)" (??0ConnectedParticleSystem@osgParticle@@QEAA@AEBV01@AEBVCopyOp@osg@@@Z) 中导入
    9>SmokeEffect.obj : warning LNK4049: 已导入本地定义的符号 ??1ParticleSystem@osgParticle@@MEAA@XZ (protected: virtual __cdecl osgParticle::ParticleSystem::~ParticleSystem(void))
    9>ConnectedParticleSystem.obj : warning LNK4217: 本地定义的符号 ??1ParticleSystem@osgParticle@@MEAA@XZ (protected: virtual __cdecl osgParticle::ParticleSystem::~ParticleSystem(void)) 在函数 "protected: virtual __cdecl osgParticle::ConnectedParticleSystem::~ConnectedParticleSystem(void)" (??1ConnectedParticleSystem@osgParticle@@MEAA@XZ) 中导入
    9>ExplosionDebrisEffect.obj : warning LNK4049: 已导入本地定义的符号 ??1ParticleSystem@osgParticle@@MEAA@XZ (protected: virtual __cdecl osgParticle::ParticleSystem::~ParticleSystem(void))
    9>ExplosionEffect.obj : warning LNK4049: 已导入本地定义的符号 ??1ParticleSystem@osgParticle@@MEAA@XZ (protected: virtual __cdecl osgParticle::ParticleSystem::~ParticleSystem(void))
    9>FireEffect.obj : warning LNK4049: 已导入本地定义的符号 ??1ParticleSystem@osgParticle@@MEAA@XZ (protected: virtual __cdecl osgParticle::ParticleSystem::~ParticleSystem(void))
    9>Emitter.obj : warning LNK4217: 本地定义的符号 ??0Particle@osgParticle@@QEAA@XZ (public: __cdecl osgParticle::Particle::Particle(void)) 在函数 "public: __cdecl osgParticle::Emitter::Emitter(void)" (??0Emitter@osgParticle@@QEAA@XZ) 中导入
    9>ParticleSystem.obj : warning LNK4049: 已导入本地定义的符号 ??0Particle@osgParticle@@QEAA@XZ (public: __cdecl osgParticle::Particle::Particle(void))
    9>Emitter.obj : warning LNK4217: 本地定义的符号 ??0ParticleProcessor@osgParticle@@QEAA@XZ (public: __cdecl osgParticle::ParticleProcessor::ParticleProcessor(void)) 在函数 "public: __cdecl osgParticle::Emitter::Emitter(void)" (??0Emitter@osgParticle@@QEAA@XZ) 中导入
    9>Program.obj : warning LNK4049: 已导入本地定义的符号 ??0ParticleProcessor@osgParticle@@QEAA@XZ (public: __cdecl osgParticle::ParticleProcessor::ParticleProcessor(void))
    9>Emitter.obj : warning LNK4217: 本地定义的符号 ??0ParticleProcessor@osgParticle@@QEAA@AEBV01@AEBVCopyOp@osg@@@Z (public: __cdecl osgParticle::ParticleProcessor::ParticleProcessor(class osgParticle::ParticleProcessor const &,class osg::CopyOp const &)) 在函数 "public: __cdecl osgParticle::Emitter::Emitter(class osgParticle::Emitter const &,class osg::CopyOp const &)" (??0Emitter@osgParticle@@QEAA@AEBV01@AEBVCopyOp@osg@@@Z) 中导入
    9>Program.obj : warning LNK4049: 已导入本地定义的符号 ??0ParticleProcessor@osgParticle@@QEAA@AEBV01@AEBVCopyOp@osg@@@Z (public: __cdecl osgParticle::ParticleProcessor::ParticleProcessor(class osgParticle::ParticleProcessor const &,class osg::CopyOp const &))
    9>SmokeTrailEffect.obj : warning LNK4049: 已导入本地定义的符号 ?setDefaultAttributes@ParticleSystem@osgParticle@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_N1H@Z (public: void __cdecl osgParticle::ParticleSystem::setDefaultAttributes(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &,bool,bool,int))
    9>ExplosionDebrisEffect.obj : warning LNK4217: 本地定义的符号 ?setDefaultAttributes@ParticleSystem@osgParticle@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_N1H@Z (public: void __cdecl osgParticle::ParticleSystem::setDefaultAttributes(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &,bool,bool,int)) 在函数 "public: virtual void __cdecl osgParticle::ExplosionDebrisEffect::setUpEmitterAndProgram(void)" (?setUpEmitterAndProgram@ExplosionDebrisEffect@osgParticle@@UEAAXXZ) 中导入
    9>ExplosionEffect.obj : warning LNK4217: 本地定义的符号 ?setDefaultAttributes@ParticleSystem@osgParticle@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_N1H@Z (public: void __cdecl osgParticle::ParticleSystem::setDefaultAttributes(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &,bool,bool,int)) 在函数 "public: virtual void __cdecl osgParticle::ExplosionEffect::setUpEmitterAndProgram(void)" (?setUpEmitterAndProgram@ExplosionEffect@osgParticle@@UEAAXXZ) 中导入
    9>FireEffect.obj : warning LNK4217: 本地定义的符号 ?setDefaultAttributes@ParticleSystem@osgParticle@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_N1H@Z (public: void __cdecl osgParticle::ParticleSystem::setDefaultAttributes(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &,bool,bool,int)) 在函数 "public: virtual void __cdecl osgParticle::FireEffect::setUpEmitterAndProgram(void)" (?setUpEmitterAndProgram@FireEffect@osgParticle@@UEAAXXZ) 中导入
    9>SmokeEffect.obj : warning LNK4217: 本地定义的符号 ?setDefaultAttributes@ParticleSystem@osgParticle@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_N1H@Z (public: void __cdecl osgParticle::ParticleSystem::setDefaultAttributes(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &,bool,bool,int)) 在函数 "public: virtual void __cdecl osgParticle::SmokeEffect::setUpEmitterAndProgram(void)" (?setUpEmitterAndProgram@SmokeEffect@osgParticle@@UEAAXXZ) 中导入
    9>SmokeTrailEffect.obj : warning LNK4217: 本地定义的符号 ??0ParticleEffect@osgParticle@@QEAA@AEBV01@AEBVCopyOp@osg@@@Z (public: __cdecl osgParticle::ParticleEffect::ParticleEffect(class osgParticle::ParticleEffect const &,class osg::CopyOp const &)) 在函数 "int `public: __cdecl osgParticle::RadialShooter::RadialShooter(void)'::`1'::dtor$0" (?dtor$0@?0???0RadialShooter@osgParticle@@QEAA@XZ@4HA) 中导入
    9>ExplosionDebrisEffect.obj : warning LNK4217: 本地定义的符号 ??0ParticleEffect@osgParticle@@QEAA@AEBV01@AEBVCopyOp@osg@@@Z (public: __cdecl osgParticle::ParticleEffect::ParticleEffect(class osgParticle::ParticleEffect const &,class osg::CopyOp const &)) 在函数 "public: __cdecl osgParticle::ExplosionDebrisEffect::ExplosionDebrisEffect(class osgParticle::ExplosionDebrisEffect const &,class osg::CopyOp const &)" (??0ExplosionDebrisEffect@osgParticle@@QEAA@AEBV01@AEBVCopyOp@osg@@@Z) 中导入
    9>ExplosionEffect.obj : warning LNK4217: 本地定义的符号 ??0ParticleEffect@osgParticle@@QEAA@AEBV01@AEBVCopyOp@osg@@@Z (public: __cdecl osgParticle::ParticleEffect::ParticleEffect(class osgParticle::ParticleEffect const &,class osg::CopyOp const &)) 在函数 "public: __cdecl osgParticle::ExplosionEffect::ExplosionEffect(class osgParticle::ExplosionEffect const &,class osg::CopyOp const &)" (??0ExplosionEffect@osgParticle@@QEAA@AEBV01@AEBVCopyOp@osg@@@Z) 中导入
    9>FireEffect.obj : warning LNK4217: 本地定义的符号 ??0ParticleEffect@osgParticle@@QEAA@AEBV01@AEBVCopyOp@osg@@@Z (public: __cdecl osgParticle::ParticleEffect::ParticleEffect(class osgParticle::ParticleEffect const &,class osg::CopyOp const &)) 在函数 "public: __cdecl osgParticle::FireEffect::FireEffect(class osgParticle::FireEffect const &,class osg::CopyOp const &)" (??0FireEffect@osgParticle@@QEAA@AEBV01@AEBVCopyOp@osg@@@Z) 中导入
    9>SmokeEffect.obj : warning LNK4217: 本地定义的符号 ??0ParticleEffect@osgParticle@@QEAA@AEBV01@AEBVCopyOp@osg@@@Z (public: __cdecl osgParticle::ParticleEffect::ParticleEffect(class osgParticle::ParticleEffect const &,class osg::CopyOp const &)) 在函数 "public: __cdecl osgParticle::SmokeEffect::SmokeEffect(class osgParticle::SmokeEffect const &,class osg::CopyOp const &)" (??0SmokeEffect@osgParticle@@QEAA@AEBV01@AEBVCopyOp@osg@@@Z) 中导入
    9>SmokeTrailEffect.obj : warning LNK4049: 已导入本地定义的符号 ?setDefaults@ParticleEffect@osgParticle@@UEAAXXZ (public: virtual void __cdecl osgParticle::ParticleEffect::setDefaults(void))
    9>ExplosionDebrisEffect.obj : warning LNK4217: 本地定义的符号 ?setDefaults@ParticleEffect@osgParticle@@UEAAXXZ (public: virtual void __cdecl osgParticle::ParticleEffect::setDefaults(void)) 在函数 "public: virtual void __cdecl osgParticle::ExplosionDebrisEffect::setDefaults(void)" (?setDefaults@ExplosionDebrisEffect@osgParticle@@UEAAXXZ) 中导入
    9>ExplosionEffect.obj : warning LNK4217: 本地定义的符号 ?setDefaults@ParticleEffect@osgParticle@@UEAAXXZ (public: virtual void __cdecl osgParticle::ParticleEffect::setDefaults(void)) 在函数 "public: virtual void __cdecl osgParticle::ExplosionEffect::setDefaults(void)" (?setDefaults@ExplosionEffect@osgParticle@@UEAAXXZ) 中导入
    9>FireEffect.obj : warning LNK4217: 本地定义的符号 ?setDefaults@ParticleEffect@osgParticle@@UEAAXXZ (public: virtual void __cdecl osgParticle::ParticleEffect::setDefaults(void)) 在函数 "public: virtual void __cdecl osgParticle::FireEffect::setDefaults(void)" (?setDefaults@FireEffect@osgParticle@@UEAAXXZ) 中导入
    9>SmokeEffect.obj : warning LNK4217: 本地定义的符号 ?setDefaults@ParticleEffect@osgParticle@@UEAAXXZ (public: virtual void __cdecl osgParticle::ParticleEffect::setDefaults(void)) 在函数 "public: virtual void __cdecl osgParticle::SmokeEffect::setDefaults(void)" (?setDefaults@SmokeEffect@osgParticle@@UEAAXXZ) 中导入
    9>SmokeTrailEffect.obj : warning LNK4049: 已导入本地定义的符号 ?buildEffect@ParticleEffect@osgParticle@@UEAAXXZ (public: virtual void __cdecl osgParticle::ParticleEffect::buildEffect(void))
    9>ExplosionDebrisEffect.obj : warning LNK4217: 本地定义的符号 ?buildEffect@ParticleEffect@osgParticle@@UEAAXXZ (public: virtual void __cdecl osgParticle::ParticleEffect::buildEffect(void)) 在函数 "public: __cdecl osgParticle::ExplosionDebrisEffect::ExplosionDebrisEffect(bool)" (??0ExplosionDebrisEffect@osgParticle@@QEAA@_N@Z) 中导入
    9>ExplosionEffect.obj : warning LNK4217: 本地定义的符号 ?buildEffect@ParticleEffect@osgParticle@@UEAAXXZ (public: virtual void __cdecl osgParticle::ParticleEffect::buildEffect(void)) 在函数 "public: __cdecl osgParticle::ExplosionEffect::ExplosionEffect(bool)" (??0ExplosionEffect@osgParticle@@QEAA@_N@Z) 中导入
    9>FireEffect.obj : warning LNK4217: 本地定义的符号 ?buildEffect@ParticleEffect@osgParticle@@UEAAXXZ (public: virtual void __cdecl osgParticle::ParticleEffect::buildEffect(void)) 在函数 "public: __cdecl osgParticle::FireEffect::FireEffect(bool)" (??0FireEffect@osgParticle@@QEAA@_N@Z) 中导入
    9>SmokeEffect.obj : warning LNK4217: 本地定义的符号 ?buildEffect@ParticleEffect@osgParticle@@UEAAXXZ (public: virtual void __cdecl osgParticle::ParticleEffect::buildEffect(void)) 在函数 "public: __cdecl osgParticle::SmokeEffect::SmokeEffect(bool)" (??0SmokeEffect@osgParticle@@QEAA@_N@Z) 中导入
    9>SmokeTrailEffect.obj : warning LNK4217: 本地定义的符号 ??0ModularEmitter@osgParticle@@QEAA@XZ (public: __cdecl osgParticle::ModularEmitter::ModularEmitter(void)) 在函数 "public: virtual void __cdecl osgParticle::SmokeTrailEffect::setUpEmitterAndProgram(void)" (?setUpEmitterAndProgram@SmokeTrailEffect@osgParticle@@UEAAXXZ) 中导入
    9>ExplosionDebrisEffect.obj : warning LNK4217: 本地定义的符号 ??0ModularEmitter@osgParticle@@QEAA@XZ (public: __cdecl osgParticle::ModularEmitter::ModularEmitter(void)) 在函数 "public: virtual void __cdecl osgParticle::ExplosionDebrisEffect::setUpEmitterAndProgram(void)" (?setUpEmitterAndProgram@ExplosionDebrisEffect@osgParticle@@UEAAXXZ) 中导入
    9>ExplosionEffect.obj : warning LNK4217: 本地定义的符号 ??0ModularEmitter@osgParticle@@QEAA@XZ (public: __cdecl osgParticle::ModularEmitter::ModularEmitter(void)) 在函数 "public: virtual void __cdecl osgParticle::ExplosionEffect::setUpEmitterAndProgram(void)" (?setUpEmitterAndProgram@ExplosionEffect@osgParticle@@UEAAXXZ) 中导入
    9>FireEffect.obj : warning LNK4217: 本地定义的符号 ??0ModularEmitter@osgParticle@@QEAA@XZ (public: __cdecl osgParticle::ModularEmitter::ModularEmitter(void)) 在函数 "public: virtual void __cdecl osgParticle::FireEffect::setUpEmitterAndProgram(void)" (?setUpEmitterAndProgram@FireEffect@osgParticle@@UEAAXXZ) 中导入
    9>SmokeEffect.obj : warning LNK4217: 本地定义的符号 ??0ModularEmitter@osgParticle@@QEAA@XZ (public: __cdecl osgParticle::ModularEmitter::ModularEmitter(void)) 在函数 "public: virtual void __cdecl osgParticle::SmokeEffect::setUpEmitterAndProgram(void)" (?setUpEmitterAndProgram@SmokeEffect@osgParticle@@UEAAXXZ) 中导入
    9>SmokeTrailEffect.obj : warning LNK4217: 本地定义的符号 ??0FluidProgram@osgParticle@@QEAA@XZ (public: __cdecl osgParticle::FluidProgram::FluidProgram(void)) 在函数 "public: void __cdecl std::_Wrap_alloc<class std::allocator<char> >::destroy<char *>(char * *)" (??$destroy@PEAD@?$_Wrap_alloc@V?$allocator@D@std@@@std@@QEAAXPEAPEAD@Z) 中导入
    9>ExplosionDebrisEffect.obj : warning LNK4217: 本地定义的符号 ??0FluidProgram@osgParticle@@QEAA@XZ (public: __cdecl osgParticle::FluidProgram::FluidProgram(void)) 在函数 "public: virtual void __cdecl osgParticle::ExplosionDebrisEffect::setUpEmitterAndProgram(void)" (?setUpEmitterAndProgram@ExplosionDebrisEffect@osgParticle@@UEAAXXZ) 中导入
    9>ExplosionEffect.obj : warning LNK4217: 本地定义的符号 ??0FluidProgram@osgParticle@@QEAA@XZ (public: __cdecl osgParticle::FluidProgram::FluidProgram(void)) 在函数 "public: virtual void __cdecl osgParticle::ExplosionEffect::setUpEmitterAndProgram(void)" (?setUpEmitterAndProgram@ExplosionEffect@osgParticle@@UEAAXXZ) 中导入
    9>FireEffect.obj : warning LNK4049: 已导入本地定义的符号 ??0FluidProgram@osgParticle@@QEAA@XZ (public: __cdecl osgParticle::FluidProgram::FluidProgram(void))
    9>SmokeEffect.obj : warning LNK4049: 已导入本地定义的符号 ??0FluidProgram@osgParticle@@QEAA@XZ (public: __cdecl osgParticle::FluidProgram::FluidProgram(void))
    9>FluidProgram.obj : warning LNK4217: 本地定义的符号 ??0Program@osgParticle@@QEAA@XZ (public: __cdecl osgParticle::Program::Program(void)) 在函数 "public: __cdecl osgParticle::FluidProgram::FluidProgram(void)" (??0FluidProgram@osgParticle@@QEAA@XZ) 中导入
    9>ModularProgram.obj : warning LNK4049: 已导入本地定义的符号 ??0Program@osgParticle@@QEAA@XZ (public: __cdecl osgParticle::Program::Program(void))
    9>FluidProgram.obj : warning LNK4217: 本地定义的符号 ??0Program@osgParticle@@QEAA@AEBV01@AEBVCopyOp@osg@@@Z (public: __cdecl osgParticle::Program::Program(class osgParticle::Program const &,class osg::CopyOp const &)) 在函数 "public: __cdecl osgParticle::FluidProgram::FluidProgram(class osgParticle::FluidProgram const &,class osg::CopyOp const &)" (??0FluidProgram@osgParticle@@QEAA@AEBV01@AEBVCopyOp@osg@@@Z) 中导入
    9>ModularProgram.obj : warning LNK4049: 已导入本地定义的符号 ??0Program@osgParticle@@QEAA@AEBV01@AEBVCopyOp@osg@@@Z (public: __cdecl osgParticle::Program::Program(class osgParticle::Program const &,class osg::CopyOp const &))
    9>ModularEmitter.obj : warning LNK4217: 本地定义的符号 ?setUpTexCoordsAsPartOfConnectedParticleSystem@Particle@osgParticle@@QEAAXPEAVParticleSystem@2@@Z (public: void __cdecl osgParticle::Particle::setUpTexCoordsAsPartOfConnectedParticleSystem(class osgParticle::ParticleSystem *)) 在函数 "protected: virtual void __cdecl osgParticle::ModularEmitter::emitParticles(double)" (?emitParticles@ModularEmitter@osgParticle@@MEAAXN@Z) 中导入
    9>ModularEmitter.obj : warning LNK4217: 本地定义的符号 ??0Emitter@osgParticle@@QEAA@XZ (public: __cdecl osgParticle::Emitter::Emitter(void)) 在函数 "public: __cdecl osgParticle::ModularEmitter::ModularEmitter(void)" (??0ModularEmitter@osgParticle@@QEAA@XZ) 中导入
    9>ModularEmitter.obj : warning LNK4217: 本地定义的符号 ??0Emitter@osgParticle@@QEAA@AEBV01@AEBVCopyOp@osg@@@Z (public: __cdecl osgParticle::Emitter::Emitter(class osgParticle::Emitter const &,class osg::CopyOp const &)) 在函数 "public: __cdecl osgParticle::ModularEmitter::ModularEmitter(class osgParticle::ModularEmitter const &,class osg::CopyOp const &)" (??0ModularEmitter@osgParticle@@QEAA@AEBV01@AEBVCopyOp@osg@@@Z) 中导入
    9>ParticleEffect.obj : warning LNK4217: 本地定义的符号 ??0ParticleSystemUpdater@osgParticle@@QEAA@XZ (public: __cdecl osgParticle::ParticleSystemUpdater::ParticleSystemUpdater(void)) 在函数 "public: virtual void __cdecl osgParticle::ParticleEffect::buildEffect(void)" (?buildEffect@ParticleEffect@osgParticle@@UEAAXXZ) 中导入
    9>ParticleSystem.obj : warning LNK4217: 本地定义的符号 ?update@Particle@osgParticle@@QEAA_NN_N@Z (public: bool __cdecl osgParticle::Particle::update(double,bool)) 在函数 "public: virtual void __cdecl osgParticle::ParticleSystem::update(double,class osg::NodeVisitor &)" (?update@ParticleSystem@osgParticle@@UEAAXNAEAVNodeVisitor@osg@@@Z) 中导入
    9>ParticleSystem.obj : warning LNK4217: 本地定义的符号 ?render@Particle@osgParticle@@QEBAXPEAVGLBeginEndAdapter@osg@@AEBVVec3f@4@11M@Z (public: void __cdecl osgParticle::Particle::render(class osg::GLBeginEndAdapter *,class osg::Vec3f const &,class osg::Vec3f const &,class osg::Vec3f const &,float)const ) 在函数 "protected: void __cdecl osgParticle::ParticleSystem::single_pass_render(class osg::RenderInfo &,class osg::Matrixd const &)const " (?single_pass_render@ParticleSystem@osgParticle@@IEBAXAEAVRenderInfo@osg@@AEBVMatrixd@4@@Z) 中导入
    9>ParticleSystem.obj : warning LNK4217: 本地定义的符号 ?render@Particle@osgParticle@@QEBAXAEAVRenderInfo@osg@@AEBVVec3f@4@1@Z (public: void __cdecl osgParticle::Particle::render(class osg::RenderInfo &,class osg::Vec3f const &,class osg::Vec3f const &)const ) 在函数 "protected: void __cdecl osgParticle::ParticleSystem::single_pass_render(class osg::RenderInfo &,class osg::Matrixd const &)const " (?single_pass_render@ParticleSystem@osgParticle@@IEBAXAEAVRenderInfo@osg@@AEBVMatrixd@4@@Z) 中导入
    9>SmokeTrailEffect.obj : warning LNK4217: 本地定义的符号 ??0ConnectedParticleSystem@osgParticle@@QEAA@XZ (public: __cdecl osgParticle::ConnectedParticleSystem::ConnectedParticleSystem(void)) 在函数 "public: virtual void __cdecl osgParticle::SmokeTrailEffect::setUpEmitterAndProgram(void)" (?setUpEmitterAndProgram@SmokeTrailEffect@osgParticle@@UEAAXXZ) 中导入
    9>SmokeTrailEffect.obj : warning LNK4217: 本地定义的符号 ??1ConnectedParticleSystem@osgParticle@@MEAA@XZ (protected: virtual __cdecl osgParticle::ConnectedParticleSystem::~ConnectedParticleSystem(void)) 在函数 "protected: virtual void * __cdecl osgParticle::ConnectedParticleSystem::`scalar deleting destructor'(unsigned int)" (??_GConnectedParticleSystem@osgParticle@@MEAAPEAXI@Z) 中导入
    9>SinkOperator.obj : warning LNK4217: 本地定义的符号 ?beginOperate@DomainOperator@osgParticle@@UEAAXPEAVProgram@2@@Z (public: virtual void __cdecl osgParticle::DomainOperator::beginOperate(class osgParticle::Program *)) 在函数 "public: virtual void __cdecl osgParticle::SinkOperator::beginOperate(class osgParticle::Program *)" (?beginOperate@SinkOperator@osgParticle@@UEAAXPEAVProgram@2@@Z) 中导入
    9>BounceOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getPosition(void)const " (__imp_?getPosition@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ)
    9>ConnectedParticleSystem.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getPosition(void)const " (__imp_?getPosition@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ)
    9>ModularEmitter.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getPosition(void)const " (__imp_?getPosition@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ)
    9>Particle.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getPosition(void)const " (__imp_?getPosition@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ)
    9>ParticleSystem.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getPosition(void)const " (__imp_?getPosition@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ)
    9>ConnectedParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec4f const & __cdecl osgParticle::Particle::getCurrentColor(void)const " (__imp_?getCurrentColor@Particle@osgParticle@@QEBAAEBVVec4f@osg@@XZ),该符号在函数 "public: virtual void __cdecl osgParticle::ConnectedParticleSystem::drawImplementation(class osg::RenderInfo &)const " (?drawImplementation@ConnectedParticleSystem@osgParticle@@UEBAXAEAVRenderInfo@osg@@@Z) 中被引用
    9>ConnectedParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::Particle::getCurrentAlpha(void)const " (__imp_?getCurrentAlpha@Particle@osgParticle@@QEBAMXZ),该符号在函数 "public: virtual void __cdecl osgParticle::ConnectedParticleSystem::drawImplementation(class osg::RenderInfo &)const " (?drawImplementation@ConnectedParticleSystem@osgParticle@@UEBAXAEAVRenderInfo@osg@@@Z) 中被引用
    9>ConnectedParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::Particle::getSTexCoord(void)const " (__imp_?getSTexCoord@Particle@osgParticle@@QEBAMXZ),该符号在函数 "public: virtual void __cdecl osgParticle::ConnectedParticleSystem::drawImplementation(class osg::RenderInfo &)const " (?drawImplementation@ConnectedParticleSystem@osgParticle@@UEBAXAEAVRenderInfo@osg@@@Z) 中被引用
    9>ConnectedParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::Particle::getCurrentSize(void)const " (__imp_?getCurrentSize@Particle@osgParticle@@QEBAMXZ),该符号在函数 "public: virtual void __cdecl osgParticle::ConnectedParticleSystem::drawImplementation(class osg::RenderInfo &)const " (?drawImplementation@ConnectedParticleSystem@osgParticle@@UEBAXAEAVRenderInfo@osg@@@Z) 中被引用
    9>Particle.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::Particle::getCurrentSize(void)const " (__imp_?getCurrentSize@Particle@osgParticle@@QEBAMXZ)
    9>ParticleSystem.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::Particle::getCurrentSize(void)const " (__imp_?getCurrentSize@Particle@osgParticle@@QEBAMXZ)
    9>ConnectedParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setPreviousParticle(int)" (__imp_?setPreviousParticle@Particle@osgParticle@@QEAAXH@Z),该符号在函数 "public: virtual class osgParticle::Particle * __cdecl osgParticle::ConnectedParticleSystem::createParticle(class osgParticle::Particle const *)" (?createParticle@ConnectedParticleSystem@osgParticle@@UEAAPEAVParticle@2@PEBV32@@Z) 中被引用
    9>ConnectedParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::Particle::getPreviousParticle(void)const " (__imp_?getPreviousParticle@Particle@osgParticle@@QEBAHXZ),该符号在函数 "public: virtual void __cdecl osgParticle::ConnectedParticleSystem::reuseParticle(int)" (?reuseParticle@ConnectedParticleSystem@osgParticle@@UEAAXH@Z) 中被引用
    9>Particle.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::Particle::getPreviousParticle(void)const " (__imp_?getPreviousParticle@Particle@osgParticle@@QEBAHXZ)
    9>ConnectedParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setNextParticle(int)" (__imp_?setNextParticle@Particle@osgParticle@@QEAAXH@Z),该符号在函数 "public: virtual class osgParticle::Particle * __cdecl osgParticle::ConnectedParticleSystem::createParticle(class osgParticle::Particle const *)" (?createParticle@ConnectedParticleSystem@osgParticle@@UEAAPEAVParticle@2@PEBV32@@Z) 中被引用
    9>ConnectedParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::Particle::getNextParticle(void)const " (__imp_?getNextParticle@Particle@osgParticle@@QEBAHXZ),该符号在函数 "public: virtual void __cdecl osgParticle::ConnectedParticleSystem::reuseParticle(int)" (?reuseParticle@ConnectedParticleSystem@osgParticle@@UEAAXH@Z) 中被引用
    9>ConnectedParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: virtual class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::createParticle(class osgParticle::Particle const *)" (__imp_?createParticle@ParticleSystem@osgParticle@@UEAAPEAVParticle@2@PEBV32@@Z),该符号在函数 "public: virtual class osgParticle::Particle * __cdecl osgParticle::ConnectedParticleSystem::createParticle(class osgParticle::Particle const *)" (?createParticle@ConnectedParticleSystem@osgParticle@@UEAAPEAVParticle@2@PEBV32@@Z) 中被引用
    9>ConnectedParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: virtual void __cdecl osgParticle::ParticleSystem::reuseParticle(int)" (__imp_?reuseParticle@ParticleSystem@osgParticle@@UEAAXH@Z),该符号在函数 "public: virtual void __cdecl osgParticle::ConnectedParticleSystem::reuseParticle(int)" (?reuseParticle@ConnectedParticleSystem@osgParticle@@UEAAXH@Z) 中被引用
    9>ConnectedParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) const osgParticle::ConnectedParticleSystem::`vftable'" (__imp_??_7ConnectedParticleSystem@osgParticle@@6B@),该符号在函数 "public: __cdecl osgParticle::ConnectedParticleSystem::ConnectedParticleSystem(void)" (??0ConnectedParticleSystem@osgParticle@@QEAA@XZ) 中被引用
    9>Emitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: __cdecl osgParticle::Particle::Particle(class osgParticle::Particle const &)" (__imp_??0Particle@osgParticle@@QEAA@AEBV01@@Z),该符号在函数 "public: __cdecl osgParticle::Emitter::Emitter(class osgParticle::Emitter const &,class osg::CopyOp const &)" (??0Emitter@osgParticle@@QEAA@AEBV01@AEBVCopyOp@osg@@@Z) 中被引用
    9>ParticleEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: __cdecl osgParticle::Particle::Particle(class osgParticle::Particle const &)" (__imp_??0Particle@osgParticle@@QEAA@AEBV01@@Z)
    9>ParticleSystem.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: __cdecl osgParticle::Particle::Particle(class osgParticle::Particle const &)" (__imp_??0Particle@osgParticle@@QEAA@AEBV01@@Z)
    9>Emitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::ParticleProcessor::~ParticleProcessor(void)" (__imp_??1ParticleProcessor@osgParticle@@MEAA@XZ),该符号在函数 "int `public: __cdecl osgParticle::Emitter::Emitter(void)'::`1'::dtor$0" (?dtor$0@?0???0Emitter@osgParticle@@QEAA@XZ@4HA) 中被引用
    9>Emitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) const osgParticle::Emitter::`vftable'" (__imp_??_7Emitter@osgParticle@@6B@),该符号在函数 "public: __cdecl osgParticle::Emitter::Emitter(void)" (??0Emitter@osgParticle@@QEAA@XZ) 中被引用
    9>SmokeEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: double __cdecl osgParticle::Particle::getLifeTime(void)const " (__imp_?getLifeTime@Particle@osgParticle@@QEBANXZ),该符号在函数 "public: virtual void __cdecl osgParticle::SmokeEffect::setUpEmitterAndProgram(void)" (?setUpEmitterAndProgram@SmokeEffect@osgParticle@@UEAAXXZ) 中被引用
    9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: double __cdecl osgParticle::Particle::getLifeTime(void)const " (__imp_?getLifeTime@Particle@osgParticle@@QEBANXZ)
    9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: double __cdecl osgParticle::Particle::getLifeTime(void)const " (__imp_?getLifeTime@Particle@osgParticle@@QEBANXZ)
    9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: double __cdecl osgParticle::Particle::getLifeTime(void)const " (__imp_?getLifeTime@Particle@osgParticle@@QEBANXZ)
    9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: double __cdecl osgParticle::Particle::getLifeTime(void)const " (__imp_?getLifeTime@Particle@osgParticle@@QEBANXZ)
    9>ParticleEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: double __cdecl osgParticle::Particle::getLifeTime(void)const " (__imp_?getLifeTime@Particle@osgParticle@@QEBANXZ)
    9>SmokeEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::range<float> const & __cdecl osgParticle::Particle::getSizeRange(void)const " (__imp_?getSizeRange@Particle@osgParticle@@QEBAAEBU?$range@M@2@XZ),该符号在函数 "public: virtual void __cdecl osgParticle::SmokeEffect::setUpEmitterAndProgram(void)" (?setUpEmitterAndProgram@SmokeEffect@osgParticle@@UEAAXXZ) 中被引用
    9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::range<float> const & __cdecl osgParticle::Particle::getSizeRange(void)const " (__imp_?getSizeRange@Particle@osgParticle@@QEBAAEBU?$range@M@2@XZ)
    9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::range<float> const & __cdecl osgParticle::Particle::getSizeRange(void)const " (__imp_?getSizeRange@Particle@osgParticle@@QEBAAEBU?$range@M@2@XZ)
    9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::range<float> const & __cdecl osgParticle::Particle::getSizeRange(void)const " (__imp_?getSizeRange@Particle@osgParticle@@QEBAAEBU?$range@M@2@XZ)
    9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::range<float> const & __cdecl osgParticle::Particle::getSizeRange(void)const " (__imp_?getSizeRange@Particle@osgParticle@@QEBAAEBU?$range@M@2@XZ)
    9>ModularEmitter.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::range<float> const & __cdecl osgParticle::Particle::getSizeRange(void)const " (__imp_?getSizeRange@Particle@osgParticle@@QEBAAEBU?$range@M@2@XZ)
    9>SmokeTrailEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::range<float> const & __cdecl osgParticle::Particle::getAlphaRange(void)const " (__imp_?getAlphaRange@Particle@osgParticle@@QEBAAEBU?$range@M@2@XZ),该符号在函数 "public: __cdecl osgParticle::ConstantRateCounter::ConstantRateCounter(class osgParticle::ConstantRateCounter const &,class osg::CopyOp const &)" (??0ConstantRateCounter@osgParticle@@QEAA@AEBV01@AEBVCopyOp@osg@@@Z) 中被引用
    9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::range<float> const & __cdecl osgParticle::Particle::getAlphaRange(void)const " (__imp_?getAlphaRange@Particle@osgParticle@@QEBAAEBU?$range@M@2@XZ)
    9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::range<float> const & __cdecl osgParticle::Particle::getAlphaRange(void)const " (__imp_?getAlphaRange@Particle@osgParticle@@QEBAAEBU?$range@M@2@XZ)
    9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::range<float> const & __cdecl osgParticle::Particle::getAlphaRange(void)const " (__imp_?getAlphaRange@Particle@osgParticle@@QEBAAEBU?$range@M@2@XZ)
    9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::range<float> const & __cdecl osgParticle::Particle::getAlphaRange(void)const " (__imp_?getAlphaRange@Particle@osgParticle@@QEBAAEBU?$range@M@2@XZ)
    9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::range<class osg::Vec4f> const & __cdecl osgParticle::Particle::getColorRange(void)const " (__imp_?getColorRange@Particle@osgParticle@@QEBAAEBU?$range@VVec4f@osg@@@2@XZ)
    9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::range<class osg::Vec4f> const & __cdecl osgParticle::Particle::getColorRange(void)const " (__imp_?getColorRange@Particle@osgParticle@@QEBAAEBU?$range@VVec4f@osg@@@2@XZ)
    9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::range<class osg::Vec4f> const & __cdecl osgParticle::Particle::getColorRange(void)const " (__imp_?getColorRange@Particle@osgParticle@@QEBAAEBU?$range@VVec4f@osg@@@2@XZ)
    9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::range<class osg::Vec4f> const & __cdecl osgParticle::Particle::getColorRange(void)const " (__imp_?getColorRange@Particle@osgParticle@@QEBAAEBU?$range@VVec4f@osg@@@2@XZ)
    9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::range<class osg::Vec4f> const & __cdecl osgParticle::Particle::getColorRange(void)const " (__imp_?getColorRange@Particle@osgParticle@@QEBAAEBU?$range@VVec4f@osg@@@2@XZ)
    9>SmokeEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setLifeTime(double)" (__imp_?setLifeTime@Particle@osgParticle@@QEAAXN@Z),该符号在函数 "public: __cdecl osgParticle::SmokeEffect::SmokeEffect(bool)" (??0SmokeEffect@osgParticle@@QEAA@_N@Z) 中被引用
    9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setLifeTime(double)" (__imp_?setLifeTime@Particle@osgParticle@@QEAAXN@Z)
    9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setLifeTime(double)" (__imp_?setLifeTime@Particle@osgParticle@@QEAAXN@Z)
    9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setLifeTime(double)" (__imp_?setLifeTime@Particle@osgParticle@@QEAAXN@Z)
    9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setLifeTime(double)" (__imp_?setLifeTime@Particle@osgParticle@@QEAAXN@Z)
    9>ParticleEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setLifeTime(double)" (__imp_?setLifeTime@Particle@osgParticle@@QEAAXN@Z)
    9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setSizeRange(struct osgParticle::range<float> const &)" (__imp_?setSizeRange@Particle@osgParticle@@QEAAXAEBU?$range@M@2@@Z)
    9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setSizeRange(struct osgParticle::range<float> const &)" (__imp_?setSizeRange@Particle@osgParticle@@QEAAXAEBU?$range@M@2@@Z)
    9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setSizeRange(struct osgParticle::range<float> const &)" (__imp_?setSizeRange@Particle@osgParticle@@QEAAXAEBU?$range@M@2@@Z)
    9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setSizeRange(struct osgParticle::range<float> const &)" (__imp_?setSizeRange@Particle@osgParticle@@QEAAXAEBU?$range@M@2@@Z)
    9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setSizeRange(struct osgParticle::range<float> const &)" (__imp_?setSizeRange@Particle@osgParticle@@QEAAXAEBU?$range@M@2@@Z)
    9>SmokeTrailEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setAlphaRange(struct osgParticle::range<float> const &)" (__imp_?setAlphaRange@Particle@osgParticle@@QEAAXAEBU?$range@M@2@@Z),该符号在函数 "protected: virtual __cdecl osgParticle::ConstantRateCounter::~ConstantRateCounter(void)" (??1ConstantRateCounter@osgParticle@@MEAA@XZ) 中被引用
    9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setAlphaRange(struct osgParticle::range<float> const &)" (__imp_?setAlphaRange@Particle@osgParticle@@QEAAXAEBU?$range@M@2@@Z)
    9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setAlphaRange(struct osgParticle::range<float> const &)" (__imp_?setAlphaRange@Particle@osgParticle@@QEAAXAEBU?$range@M@2@@Z)
    9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setAlphaRange(struct osgParticle::range<float> const &)" (__imp_?setAlphaRange@Particle@osgParticle@@QEAAXAEBU?$range@M@2@@Z)
    9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setAlphaRange(struct osgParticle::range<float> const &)" (__imp_?setAlphaRange@Particle@osgParticle@@QEAAXAEBU?$range@M@2@@Z)
    9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setColorRange(struct osgParticle::range<class osg::Vec4f> const &)" (__imp_?setColorRange@Particle@osgParticle@@QEAAXAEBU?$range@VVec4f@osg@@@2@@Z)
    9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setColorRange(struct osgParticle::range<class osg::Vec4f> const &)" (__imp_?setColorRange@Particle@osgParticle@@QEAAXAEBU?$range@VVec4f@osg@@@2@@Z)
    9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setColorRange(struct osgParticle::range<class osg::Vec4f> const &)" (__imp_?setColorRange@Particle@osgParticle@@QEAAXAEBU?$range@VVec4f@osg@@@2@@Z)
    9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setColorRange(struct osgParticle::range<class osg::Vec4f> const &)" (__imp_?setColorRange@Particle@osgParticle@@QEAAXAEBU?$range@VVec4f@osg@@@2@@Z)
    9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setColorRange(struct osgParticle::range<class osg::Vec4f> const &)" (__imp_?setColorRange@Particle@osgParticle@@QEAAXAEBU?$range@VVec4f@osg@@@2@@Z)
    9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setRadius(float)" (__imp_?setRadius@Particle@osgParticle@@QEAAXM@Z)
    9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setRadius(float)" (__imp_?setRadius@Particle@osgParticle@@QEAAXM@Z)
    9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setRadius(float)" (__imp_?setRadius@Particle@osgParticle@@QEAAXM@Z)
    9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setRadius(float)" (__imp_?setRadius@Particle@osgParticle@@QEAAXM@Z)
    9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setRadius(float)" (__imp_?setRadius@Particle@osgParticle@@QEAAXM@Z)
    9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setMass(float)" (__imp_?setMass@Particle@osgParticle@@QEAAXM@Z)
    9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setMass(float)" (__imp_?setMass@Particle@osgParticle@@QEAAXM@Z)
    9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setMass(float)" (__imp_?setMass@Particle@osgParticle@@QEAAXM@Z)
    9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setMass(float)" (__imp_?setMass@Particle@osgParticle@@QEAAXM@Z)
    9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setMass(float)" (__imp_?setMass@Particle@osgParticle@@QEAAXM@Z)
    9>MultiSegmentPlacer.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setPosition(class osg::Vec3f const &)" (__imp_?setPosition@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "private: void __cdecl osgParticle::MultiSegmentPlacer::recompute_length(void)" (?recompute_length@MultiSegmentPlacer@osgParticle@@AEAAXXZ) 中被引用
    9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setPosition(class osg::Vec3f const &)" (__imp_?setPosition@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
    9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setPosition(class osg::Vec3f const &)" (__imp_?setPosition@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
    9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setPosition(class osg::Vec3f const &)" (__imp_?setPosition@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
    9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setPosition(class osg::Vec3f const &)" (__imp_?setPosition@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
    9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setPosition(class osg::Vec3f const &)" (__imp_?setPosition@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
    9>ModularEmitter.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setPosition(class osg::Vec3f const &)" (__imp_?setPosition@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
    9>SmokeEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setVelocity(class osg::Vec3f const &)" (__imp_?setVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "public: virtual void __cdecl osgParticle::RadialShooter::shoot(class osgParticle::Particle *)const " (?shoot@RadialShooter@osgParticle@@UEBAXPEAVParticle@2@@Z) 中被引用
    9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setVelocity(class osg::Vec3f const &)" (__imp_?setVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
    9>BounceOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setVelocity(class osg::Vec3f const &)" (__imp_?setVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
    9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setVelocity(class osg::Vec3f const &)" (__imp_?setVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
    9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setVelocity(class osg::Vec3f const &)" (__imp_?setVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
    9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setVelocity(class osg::Vec3f const &)" (__imp_?setVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
    9>ModularEmitter.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setVelocity(class osg::Vec3f const &)" (__imp_?setVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
    9>SmokeEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setAngularVelocity(class osg::Vec3f const &)" (__imp_?setAngularVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "public: virtual void __cdecl osgParticle::RadialShooter::shoot(class osgParticle::Particle *)const " (?shoot@RadialShooter@osgParticle@@UEBAXPEAVParticle@2@@Z) 中被引用
    9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setAngularVelocity(class osg::Vec3f const &)" (__imp_?setAngularVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
    9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setAngularVelocity(class osg::Vec3f const &)" (__imp_?setAngularVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
    9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setAngularVelocity(class osg::Vec3f const &)" (__imp_?setAngularVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
    9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setAngularVelocity(class osg::Vec3f const &)" (__imp_?setAngularVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
    9>ModularEmitter.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setAngularVelocity(class osg::Vec3f const &)" (__imp_?setAngularVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
    9>SmokeEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle & __cdecl osgParticle::ParticleSystem::getDefaultParticleTemplate(void)" (__imp_?getDefaultParticleTemplate@ParticleSystem@osgParticle@@QEAAAEAVParticle@2@XZ),该符号在函数 "public: virtual void __cdecl osgParticle::SmokeEffect::setUpEmitterAndProgram(void)" (?setUpEmitterAndProgram@SmokeEffect@osgParticle@@UEAAXXZ) 中被引用
    9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle & __cdecl osgParticle::ParticleSystem::getDefaultParticleTemplate(void)" (__imp_?getDefaultParticleTemplate@ParticleSystem@osgParticle@@QEAAAEAVParticle@2@XZ)
    9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle & __cdecl osgParticle::ParticleSystem::getDefaultParticleTemplate(void)" (__imp_?getDefaultParticleTemplate@ParticleSystem@osgParticle@@QEAAAEAVParticle@2@XZ)
    9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle & __cdecl osgParticle::ParticleSystem::getDefaultParticleTemplate(void)" (__imp_?getDefaultParticleTemplate@ParticleSystem@osgParticle@@QEAAAEAVParticle@2@XZ)
    9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle & __cdecl osgParticle::ParticleSystem::getDefaultParticleTemplate(void)" (__imp_?getDefaultParticleTemplate@ParticleSystem@osgParticle@@QEAAAEAVParticle@2@XZ)
    9>ModularEmitter.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle & __cdecl osgParticle::ParticleSystem::getDefaultParticleTemplate(void)" (__imp_?getDefaultParticleTemplate@ParticleSystem@osgParticle@@QEAAAEAVParticle@2@XZ)
    9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setReferenceFrame(enum osgParticle::ParticleProcessor::ReferenceFrame)" (__imp_?setReferenceFrame@ParticleProcessor@osgParticle@@QEAAXW4ReferenceFrame@12@@Z)
    9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setReferenceFrame(enum osgParticle::ParticleProcessor::ReferenceFrame)" (__imp_?setReferenceFrame@ParticleProcessor@osgParticle@@QEAAXW4ReferenceFrame@12@@Z)
    9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setReferenceFrame(enum osgParticle::ParticleProcessor::ReferenceFrame)" (__imp_?setReferenceFrame@ParticleProcessor@osgParticle@@QEAAXW4ReferenceFrame@12@@Z)
    9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setReferenceFrame(enum osgParticle::ParticleProcessor::ReferenceFrame)" (__imp_?setReferenceFrame@ParticleProcessor@osgParticle@@QEAAXW4ReferenceFrame@12@@Z)
    9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setReferenceFrame(enum osgParticle::ParticleProcessor::ReferenceFrame)" (__imp_?setReferenceFrame@ParticleProcessor@osgParticle@@QEAAXW4ReferenceFrame@12@@Z)
    9>SmokeTrailEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setParticleSystem(class osgParticle::ParticleSystem *)" (__imp_?setParticleSystem@ParticleProcessor@osgParticle@@QEAAXPEAVParticleSystem@2@@Z),该符号在函数 "public: virtual void __cdecl osgParticle::SmokeTrailEffect::setUpEmitterAndProgram(void)" (?setUpEmitterAndProgram@SmokeTrailEffect@osgParticle@@UEAAXXZ) 中被引用
    9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setParticleSystem(class osgParticle::ParticleSystem *)" (__imp_?setParticleSystem@ParticleProcessor@osgParticle@@QEAAXPEAVParticleSystem@2@@Z)
    9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setParticleSystem(class osgParticle::ParticleSystem *)" (__imp_?setParticleSystem@ParticleProcessor@osgParticle@@QEAAXPEAVParticleSystem@2@@Z)
    9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setParticleSystem(class osgParticle::ParticleSystem *)" (__imp_?setParticleSystem@ParticleProcessor@osgParticle@@QEAAXPEAVParticleSystem@2@@Z)
    9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setParticleSystem(class osgParticle::ParticleSystem *)" (__imp_?setParticleSystem@ParticleProcessor@osgParticle@@QEAAXPEAVParticleSystem@2@@Z)
    9>SmokeTrailEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setEndless(bool)" (__imp_?setEndless@ParticleProcessor@osgParticle@@QEAAX_N@Z),该符号在函数 "int `public: __cdecl osgParticle::SectorPlacer::SectorPlacer(void)'::`1'::dtor$0" (?dtor$0@?0???0SectorPlacer@osgParticle@@QEAA@XZ@4HA) 中被引用
    9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setEndless(bool)" (__imp_?setEndless@ParticleProcessor@osgParticle@@QEAAX_N@Z)
    9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setEndless(bool)" (__imp_?setEndless@ParticleProcessor@osgParticle@@QEAAX_N@Z)
    9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setEndless(bool)" (__imp_?setEndless@ParticleProcessor@osgParticle@@QEAAX_N@Z)
    9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setEndless(bool)" (__imp_?setEndless@ParticleProcessor@osgParticle@@QEAAX_N@Z)
    9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setLifeTime(double)" (__imp_?setLifeTime@ParticleProcessor@osgParticle@@QEAAXN@Z)
    9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setLifeTime(double)" (__imp_?setLifeTime@ParticleProcessor@osgParticle@@QEAAXN@Z)
    9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setLifeTime(double)" (__imp_?setLifeTime@ParticleProcessor@osgParticle@@QEAAXN@Z)
    9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setLifeTime(double)" (__imp_?setLifeTime@ParticleProcessor@osgParticle@@QEAAXN@Z)
    9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setLifeTime(double)" (__imp_?setLifeTime@ParticleProcessor@osgParticle@@QEAAXN@Z)
    9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setStartTime(double)" (__imp_?setStartTime@ParticleProcessor@osgParticle@@QEAAXN@Z)
    9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setStartTime(double)" (__imp_?setStartTime@ParticleProcessor@osgParticle@@QEAAXN@Z)
    9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setStartTime(double)" (__imp_?setStartTime@ParticleProcessor@osgParticle@@QEAAXN@Z)
    9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setStartTime(double)" (__imp_?setStartTime@ParticleProcessor@osgParticle@@QEAAXN@Z)
    9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setStartTime(double)" (__imp_?setStartTime@ParticleProcessor@osgParticle@@QEAAXN@Z)
    9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: __cdecl osgParticle::ParticleEffect::ParticleEffect(bool)" (__imp_??0ParticleEffect@osgParticle@@QEAA@_N@Z)
    9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: __cdecl osgParticle::ParticleEffect::ParticleEffect(bool)" (__imp_??0ParticleEffect@osgParticle@@QEAA@_N@Z)
    9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: __cdecl osgParticle::ParticleEffect::ParticleEffect(bool)" (__imp_??0ParticleEffect@osgParticle@@QEAA@_N@Z)
    9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: __cdecl osgParticle::ParticleEffect::ParticleEffect(bool)" (__imp_??0ParticleEffect@osgParticle@@QEAA@_N@Z)
    9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: __cdecl osgParticle::ParticleEffect::ParticleEffect(bool)" (__imp_??0ParticleEffect@osgParticle@@QEAA@_N@Z)
    9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::ParticleEffect::~ParticleEffect(void)" (__imp_??1ParticleEffect@osgParticle@@MEAA@XZ)
    9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::ParticleEffect::~ParticleEffect(void)" (__imp_??1ParticleEffect@osgParticle@@MEAA@XZ)
    9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::ParticleEffect::~ParticleEffect(void)" (__imp_??1ParticleEffect@osgParticle@@MEAA@XZ)
    9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::ParticleEffect::~ParticleEffect(void)" (__imp_??1ParticleEffect@osgParticle@@MEAA@XZ)
    9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::ParticleEffect::~ParticleEffect(void)" (__imp_??1ParticleEffect@osgParticle@@MEAA@XZ)
    9>SmokeTrailEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Counter * __cdecl osgParticle::ModularEmitter::getCounter(void)" (__imp_?getCounter@ModularEmitter@osgParticle@@QEAAPEAVCounter@2@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::ConnectedParticleSystem::`scalar deleting destructor'(unsigned int)" (??_GConnectedParticleSystem@osgParticle@@MEAAPEAXI@Z) 中被引用
    9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Counter * __cdecl osgParticle::ModularEmitter::getCounter(void)" (__imp_?getCounter@ModularEmitter@osgParticle@@QEAAPEAVCounter@2@XZ)
    9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Counter * __cdecl osgParticle::ModularEmitter::getCounter(void)" (__imp_?getCounter@ModularEmitter@osgParticle@@QEAAPEAVCounter@2@XZ)
    9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Counter * __cdecl osgParticle::ModularEmitter::getCounter(void)" (__imp_?getCounter@ModularEmitter@osgParticle@@QEAAPEAVCounter@2@XZ)
    9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Counter * __cdecl osgParticle::ModularEmitter::getCounter(void)" (__imp_?getCounter@ModularEmitter@osgParticle@@QEAAPEAVCounter@2@XZ)
    9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ModularEmitter::setCounter(class osgParticle::Counter *)" (__imp_?setCounter@ModularEmitter@osgParticle@@QEAAXPEAVCounter@2@@Z)
    9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ModularEmitter::setCounter(class osgParticle::Counter *)" (__imp_?setCounter@ModularEmitter@osgParticle@@QEAAXPEAVCounter@2@@Z)
    9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ModularEmitter::setCounter(class osgParticle::Counter *)" (__imp_?setCounter@ModularEmitter@osgParticle@@QEAAXPEAVCounter@2@@Z)
    9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ModularEmitter::setCounter(class osgParticle::Counter *)" (__imp_?setCounter@ModularEmitter@osgParticle@@QEAAXPEAVCounter@2@@Z)
    9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ModularEmitter::setCounter(class osgParticle::Counter *)" (__imp_?setCounter@ModularEmitter@osgParticle@@QEAAXPEAVCounter@2@@Z)
    9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Placer * __cdecl osgParticle::ModularEmitter::getPlacer(void)" (__imp_?getPlacer@ModularEmitter@osgParticle@@QEAAPEAVPlacer@2@XZ)
    9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Placer * __cdecl osgParticle::ModularEmitter::getPlacer(void)" (__imp_?getPlacer@ModularEmitter@osgParticle@@QEAAPEAVPlacer@2@XZ)
    9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Placer * __cdecl osgParticle::ModularEmitter::getPlacer(void)" (__imp_?getPlacer@ModularEmitter@osgParticle@@QEAAPEAVPlacer@2@XZ)
    9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Placer * __cdecl osgParticle::ModularEmitter::getPlacer(void)" (__imp_?getPlacer@ModularEmitter@osgParticle@@QEAAPEAVPlacer@2@XZ)
    9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Placer * __cdecl osgParticle::ModularEmitter::getPlacer(void)" (__imp_?getPlacer@ModularEmitter@osgParticle@@QEAAPEAVPlacer@2@XZ)
    9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ModularEmitter::setPlacer(class osgParticle::Placer *)" (__imp_?setPlacer@ModularEmitter@osgParticle@@QEAAXPEAVPlacer@2@@Z)
    9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ModularEmitter::setPlacer(class osgParticle::Placer *)" (__imp_?setPlacer@ModularEmitter@osgParticle@@QEAAXPEAVPlacer@2@@Z)
    9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ModularEmitter::setPlacer(class osgParticle::Placer *)" (__imp_?setPlacer@ModularEmitter@osgParticle@@QEAAXPEAVPlacer@2@@Z)
    9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ModularEmitter::setPlacer(class osgParticle::Placer *)" (__imp_?setPlacer@ModularEmitter@osgParticle@@QEAAXPEAVPlacer@2@@Z)
    9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ModularEmitter::setPlacer(class osgParticle::Placer *)" (__imp_?setPlacer@ModularEmitter@osgParticle@@QEAAXPEAVPlacer@2@@Z)
    9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Shooter * __cdecl osgParticle::ModularEmitter::getShooter(void)" (__imp_?getShooter@ModularEmitter@osgParticle@@QEAAPEAVShooter@2@XZ)
    9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Shooter * __cdecl osgParticle::ModularEmitter::getShooter(void)" (__imp_?getShooter@ModularEmitter@osgParticle@@QEAAPEAVShooter@2@XZ)
    9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Shooter * __cdecl osgParticle::ModularEmitter::getShooter(void)" (__imp_?getShooter@ModularEmitter@osgParticle@@QEAAPEAVShooter@2@XZ)
    9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Shooter * __cdecl osgParticle::ModularEmitter::getShooter(void)" (__imp_?getShooter@ModularEmitter@osgParticle@@QEAAPEAVShooter@2@XZ)
    9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Shooter * __cdecl osgParticle::ModularEmitter::getShooter(void)" (__imp_?getShooter@ModularEmitter@osgParticle@@QEAAPEAVShooter@2@XZ)
    9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ModularEmitter::setShooter(class osgParticle::Shooter *)" (__imp_?setShooter@ModularEmitter@osgParticle@@QEAAXPEAVShooter@2@@Z)
    9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ModularEmitter::setShooter(class osgParticle::Shooter *)" (__imp_?setShooter@ModularEmitter@osgParticle@@QEAAXPEAVShooter@2@@Z)
    9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ModularEmitter::setShooter(class osgParticle::Shooter *)" (__imp_?setShooter@ModularEmitter@osgParticle@@QEAAXPEAVShooter@2@@Z)
    9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ModularEmitter::setShooter(class osgParticle::Shooter *)" (__imp_?setShooter@ModularEmitter@osgParticle@@QEAAXPEAVShooter@2@@Z)
    9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ModularEmitter::setShooter(class osgParticle::Shooter *)" (__imp_?setShooter@ModularEmitter@osgParticle@@QEAAXPEAVShooter@2@@Z)
    9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::ModularEmitter::~ModularEmitter(void)" (__imp_??1ModularEmitter@osgParticle@@MEAA@XZ)
    9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::ModularEmitter::~ModularEmitter(void)" (__imp_??1ModularEmitter@osgParticle@@MEAA@XZ)
    9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::ModularEmitter::~ModularEmitter(void)" (__imp_??1ModularEmitter@osgParticle@@MEAA@XZ)
    9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::ModularEmitter::~ModularEmitter(void)" (__imp_??1ModularEmitter@osgParticle@@MEAA@XZ)
    9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::ModularEmitter::~ModularEmitter(void)" (__imp_??1ModularEmitter@osgParticle@@MEAA@XZ)
    9>SmokeTrailEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::FluidProgram::setWind(class osg::Vec3f const &)" (__imp_?setWind@FluidProgram@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "public: void __cdecl std::_Wrap_alloc<class std::allocator<char> >::construct<char *,char * &>(char * *,char * &)" (??$construct@PEADAEAPEAD@?$_Wrap_alloc@V?$allocator@D@std@@@std@@QEAAXPEAPEADAEAPEAD@Z) 中被引用
    9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::FluidProgram::setWind(class osg::Vec3f const &)" (__imp_?setWind@FluidProgram@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
    9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::FluidProgram::setWind(class osg::Vec3f const &)" (__imp_?setWind@FluidProgram@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
    9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::FluidProgram::setWind(class osg::Vec3f const &)" (__imp_?setWind@FluidProgram@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
    9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::FluidProgram::setWind(class osg::Vec3f const &)" (__imp_?setWind@FluidProgram@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
    9>SmokeTrailEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::FluidProgram::~FluidProgram(void)" (__imp_??1FluidProgram@osgParticle@@MEAA@XZ),该符号在函数 "public: void __cdecl std::_Wrap_alloc<class std::allocator<char> >::construct<char *,char * &>(char * *,char * &)" (??$construct@PEADAEAPEAD@?$_Wrap_alloc@V?$allocator@D@std@@@std@@QEAAXPEAPEADAEAPEAD@Z) 中被引用
    9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::FluidProgram::~FluidProgram(void)" (__imp_??1FluidProgram@osgParticle@@MEAA@XZ)
    9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::FluidProgram::~FluidProgram(void)" (__imp_??1FluidProgram@osgParticle@@MEAA@XZ)
    9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::FluidProgram::~FluidProgram(void)" (__imp_??1FluidProgram@osgParticle@@MEAA@XZ)
    9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::FluidProgram::~FluidProgram(void)" (__imp_??1FluidProgram@osgParticle@@MEAA@XZ)
    9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::FluidProgram::accept(class osg::NodeVisitor &)" (?accept@FluidProgram@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)
    9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::FluidProgram::accept(class osg::NodeVisitor &)" (?accept@FluidProgram@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)
    9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::FluidProgram::accept(class osg::NodeVisitor &)" (?accept@FluidProgram@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)
    9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::FluidProgram::accept(class osg::NodeVisitor &)" (?accept@FluidProgram@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)
    9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::FluidProgram::accept(class osg::NodeVisitor &)" (?accept@FluidProgram@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)
    9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ModularEmitter::accept(class osg::NodeVisitor &)" (?accept@ModularEmitter@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)
    9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ModularEmitter::accept(class osg::NodeVisitor &)" (?accept@ModularEmitter@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)
    9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ModularEmitter::accept(class osg::NodeVisitor &)" (?accept@ModularEmitter@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)
    9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ModularEmitter::accept(class osg::NodeVisitor &)" (?accept@ModularEmitter@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)
    9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ModularEmitter::accept(class osg::NodeVisitor &)" (?accept@ModularEmitter@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)
    9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::FluidProgram::className(void)const " (?className@FluidProgram@osgParticle@@UEBAPEBDXZ)
    9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::FluidProgram::className(void)const " (?className@FluidProgram@osgParticle@@UEBAPEBDXZ)
    9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::FluidProgram::className(void)const " (?className@FluidProgram@osgParticle@@UEBAPEBDXZ)
    9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::FluidProgram::className(void)const " (?className@FluidProgram@osgParticle@@UEBAPEBDXZ)
    9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::FluidProgram::className(void)const " (?className@FluidProgram@osgParticle@@UEBAPEBDXZ)
    9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ModularEmitter::className(void)const " (?className@ModularEmitter@osgParticle@@UEBAPEBDXZ)
    9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ModularEmitter::className(void)const " (?className@ModularEmitter@osgParticle@@UEBAPEBDXZ)
    9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ModularEmitter::className(void)const " (?className@ModularEmitter@osgParticle@@UEBAPEBDXZ)
    9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ModularEmitter::className(void)const " (?className@ModularEmitter@osgParticle@@UEBAPEBDXZ)
    9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ModularEmitter::className(void)const " (?className@ModularEmitter@osgParticle@@UEBAPEBDXZ)
    9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ParticleSystem::className(void)const " (?className@ParticleSystem@osgParticle@@UEBAPEBDXZ)
    9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ParticleSystem::className(void)const " (?className@ParticleSystem@osgParticle@@UEBAPEBDXZ)
    9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ParticleSystem::className(void)const " (?className@ParticleSystem@osgParticle@@UEBAPEBDXZ)
    9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ParticleSystem::className(void)const " (?className@ParticleSystem@osgParticle@@UEBAPEBDXZ)
    9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::FluidProgram::clone(class osg::CopyOp const &)const " (?clone@FluidProgram@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
    9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::FluidProgram::clone(class osg::CopyOp const &)const " (?clone@FluidProgram@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
    9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::FluidProgram::clone(class osg::CopyOp const &)const " (?clone@FluidProgram@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
    9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::FluidProgram::clone(class osg::CopyOp const &)const " (?clone@FluidProgram@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
    9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::FluidProgram::clone(class osg::CopyOp const &)const " (?clone@FluidProgram@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
    9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ModularEmitter::clone(class osg::CopyOp const &)const " (?clone@ModularEmitter@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
    9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ModularEmitter::clone(class osg::CopyOp const &)const " (?clone@ModularEmitter@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
    9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ModularEmitter::clone(class osg::CopyOp const &)const " (?clone@ModularEmitter@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
    9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ModularEmitter::clone(class osg::CopyOp const &)const " (?clone@ModularEmitter@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
    9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ModularEmitter::clone(class osg::CopyOp const &)const " (?clone@ModularEmitter@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
    9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ParticleSystem::clone(class osg::CopyOp const &)const " (?clone@ParticleSystem@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
    9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ParticleSystem::clone(class osg::CopyOp const &)const " (?clone@ParticleSystem@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
    9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ParticleSystem::clone(class osg::CopyOp const &)const " (?clone@ParticleSystem@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
    9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ParticleSystem::clone(class osg::CopyOp const &)const " (?clone@ParticleSystem@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
    9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::FluidProgram::cloneType(void)const " (?cloneType@FluidProgram@osgParticle@@UEBAPEAVObject@osg@@XZ)
    9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::FluidProgram::cloneType(void)const " (?cloneType@FluidProgram@osgParticle@@UEBAPEAVObject@osg@@XZ)
    9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::FluidProgram::cloneType(void)const " (?cloneType@FluidProgram@osgParticle@@UEBAPEAVObject@osg@@XZ)
    9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::FluidProgram::cloneType(void)const " (?cloneType@FluidProgram@osgParticle@@UEBAPEAVObject@osg@@XZ)
    9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::FluidProgram::cloneType(void)const " (?cloneType@FluidProgram@osgParticle@@UEBAPEAVObject@osg@@XZ)
    9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ModularEmitter::cloneType(void)const " (?cloneType@ModularEmitter@osgParticle@@UEBAPEAVObject@osg@@XZ)
    9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ModularEmitter::cloneType(void)const " (?cloneType@ModularEmitter@osgParticle@@UEBAPEAVObject@osg@@XZ)
    9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ModularEmitter::cloneType(void)const " (?cloneType@ModularEmitter@osgParticle@@UEBAPEAVObject@osg@@XZ)
    9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ModularEmitter::cloneType(void)const " (?cloneType@ModularEmitter@osgParticle@@UEBAPEAVObject@osg@@XZ)
    9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ModularEmitter::cloneType(void)const " (?cloneType@ModularEmitter@osgParticle@@UEBAPEAVObject@osg@@XZ)
    9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ParticleSystem::cloneType(void)const " (?cloneType@ParticleSystem@osgParticle@@UEBAPEAVObject@osg@@XZ)
    9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ParticleSystem::cloneType(void)const " (?cloneType@ParticleSystem@osgParticle@@UEBAPEAVObject@osg@@XZ)
    9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ParticleSystem::cloneType(void)const " (?cloneType@ParticleSystem@osgParticle@@UEBAPEAVObject@osg@@XZ)
    9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ParticleSystem::cloneType(void)const " (?cloneType@ParticleSystem@osgParticle@@UEBAPEAVObject@osg@@XZ)
    9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::createParticle(class osgParticle::Particle const *)" (?createParticle@ParticleSystem@osgParticle@@UEAAPEAVParticle@2@PEBV32@@Z)
    9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::createParticle(class osgParticle::Particle const *)" (?createParticle@ParticleSystem@osgParticle@@UEAAPEAVParticle@2@PEBV32@@Z)
    9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::createParticle(class osgParticle::Particle const *)" (?createParticle@ParticleSystem@osgParticle@@UEAAPEAVParticle@2@PEBV32@@Z)
    9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::createParticle(class osgParticle::Particle const *)" (?createParticle@ParticleSystem@osgParticle@@UEAAPEAVParticle@2@PEBV32@@Z)
    9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ParticleSystem::destroyParticle(int)" (?destroyParticle@ParticleSystem@osgParticle@@UEAAXH@Z)
    9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ParticleSystem::destroyParticle(int)" (?destroyParticle@ParticleSystem@osgParticle@@UEAAXH@Z)
    9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ParticleSystem::destroyParticle(int)" (?destroyParticle@ParticleSystem@osgParticle@@UEAAXH@Z)
    9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ParticleSystem::destroyParticle(int)" (?destroyParticle@ParticleSystem@osgParticle@@UEAAXH@Z)
    9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ParticleSystem::destroyParticle(int)" (?destroyParticle@ParticleSystem@osgParticle@@UEAAXH@Z)
    9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::FluidProgram::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@FluidProgram@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
    9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::FluidProgram::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@FluidProgram@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
    9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::FluidProgram::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@FluidProgram@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
    9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::FluidProgram::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@FluidProgram@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
    9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::FluidProgram::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@FluidProgram@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
    9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ModularEmitter::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ModularEmitter@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
    9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ModularEmitter::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ModularEmitter@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
    9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ModularEmitter::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ModularEmitter@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
    9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ModularEmitter::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ModularEmitter@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
    9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ModularEmitter::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ModularEmitter@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
    9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ParticleSystem::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ParticleSystem@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
    9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ParticleSystem::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ParticleSystem@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
    9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ParticleSystem::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ParticleSystem@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
    9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ParticleSystem::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ParticleSystem@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
    9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::FluidProgram::libraryName(void)const " (?libraryName@FluidProgram@osgParticle@@UEBAPEBDXZ)
    9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::FluidProgram::libraryName(void)const " (?libraryName@FluidProgram@osgParticle@@UEBAPEBDXZ)
    9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::FluidProgram::libraryName(void)const " (?libraryName@FluidProgram@osgParticle@@UEBAPEBDXZ)
    9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::FluidProgram::libraryName(void)const " (?libraryName@FluidProgram@osgParticle@@UEBAPEBDXZ)
    9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::FluidProgram::libraryName(void)const " (?libraryName@FluidProgram@osgParticle@@UEBAPEBDXZ)
    9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ModularEmitter::libraryName(void)const " (?libraryName@ModularEmitter@osgParticle@@UEBAPEBDXZ)
    9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ModularEmitter::libraryName(void)const " (?libraryName@ModularEmitter@osgParticle@@UEBAPEBDXZ)
    9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ModularEmitter::libraryName(void)const " (?libraryName@ModularEmitter@osgParticle@@UEBAPEBDXZ)
    9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ModularEmitter::libraryName(void)const " (?libraryName@ModularEmitter@osgParticle@@UEBAPEBDXZ)
    9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ModularEmitter::libraryName(void)const " (?libraryName@ModularEmitter@osgParticle@@UEBAPEBDXZ)
    9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ParticleSystem::libraryName(void)const " (?libraryName@ParticleSystem@osgParticle@@UEBAPEBDXZ)
    9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ParticleSystem::libraryName(void)const " (?libraryName@ParticleSystem@osgParticle@@UEBAPEBDXZ)
    9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ParticleSystem::libraryName(void)const " (?libraryName@ParticleSystem@osgParticle@@UEBAPEBDXZ)
    9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ParticleSystem::libraryName(void)const " (?libraryName@ParticleSystem@osgParticle@@UEBAPEBDXZ)
    9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::Emitter::process(double)" (?process@Emitter@osgParticle@@MEAAXN@Z)
    9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::Emitter::process(double)" (?process@Emitter@osgParticle@@MEAAXN@Z)
    9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::Emitter::process(double)" (?process@Emitter@osgParticle@@MEAAXN@Z)
    9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::Emitter::process(double)" (?process@Emitter@osgParticle@@MEAAXN@Z)
    9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::Emitter::process(double)" (?process@Emitter@osgParticle@@MEAAXN@Z)
    9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::Program::process(double)" (?process@Program@osgParticle@@MEAAXN@Z)
    9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::Program::process(double)" (?process@Program@osgParticle@@MEAAXN@Z)
    9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::Program::process(double)" (?process@Program@osgParticle@@MEAAXN@Z)
    9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::Program::process(double)" (?process@Program@osgParticle@@MEAAXN@Z)
    9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::Program::process(double)" (?process@Program@osgParticle@@MEAAXN@Z)
    9>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ParticleSystem::reuseParticle(int)" (?reuseParticle@ParticleSystem@osgParticle@@UEAAXH@Z)
    9>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ParticleSystem::reuseParticle(int)" (?reuseParticle@ParticleSystem@osgParticle@@UEAAXH@Z)
    9>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ParticleSystem::reuseParticle(int)" (?reuseParticle@ParticleSystem@osgParticle@@UEAAXH@Z)
    9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ParticleSystem::reuseParticle(int)" (?reuseParticle@ParticleSystem@osgParticle@@UEAAXH@Z)
    9>ExplosionDebrisEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) const osgParticle::ExplosionDebrisEffect::`vftable'" (__imp_??_7ExplosionDebrisEffect@osgParticle@@6B@),该符号在函数 "public: __cdecl osgParticle::ExplosionDebrisEffect::ExplosionDebrisEffect(bool)" (??0ExplosionDebrisEffect@osgParticle@@QEAA@_N@Z) 中被引用
    9>ExplosionEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) const osgParticle::ExplosionEffect::`vftable'" (__imp_??_7ExplosionEffect@osgParticle@@6B@),该符号在函数 "public: __cdecl osgParticle::ExplosionEffect::ExplosionEffect(bool)" (??0ExplosionEffect@osgParticle@@QEAA@_N@Z) 中被引用
    9>FireEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ModularEmitter::setNumParticlesToCreateMovementCompensationRatio(float)" (__imp_?setNumParticlesToCreateMovementCompensationRatio@ModularEmitter@osgParticle@@QEAAXM@Z),该符号在函数 "public: virtual void __cdecl osgParticle::FireEffect::setUpEmitterAndProgram(void)" (?setUpEmitterAndProgram@FireEffect@osgParticle@@UEAAXXZ) 中被引用
    9>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ModularEmitter::setNumParticlesToCreateMovementCompensationRatio(float)" (__imp_?setNumParticlesToCreateMovementCompensationRatio@ModularEmitter@osgParticle@@QEAAXM@Z)
    9>FireEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) const osgParticle::FireEffect::`vftable'" (__imp_??_7FireEffect@osgParticle@@6B@),该符号在函数 "public: __cdecl osgParticle::FireEffect::FireEffect(bool)" (??0FireEffect@osgParticle@@QEAA@_N@Z) 中被引用
    9>FluidFrictionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::isAlive(void)const " (__imp_?isAlive@Particle@osgParticle@@QEBA_NXZ),该符号在函数 "public: virtual void __cdecl osgParticle::Operator::operateParticles(class osgParticle::ParticleSystem *,double)" (?operateParticles@Operator@osgParticle@@UEAAXPEAVParticleSystem@2@N@Z) 中被引用
    9>FluidProgram.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::isAlive(void)const " (__imp_?isAlive@Particle@osgParticle@@QEBA_NXZ)
    9>ParticleSystem.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::isAlive(void)const " (__imp_?isAlive@Particle@osgParticle@@QEBA_NXZ)
    9>FluidFrictionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::Particle::getRadius(void)const " (__imp_?getRadius@Particle@osgParticle@@QEBAMXZ),该符号在函数 "public: virtual void __cdecl osgParticle::FluidFrictionOperator::operate(class osgParticle::Particle *,double)" (?operate@FluidFrictionOperator@osgParticle@@UEAAXPEAVParticle@2@N@Z) 中被引用
    9>FluidProgram.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::Particle::getRadius(void)const " (__imp_?getRadius@Particle@osgParticle@@QEBAMXZ)
    9>FluidFrictionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::Particle::getMassInv(void)const " (__imp_?getMassInv@Particle@osgParticle@@QEBAMXZ),该符号在函数 "public: virtual void __cdecl osgParticle::FluidFrictionOperator::operate(class osgParticle::Particle *,double)" (?operate@FluidFrictionOperator@osgParticle@@UEAAXPEAVParticle@2@N@Z) 中被引用
    9>FluidProgram.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::Particle::getMassInv(void)const " (__imp_?getMassInv@Particle@osgParticle@@QEBAMXZ)
    9>FluidFrictionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getVelocity(void)const " (__imp_?getVelocity@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "public: virtual void __cdecl osgParticle::FluidFrictionOperator::operate(class osgParticle::Particle *,double)" (?operate@FluidFrictionOperator@osgParticle@@UEAAXPEAVParticle@2@N@Z) 中被引用
    9>FluidProgram.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getVelocity(void)const " (__imp_?getVelocity@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ)
    9>ModularEmitter.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getVelocity(void)const " (__imp_?getVelocity@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ)
    9>BounceOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getVelocity(void)const " (__imp_?getVelocity@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ)
    9>FluidFrictionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::addVelocity(class osg::Vec3f const &)" (__imp_?addVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "public: virtual void __cdecl osgParticle::FluidFrictionOperator::operate(class osgParticle::Particle *,double)" (?operate@FluidFrictionOperator@osgParticle@@UEAAXPEAVParticle@2@N@Z) 中被引用
    9>FluidProgram.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::addVelocity(class osg::Vec3f const &)" (__imp_?addVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
    9>FluidFrictionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ParticleSystem::numParticles(void)const " (__imp_?numParticles@ParticleSystem@osgParticle@@QEBAHXZ),该符号在函数 "public: virtual void __cdecl osgParticle::Operator::operateParticles(class osgParticle::ParticleSystem *,double)" (?operateParticles@Operator@osgParticle@@UEAAXPEAVParticleSystem@2@N@Z) 中被引用
    9>FluidProgram.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ParticleSystem::numParticles(void)const " (__imp_?numParticles@ParticleSystem@osgParticle@@QEBAHXZ)
    9>FluidFrictionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::getParticle(int)" (__imp_?getParticle@ParticleSystem@osgParticle@@QEAAPEAVParticle@2@H@Z),该符号在函数 "public: virtual void __cdecl osgParticle::Operator::operateParticles(class osgParticle::ParticleSystem *,double)" (?operateParticles@Operator@osgParticle@@UEAAXPEAVParticleSystem@2@N@Z) 中被引用
    9>FluidProgram.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::getParticle(int)" (__imp_?getParticle@ParticleSystem@osgParticle@@QEAAPEAVParticle@2@H@Z)
    9>Particle.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::getParticle(int)" (__imp_?getParticle@ParticleSystem@osgParticle@@QEAAPEAVParticle@2@H@Z)
    9>FluidFrictionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::FluidFrictionOperator::setFluidToAir(void)" (__imp_?setFluidToAir@FluidFrictionOperator@osgParticle@@QEAAXXZ),该符号在函数 "public: __cdecl osgParticle::FluidFrictionOperator::FluidFrictionOperator(void)" (??0FluidFrictionOperator@osgParticle@@QEAA@XZ) 中被引用
    9>FluidFrictionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) const osgParticle::FluidFrictionOperator::`vftable'" (__imp_??_7FluidFrictionOperator@osgParticle@@6B@),该符号在函数 "public: __cdecl osgParticle::FluidFrictionOperator::FluidFrictionOperator(void)" (??0FluidFrictionOperator@osgParticle@@QEAA@XZ) 中被引用
    9>FluidProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::Particle::getMass(void)const " (__imp_?getMass@Particle@osgParticle@@QEBAMXZ),该符号在函数 "protected: virtual void __cdecl osgParticle::FluidProgram::execute(double)" (?execute@FluidProgram@osgParticle@@MEAAXN@Z) 中被引用
    9>FluidProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::ParticleSystem * __cdecl osgParticle::ParticleProcessor::getParticleSystem(void)" (__imp_?getParticleSystem@ParticleProcessor@osgParticle@@QEAAPEAVParticleSystem@2@XZ),该符号在函数 "protected: virtual void __cdecl osgParticle::FluidProgram::execute(double)" (?execute@FluidProgram@osgParticle@@MEAAXN@Z) 中被引用
    9>ModularEmitter.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::ParticleSystem * __cdecl osgParticle::ParticleProcessor::getParticleSystem(void)" (__imp_?getParticleSystem@ParticleProcessor@osgParticle@@QEAAPEAVParticleSystem@2@XZ)
    9>ModularProgram.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::ParticleSystem * __cdecl osgParticle::ParticleProcessor::getParticleSystem(void)" (__imp_?getParticleSystem@ParticleProcessor@osgParticle@@QEAAPEAVParticleSystem@2@XZ)
    9>FluidProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::Program::~Program(void)" (__imp_??1Program@osgParticle@@MEAA@XZ),该符号在函数 "int `public: __cdecl osgParticle::FluidProgram::FluidProgram(void)'::`1'::dtor$0" (?dtor$0@?0???0FluidProgram@osgParticle@@QEAA@XZ@4HA) 中被引用
    9>ModularProgram.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::Program::~Program(void)" (__imp_??1Program@osgParticle@@MEAA@XZ)
    9>FluidProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::FluidProgram::setFluidToAir(void)" (__imp_?setFluidToAir@FluidProgram@osgParticle@@QEAAXXZ),该符号在函数 "public: __cdecl osgParticle::FluidProgram::FluidProgram(void)" (??0FluidProgram@osgParticle@@QEAA@XZ) 中被引用
    9>FluidProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) const osgParticle::FluidProgram::`vftable'" (__imp_??_7FluidProgram@osgParticle@@6B@),该符号在函数 "public: __cdecl osgParticle::FluidProgram::FluidProgram(void)" (??0FluidProgram@osgParticle@@QEAA@XZ) 中被引用
    9>ModularEmitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::transformPositionVelocity(class osg::Matrixd const &,class osg::Matrixd const &,float)" (__imp_?transformPositionVelocity@Particle@osgParticle@@QEAAXAEBVMatrixd@osg@@0M@Z),该符号在函数 "protected: virtual void __cdecl osgParticle::ModularEmitter::emitParticles(double)" (?emitParticles@ModularEmitter@osgParticle@@MEAAXN@Z) 中被引用
    9>ModularEmitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::ParticleProcessor::ReferenceFrame __cdecl osgParticle::ParticleProcessor::getReferenceFrame(void)const " (__imp_?getReferenceFrame@ParticleProcessor@osgParticle@@QEBA?AW4ReferenceFrame@12@XZ),该符号在函数 "protected: virtual void __cdecl osgParticle::ModularEmitter::emitParticles(double)" (?emitParticles@ModularEmitter@osgParticle@@MEAAXN@Z) 中被引用
    9>DomainOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::ParticleProcessor::ReferenceFrame __cdecl osgParticle::ParticleProcessor::getReferenceFrame(void)const " (__imp_?getReferenceFrame@ParticleProcessor@osgParticle@@QEBA?AW4ReferenceFrame@12@XZ)
    9>ModularEmitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Matrixd const & __cdecl osgParticle::ParticleProcessor::getLocalToWorldMatrix(void)" (__imp_?getLocalToWorldMatrix@ParticleProcessor@osgParticle@@QEAAAEBVMatrixd@osg@@XZ),该符号在函数 "protected: virtual void __cdecl osgParticle::ModularEmitter::emitParticles(double)" (?emitParticles@ModularEmitter@osgParticle@@MEAAXN@Z) 中被引用
    9>DomainOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Matrixd const & __cdecl osgParticle::ParticleProcessor::getLocalToWorldMatrix(void)" (__imp_?getLocalToWorldMatrix@ParticleProcessor@osgParticle@@QEAAAEBVMatrixd@osg@@XZ)
    9>ModularEmitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Matrixd const & __cdecl osgParticle::ParticleProcessor::getPreviousLocalToWorldMatrix(void)" (__imp_?getPreviousLocalToWorldMatrix@ParticleProcessor@osgParticle@@QEAAAEBVMatrixd@osg@@XZ),该符号在函数 "protected: virtual void __cdecl osgParticle::ModularEmitter::emitParticles(double)" (?emitParticles@ModularEmitter@osgParticle@@MEAAXN@Z) 中被引用
    9>ModularEmitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle const & __cdecl osgParticle::Emitter::getParticleTemplate(void)const " (__imp_?getParticleTemplate@Emitter@osgParticle@@QEBAAEBVParticle@2@XZ),该符号在函数 "protected: virtual void __cdecl osgParticle::ModularEmitter::emitParticles(double)" (?emitParticles@ModularEmitter@osgParticle@@MEAAXN@Z) 中被引用
    9>ModularEmitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Emitter::getUseDefaultTemplate(void)const " (__imp_?getUseDefaultTemplate@Emitter@osgParticle@@QEBA_NXZ),该符号在函数 "protected: virtual void __cdecl osgParticle::ModularEmitter::emitParticles(double)" (?emitParticles@ModularEmitter@osgParticle@@MEAAXN@Z) 中被引用
    9>ModularEmitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::Emitter::~Emitter(void)" (__imp_??1Emitter@osgParticle@@MEAA@XZ),该符号在函数 "int `public: __cdecl osgParticle::ModularEmitter::ModularEmitter(void)'::`1'::dtor$0" (?dtor$0@?0???0ModularEmitter@osgParticle@@QEAA@XZ@4HA) 中被引用
    9>ModularEmitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) const osgParticle::ModularEmitter::`vftable'" (__imp_??_7ModularEmitter@osgParticle@@6B@),该符号在函数 "public: __cdecl osgParticle::ModularEmitter::ModularEmitter(void)" (??0ModularEmitter@osgParticle@@QEAA@XZ) 中被引用
    9>ModularProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) const osgParticle::ModularProgram::`vftable'" (__imp_??_7ModularProgram@osgParticle@@6B@),该符号在函数 "public: __cdecl osgParticle::ModularProgram::ModularProgram(void)" (??0ModularProgram@osgParticle@@QEAA@XZ) 中被引用
    9>MultiSegmentPlacer.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) const osgParticle::MultiSegmentPlacer::`vftable'" (__imp_??_7MultiSegmentPlacer@osgParticle@@6B@),该符号在函数 "public: __cdecl osgParticle::MultiSegmentPlacer::MultiSegmentPlacer(void)" (??0MultiSegmentPlacer@osgParticle@@QEAA@XZ) 中被引用
    9>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::Particle::getNumTiles(void)const " (__imp_?getNumTiles@Particle@osgParticle@@QEBAHXZ),该符号在函数 "public: bool __cdecl osgParticle::Particle::update(double,bool)" (?update@Particle@osgParticle@@QEAA_NN_N@Z) 中被引用
    9>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setTextureTile(int,int,int)" (__imp_?setTextureTile@Particle@osgParticle@@QEAAXHHH@Z),该符号在函数 "public: void __cdecl osgParticle::Particle::setUpTexCoordsAsPartOfConnectedParticleSystem(class osgParticle::ParticleSystem *)" (?setUpTexCoordsAsPartOfConnectedParticleSystem@Particle@osgParticle@@QEAAXPEAVParticleSystem@2@@Z) 中被引用
    9>ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle & __cdecl osgParticle::Particle::operator=(class osgParticle::Particle const &)" (__imp_??4Particle@osgParticle@@QEAAAEAV01@AEBV01@@Z),该符号在函数 "public: void __cdecl osgParticle::ParticleEffect::setDefaultParticleTemplate(class osgParticle::Particle const &)" (?setDefaultParticleTemplate@ParticleEffect@osgParticle@@QEAAXAEBVParticle@2@@Z) 中被引用
    9>ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setParticleScaleReferenceFrame(enum osgParticle::ParticleSystem::ParticleScaleReferenceFrame)" (__imp_?setParticleScaleReferenceFrame@ParticleSystem@osgParticle@@QEAAXW4ParticleScaleReferenceFrame@12@@Z),该符号在函数 "public: virtual void __cdecl osgParticle::ParticleEffect::buildEffect(void)" (?buildEffect@ParticleEffect@osgParticle@@UEAAXXZ) 中被引用
    9>ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::ParticleSystem * __cdecl osgParticle::ParticleEffect::getParticleSystem(void)" (__imp_?getParticleSystem@ParticleEffect@osgParticle@@QEAAPEAVParticleSystem@2@XZ),该符号在函数 "public: virtual void __cdecl osgParticle::ParticleEffect::buildEffect(void)" (?buildEffect@ParticleEffect@osgParticle@@UEAAXXZ) 中被引用
    9>ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::ParticleSystemUpdater::~ParticleSystemUpdater(void)" (__imp_??1ParticleSystemUpdater@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::ParticleSystemUpdater::`scalar deleting destructor'(unsigned int)" (??_GParticleSystemUpdater@osgParticle@@MEAAPEAXI@Z) 中被引用
    9>ParticleEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ParticleSystemUpdater::accept(class osg::NodeVisitor &)" (?accept@ParticleSystemUpdater@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)
    9>ParticleEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ParticleSystemUpdater::className(void)const " (?className@ParticleSystemUpdater@osgParticle@@UEBAPEBDXZ)
    9>ParticleEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ParticleSystemUpdater::clone(class osg::CopyOp const &)const " (?clone@ParticleSystemUpdater@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
    9>ParticleEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ParticleSystemUpdater::cloneType(void)const " (?cloneType@ParticleSystemUpdater@osgParticle@@UEBAPEAVObject@osg@@XZ)
    9>ParticleEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ParticleSystemUpdater::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ParticleSystemUpdater@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
    9>ParticleEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ParticleSystemUpdater::libraryName(void)const " (?libraryName@ParticleSystemUpdater@osgParticle@@UEBAPEBDXZ)
    9>ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) const osgParticle::ParticleEffect::`vftable'" (__imp_??_7ParticleEffect@osgParticle@@6B@),该符号在函数 "public: __cdecl osgParticle::ParticleEffect::ParticleEffect(class osgParticle::ParticleEffect const &,class osg::CopyOp const &)" (??0ParticleEffect@osgParticle@@QEAA@AEBV01@AEBVCopyOp@osg@@@Z) 中被引用
    9>ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::ParticleSystem::isFrozen(void)const " (__imp_?isFrozen@ParticleSystem@osgParticle@@QEBA_NXZ),该符号在函数 "public: virtual void __cdecl osgParticle::ParticleProcessor::traverse(class osg::NodeVisitor &)" (?traverse@ParticleProcessor@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z) 中被引用
    9>ParticleSystemUpdater.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::ParticleSystem::isFrozen(void)const " (__imp_?isFrozen@ParticleSystem@osgParticle@@QEBA_NXZ)
    9>ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: unsigned int __cdecl osgParticle::ParticleSystem::getLastFrameNumber(void)const " (__imp_?getLastFrameNumber@ParticleSystem@osgParticle@@QEBAIXZ),该符号在函数 "public: virtual void __cdecl osgParticle::ParticleProcessor::traverse(class osg::NodeVisitor &)" (?traverse@ParticleProcessor@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z) 中被引用
    9>ParticleSystemUpdater.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: unsigned int __cdecl osgParticle::ParticleSystem::getLastFrameNumber(void)const " (__imp_?getLastFrameNumber@ParticleSystem@osgParticle@@QEBAIXZ)
    9>ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::ParticleSystem::getFreezeOnCull(void)const " (__imp_?getFreezeOnCull@ParticleSystem@osgParticle@@QEBA_NXZ),该符号在函数 "public: virtual void __cdecl osgParticle::ParticleProcessor::traverse(class osg::NodeVisitor &)" (?traverse@ParticleProcessor@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z) 中被引用
    9>ParticleSystemUpdater.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::ParticleSystem::getFreezeOnCull(void)const " (__imp_?getFreezeOnCull@ParticleSystem@osgParticle@@QEBA_NXZ)
    9>ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class OpenThreads::Mutex * __cdecl osgParticle::ParticleSystem::getReadWriteMutex(void)const " (__imp_?getReadWriteMutex@ParticleSystem@osgParticle@@QEBAPEAVMutex@OpenThreads@@XZ),该符号在函数 "public: virtual void __cdecl osgParticle::ParticleProcessor::traverse(class osg::NodeVisitor &)" (?traverse@ParticleProcessor@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z) 中被引用
    9>ParticleSystemUpdater.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class OpenThreads::Mutex * __cdecl osgParticle::ParticleSystem::getReadWriteMutex(void)const " (__imp_?getReadWriteMutex@ParticleSystem@osgParticle@@QEBAPEAVMutex@OpenThreads@@XZ)
    9>ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) const osgParticle::ParticleProcessor::`vftable'" (__imp_??_7ParticleProcessor@osgParticle@@6B@),该符号在函数 "public: __cdecl osgParticle::ParticleProcessor::ParticleProcessor(void)" (??0ParticleProcessor@osgParticle@@QEAA@XZ) 中被引用
    9>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::Particle::Shape __cdecl osgParticle::Particle::getShape(void)const " (__imp_?getShape@Particle@osgParticle@@QEBA?AW4Shape@12@XZ),该符号在函数 "protected: void __cdecl osgParticle::ParticleSystem::single_pass_render(class osg::RenderInfo &,class osg::Matrixd const &)const " (?single_pass_render@ParticleSystem@osgParticle@@IEBAXAEAVRenderInfo@osg@@AEBVMatrixd@4@@Z) 中被引用
    9>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getAngle(void)const " (__imp_?getAngle@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "protected: void __cdecl osgParticle::ParticleSystem::single_pass_render(class osg::RenderInfo &,class osg::Matrixd const &)const " (?single_pass_render@ParticleSystem@osgParticle@@IEBAXAEAVRenderInfo@osg@@AEBVMatrixd@4@@Z) 中被引用
    9>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::beginRender(class osg::GLBeginEndAdapter *)const " (__imp_?beginRender@Particle@osgParticle@@QEBAXPEAVGLBeginEndAdapter@osg@@@Z),该符号在函数 "protected: void __cdecl osgParticle::ParticleSystem::single_pass_render(class osg::RenderInfo &,class osg::Matrixd const &)const " (?single_pass_render@ParticleSystem@osgParticle@@IEBAXAEAVRenderInfo@osg@@AEBVMatrixd@4@@Z) 中被引用
    9>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::endRender(class osg::GLBeginEndAdapter *)const " (__imp_?endRender@Particle@osgParticle@@QEBAXPEAVGLBeginEndAdapter@osg@@@Z),该符号在函数 "protected: void __cdecl osgParticle::ParticleSystem::single_pass_render(class osg::RenderInfo &,class osg::Matrixd const &)const " (?single_pass_render@ParticleSystem@osgParticle@@IEBAXAEAVRenderInfo@osg@@AEBVMatrixd@4@@Z) 中被引用
    9>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setDepth(double)" (__imp_?setDepth@Particle@osgParticle@@QEAAXN@Z),该符号在函数 "public: virtual void __cdecl osgParticle::ParticleSystem::update(double,class osg::NodeVisitor &)" (?update@ParticleSystem@osgParticle@@UEAAXNAEAVNodeVisitor@osg@@@Z) 中被引用
    9>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: double __cdecl osgParticle::Particle::getDepth(void)const " (__imp_?getDepth@Particle@osgParticle@@QEBANXZ),该符号在函数 "protected: void __cdecl osgParticle::ParticleSystem::single_pass_render(class osg::RenderInfo &,class osg::Matrixd const &)const " (?single_pass_render@ParticleSystem@osgParticle@@IEBAXAEAVRenderInfo@osg@@AEBVMatrixd@4@@Z) 中被引用
    9>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::operator<(class osgParticle::Particle const &)const " (__imp_??MParticle@osgParticle@@QEBA_NAEBV01@@Z),该符号在函数 "public: bool __cdecl std::less<void>::operator()<class osgParticle::Particle &,class osgParticle::Particle &>(class osgParticle::Particle &,class osgParticle::Particle &)const " (??$?RAEAVParticle@osgParticle@@AEAV01@@?$less@X@std@@QEBA_NAEAVParticle@osgParticle@@0@Z) 中被引用
    9>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: __cdecl osgParticle::Particle::~Particle(void)" (__imp_??1Particle@osgParticle@@QEAA@XZ),该符号在函数 "protected: virtual __cdecl osgParticle::ParticleSystem::~ParticleSystem(void)" (??1ParticleSystem@osgParticle@@MEAA@XZ) 中被引用
    9>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: __cdecl osgParticle::Particle::Particle(class osgParticle::Particle &&)" (__imp_??0Particle@osgParticle@@QEAA@$$QEAV01@@Z),该符号在函数 "void __cdecl std::_Insertion_sort_unchecked<class osgParticle::Particle *,struct std::less<void> >(class osgParticle::Particle *,class osgParticle::Particle *,struct std::less<void> &)" (??$_Insertion_sort_unchecked@PEAVParticle@osgParticle@@U?$less@X@std@@@std@@YAXPEAVParticle@osgParticle@@0AEAU?$less@X@0@@Z) 中被引用
    9>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle & __cdecl osgParticle::Particle::operator=(class osgParticle::Particle &&)" (__imp_??4Particle@osgParticle@@QEAAAEAV01@$$QEAV01@@Z),该符号在函数 "void __cdecl std::_Insertion_sort_unchecked<class osgParticle::Particle *,struct std::less<void> >(class osgParticle::Particle *,class osgParticle::Particle *,struct std::less<void> &)" (??$_Insertion_sort_unchecked@PEAVParticle@osgParticle@@U?$less@X@std@@@std@@YAXPEAVParticle@osgParticle@@0AEAU?$less@X@0@@Z) 中被引用
    9>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setUseVertexArray(bool)" (__imp_?setUseVertexArray@ParticleSystem@osgParticle@@QEAAX_N@Z),该符号在函数 "public: void __cdecl osgParticle::ParticleSystem::setDefaultAttributes(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &,bool,bool,int)" (?setDefaultAttributes@ParticleSystem@osgParticle@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_N1H@Z) 中被引用
    9>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setUseShaders(bool)" (__imp_?setUseShaders@ParticleSystem@osgParticle@@QEAAX_N@Z),该符号在函数 "public: void __cdecl osgParticle::ParticleSystem::setDefaultAttributes(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &,bool,bool,int)" (?setDefaultAttributes@ParticleSystem@osgParticle@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_N1H@Z) 中被引用
    9>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: void __cdecl osgParticle::ParticleSystem::update_bounds(class osg::Vec3f const &,float)" (__imp_?update_bounds@ParticleSystem@osgParticle@@IEAAXAEBVVec3f@osg@@M@Z),该符号在函数 "public: virtual void __cdecl osgParticle::ParticleSystem::update(double,class osg::NodeVisitor &)" (?update@ParticleSystem@osgParticle@@UEAAXNAEAVNodeVisitor@osg@@@Z) 中被引用
    9>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) const osgParticle::ParticleSystem::`vftable'" (__imp_??_7ParticleSystem@osgParticle@@6B@),该符号在函数 "public: __cdecl osgParticle::ParticleSystem::ParticleSystem(void)" (??0ParticleSystem@osgParticle@@QEAA@XZ) 中被引用
    9>ParticleSystemUpdater.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: unsigned int __cdecl osgParticle::ParticleSystemUpdater::getParticleSystemIndex(class osgParticle::ParticleSystem const *)const " (__imp_?getParticleSystemIndex@ParticleSystemUpdater@osgParticle@@QEBAIPEBVParticleSystem@2@@Z),该符号在函数 "public: virtual bool __cdecl osgParticle::ParticleSystemUpdater::removeParticleSystem(class osgParticle::ParticleSystem *)" (?removeParticleSystem@ParticleSystemUpdater@osgParticle@@UEAA_NPEAVParticleSystem@2@@Z) 中被引用
    9>ParticleSystemUpdater.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) const osgParticle::ParticleSystemUpdater::`vftable'" (__imp_??_7ParticleSystemUpdater@osgParticle@@6B@),该符号在函数 "public: __cdecl osgParticle::ParticleSystemUpdater::ParticleSystemUpdater(void)" (??0ParticleSystemUpdater@osgParticle@@QEAA@XZ) 中被引用
    9>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::PrecipitationEffect::PrecipitationDrawable::setRequiresPreviousMatrix(bool)" (__imp_?setRequiresPreviousMatrix@PrecipitationDrawable@PrecipitationEffect@osgParticle@@QEAAX_N@Z),该符号在函数 "public: virtual void __cdecl osgParticle::PrecipitationEffect::traverse(class osg::NodeVisitor &)" (?traverse@PrecipitationEffect@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z) 中被引用
    9>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::PrecipitationEffect::PrecipitationDrawable::setGeometry(class osg::Geometry *)" (__imp_?setGeometry@PrecipitationDrawable@PrecipitationEffect@osgParticle@@QEAAXPEAVGeometry@osg@@@Z),该符号在函数 "public: virtual void __cdecl osgParticle::PrecipitationEffect::traverse(class osg::NodeVisitor &)" (?traverse@PrecipitationEffect@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z) 中被引用
    9>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::PrecipitationEffect::PrecipitationDrawable::setDrawType(unsigned int)" (__imp_?setDrawType@PrecipitationDrawable@PrecipitationEffect@osgParticle@@QEAAXI@Z),该符号在函数 "public: virtual void __cdecl osgParticle::PrecipitationEffect::traverse(class osg::NodeVisitor &)" (?traverse@PrecipitationEffect@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z) 中被引用
    9>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::PrecipitationEffect::PrecipitationDrawable::setNumberOfVertices(unsigned int)" (__imp_?setNumberOfVertices@PrecipitationDrawable@PrecipitationEffect@osgParticle@@QEAAXI@Z),该符号在函数 "protected: void __cdecl osgParticle::PrecipitationEffect::cull(struct osgParticle::PrecipitationEffect::PrecipitationDrawableSet &,class osgUtil::CullVisitor *)const " (?cull@PrecipitationEffect@osgParticle@@IEBAXAEAUPrecipitationDrawableSet@12@PEAVCullVisitor@osgUtil@@@Z) 中被引用
    9>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class std::map<struct osgParticle::PrecipitationEffect::PrecipitationDrawable::Cell,struct osgParticle::PrecipitationEffect::PrecipitationDrawable::DepthMatrixStartTime,struct std::less<struct osgParticle::PrecipitationEffect::PrecipitationDrawable::Cell>,class std::allocator<struct std::pair<struct osgParticle::PrecipitationEffect::PrecipitationDrawable::Cell const ,struct osgParticle::PrecipitationEffect::PrecipitationDrawable::DepthMatrixStartTime> > > & __cdecl osgParticle::PrecipitationEffect::PrecipitationDrawable::getCurrentCellMatrixMap(void)" (__imp_?getCurrentCellMatrixMap@PrecipitationDrawable@PrecipitationEffect@osgParticle@@QEAAAEAV?$map@UCell@PrecipitationDrawable@PrecipitationEffect@osgParticle@@UDepthMatrixStartTime@234@U?$less@UCell@PrecipitationDrawable@PrecipitationEffect@osgParticle@@@std@@V?$allocator@U?$pair@$$CBUCell@PrecipitationDrawable@PrecipitationEffect@osgParticle@@UDepthMatrixStartTime@234@@std@@@7@@std@@XZ),该符号在函数 "public: virtual void __cdecl osgParticle::PrecipitationEffect::traverse(class osg::NodeVisitor &)" (?traverse@PrecipitationEffect@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z) 中被引用
    9>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::PrecipitationEffect::PrecipitationDrawable::newFrame(void)" (__imp_?newFrame@PrecipitationDrawable@PrecipitationEffect@osgParticle@@QEAAXXZ),该符号在函数 "protected: void __cdecl osgParticle::PrecipitationEffect::cull(struct osgParticle::PrecipitationEffect::PrecipitationDrawableSet &,class osgUtil::CullVisitor *)const " (?cull@PrecipitationEffect@osgParticle@@IEBAXAEAUPrecipitationDrawableSet@12@PEAVCullVisitor@osgUtil@@@Z) 中被引用
    9>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::PrecipitationEffect::PrecipitationDrawable::~PrecipitationDrawable(void)" (__imp_??1PrecipitationDrawable@PrecipitationEffect@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::PrecipitationEffect::PrecipitationDrawable::`scalar deleting destructor'(unsigned int)" (??_GPrecipitationDrawable@PrecipitationEffect@osgParticle@@MEAAPEAXI@Z) 中被引用
    9>PrecipitationEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::PrecipitationEffect::PrecipitationDrawable::accept(class osg::PrimitiveFunctor &)const " (?accept@PrecipitationDrawable@PrecipitationEffect@osgParticle@@UEBAXAEAVPrimitiveFunctor@osg@@@Z)
    9>PrecipitationEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::PrecipitationEffect::PrecipitationDrawable::accept(class osg::PrimitiveIndexFunctor &)const " (?accept@PrecipitationDrawable@PrecipitationEffect@osgParticle@@UEBAXAEAVPrimitiveIndexFunctor@osg@@@Z)
    9>PrecipitationEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::PrecipitationEffect::PrecipitationDrawable::className(void)const " (?className@PrecipitationDrawable@PrecipitationEffect@osgParticle@@UEBAPEBDXZ)
    9>PrecipitationEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::PrecipitationEffect::PrecipitationDrawable::clone(class osg::CopyOp const &)const " (?clone@PrecipitationDrawable@PrecipitationEffect@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@5@@Z)
    9>PrecipitationEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::PrecipitationEffect::PrecipitationDrawable::cloneType(void)const " (?cloneType@PrecipitationDrawable@PrecipitationEffect@osgParticle@@UEBAPEAVObject@osg@@XZ)
    9>PrecipitationEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::PrecipitationEffect::PrecipitationDrawable::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@PrecipitationDrawable@PrecipitationEffect@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
    9>PrecipitationEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::PrecipitationEffect::PrecipitationDrawable::libraryName(void)const " (?libraryName@PrecipitationDrawable@PrecipitationEffect@osgParticle@@UEBAPEBDXZ)
    9>PrecipitationEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::PrecipitationEffect::PrecipitationDrawable::supports(class osg::PrimitiveFunctor const &)const " (?supports@PrecipitationDrawable@PrecipitationEffect@osgParticle@@UEBA_NAEBVPrimitiveFunctor@osg@@@Z)
    9>PrecipitationEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::PrecipitationEffect::PrecipitationDrawable::supports(class osg::PrimitiveIndexFunctor const &)const " (?supports@PrecipitationDrawable@PrecipitationEffect@osgParticle@@UEBA_NAEBVPrimitiveIndexFunctor@osg@@@Z)
    9>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) const osgParticle::PrecipitationEffect::PrecipitationDrawable::`vftable'" (__imp_??_7PrecipitationDrawable@PrecipitationEffect@osgParticle@@6B@),该符号在函数 "public: __cdecl osgParticle::PrecipitationEffect::PrecipitationDrawable::PrecipitationDrawable(void)" (??0PrecipitationDrawable@PrecipitationEffect@osgParticle@@QEAA@XZ) 中被引用
    9>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) const osgParticle::PrecipitationEffect::`vftable'" (__imp_??_7PrecipitationEffect@osgParticle@@6B@),该符号在函数 "public: __cdecl osgParticle::PrecipitationEffect::PrecipitationEffect(void)" (??0PrecipitationEffect@osgParticle@@QEAA@XZ) 中被引用
    9>Program.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) const osgParticle::Program::`vftable'" (__imp_??_7Program@osgParticle@@6B@),该符号在函数 "public: __cdecl osgParticle::Program::Program(void)" (??0Program@osgParticle@@QEAA@XZ) 中被引用
    9>SmokeEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) const osgParticle::SmokeEffect::`vftable'" (__imp_??_7SmokeEffect@osgParticle@@6B@),该符号在函数 "public: __cdecl osgParticle::SmokeEffect::SmokeEffect(bool)" (??0SmokeEffect@osgParticle@@QEAA@_N@Z) 中被引用
    9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ConnectedParticleSystem::className(void)const " (?className@ConnectedParticleSystem@osgParticle@@UEBAPEBDXZ)
    9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ConnectedParticleSystem::clone(class osg::CopyOp const &)const " (?clone@ConnectedParticleSystem@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
    9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ConnectedParticleSystem::cloneType(void)const " (?cloneType@ConnectedParticleSystem@osgParticle@@UEBAPEAVObject@osg@@XZ)
    9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ConnectedParticleSystem::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ConnectedParticleSystem@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
    9>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ConnectedParticleSystem::libraryName(void)const " (?libraryName@ConnectedParticleSystem@osgParticle@@UEBAPEBDXZ)
    9>SmokeTrailEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) const osgParticle::SmokeTrailEffect::`vftable'" (__imp_??_7SmokeTrailEffect@osgParticle@@6B@),该符号在函数 "public: __cdecl osgParticle::SmokeTrailEffect::SmokeTrailEffect(bool)" (??0SmokeTrailEffect@osgParticle@@QEAA@_N@Z) 中被引用
    9>DomainOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f __cdecl osgParticle::ParticleProcessor::transformLocalToWorld(class osg::Vec3f const &)" (__imp_?transformLocalToWorld@ParticleProcessor@osgParticle@@QEAA?AVVec3f@osg@@AEBV34@@Z),该符号在函数 "public: virtual void __cdecl osgParticle::DomainOperator::beginOperate(class osgParticle::Program *)" (?beginOperate@DomainOperator@osgParticle@@UEAAXPEAVProgram@2@@Z) 中被引用
    9>DomainOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f __cdecl osgParticle::ParticleProcessor::rotateLocalToWorld(class osg::Vec3f const &)" (__imp_?rotateLocalToWorld@ParticleProcessor@osgParticle@@QEAA?AVVec3f@osg@@AEBV34@@Z),该符号在函数 "public: virtual void __cdecl osgParticle::DomainOperator::beginOperate(class osgParticle::Program *)" (?beginOperate@DomainOperator@osgParticle@@UEAAXPEAVProgram@2@@Z) 中被引用
    9>DomainOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: void __cdecl osgParticle::DomainOperator::computeNewBasis(class osg::Vec3f const &,class osg::Vec3f const &,class osg::Vec3f &,class osg::Vec3f &)" (__imp_?computeNewBasis@DomainOperator@osgParticle@@IEAAXAEBVVec3f@osg@@0AEAV34@1@Z),该符号在函数 "public: virtual void __cdecl osgParticle::DomainOperator::beginOperate(class osgParticle::Program *)" (?beginOperate@DomainOperator@osgParticle@@UEAAXPEAVProgram@2@@Z) 中被引用
    9>SinkOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: class osg::Vec3f const & __cdecl osgParticle::SinkOperator::getValue(class osgParticle::Particle *)" (__imp_?getValue@SinkOperator@osgParticle@@IEAAAEBVVec3f@osg@@PEAVParticle@2@@Z),该符号在函数 "protected: virtual void __cdecl osgParticle::SinkOperator::handlePoint(struct osgParticle::DomainOperator::Domain const &,class osgParticle::Particle *,double)" (?handlePoint@SinkOperator@osgParticle@@MEAAXAEBUDomain@DomainOperator@2@PEAVParticle@2@N@Z) 中被引用
    9>SinkOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: void __cdecl osgParticle::SinkOperator::kill(class osgParticle::Particle *,bool)" (__imp_?kill@SinkOperator@osgParticle@@IEAAXPEAVParticle@2@_N@Z),该符号在函数 "protected: virtual void __cdecl osgParticle::SinkOperator::handlePoint(struct osgParticle::DomainOperator::Domain const &,class osgParticle::Particle *,double)" (?handlePoint@SinkOperator@osgParticle@@MEAAXAEBUDomain@DomainOperator@2@PEAVParticle@2@N@Z) 中被引用
    9>O:OpenSceneGraphOpenSceneGraph_buildinosg130-osgParticled.dll : fatal error LNK1120: 160 个无法解析的外部命令
    31>------ 已启动全部重新生成: 项目: Plugins osg deprecated osgparticle, 配置: Debug x64 ------
    26> ClearNode.cpp
    27> osgdb_deprecated_osgfx.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_deprecated_osgfxd.dll
    27> osgdb_deprecated_osgfx.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_deprecated_osgfxd.pdb (Full PDB)
    28> TerrainTile.cpp
    29> osgdb_deprecated_osgtext.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_deprecated_osgtextd.dll
    29> osgdb_deprecated_osgtext.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_deprecated_osgtextd.pdb (Full PDB)
    32>------ 已启动全部重新生成: 项目: Plugins dot, 配置: Debug x64 ------
    31> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWrappers/deprecated-dotosg/osgParticle/CMakeLists.txt
    31> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/deprecated-dotosg/osgParticle/CMakeFiles/generate.stamp is up-to-date.
    32> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/dot/CMakeLists.txt
    32> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/dot/CMakeFiles/generate.stamp is up-to-date.
    31> IO_AccelOperator.cpp
    32> SimpleDotVisitor.cpp
    20> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgSimd.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgSimd.exp
    28>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgWrappersdeprecated-dotosgosgTerrainTerrainTile.cpp(58): warning C4456: “readObject”的声明隐藏了上一个本地声明
    28> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgWrappersdeprecated-dotosgosgTerrainTerrainTile.cpp(34): note: 参见“readObject”的声明
    28>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgWrappersdeprecated-dotosgosgTerrainTerrainTile.cpp(59): warning C4456: “locator”的声明隐藏了上一个本地声明
    28> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgWrappersdeprecated-dotosgosgTerrainTerrainTile.cpp(46): note: 参见“locator”的声明
    28>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgWrappersdeprecated-dotosgosgTerrainTerrainTile.cpp(91): warning C4456: “readObject”的声明隐藏了上一个本地声明
    28> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgWrappersdeprecated-dotosgosgTerrainTerrainTile.cpp(58): note: 参见“readObject”的声明
    28>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgWrappersdeprecated-dotosgosgTerrainTerrainTile.cpp(128): warning C4456: “readObject”的声明隐藏了上一个本地声明
    28> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgWrappersdeprecated-dotosgosgTerrainTerrainTile.cpp(34): note: 参见“readObject”的声明
    28>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgWrappersdeprecated-dotosgosgTerrainTerrainTile.cpp(129): warning C4456: “locator”的声明隐藏了上一个本地声明
    28> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgWrappersdeprecated-dotosgosgTerrainTerrainTile.cpp(46): note: 参见“locator”的声明
    28>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgWrappersdeprecated-dotosgosgTerrainTerrainTile.cpp(163): warning C4456: “readObject”的声明隐藏了上一个本地声明
    28> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgWrappersdeprecated-dotosgosgTerrainTerrainTile.cpp(128): note: 参见“readObject”的声明
    20> osgSim.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosg130-osgSimd.dll
    20> osgSim.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osg130-osgSimd.pdb (Full PDB)
    33>------ 已启动全部重新生成: 项目: Plugins txp, 配置: Debug x64 ------
    34>------ 已启动全部重新生成: 项目: Plugins osg deprecated osgsim, 配置: Debug x64 ------
    34> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWrappers/deprecated-dotosg/osgSim/CMakeLists.txt
    26> ClipControl.cpp
    33> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/txp/CMakeLists.txt
    34> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/deprecated-dotosg/osgSim/CMakeFiles/generate.stamp is up-to-date.
    33> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/txp/CMakeFiles/generate.stamp is up-to-date.
    34> IO_BlinkSequence.cpp
    32> BaseDotVisitor.cpp
    33> ReaderWriterTXP.cpp
    28> 正在生成代码...
    31> IO_AngularAccelOperator.cpp
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
    33>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgplugins xp rpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员
    33> o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgplugins xp rpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明
    7> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgGAd.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgGAd.exp
    32> ReaderWriterDOT.cpp
    26> ClipNode.cpp
    34> IO_DOFTransform.cpp
    31> IO_AngularDampingOperator.cpp
    7> osgGA.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosg130-osgGAd.dll
    7> osgGA.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osg130-osgGAd.pdb (Full PDB)
    35>------ 已启动全部重新生成: 项目: osgViewer, 配置: Debug x64 ------
    33> TileMapper.cpp
    32> 正在生成代码...
    34> IO_Impostor.cpp
    26> ClipPlane.cpp
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
    33>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgplugins xp rpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员
    33> o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgplugins xp rpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明
    33> trpage_basic.cpp
    33> trpage_compat.cpp
    28> osgdb_deprecated_osgterrain.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_deprecated_osgterraind.dll
    28> osgdb_deprecated_osgterrain.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_deprecated_osgterraind.pdb (Full PDB)
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明
    36>------ 已启动全部重新生成: 项目: osgVolume, 配置: Debug x64 ------
    33> trpage_geom.cpp
    31> IO_BounceOperator.cpp
    35> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgViewer/CMakeLists.txt
    35> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgViewer/CMakeFiles/generate.stamp is up-to-date.
    35> AcrossAllScreens.cpp
    36> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgVolume/CMakeLists.txt
    36> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgVolume/CMakeFiles/generate.stamp is up-to-date.
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明
    33> trpage_header.cpp
    36> FixedFunctionTechnique.cpp
    32> osgdb_dot.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_dotd.dll
    32> osgdb_dot.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_dotd.pdb (Full PDB)
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
    37>------ 已启动全部重新生成: 项目: Plugins dw, 配置: Debug x64 ------
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明
    33> trpage_label.cpp
    26> ClusterCullingCallback.cpp
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员
    37> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/dw/CMakeLists.txt
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员
    34> IO_LightPoint.cpp
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_label.cpp(250): warning C4458: “handle”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_io.h(580): note: 参见“trpgCheckable::handle”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_label.cpp(495): warning C4458: “handle”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_io.h(580): note: 参见“trpgCheckable::handle”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_label.cpp(751): warning C4458: “handle”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_io.h(580): note: 参见“trpgCheckable::handle”的声明
    33> trpage_light.cpp
    37> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/dw/CMakeFiles/generate.stamp is up-to-date.
    37> ReaderWriterDW.cpp
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_light.cpp(963): warning C4458: “handle”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_io.h(580): note: 参见“trpgCheckable::handle”的声明
    31> IO_BoxPlacer.cpp
    33> trpage_main.cpp
    33> trpage_managers.cpp
    35> PanoramicSphericalDisplay.cpp
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
    36> Layer.cpp
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明
    37>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsdwReaderWriterDW.cpp(240): warning C4458: “nrm”的声明隐藏了类成员
    37> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsdwReaderWriterDW.cpp(349): note: 参见“_face::nrm”的声明
    37>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsdwReaderWriterDW.cpp(642): warning C4458: “mx”的声明隐藏了类成员
    37> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsdwReaderWriterDW.cpp(666): note: 参见“_dwobj::mx”的声明
    37>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsdwReaderWriterDW.cpp(909): warning C4456: “rgb”的声明隐藏了上一个本地声明
    37> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsdwReaderWriterDW.cpp(904): note: 参见“rgb”的声明
    33> trpage_material.cpp
    26> ColorMask.cpp
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明
    33> trpage_model.cpp
    35>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgViewerconfigPanoramicSphericalDisplay.cpp(273): warning C4456: “buffer”的声明隐藏了上一个本地声明
    35> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgViewerconfigPanoramicSphericalDisplay.cpp(227): note: 参见“buffer”的声明
    34> IO_LightPointNode.cpp
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明
    33> trpage_nodes.cpp
    31> IO_CenteredPlacer.cpp
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_nodes.cpp(727): warning C4458: “id”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(2376): note: 参见“trpgGroup::id”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_nodes.cpp(731): warning C4458: “id”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(2376): note: 参见“trpgGroup::id”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_nodes.cpp(740): warning C4458: “id”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(2376): note: 参见“trpgGroup::id”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_nodes.cpp(744): warning C4458: “id”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(2376): note: 参见“trpgGroup::id”的声明
    33> trpage_parse.cpp
    36> Locator.cpp
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_parse.cpp(207): warning C4456: “ret”的声明隐藏了上一个本地声明
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_parse.cpp(169): note: 参见“ret”的声明
    33> trpage_pparse.cpp
    35> SingleScreen.cpp
    26> ColorMatrix.cpp
    37> osgdb_dw.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_dwd.dll
    37> osgdb_dw.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_dwd.pdb (Full PDB)
    38>------ 已启动全部重新生成: 项目: Plugins dxf, 配置: Debug x64 ------
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明
    36> MultipassTechnique.cpp
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_pparse.cpp(241): warning C4458: “imageHelp”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_print.h(136): note: 参见“trpgPrintGraphParser::imageHelp”的声明
    33> trpage_print.cpp
    38> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/dxf/CMakeLists.txt
    38> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/dxf/CMakeFiles/generate.stamp is up-to-date.
    34> IO_MultiSwitch.cpp
    38> ReaderWriterDXF.cpp
    31> IO_ConnectedParticleSystem.cpp
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明
    39>------ 已启动全部重新生成: 项目: Plugins freetype, 配置: Debug x64 ------
    26> CompositeShape.cpp
    35> SingleWindow.cpp
    39> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/freetype/CMakeLists.txt
    33> trpage_print_parse.cpp
    33> trpage_range.cpp
    39> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/freetype/CMakeFiles/generate.stamp is up-to-date.
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
    31> IO_ConstantRateCounter.cpp
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_range.cpp(270): warning C4458: “handle”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_io.h(580): note: 参见“trpgCheckable::handle”的声明
    34> IO_ObjectRecordData.cpp
    39> FreeTypeFont.cpp
    36> Property.cpp
    33> trpage_rarchive.cpp
    38> DXFWriterNodeVisitor.cpp
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_rarchive.cpp(105): warning C4458: “ness”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_read.h(228): note: 参见“trpgr_Archive::ness”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_rarchive.cpp(105): warning C4458: “dir”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_read.h(232): note: 参见“trpgr_Archive::dir”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_rarchive.cpp(105): warning C4458: “texTable”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_read.h(235): note: 参见“trpgr_Archive::texTable”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_rarchive.cpp(382): warning C4458: “fp”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_read.h(229): note: 参见“trpgr_Archive::fp”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_rarchive.cpp(514): warning C4458: “separateGeoTyp”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_read.h(177): note: 参见“trpgrImageHelper::separateGeoTyp”的声明
    26> Cone.cpp
    35> SphericalDisplay.cpp
    31> IO_DampingOperator.cpp
    39> FreeTypeLibrary.cpp
    33> trpage_readbuf.cpp
    34> IO_OverlayNode.cpp
    36> RayTracedTechnique.cpp
    35>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgViewerconfigSphericalDisplay.cpp(389): warning C4456: “buffer”的声明隐藏了上一个本地声明
    35> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgViewerconfigSphericalDisplay.cpp(249): note: 参见“buffer”的声明
    38> aci.cpp
    38> dxfBlock.cpp
    26> 正在生成代码...
    39> ReaderWriterFreeType.cpp
    31> IO_DomainOperator.cpp
    33> 正在生成代码...
    35> WoWVxDisplay.cpp
    34> IO_Sector.cpp
    33> 正在编译...
    33> trpage_scene.cpp
    36> Version.cpp
    36> Volume.cpp
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明
    26> 正在编译...
    26> ConvexPlanarOccluder.cpp
    33> trpage_swap.cpp
    38> dxfEntity.cpp
    35>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgViewerconfigWoWVxDisplay.cpp(258): warning C4456: “buffer”的声明隐藏了上一个本地声明
    35> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgViewerconfigWoWVxDisplay.cpp(96): note: 参见“buffer”的声明
    33> trpage_tile.cpp
    31> IO_Emitter.cpp
    39> 正在生成代码...
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明
    33> trpage_util.cpp
    38>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsdxfdxfEntity.cpp(501): warning C4456: “m”的声明隐藏了上一个本地声明
    38> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsdxfdxfEntity.cpp(478): note: 参见“m”的声明
    38>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsdxfdxfEntity.cpp(564): warning C4456: “m”的声明隐藏了上一个本地声明
    38> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsdxfdxfEntity.cpp(478): note: 参见“m”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明
    33> trpage_warchive.cpp
    35> CompositeViewer.cpp
    34> IO_ShapeAttribute.cpp
    36> VolumeScene.cpp
    26> CoordinateSystemNode.cpp
    38> dxfFile.cpp
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_warchive.cpp(533): warning C4458: “numLod”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_write.h(337): note: 参见“trpgwArchive::numLod”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_warchive.cpp(746): warning C4458: “ness”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_write.h(317): note: 参见“trpgwArchive::ness”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_warchive.cpp(746): warning C4458: “dir”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_write.h(320): note: 参见“trpgwArchive::dir”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_warchive.cpp(1379): warning C4458: “separateGeoTypical”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_write.h(225): note: 参见“trpgwImageHelper::separateGeoTypical”的声明
    31> IO_ExplosionDebrisEffect.cpp
    39> osgdb_freetype.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_freetyped.dll
    39> osgdb_freetype.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_freetyped.pdb (Full PDB)
    40>------ 已启动全部重新生成: 项目: Plugins gdal, 配置: Debug x64 ------
    33> trpage_writebuf.cpp
    34> IO_VisibilityGroup.cpp
    40> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/gdal/CMakeLists.txt
    40> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/gdal/CMakeFiles/generate.stamp is up-to-date.
    38> dxfReader.cpp
    26> CullFace.cpp
    35> GraphicsWindow.cpp
    40> ReaderWriterGDAL.cpp
    31> IO_ExplosionEffect.cpp
    36> VolumeSettings.cpp
    38> dxfSection.cpp
    33> TXPArchive.cpp
    34> LibraryWrapper.cpp
    26> Cylinder.cpp
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
    31> IO_ExplosionOperator.cpp
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
    33>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgplugins xp rpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员
    33> o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgplugins xp rpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xpTXPArchive.cpp(125): warning C4458: “header”的声明隐藏了类成员
    33> o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgplugins xp rpage_read.h(233): note: 参见“trpgr_Archive::header”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xpTXPArchive.cpp(592): warning C4458: “textStyleTable”的声明隐藏了类成员
    36> VolumeTechnique.cpp
    33> o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgplugins xp rpage_read.h(240): note: 参见“trpgr_Archive::textStyleTable”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xpTXPArchive.cpp(672): warning C4458: “handle”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_io.h(580): note: 参见“trpgCheckable::handle”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xpTXPArchive.cpp(801): warning C4456: “tileID”的声明隐藏了上一个本地声明
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xpTXPArchive.cpp(787): note: 参见“tileID”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xpTXPArchive.cpp(872): warning C4457: “loc”的声明隐藏了函数参数
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xpTXPArchive.cpp(818): note: 参见“loc”的声明
    35> HelpHandler.cpp
    40> DataSetLayer.cpp
    38> dxfTable.cpp
    33> TXPIO.cpp
    31> IO_FireEffect.cpp
    34> 正在生成代码...
    26> Depth.cpp
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
    33>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgplugins xp rpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员
    33> o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgplugins xp rpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明
    40> 正在生成代码...
    36> VolumeTile.cpp
    35> Keystone.cpp
    38> scene.cpp
    33> TXPNode.cpp
    40> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgPlugins-3.4.0/osgdb_gdald.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgPlugins-3.4.0/osgdb_gdald.exp
    31> IO_FluidFrictionOperator.cpp
    40>ReaderWriterGDAL.obj : error LNK2001: 无法解析的外部符号 "protected: virtual enum CPLErr __cdecl GDALDataset::IRasterIO(enum GDALRWFlag,int,int,int,int,void *,int,int,enum GDALDataType,int,int *,int,int,int)" (?IRasterIO@GDALDataset@@MEAA?AW4CPLErr@@W4GDALRWFlag@@HHHHPEAXHHW4GDALDataType@@HPEAHHHH@Z)
    40>DataSetLayer.obj : error LNK2001: 无法解析的外部符号 "protected: virtual enum CPLErr __cdecl GDALDataset::IRasterIO(enum GDALRWFlag,int,int,int,int,void *,int,int,enum GDALDataType,int,int *,int,int,int)" (?IRasterIO@GDALDataset@@MEAA?AW4CPLErr@@W4GDALRWFlag@@HHHHPEAXHHW4GDALDataType@@HPEAHHHH@Z)
    40>ReaderWriterGDAL.obj : error LNK2001: 无法解析的外部符号 "protected: virtual enum CPLErr __cdecl GDALRasterBand::IRasterIO(enum GDALRWFlag,int,int,int,int,void *,int,int,enum GDALDataType,int,int)" (?IRasterIO@GDALRasterBand@@MEAA?AW4CPLErr@@W4GDALRWFlag@@HHHHPEAXHHW4GDALDataType@@HH@Z)
    40>DataSetLayer.obj : error LNK2001: 无法解析的外部符号 "protected: virtual enum CPLErr __cdecl GDALRasterBand::IRasterIO(enum GDALRWFlag,int,int,int,int,void *,int,int,enum GDALDataType,int,int)" (?IRasterIO@GDALRasterBand@@MEAA?AW4CPLErr@@W4GDALRWFlag@@HHHHPEAXHHW4GDALDataType@@HH@Z)
    40>ReaderWriterGDAL.obj : error LNK2019: 无法解析的外部符号 "public: enum CPLErr __cdecl GDALRasterBand::RasterIO(enum GDALRWFlag,int,int,int,int,void *,int,int,enum GDALDataType,int,int)" (?RasterIO@GDALRasterBand@@QEAA?AW4CPLErr@@W4GDALRWFlag@@HHHHPEAXHHW4GDALDataType@@HH@Z),该符号在函数 "public: class osgDB::ReaderWriter::ReadResult __cdecl ReaderWriterGDAL::local_readHeightField(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &,class osgDB::Options const *)" (?local_readHeightField@ReaderWriterGDAL@@QEAA?AVReadResult@ReaderWriter@osgDB@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEBVOptions@4@@Z) 中被引用
    40>ReaderWriterGDAL.obj : error LNK2001: 无法解析的外部符号 "public: virtual class GDALRasterBand * __cdecl GDALRasterBand::GetRasterSampleOverview(int)" (?GetRasterSampleOverview@GDALRasterBand@@UEAAPEAV1@H@Z)
    40>DataSetLayer.obj : error LNK2001: 无法解析的外部符号 "public: virtual class GDALRasterBand * __cdecl GDALRasterBand::GetRasterSampleOverview(int)" (?GetRasterSampleOverview@GDALRasterBand@@UEAAPEAV1@H@Z)
    40>ReaderWriterGDAL.obj : error LNK2001: 无法解析的外部符号 "public: virtual enum CPLErr __cdecl GDALRasterBand::GetHistogram(double,double,int,int *,int,int,int (__cdecl*)(double,char const *,void *),void *)" (?GetHistogram@GDALRasterBand@@UEAA?AW4CPLErr@@NNHPEAHHHP6AHNPEBDPEAX@Z2@Z)
    40>DataSetLayer.obj : error LNK2001: 无法解析的外部符号 "public: virtual enum CPLErr __cdecl GDALRasterBand::GetHistogram(double,double,int,int *,int,int,int (__cdecl*)(double,char const *,void *),void *)" (?GetHistogram@GDALRasterBand@@UEAA?AW4CPLErr@@NNHPEAHHHP6AHNPEBDPEAX@Z2@Z)
    40>ReaderWriterGDAL.obj : error LNK2001: 无法解析的外部符号 "public: virtual enum CPLErr __cdecl GDALRasterBand::GetDefaultHistogram(double *,double *,int *,int * *,int,int (__cdecl*)(double,char const *,void *),void *)" (?GetDefaultHistogram@GDALRasterBand@@UEAA?AW4CPLErr@@PEAN0PEAHPEAPEAHHP6AHNPEBDPEAX@Z4@Z)
    40>DataSetLayer.obj : error LNK2001: 无法解析的外部符号 "public: virtual enum CPLErr __cdecl GDALRasterBand::GetDefaultHistogram(double *,double *,int *,int * *,int,int (__cdecl*)(double,char const *,void *),void *)" (?GetDefaultHistogram@GDALRasterBand@@UEAA?AW4CPLErr@@PEAN0PEAHPEAPEAHHP6AHNPEBDPEAX@Z4@Z)
    40>ReaderWriterGDAL.obj : error LNK2001: 无法解析的外部符号 "public: virtual enum CPLErr __cdecl GDALRasterBand::SetDefaultHistogram(double,double,int,int *)" (?SetDefaultHistogram@GDALRasterBand@@UEAA?AW4CPLErr@@NNHPEAH@Z)
    40>DataSetLayer.obj : error LNK2001: 无法解析的外部符号 "public: virtual enum CPLErr __cdecl GDALRasterBand::SetDefaultHistogram(double,double,int,int *)" (?SetDefaultHistogram@GDALRasterBand@@UEAA?AW4CPLErr@@NNHPEAH@Z)
    40>ReaderWriterGDAL.obj : error LNK2001: 无法解析的外部符号 "public: virtual class GDALRasterAttributeTable const * __cdecl GDALRasterBand::GetDefaultRAT(void)" (?GetDefaultRAT@GDALRasterBand@@UEAAPEBVGDALRasterAttributeTable@@XZ)
    40>DataSetLayer.obj : error LNK2001: 无法解析的外部符号 "public: virtual class GDALRasterAttributeTable const * __cdecl GDALRasterBand::GetDefaultRAT(void)" (?GetDefaultRAT@GDALRasterBand@@UEAAPEBVGDALRasterAttributeTable@@XZ)
    40>O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_gdald.dll : fatal error LNK1120: 8 个无法解析的外部命令
    41>------ 已启动全部重新生成: 项目: Plugins gles, 配置: Debug x64 ------
    26> Drawable.cpp
    41> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/gles/CMakeLists.txt
    41> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/gles/CMakeFiles/generate.stamp is up-to-date.
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
    33>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgplugins xp rpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员
    33> o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgplugins xp rpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明
    41> ReaderWriterGLES.cpp
    36> 正在生成代码...
    35> Renderer.cpp
    38> 正在生成代码...
    34> osgdb_deprecated_osgsim.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_deprecated_osgsimd.dll
    34> osgdb_deprecated_osgsim.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_deprecated_osgsimd.pdb (Full PDB)
    42>------ 已启动全部重新生成: 项目: Plugins glsl, 配置: Debug x64 ------
    31> IO_FluidProgram.cpp
    33> TXPPagedLOD.cpp
    42> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/glsl/CMakeLists.txt
    35>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgViewerRenderer.cpp(231): warning C4334: “<<”: 32 位移位的结果被隐式转换为 64 位(是否希望进行 64 位移位?)
    35>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgViewerRenderer.cpp(235): warning C4334: “<<”: 32 位移位的结果被隐式转换为 64 位(是否希望进行 64 位移位?)
    42> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/glsl/CMakeFiles/generate.stamp is up-to-date.
    26> EllipsoidModel.cpp
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
    42> ReaderWriterGLSL.cpp
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
    33>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgplugins xp rpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员
    33> o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgplugins xp rpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明
    41>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsglesGeometrySplitterVisitor(179): error C2589: “(”:“::”右边的非法标记
    41> o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsglesGeometrySplitterVisitor(157): note: 参见对正在编译的函数 模板 实例化“void GeometryIndexSplitter::setBufferBoundingBox<osg::Vec3Array>(T *) const”的引用
    41> with
    41> [
    41> T=osg::Vec3Array
    41> ]
    41>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsglesGeometrySplitterVisitor(179): error C2059: 语法错误:“::”
    41>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsglesGeometrySplitterVisitor(180): error C2589: “(”:“::”右边的非法标记
    41>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsglesGeometrySplitterVisitor(180): error C2059: 语法错误:“::”
    41> OpenGLESGeometryOptimizer.cpp
    33> TXPPageManager.cpp
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
    33>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgplugins xp rpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员
    33> o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgplugins xp rpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明
    33> TXPParser.cpp
    35> Scene.cpp
    38> osgdb_dxf.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_dxfd.dll
    38> osgdb_dxf.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_dxfd.pdb (Full PDB)
    43>------ 已启动全部重新生成: 项目: Plugins gz, 配置: Debug x64 ------
    43> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/gz/CMakeLists.txt
    43> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/gz/CMakeFiles/generate.stamp is up-to-date.
    31> IO_ForceOperator.cpp
    41>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsglesGeometrySplitterVisitor(179): error C2589: “(”:“::”右边的非法标记
    41> o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsglesGeometrySplitterVisitor(157): note: 参见对正在编译的函数 模板 实例化“void GeometryIndexSplitter::setBufferBoundingBox<osg::Vec3Array>(T *) const”的引用
    41> with
    41> [
    41> T=osg::Vec3Array
    41> ]
    41>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsglesGeometrySplitterVisitor(179): error C2059: 语法错误:“::”
    41>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsglesGeometrySplitterVisitor(180): error C2589: “(”:“::”右边的非法标记
    41>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsglesGeometrySplitterVisitor(180): error C2059: 语法错误:“::”
    41> TriangleStripVisitor.cpp
    43> ReaderWriterGZ.cpp
    26> Fog.cpp
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
    33>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgplugins xp rpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员
    33> o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgplugins xp rpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xpTXPParser.cpp(316): warning C4458: “parents”的声明隐藏了类成员
    33> o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgplugins xp rpage_read.h(270): note: 参见“trpgSceneParser::parents”的声明
    35> ScreenCaptureHandler.cpp
    42> osgdb_glsl.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_glsld.dll
    42> osgdb_glsl.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_glsld.pdb (Full PDB)
    44>------ 已启动全部重新生成: 项目: Plugins hdr, 配置: Debug x64 ------
    33> TXPSeamLOD.cpp
    44> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/hdr/CMakeLists.txt
    41> IndexMeshVisitor.cpp
    31> IO_LinearInterpolator.cpp
    44> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/hdr/CMakeFiles/generate.stamp is up-to-date.
    44> ReaderWriterHDR.cpp
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(210): warning C4458: “rows”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(210): warning C4458: “cols”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(215): warning C4458: “rows”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(233): note: 参见“trpgHeader::rows”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(215): warning C4458: “cols”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(234): note: 参见“trpgHeader::cols”的声明
    26> FragmentProgram.cpp
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1963): warning C4458: “row”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1963): warning C4458: “col”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1968): warning C4458: “row”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1980): note: 参见“trpgTileHeader::row”的声明
    33>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1968): warning C4458: “col”的声明隐藏了类成员
    33> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins xp rpage_geom.h(1981): note: 参见“trpgTileHeader::col”的声明
    33>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgplugins xp rpage_read.h(165): warning C4458: “texTable”的声明隐藏了类成员
    33> o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgplugins xp rpage_read.h(173): note: 参见“trpgrImageHelper::texTable”的声明
    43> osgdb_gz.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_gzd.dll
    43> osgdb_gz.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_gzd.pdb (Full PDB)
    45>------ 已启动全部重新生成: 项目: Plugins jpeg, 配置: Debug x64 ------
    45> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/jpeg/CMakeLists.txt
    45> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/jpeg/CMakeFiles/generate.stamp is up-to-date.
    33> 正在生成代码...
    45> EXIF_Orientation.cpp
    31> IO_ModularEmitter.cpp
    41> UnIndexMeshVisitor.cpp
    35> StatsHandler.cpp
    45> ReaderWriterJPEG.cpp
    44> hdrloader.cpp
    26> FrontFace.cpp
    41> forsythtriangleorderoptimizer.cpp
    31> 正在生成代码...
    41> 正在生成代码...
    45> 正在生成代码...
    44> hdrwriter.cpp
    26> Geode.cpp
    35> Version.cpp
    35> View.cpp
    46>------ 已启动全部重新生成: 项目: Plugins ktx, 配置: Debug x64 ------
    45> libjpegD.lib(jerror.obj) : 找到 MSIL .netmodule 或使用 /GL 编译的模块;正在使用 /LTCG 重新启动链接;将 /LTCG 添加到链接命令行以改进链接器性能
    31> 正在编译...
    31> IO_ModularProgram.cpp
    45>LINK : warning LNK4075: 忽略“/INCREMENTAL”(由于“/LTCG”规范)
    44> 正在生成代码...
    45>LINK : warning LNK4098: 默认库“MSVCRT”与其他库的使用冲突;请使用 /NODEFAULTLIB:library
    45>libjpegD.lib(jerror.obj) : error LNK2001: 无法解析的外部符号 __imp_sprintf
    45>libjpegD.lib(jerror.obj) : error LNK2001: 无法解析的外部符号 __imp___iob_func
    45>libjpegD.lib(jerror.obj) : error LNK2001: 无法解析的外部符号 __imp_fprintf
    45>libjpegD.lib(jmemmgr.obj) : error LNK2001: 无法解析的外部符号 __imp_sscanf
    45>O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_jpegd.dll : fatal error LNK1120: 4 个无法解析的外部命令
    36> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgVolumed.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgVolumed.exp
    47>------ 已启动全部重新生成: 项目: Plugins logo, 配置: Debug x64 ------
    46> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/ktx/CMakeLists.txt
    46> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/ktx/CMakeFiles/generate.stamp is up-to-date.
    47> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/logo/CMakeLists.txt
    47> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/logo/CMakeFiles/generate.stamp is up-to-date.
    46> ReaderWriterKTX.cpp
    47> ReaderWriterLOGO.cpp
    36> osgVolume.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosg130-osgVolumed.dll
    36> osgVolume.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osg130-osgVolumed.pdb (Full PDB)
    35>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgViewerView.cpp(1961): warning C4457: “camera”的声明隐藏了函数参数
    35> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgViewerView.cpp(1371): note: 参见“camera”的声明
    48>------ 已启动全部重新生成: 项目: Plugins osg deprecated osgvolume, 配置: Debug x64 ------
    44> osgdb_hdr.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_hdrd.dll
    44> osgdb_hdr.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_hdrd.pdb (Full PDB)
    49>------ 已启动全部重新生成: 项目: Plugins ive, 配置: Debug x64 ------
    48> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWrappers/deprecated-dotosg/osgVolume/CMakeLists.txt
    48> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/deprecated-dotosg/osgVolume/CMakeFiles/generate.stamp is up-to-date.
    48> CompositeProperty.cpp
    49> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/ive/CMakeLists.txt
    49> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/ive/CMakeFiles/generate.stamp is up-to-date.
    26> Geometry.cpp
    49> AlphaFunc.cpp
    31> IO_MultiSegmentPlacer.cpp
    35> Viewer.cpp
    26>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgWrappersdeprecated-dotosgosgGeometry.cpp(816): warning C4456: “uniqueID”的声明隐藏了上一个本地声明
    26> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgWrappersdeprecated-dotosgosgGeometry.cpp(808): note: 参见“uniqueID”的声明
    33> osgdb_txp.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_txpd.dll
    33> osgdb_txp.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_txpd.pdb (Full PDB)
    50>------ 已启动全部重新生成: 项目: Plugins lua, 配置: Debug x64 ------
    50> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/lua/CMakeLists.txt
    50> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/lua/CMakeFiles/generate.stamp is up-to-date.
    50> LuaScriptEngine.cpp
    26> Group.cpp
    46> osgdb_ktx.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_ktxd.dll
    46> osgdb_ktx.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_ktxd.pdb (Full PDB)
    48> FixedFunctionTechnique.cpp
    51>------ 已启动全部重新生成: 项目: Plugins lwo, 配置: Debug x64 ------
    47> osgdb_logo.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_logod.dll
    47> osgdb_logo.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_logod.pdb (Full PDB)
    52>------ 已启动全部重新生成: 项目: Plugins lws, 配置: Debug x64 ------
    31> IO_OrbitOperator.cpp
    51> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/lwo/CMakeLists.txt
    49> AnimationPathCallback.cpp
    51> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/lwo/CMakeFiles/generate.stamp is up-to-date.
    52> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/lws/CMakeLists.txt
    52> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/lws/CMakeFiles/generate.stamp is up-to-date.
    50>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsluaLuaScriptEngine.cpp(1383): warning C4456: “i”的声明隐藏了上一个本地声明
    50> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsluaLuaScriptEngine.cpp(1368): note: 参见“i”的声明
    50>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsluaLuaScriptEngine.cpp(1384): warning C4456: “i”的声明隐藏了上一个本地声明
    50> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsluaLuaScriptEngine.cpp(1368): note: 参见“i”的声明
    50>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsluaLuaScriptEngine.cpp(1385): warning C4456: “i”的声明隐藏了上一个本地声明
    50> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsluaLuaScriptEngine.cpp(1368): note: 参见“i”的声明
    50>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsluaLuaScriptEngine.cpp(1386): warning C4456: “i”的声明隐藏了上一个本地声明
    50> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsluaLuaScriptEngine.cpp(1368): note: 参见“i”的声明
    50>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsluaLuaScriptEngine.cpp(1387): warning C4456: “i”的声明隐藏了上一个本地声明
    50> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsluaLuaScriptEngine.cpp(1368): note: 参见“i”的声明
    50>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsluaLuaScriptEngine.cpp(1388): warning C4456: “i”的声明隐藏了上一个本地声明
    50> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsluaLuaScriptEngine.cpp(1368): note: 参见“i”的声明
    50>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsluaLuaScriptEngine.cpp(1389): warning C4456: “i”的声明隐藏了上一个本地声明
    50> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsluaLuaScriptEngine.cpp(1368): note: 参见“i”的声明
    50>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsluaLuaScriptEngine.cpp(1390): warning C4456: “i”的声明隐藏了上一个本地声明
    50> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsluaLuaScriptEngine.cpp(1368): note: 参见“i”的声明
    50>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsluaLuaScriptEngine.cpp(1461): warning C4457: “i”的声明隐藏了函数参数
    50> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsluaLuaScriptEngine.cpp(1448): note: 参见“i”的声明
    50>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsluaLuaScriptEngine.cpp(1462): warning C4457: “i”的声明隐藏了函数参数
    50> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsluaLuaScriptEngine.cpp(1448): note: 参见“i”的声明
    50>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsluaLuaScriptEngine.cpp(1463): warning C4457: “i”的声明隐藏了函数参数
    50> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsluaLuaScriptEngine.cpp(1448): note: 参见“i”的声明
    50>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsluaLuaScriptEngine.cpp(1464): warning C4457: “i”的声明隐藏了函数参数
    50> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsluaLuaScriptEngine.cpp(1448): note: 参见“i”的声明
    50>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsluaLuaScriptEngine.cpp(1465): warning C4457: “i”的声明隐藏了函数参数
    50> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsluaLuaScriptEngine.cpp(1448): note: 参见“i”的声明
    50>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsluaLuaScriptEngine.cpp(1466): warning C4457: “i”的声明隐藏了函数参数
    50> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsluaLuaScriptEngine.cpp(1448): note: 参见“i”的声明
    50>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsluaLuaScriptEngine.cpp(1467): warning C4457: “i”的声明隐藏了函数参数
    50> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsluaLuaScriptEngine.cpp(1448): note: 参见“i”的声明
    50>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsluaLuaScriptEngine.cpp(1468): warning C4457: “i”的声明隐藏了函数参数
    50> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsluaLuaScriptEngine.cpp(1448): note: 参见“i”的声明
    50>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsluaLuaScriptEngine.cpp(1504): warning C4456: “i”的声明隐藏了上一个本地声明
    50> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsluaLuaScriptEngine.cpp(1489): note: 参见“i”的声明
    50>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsluaLuaScriptEngine.cpp(1508): warning C4456: “i”的声明隐藏了上一个本地声明
    50> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsluaLuaScriptEngine.cpp(1489): note: 参见“i”的声明
    52> ReaderWriterLWS.cpp
    51> Block.cpp
    51>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginslwoBlock.cpp(63): warning C4456: “i”的声明隐藏了上一个本地声明
    51> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginslwoBlock.cpp(59): note: 参见“i”的声明
    51> Clip.cpp
    35> ViewerBase.cpp
    51> Converter.cpp
    26> HeightField.cpp
    50> ReaderWriterLua.cpp
    35>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgViewerViewerBase.cpp(61): warning C4589: 抽象类“osgViewer::ViewerBase”的构造函数忽略虚拟基类“osg::Object”的初始化设定值
    35> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgViewerViewerBase.cpp(61): note: 虚拟基类仅由最底层派生类型进行初始化
    35>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgViewerViewerBase.cpp(67): warning C4589: 抽象类“osgViewer::ViewerBase”的构造函数忽略虚拟基类“osg::Object”的初始化设定值
    35> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgViewerViewerBase.cpp(67): note: 虚拟基类仅由最底层派生类型进行初始化
    48> ImageLayer.cpp
    52> SceneLoader.cpp
    31> IO_Particle.cpp
    49> AnimationPath.cpp
    51> Object.cpp
    35> ViewerEventHandlers.cpp
    52>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginslwsSceneLoader.cpp(186): warning C4456: “j”的声明隐藏了上一个本地声明
    52> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginslwsSceneLoader.cpp(165): note: 参见“j”的声明
    26> Image.cpp
    51>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginslwoObject.cpp(123): warning C4456: “i”的声明隐藏了上一个本地声明
    51> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginslwoObject.cpp(109): note: 参见“i”的声明
    51>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginslwoObject.cpp(139): warning C4456: “i”的声明隐藏了上一个本地声明
    51> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginslwoObject.cpp(109): note: 参见“i”的声明
    51>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginslwoObject.cpp(149): warning C4456: “i”的声明隐藏了上一个本地声明
    51> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginslwoObject.cpp(109): note: 参见“i”的声明
    51>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginslwoObject.cpp(159): warning C4456: “i”的声明隐藏了上一个本地声明
    51> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginslwoObject.cpp(109): note: 参见“i”的声明
    51>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginslwoObject.cpp(169): warning C4456: “i”的声明隐藏了上一个本地声明
    51> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginslwoObject.cpp(109): note: 参见“i”的声明
    51>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginslwoObject.cpp(179): warning C4456: “i”的声明隐藏了上一个本地声明
    51> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginslwoObject.cpp(109): note: 参见“i”的声明
    51>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginslwoObject.cpp(189): warning C4456: “i”的声明隐藏了上一个本地声明
    51> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginslwoObject.cpp(109): note: 参见“i”的声明
    51>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginslwoObject.cpp(199): warning C4456: “i”的声明隐藏了上一个本地声明
    51> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginslwoObject.cpp(109): note: 参见“i”的声明
    51>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginslwoObject.cpp(211): warning C4456: “i”的声明隐藏了上一个本地声明
    51> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginslwoObject.cpp(109): note: 参见“i”的声明
    51>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginslwoObject.cpp(252): warning C4456: “i”的声明隐藏了上一个本地声明
    51> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginslwoObject.cpp(109): note: 参见“i”的声明
    51>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginslwoObject.cpp(257): warning C4456: “i”的声明隐藏了上一个本地声明
    51> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginslwoObject.cpp(109): note: 参见“i”的声明
    51>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginslwoObject.cpp(262): warning C4456: “i”的声明隐藏了上一个本地声明
    51> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginslwoObject.cpp(109): note: 参见“i”的声明
    51>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginslwoObject.cpp(276): warning C4456: “i”的声明隐藏了上一个本地声明
    51> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginslwoObject.cpp(109): note: 参见“i”的声明
    51>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginslwoObject.cpp(286): warning C4456: “i”的声明隐藏了上一个本地声明
    51> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginslwoObject.cpp(109): note: 参见“i”的声明
    51>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginslwoObject.cpp(296): warning C4456: “i”的声明隐藏了上一个本地声明
    51> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginslwoObject.cpp(109): note: 参见“i”的声明
    51>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginslwoObject.cpp(306): warning C4456: “i”的声明隐藏了上一个本地声明
    51> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginslwoObject.cpp(109): note: 参见“i”的声明
    51>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginslwoObject.cpp(374): warning C4456: “axis”的声明隐藏了上一个本地声明
    51> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginslwoObject.cpp(347): note: 参见“axis”的声明
    51>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginslwoObject.cpp(380): warning C4456: “i”的声明隐藏了上一个本地声明
    51> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginslwoObject.cpp(341): note: 参见“i”的声明
    52> 正在生成代码...
    50> 正在生成代码...
    31> IO_ParticleEffect.cpp
    51> old_lw.cpp
    50> lapi.c
    50> lcode.c
    26> ImageSequence.cpp
    50> lctype.c
    50> ldebug.c
    50> ldo.c
    48> Layer.cpp
    50>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginslualua-5.2.3srcldo.c(80): warning C4324: “lua_longjmp”: 由于对齐说明符,结构被填充
    50> ldump.c
    50> lfunc.c
    50> lgc.c
    50> llex.c
    50> lmem.c
    50> lobject.c
    50> lopcodes.c
    50> lparser.c
    50> lstate.c
    50> lstring.c
    50> ltable.c
    50> ltm.c
    49> AnisotropicLighting.cpp
    50> lundump.c
    50> lvm.c
    35> GraphicsWindowWin32.cpp
    50> lzio.c
    50> 正在生成代码...
    50>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginslualua-5.2.3srclapi.c(1110): warning C4702: 无法访问的代码
    50> 正在编译...
    50> lauxlib.c
    50> lbaselib.c
    50> lbitlib.c
    50> lcorolib.c
    50> ldblib.c
    50> liolib.c
    50> lmathlib.c
    50> loslib.c
    50> lstrlib.c
    50> ltablib.c
    50> loadlib.c
    50> linit.c
    50> 正在生成代码...
    35>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgViewerGraphicsWindowWin32.cpp(1690): warning C4838: 从“int”转换到“DWORD”需要收缩转换
    35>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgViewerGraphicsWindowWin32.cpp(1690): warning C4838: 从“unsigned int”转换到“BYTE”需要收缩转换
    35>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgViewerGraphicsWindowWin32.cpp(2736): warning C4457: “lParam”的声明隐藏了函数参数
    35> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgViewerGraphicsWindowWin32.cpp(2508): note: 参见“lParam”的声明
    51> old_Lwo2.cpp
    52> osgdb_lws.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_lwsd.dll
    52> osgdb_lws.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_lwsd.pdb (Full PDB)
    53>------ 已启动全部重新生成: 项目: Plugins md2, 配置: Debug x64 ------
    31> IO_ParticleProcessor.cpp
    53> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/md2/CMakeLists.txt
    26> LOD.cpp
    53> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/md2/CMakeFiles/generate.stamp is up-to-date.
    48> LibraryWrapper.cpp
    53> ReaderWriterMD2.cpp
    49> AutoTransform.cpp
    35> 正在生成代码...
    50> osgdb_lua.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_luad.dll
    50> osgdb_lua.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_luad.pdb (Full PDB)
    54>------ 已启动全部重新生成: 项目: Plugins mdl, 配置: Debug x64 ------
    51> old_Lwo2Layer.cpp
    31> IO_ParticleSystem.cpp
    26> LibraryWrapper.cpp
    48> Locator.cpp
    54> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/mdl/CMakeLists.txt
    54> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/mdl/CMakeFiles/generate.stamp is up-to-date.
    51>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginslwoold_Lwo2Layer.cpp(320): warning C4456: “d”的声明隐藏了上一个本地声明
    51> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginslwoold_Lwo2Layer.cpp(303): note: 参见“d”的声明
    51>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginslwoold_Lwo2Layer.cpp(377): warning C4456: “d”的声明隐藏了上一个本地声明
    51> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginslwoold_Lwo2Layer.cpp(357): note: 参见“d”的声明
    49> AzimElevationSector.cpp
    54> ReaderWriterMDL.cpp
    35> 正在编译...
    35> PixelBufferWin32.cpp
    51> Polygon.cpp
    31> IO_ParticleSystemUpdater.cpp
    26> Light.cpp
    48> Property.cpp
    35> 正在生成代码...
    54> BodyPart.cpp
    53> osgdb_md2.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_md2d.dll
    53> osgdb_md2.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_md2d.pdb (Full PDB)
    49> AzimSector.cpp
    55>------ 已启动全部重新生成: 项目: Plugins normals, 配置: Debug x64 ------
    54> Mesh.cpp
    51> ReaderWriterLWO.cpp
    54> Model.cpp
    31> IO_PointPlacer.cpp
    26> LightModel.cpp
    51>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginslwoReaderWriterLWO.cpp(76): warning C4456: “result”的声明隐藏了上一个本地声明
    51> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginslwoReaderWriterLWO.cpp(72): note: 参见“result”的声明
    48> PropertyAdjustmentCallback.cpp
    49> Billboard.cpp
    51> Surface.cpp
    54> MDLReader.cpp
    31> IO_Program.cpp
    26> 正在生成代码...
    51>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginslwoSurface.cpp(297): warning C4456: “i”的声明隐藏了上一个本地声明
    51> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginslwoSurface.cpp(291): note: 参见“i”的声明
    48> RayTracedTechnique.cpp
    49> BlendColor.cpp
    26> 正在编译...
    26> LightSource.cpp
    51> Tessellator.cpp
    54> MDLRoot.cpp
    31> IO_RadialShooter.cpp
    56>------ 已启动全部重新生成: 项目: Plugins obj, 配置: Debug x64 ------
    56> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/obj/CMakeLists.txt
    56> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/obj/CMakeFiles/generate.stamp is up-to-date.
    56> OBJWriterNodeVisitor.cpp
    54> VTXReader.cpp
    26> LineStipple.cpp
    48> ScalarProperty.cpp
    51> Unit.cpp
    49> BlendEquation.cpp
    31> IO_RandomRateCounter.cpp
    51>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginslwoUnit.cpp(112): warning C4456: “j”的声明隐藏了上一个本地声明
    51> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginslwoUnit.cpp(108): note: 参见“j”的声明
    51>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginslwoUnit.cpp(119): warning C4456: “j”的声明隐藏了上一个本地声明
    51> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginslwoUnit.cpp(108): note: 参见“j”的声明
    51>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginslwoUnit.cpp(126): warning C4456: “j”的声明隐藏了上一个本地声明
    51> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginslwoUnit.cpp(108): note: 参见“j”的声明
    51>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginslwoUnit.cpp(133): warning C4456: “j”的声明隐藏了上一个本地声明
    51> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginslwoUnit.cpp(108): note: 参见“j”的声明
    54> VVDReader.cpp
    56> ReaderWriterOBJ.cpp
    51> VertexMap.cpp
    26> LineWidth.cpp
    48> SwitchProperty.cpp
    49> BlendFunc.cpp
    51> 正在生成代码...
    31> IO_SectorPlacer.cpp
    54> 正在生成代码...
    56> obj.cpp
    26> Material.cpp
    48> TransferFunctionProperty.cpp
    49> BlinkSequence.cpp
    35> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgViewerd.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgViewerd.exp
    31> IO_SegmentPlacer.cpp
    54> osgdb_mdl.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_mdld.dll
    54> osgdb_mdl.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_mdld.pdb (Full PDB)
    57>------ 已启动全部重新生成: 项目: Plugins ogr, 配置: Debug x64 ------
    26> Matrix.cpp
    56> 正在生成代码...
    57> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/ogr/CMakeLists.txt
    57> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/ogr/CMakeFiles/generate.stamp is up-to-date.
    57> ReaderWriterOGR.cpp
    35> osgViewer.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosg130-osgViewerd.dll
    35> osgViewer.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osg130-osgViewerd.pdb (Full PDB)
    48> Volume.cpp
    49> BumpMapping.cpp
    31> IO_SinkOperator.cpp
    56> osgdb_obj.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_objd.dll
    56> osgdb_obj.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_objd.pdb (Full PDB)
    58>------ 已启动全部重新生成: 项目: Plugins openflight, 配置: Debug x64 ------
    26> MatrixTransform.cpp
    58> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/OpenFlight/CMakeLists.txt
    58> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/OpenFlight/CMakeFiles/generate.stamp is up-to-date.
    58> AncillaryRecords.cpp
    58>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsOpenFlightAncillaryRecords.cpp : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    51> osgdb_lwo.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_lwod.dll
    51> osgdb_lwo.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_lwod.pdb (Full PDB)
    59>------ 已启动全部重新生成: 项目: Plugins osc, 配置: Debug x64 ------
    60>------ 已启动全部重新生成: 项目: osgManipulator, 配置: Debug x64 ------
    59> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/osc/CMakeLists.txt
    59> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/osc/CMakeFiles/generate.stamp is up-to-date.
    59> IpEndpointName.cpp
    59> OscOutboundPacketStream.cpp
    59> OscPrintReceivedElements.cpp
    60> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgManipulator/CMakeLists.txt
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightRegistry.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightOpcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightRecord.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    60> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgManipulator/CMakeFiles/generate.stamp is up-to-date.
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightVertex.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    59>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsoscoscOscPrintReceivedElements.cpp(211): warning C4457: “b”的声明隐藏了函数参数
    59> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsoscoscOscPrintReceivedElements.cpp(193): note: 参见“b”的声明
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightDocument.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightTypes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightPools.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    59> OscReceivedElements.cpp
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightRecordInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightDataInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    59> OscTypes.cpp
    59> OscReceivingDevice.cpp
    60> AntiSquish.cpp
    57> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgPlugins-3.4.0/osgdb_ogrd.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgPlugins-3.4.0/osgdb_ogrd.exp
    48> VolumeTile.cpp
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "protected: virtual enum CPLErr __cdecl GDALDataset::IRasterIO(enum GDALRWFlag,int,int,int,int,void *,int,int,enum GDALDataType,int,int *,int,int,int)" (?IRasterIO@GDALDataset@@MEAA?AW4CPLErr@@W4GDALRWFlag@@HHHHPEAXHHW4GDALDataType@@HPEAHHHH@Z)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "protected: virtual enum CPLErr __cdecl GDALRasterBand::IRasterIO(enum GDALRWFlag,int,int,int,int,void *,int,int,enum GDALDataType,int,int)" (?IRasterIO@GDALRasterBand@@MEAA?AW4CPLErr@@W4GDALRWFlag@@HHHHPEAXHHW4GDALDataType@@HH@Z)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual class GDALRasterBand * __cdecl GDALRasterBand::GetRasterSampleOverview(int)" (?GetRasterSampleOverview@GDALRasterBand@@UEAAPEAV1@H@Z)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual enum CPLErr __cdecl GDALRasterBand::GetHistogram(double,double,int,int *,int,int,int (__cdecl*)(double,char const *,void *),void *)" (?GetHistogram@GDALRasterBand@@UEAA?AW4CPLErr@@NNHPEAHHHP6AHNPEBDPEAX@Z2@Z)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual enum CPLErr __cdecl GDALRasterBand::GetDefaultHistogram(double *,double *,int *,int * *,int,int (__cdecl*)(double,char const *,void *),void *)" (?GetDefaultHistogram@GDALRasterBand@@UEAA?AW4CPLErr@@PEAN0PEAHPEAPEAHHP6AHNPEBDPEAX@Z4@Z)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual enum CPLErr __cdecl GDALRasterBand::SetDefaultHistogram(double,double,int,int *)" (?SetDefaultHistogram@GDALRasterBand@@UEAA?AW4CPLErr@@NNHPEAH@Z)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual class GDALRasterAttributeTable const * __cdecl GDALRasterBand::GetDefaultRAT(void)" (?GetDefaultRAT@GDALRasterBand@@UEAAPEBVGDALRasterAttributeTable@@XZ)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual char * __cdecl OGRGeometry::exportToGML(void)const " (?exportToGML@OGRGeometry@@UEBAPEADXZ)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual struct GEOSGeom_t * __cdecl OGRGeometry::exportToGEOS(void)const " (?exportToGEOS@OGRGeometry@@UEBAPEAUGEOSGeom_t@@XZ)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRGeometry::Intersects(class OGRGeometry *)const " (?Intersects@OGRGeometry@@UEBAHPEAV1@@Z)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual class OGRGeometry * __cdecl OGRGeometry::getBoundary(void)const " (?getBoundary@OGRGeometry@@UEBAPEAV1@XZ)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual class OGRGeometry * __cdecl OGRGeometry::SymmetricDifference(class OGRGeometry const *)const " (?SymmetricDifference@OGRGeometry@@UEBAPEAV1@PEBV1@@Z)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRPoint::importFromWkb(unsigned char *,int)" (?importFromWkb@OGRPoint@@UEAAHPEAEH@Z)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRPoint::exportToWkb(enum OGRwkbByteOrder,unsigned char *)const " (?exportToWkb@OGRPoint@@UEBAHW4OGRwkbByteOrder@@PEAE@Z)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRPoint::exportToWkt(char * *)const " (?exportToWkt@OGRPoint@@UEBAHPEAPEAD@Z)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRLineString::WkbSize(void)const " (?WkbSize@OGRLineString@@UEBAHXZ)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRLineString::importFromWkb(unsigned char *,int)" (?importFromWkb@OGRLineString@@UEAAHPEAEH@Z)
    31> IO_SmokeEffect.cpp
    49> Camera.cpp
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRLineString::exportToWkb(enum OGRwkbByteOrder,unsigned char *)const " (?exportToWkb@OGRLineString@@UEBAHW4OGRwkbByteOrder@@PEAE@Z)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRLineString::importFromWkt(char * *)" (?importFromWkt@OGRLineString@@UEAAHPEAPEAD@Z)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRLineString::exportToWkt(char * *)const " (?exportToWkt@OGRLineString@@UEBAHPEAPEAD@Z)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRLineString::getDimension(void)const " (?getDimension@OGRLineString@@UEBAHXZ)
    26> Node.cpp
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual class OGRGeometry * __cdecl OGRLineString::clone(void)const " (?clone@OGRLineString@@UEBAPEAVOGRGeometry@@XZ)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl OGRLineString::empty(void)" (?empty@OGRLineString@@UEAAXXZ)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl OGRLineString::getEnvelope(class OGREnvelope *)const " (?getEnvelope@OGRLineString@@UEBAXPEAVOGREnvelope@@@Z)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRLineString::IsEmpty(void)const " (?IsEmpty@OGRLineString@@UEBAHXZ)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual double __cdecl OGRLineString::get_Length(void)const " (?get_Length@OGRLineString@@UEBANXZ)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl OGRLineString::StartPoint(class OGRPoint *)const " (?StartPoint@OGRLineString@@UEBAXPEAVOGRPoint@@@Z)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl OGRLineString::EndPoint(class OGRPoint *)const " (?EndPoint@OGRLineString@@UEBAXPEAVOGRPoint@@@Z)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl OGRLineString::Value(double,class OGRPoint *)const " (?Value@OGRLineString@@UEBAXNPEAVOGRPoint@@@Z)
    57>ReaderWriterOGR.obj : error LNK2019: 无法解析的外部符号 "public: void __cdecl OGRLineString::getPoint(int,class OGRPoint *)const " (?getPoint@OGRLineString@@QEBAXHPEAVOGRPoint@@@Z),该符号在函数 "public: class osg::Geometry * __cdecl ReaderWriterOGR::lineStringToDrawable(class OGRLineString *)const " (?lineStringToDrawable@ReaderWriterOGR@@QEBAPEAVGeometry@osg@@PEAVOGRLineString@@@Z) 中被引用
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRLineString::Equals(class OGRGeometry *)const " (?Equals@OGRLineString@@UEBAHPEAVOGRGeometry@@@Z)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl OGRLineString::setCoordinateDimension(int)" (?setCoordinateDimension@OGRLineString@@UEAAXH@Z)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRLineString::transform(class OGRCoordinateTransformation *)" (?transform@OGRLineString@@UEAAHPEAVOGRCoordinateTransformation@@@Z)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl OGRLineString::flattenTo2D(void)" (?flattenTo2D@OGRLineString@@UEAAXXZ)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl OGRLineString::segmentize(double)" (?segmentize@OGRLineString@@UEAAXN@Z)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "private: virtual int __cdecl OGRLinearRing::_WkbSize(int)const " (?_WkbSize@OGRLinearRing@@EEBAHH@Z)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "private: virtual int __cdecl OGRLinearRing::_importFromWkb(enum OGRwkbByteOrder,int,unsigned char *,int)" (?_importFromWkb@OGRLinearRing@@EEAAHW4OGRwkbByteOrder@@HPEAEH@Z)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "private: virtual int __cdecl OGRLinearRing::_exportToWkb(enum OGRwkbByteOrder,int,unsigned char *)const " (?_exportToWkb@OGRLinearRing@@EEBAHW4OGRwkbByteOrder@@HPEAE@Z)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual double __cdecl OGRLinearRing::get_Area(void)const " (?get_Area@OGRLinearRing@@UEBANXZ)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRLinearRing::importFromWkb(unsigned char *,int)" (?importFromWkb@OGRLinearRing@@UEAAHPEAEH@Z)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRLinearRing::exportToWkb(enum OGRwkbByteOrder,unsigned char *)const " (?exportToWkb@OGRLinearRing@@UEBAHW4OGRwkbByteOrder@@PEAE@Z)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual class OGRGeometry * __cdecl OGRPolygon::clone(void)const " (?clone@OGRPolygon@@UEBAPEAVOGRGeometry@@XZ)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl OGRPolygon::empty(void)" (?empty@OGRPolygon@@UEAAXXZ)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRPolygon::transform(class OGRCoordinateTransformation *)" (?transform@OGRPolygon@@UEAAHPEAVOGRCoordinateTransformation@@@Z)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl OGRPolygon::flattenTo2D(void)" (?flattenTo2D@OGRPolygon@@UEAAXXZ)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRPolygon::IsEmpty(void)const " (?IsEmpty@OGRPolygon@@UEBAHXZ)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl OGRPolygon::segmentize(double)" (?segmentize@OGRPolygon@@UEAAXN@Z)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual double __cdecl OGRPolygon::get_Area(void)const " (?get_Area@OGRPolygon@@UEBANXZ)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRPolygon::Centroid(class OGRPoint *)const " (?Centroid@OGRPolygon@@UEBAHPEAVOGRPoint@@@Z)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRPolygon::importFromWkb(unsigned char *,int)" (?importFromWkb@OGRPolygon@@UEAAHPEAEH@Z)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRPolygon::exportToWkb(enum OGRwkbByteOrder,unsigned char *)const " (?exportToWkb@OGRPolygon@@UEBAHW4OGRwkbByteOrder@@PEAE@Z)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRPolygon::exportToWkt(char * *)const " (?exportToWkt@OGRPolygon@@UEBAHPEAPEAD@Z)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRPolygon::getDimension(void)const " (?getDimension@OGRPolygon@@UEBAHXZ)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl OGRPolygon::getEnvelope(class OGREnvelope *)const " (?getEnvelope@OGRPolygon@@UEBAXPEAVOGREnvelope@@@Z)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRPolygon::Equals(class OGRGeometry *)const " (?Equals@OGRPolygon@@UEBAHPEAVOGRGeometry@@@Z)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl OGRPolygon::setCoordinateDimension(int)" (?setCoordinateDimension@OGRPolygon@@UEAAXH@Z)
    57>ReaderWriterOGR.obj : error LNK2019: 无法解析的外部符号 "public: int __cdecl OGRPolygon::getNumInteriorRings(void)const " (?getNumInteriorRings@OGRPolygon@@QEBAHXZ),该符号在函数 "public: class osg::Geometry * __cdecl ReaderWriterOGR::polygonToDrawable(class OGRPolygon *)const " (?polygonToDrawable@ReaderWriterOGR@@QEBAPEAVGeometry@osg@@PEAVOGRPolygon@@@Z) 中被引用
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRGeometryCollection::importFromWkb(unsigned char *,int)" (?importFromWkb@OGRGeometryCollection@@UEAAHPEAEH@Z)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRGeometryCollection::exportToWkb(enum OGRwkbByteOrder,unsigned char *)const " (?exportToWkb@OGRGeometryCollection@@UEBAHW4OGRwkbByteOrder@@PEAE@Z)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRGeometryCollection::exportToWkt(char * *)const " (?exportToWkt@OGRGeometryCollection@@UEBAHPEAPEAD@Z)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual class OGRGeometry * __cdecl OGRMultiPolygon::clone(void)const " (?clone@OGRMultiPolygon@@UEBAPEAVOGRGeometry@@XZ)
    60> Command.cpp
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRMultiPolygon::importFromWkt(char * *)" (?importFromWkt@OGRMultiPolygon@@UEAAHPEAPEAD@Z)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRMultiPolygon::exportToWkt(char * *)const " (?exportToWkt@OGRMultiPolygon@@UEBAHPEAPEAD@Z)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRMultiPolygon::addGeometryDirectly(class OGRGeometry *)" (?addGeometryDirectly@OGRMultiPolygon@@UEAAHPEAVOGRGeometry@@@Z)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual double __cdecl OGRMultiPolygon::get_Area(void)const " (?get_Area@OGRMultiPolygon@@UEBANXZ)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual class OGRGeometry * __cdecl OGRMultiPoint::clone(void)const " (?clone@OGRMultiPoint@@UEBAPEAVOGRGeometry@@XZ)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRMultiPoint::exportToWkt(char * *)const " (?exportToWkt@OGRMultiPoint@@UEBAHPEAPEAD@Z)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRMultiPoint::addGeometryDirectly(class OGRGeometry *)" (?addGeometryDirectly@OGRMultiPoint@@UEAAHPEAVOGRGeometry@@@Z)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual class OGRGeometry * __cdecl OGRMultiLineString::clone(void)const " (?clone@OGRMultiLineString@@UEBAPEAVOGRGeometry@@XZ)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRMultiLineString::importFromWkt(char * *)" (?importFromWkt@OGRMultiLineString@@UEAAHPEAPEAD@Z)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRMultiLineString::exportToWkt(char * *)const " (?exportToWkt@OGRMultiLineString@@UEBAHPEAPEAD@Z)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRMultiLineString::addGeometryDirectly(class OGRGeometry *)" (?addGeometryDirectly@OGRMultiLineString@@UEAAHPEAVOGRGeometry@@@Z)
    57>ReaderWriterOGR.obj : error LNK2019: 无法解析的外部符号 "public: class OGRFieldDefn * __cdecl OGRFeatureDefn::GetFieldDefn(int)" (?GetFieldDefn@OGRFeatureDefn@@QEAAPEAVOGRFieldDefn@@H@Z),该符号在函数 "public: class OGRFieldDefn * __cdecl OGRFeature::GetFieldDefnRef(int)" (?GetFieldDefnRef@OGRFeature@@QEAAPEAVOGRFieldDefn@@H@Z) 中被引用
    57>ReaderWriterOGR.obj : error LNK2019: 无法解析的外部符号 "public: int __cdecl OGRFeatureDefn::GetFieldIndex(char const *)" (?GetFieldIndex@OGRFeatureDefn@@QEAAHPEBD@Z),该符号在函数 "public: int __cdecl OGRFeature::GetFieldIndex(char const *)" (?GetFieldIndex@OGRFeature@@QEAAHPEBD@Z) 中被引用
    57>ReaderWriterOGR.obj : error LNK2019: 无法解析的外部符号 "public: char * * __cdecl OGRFeature::GetFieldAsStringList(int)const " (?GetFieldAsStringList@OGRFeature@@QEBAPEAPEADH@Z),该符号在函数 "public: char * * __cdecl OGRFeature::GetFieldAsStringList(char const *)" (?GetFieldAsStringList@OGRFeature@@QEAAPEAPEADPEBD@Z) 中被引用
    57>ReaderWriterOGR.obj : error LNK2019: 无法解析的外部符号 "public: void __cdecl OGRFeature::SetField(int,int,int,int,int,int,int,int)" (?SetField@OGRFeature@@QEAAXHHHHHHHH@Z),该符号在函数 "public: void __cdecl OGRFeature::SetField(char const *,int,int,int,int,int,int,int)" (?SetField@OGRFeature@@QEAAXPEBDHHHHHHH@Z) 中被引用
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRFeature::SetFID(long)" (?SetFID@OGRFeature@@UEAAHJ@Z)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRLayer::SetNextByIndex(long)" (?SetNextByIndex@OGRLayer@@UEAAHJ@Z)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual class OGRFeature * __cdecl OGRLayer::GetFeature(long)" (?GetFeature@OGRLayer@@UEAAPEAVOGRFeature@@J@Z)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRLayer::SetFeature(class OGRFeature *)" (?SetFeature@OGRLayer@@UEAAHPEAVOGRFeature@@@Z)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRLayer::CreateFeature(class OGRFeature *)" (?CreateFeature@OGRLayer@@UEAAHPEAVOGRFeature@@@Z)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRLayer::DeleteFeature(long)" (?DeleteFeature@OGRLayer@@UEAAHJ@Z)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRLayer::GetFeatureCount(int)" (?GetFeatureCount@OGRLayer@@UEAAHH@Z)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl OGRLayer::GetInfo(char const *)" (?GetInfo@OGRLayer@@UEAAPEBDPEBD@Z)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual class OGRLayer * __cdecl OGRDataSource::GetLayerByName(char const *)" (?GetLayerByName@OGRDataSource@@UEAAPEAVOGRLayer@@PEBD@Z)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRDataSource::DeleteLayer(int)" (?DeleteLayer@OGRDataSource@@UEAAHH@Z)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual class OGRLayer * __cdecl OGRDataSource::CreateLayer(char const *,class OGRSpatialReference *,enum OGRwkbGeometryType,char * *)" (?CreateLayer@OGRDataSource@@UEAAPEAVOGRLayer@@PEBDPEAVOGRSpatialReference@@W4OGRwkbGeometryType@@PEAPEAD@Z)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual class OGRLayer * __cdecl OGRDataSource::CopyLayer(class OGRLayer *,char const *,char * *)" (?CopyLayer@OGRDataSource@@UEAAPEAVOGRLayer@@PEAV2@PEBDPEAPEAD@Z)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual class OGRLayer * __cdecl OGRDataSource::ExecuteSQL(char const *,class OGRGeometry *,char const *)" (?ExecuteSQL@OGRDataSource@@UEAAPEAVOGRLayer@@PEBDPEAVOGRGeometry@@0@Z)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl OGRDataSource::ReleaseResultSet(class OGRLayer *)" (?ReleaseResultSet@OGRDataSource@@UEAAXPEAVOGRLayer@@@Z)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __cdecl OGRDataSource::SyncToDisk(void)" (?SyncToDisk@OGRDataSource@@UEAAHXZ)
    57>ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual class OGRDataSource * __cdecl OGRSFDriver::CopyDataSource(class OGRDataSource *,char const *,char * *)" (?CopyDataSource@OGRSFDriver@@UEAAPEAVOGRDataSource@@PEAV2@PEBDPEAPEAD@Z)
    57>ReaderWriterOGR.obj : error LNK2019: 无法解析的外部符号 "public: static class OGRDataSource * __cdecl OGRSFDriverRegistrar::Open(char const *,int,class OGRSFDriver * *)" (?Open@OGRSFDriverRegistrar@@SAPEAVOGRDataSource@@PEBDHPEAPEAVOGRSFDriver@@@Z),该符号在函数 "public: virtual class osgDB::ReaderWriter::ReadResult __cdecl ReaderWriterOGR::readFile(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &,class osgDB::Options const *)const " (?readFile@ReaderWriterOGR@@UEBA?AVReadResult@ReaderWriter@osgDB@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEBVOptions@4@@Z) 中被引用
    57>O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_ogrd.dll : fatal error LNK1120: 93 个无法解析的外部命令
    61>------ 已启动全部重新生成: 项目: osgWidget, 配置: Debug x64 ------
    58> AttrData.cpp
    58>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsOpenFlightAttrData.cpp : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    61> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWidget/CMakeLists.txt
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightAttrData.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    61> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWidget/CMakeFiles/generate.stamp is up-to-date.
    60> Constraint.cpp
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightTypes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58> ControlRecords.cpp
    58>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsOpenFlightControlRecords.cpp : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    61> Box.cpp
    59> OscSendingDevice.cpp
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightRegistry.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightOpcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightRecord.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightVertex.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightDocument.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightTypes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightPools.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightRecordInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightDataInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    26> NodeCallback.cpp
    59> ReaderWriterOscDevice.cpp
    48> 正在生成代码...
    60> Dragger.cpp
    31> IO_SmokeTrailEffect.cpp
    49> CameraView.cpp
    58> DataInputStream.cpp
    58>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsOpenFlightDataInputStream.cpp : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightDataInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightTypes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58> DataOutputStream.cpp
    26> Object.cpp
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightTypes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58> Document.cpp
    58>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsOpenFlightDocument.cpp : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightDocument.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    61> Browser.cpp
    59> NetworkingUtils.cpp
    59>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsoscipwin32NetworkingUtils.cpp(80): warning C4996: 'gethostbyname': Use getaddrinfo() or GetAddrInfoW() instead or define _WINSOCK_DEPRECATED_NO_WARNINGS to disable deprecated API warnings
    59> C:Program Files (x86)Windows Kits10Include10.0.17134.0umwinsock2.h(2218): note: 参见“gethostbyname”的声明
    59> UdpSocket.cpp
    60> Projector.cpp
    59>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsoscipwin32UdpSocket.cpp(401): warning C4456: “currentTimeMs”的声明隐藏了上一个本地声明
    59> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsoscipwin32UdpSocket.cpp(386): note: 参见“currentTimeMs”的声明
    59> 正在生成代码...
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightTypes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightRecord.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightVertex.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightPools.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    31> IO_VariableRateCounter.cpp
    26> OccluderNode.cpp
    49> Cartoon.cpp
    58> expAncillaryRecords.cpp
    60> RotateCylinderDragger.cpp
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightTypes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightOpcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    48> osgdb_deprecated_osgvolume.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_deprecated_osgvolumed.dll
    48> osgdb_deprecated_osgvolume.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_deprecated_osgvolumed.pdb (Full PDB)
    62>------ 已启动全部重新生成: 项目: osgUI, 配置: Debug x64 ------
    61> PdfReader.cpp
    26> OcclusionQueryNode.cpp
    31> LibraryWrapper.cpp
    59> osgdb_osc.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_oscd.dll
    59> osgdb_osc.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_oscd.pdb (Full PDB)
    63>------ 已启动全部重新生成: 项目: osgAnimation, 配置: Debug x64 ------
    58> expControlRecords.cpp
    63> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgAnimation/CMakeLists.txt
    62> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgUI/CMakeLists.txt
    63> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgAnimation/CMakeFiles/generate.stamp is up-to-date.
    62> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgUI/CMakeFiles/generate.stamp is up-to-date.
    49> ClipNode.cpp
    62> Widget.cpp
    60> RotateSphereDragger.cpp
    63> Action.cpp
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightTypes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightOpcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    63> ActionAnimation.cpp
    63> ActionBlendIn.cpp
    26> PagedLOD.cpp
    58> expGeometryRecords.cpp
    63> ActionBlendOut.cpp
    31> 正在生成代码...
    26>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgWrappersdeprecated-dotosgosgPagedLOD.cpp(40): warning C4456: “path”的声明隐藏了上一个本地声明
    63> ActionCallback.cpp
    26> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgWrappersdeprecated-dotosgosgPagedLOD.cpp(31): note: 参见“path”的声明
    60> Scale1DDragger.cpp
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightTypes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightOpcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    62> ColorPalette.cpp
    61> VncClient.cpp
    62> Label.cpp
    58>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsOpenFlightexpGeometryRecords.cpp(935): warning C4003: “max”宏的实参不足
    58>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsOpenFlightexpGeometryRecords.cpp(935): error C2059: 语法错误:“)”
    58>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsOpenFlightexpGeometryRecords.cpp(936): error C2065: “max”: 未声明的标识符
    58> expPrimaryRecords.cpp
    63> ActionStripAnimation.cpp
    26> Point.cpp
    49> ClipPlane.cpp
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightTypes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    63> ActionVisitor.cpp
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightOpcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightPools.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsOpenFlightexpPrimaryRecords.cpp(760): warning C4456: “ds”的声明隐藏了上一个本地声明
    58> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsOpenFlightexpPrimaryRecords.cpp(691): note: 参见“ds”的声明
    60> Scale2DDragger.cpp
    62> LineEdit.cpp
    63> Animation.cpp
    26> PointSprite.cpp
    58> ExportOptions.cpp
    63> AnimationManagerBase.cpp
    60> ScaleAxisDragger.cpp
    61> Canvas.cpp
    62> Dialog.cpp
    63>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgAnimationAnimationManagerBase.cpp(65): warning C4589: 抽象类“osgAnimation::AnimationManagerBase”的构造函数忽略虚拟基类“osg::Callback”的初始化设定值
    49> ClusterCullingCallback.cpp
    26> PolygonMode.cpp
    58> FltExportVisitor.cpp
    63> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgAnimationAnimationManagerBase.cpp(65): note: 虚拟基类仅由最底层派生类型进行初始化
    63> BasicAnimationManager.cpp
    63> Bone.cpp
    60> TabBoxDragger.cpp
    63> BoneMapVisitor.cpp
    62> Popup.cpp
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightTypes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightOpcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightAttrData.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    26> PolygonOffset.cpp
    61> Frame.cpp
    63> Channel.cpp
    63> LinkVisitor.cpp
    49> ColorMask.cpp
    60> TabBoxTrackballDragger.cpp
    62> PushButton.cpp
    58> GeometryRecords.cpp
    26> PositionAttitudeTransform.cpp
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightRegistry.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightOpcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightRecord.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightVertex.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightDocument.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightTypes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightPools.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightRecordInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightDataInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsOpenFlightGeometryRecords.cpp(78): warning C4456: “i”的声明隐藏了上一个本地声明
    58> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsOpenFlightGeometryRecords.cpp(69): note: 参见“i”的声明
    58>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsOpenFlightGeometryRecords.cpp(99): warning C4456: “i”的声明隐藏了上一个本地声明
    58> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsOpenFlightGeometryRecords.cpp(78): note: 参见“i”的声明
    58>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsOpenFlightGeometryRecords.cpp(116): warning C4456: “i”的声明隐藏了上一个本地声明
    58> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsOpenFlightGeometryRecords.cpp(78): note: 参见“i”的声明
    63> MorphGeometry.cpp
    60> TabPlaneDragger.cpp
    49> 正在生成代码...
    61> Input.cpp
    62> ComboBox.cpp
    58> LightPointRecords.cpp
    58>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsOpenFlightLightPointRecords.cpp : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    26> Program.cpp
    49> 正在编译...
    49> CompositeLayer.cpp
    62>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgUIComboBox.cpp(280): warning C4456: “group”的声明隐藏了上一个本地声明
    62> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgUIComboBox.cpp(184): note: 参见“group”的声明
    62>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgUIComboBox.cpp(288): warning C4456: “group”的声明隐藏了上一个本地声明
    62> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgUIComboBox.cpp(184): note: 参见“group”的声明
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightRegistry.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightOpcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightRecord.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightVertex.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightDocument.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    63> RigGeometry.cpp
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightTypes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightPools.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightRecordInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightDataInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    60> TabPlaneTrackballDragger.cpp
    62> Callbacks.cpp
    58> LightSourcePaletteManager.cpp
    61> Label.cpp
    26> Projection.cpp
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightTypes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightOpcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    63> RigTransformHardware.cpp
    49> ConeSector.cpp
    60> TrackballDragger.cpp
    58> MaterialPaletteManager.cpp
    63>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgAnimationRigTransformHardware.cpp(84): warning C4456: “it”的声明隐藏了上一个本地声明
    63> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgAnimationRigTransformHardware.cpp(79): note: 参见“it”的声明
    62> Style.cpp
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightTypes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightOpcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    26> ProxyNode.cpp
    63> RigTransformSoftware.cpp
    61> Lua.cpp
    58> PaletteRecords.cpp
    60> Translate1DDragger.cpp
    49> ConvexPlanarOccluder.cpp
    62> AlignmentSettings.cpp
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightRegistry.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightOpcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightRecord.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightVertex.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightDocument.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightTypes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightPools.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightAttrData.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightRecordInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightDataInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    26> 正在生成代码...
    49>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsiveConvexPlanarOccluder.cpp(68): warning C4456: “cpp”的声明隐藏了上一个本地声明
    49> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsiveConvexPlanarOccluder.cpp(62): note: 参见“cpp”的声明
    63> Skeleton.cpp
    60> Translate2DDragger.cpp
    26> 正在编译...
    26> Scissor.cpp
    58> Pools.cpp
    58>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsOpenFlightPools.cpp : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightPools.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    63> StackedMatrixElement.cpp
    62> FrameSettings.cpp
    61> Python.cpp
    62> TabWidget.cpp
    63> 正在生成代码...
    49> ConvexPlanarPolygon.cpp
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightTypes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightDocument.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightRecord.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightVertex.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    60> TranslateAxisDragger.cpp
    26> Sequence.cpp
    63> 正在编译...
    63> StackedQuaternionElement.cpp
    63> StackedRotateAxisElement.cpp
    62> TextSettings.cpp
    63> StackedScaleElement.cpp
    58> PrimaryRecords.cpp
    63> StackedTransform.cpp
    63> StackedTranslateElement.cpp
    49> CoordinateSystemNode.cpp
    63> StatsVisitor.cpp
    61> StyleManager.cpp
    60> TranslatePlaneDragger.cpp
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightRegistry.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightOpcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightRecord.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightVertex.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightDocument.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightTypes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightPools.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    26> ShadeModel.cpp
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightRecordInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightDataInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    62> Validator.cpp
    62> 正在生成代码...
    63> StatsHandler.cpp
    58> ReaderWriterATTR.cpp
    60> Version.cpp
    60> 正在生成代码...
    63>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgAnimationStatsHandler.cpp(93): warning C4458: “_pos”的声明隐藏了类成员
    63> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgAnimationStatsHandler.cpp(103): note: 参见“osgAnimation::StatsGraph::_pos”的声明
    26> Shader.cpp
    49> CullFace.cpp
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightAttrData.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightTypes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightDataInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    61> Table.cpp
    62> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgUId.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgUId.exp
    63> Target.cpp
    58> 正在生成代码...
    63> TimelineAnimationManager.cpp
    26> ShapeDrawable.cpp
    62> osgUI.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosg130-osgUId.dll
    62> osgUI.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osg130-osgUId.pdb (Full PDB)
    64>------ 已启动全部重新生成: 项目: Applications osgarchive, 配置: Debug x64 ------
    49> DataInputStream.cpp
    64> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/applications/osgarchive/CMakeLists.txt
    64> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/applications/osgarchive/CMakeFiles/generate.stamp is up-to-date.
    58> 正在编译...
    58> ReaderWriterFLT.cpp
    63> Timeline.cpp
    58>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsOpenFlightReaderWriterFLT.cpp : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    64> osgarchive.cpp
    61> Util.cpp
    60> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgManipulatord.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgManipulatord.exp
    63> UpdateBone.cpp
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightRegistry.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightOpcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightRecord.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightVertex.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightDocument.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightTypes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightPools.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightRecordInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightDataInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    26> Sphere.cpp
    60> osgManipulator.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosg130-osgManipulatord.dll
    60> osgManipulator.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osg130-osgManipulatord.pdb (Full PDB)
    65>------ 已启动全部重新生成: 项目: Applications osgconv, 配置: Debug x64 ------
    63> UpdateMaterial.cpp
    65> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/applications/osgconv/CMakeLists.txt
    65> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/applications/osgconv/CMakeFiles/generate.stamp is up-to-date.
    65> OrientationConverter.cpp
    63> UpdateMatrixTransform.cpp
    58> Record.cpp
    58>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsOpenFlightRecord.cpp : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    61> Version.cpp
    61> ViewerEventHandlers.cpp
    63> VertexInfluence.cpp
    49> DataOutputStream.cpp
    26> StateAttribute.cpp
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightRecord.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    64> application_osgarchive.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgarchived.exe
    64> application_osgarchive.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgarchived.pdb (Full PDB)
    66>------ 已启动全部重新生成: 项目: Applications osgfilecache, 配置: Debug x64 ------
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightVertex.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightDocument.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightTypes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightPools.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    63> 正在生成代码...
    66> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/applications/osgfilecache/CMakeLists.txt
    66> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/applications/osgfilecache/CMakeFiles/generate.stamp is up-to-date.
    65> osgconv.cpp
    66> osgfilecache.cpp
    58> RecordInputStream.cpp
    58>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsOpenFlightRecordInputStream.cpp : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightOpcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightRegistry.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightRecord.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    65>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0applicationsosgconvosgconv.cpp(819): warning C4456: “ext”的声明隐藏了上一个本地声明
    65> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0applicationsosgconvosgconv.cpp(581): note: 参见“ext”的声明
    26> StateSet.cpp
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightVertex.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    61> Widget.cpp
    26>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgWrappersdeprecated-dotosgosgStateSet.cpp(504): warning C4456: “readingMode”的声明隐藏了上一个本地声明
    26> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgWrappersdeprecated-dotosgosgStateSet.cpp(415): note: 参见“readingMode”的声明
    26>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgWrappersdeprecated-dotosgosgStateSet.cpp(505): warning C4456: “value”的声明隐藏了上一个本地声明
    26> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgWrappersdeprecated-dotosgosgStateSet.cpp(416): note: 参见“value”的声明
    26>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgWrappersdeprecated-dotosgosgStateSet.cpp(538): warning C4456: “attribute”的声明隐藏了上一个本地声明
    26> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgWrappersdeprecated-dotosgosgStateSet.cpp(477): note: 参见“attribute”的声明
    26>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgWrappersdeprecated-dotosgosgStateSet.cpp(644): warning C4456: “ml”的声明隐藏了上一个本地声明
    26> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgWrappersdeprecated-dotosgosgStateSet.cpp(600): note: 参见“ml”的声明
    26>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgWrappersdeprecated-dotosgosgStateSet.cpp(664): warning C4456: “sl”的声明隐藏了上一个本地声明
    26> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgWrappersdeprecated-dotosgosgStateSet.cpp(625): note: 参见“sl”的声明
    65> 正在生成代码...
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightDocument.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightTypes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightPools.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightRecordInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightDataInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    49> Depth.cpp
    63> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgAnimationd.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgAnimationd.exp
    58> Registry.cpp
    58>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsOpenFlightRegistry.cpp : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightRegistry.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightOpcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightRecord.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    66> application_osgfilecache.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgfilecached.exe
    66> application_osgfilecache.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgfilecached.pdb (Full PDB)
    67>------ 已启动全部重新生成: 项目: Applications osgviewer, 配置: Debug x64 ------
    65> application_osgconv.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgconvd.exe
    65> application_osgconv.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgconvd.pdb (Full PDB)
    68>------ 已启动全部重新生成: 项目: Plugins cfg, 配置: Debug x64 ------
    26> Stencil.cpp
    67> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/applications/osgviewer/CMakeLists.txt
    68> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/cfg/CMakeLists.txt
    67> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/applications/osgviewer/CMakeFiles/generate.stamp is up-to-date.
    68> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/cfg/CMakeFiles/generate.stamp is up-to-date.
    68> CameraConfig.cpp
    67> osgviewer.cpp
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightVertex.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    63> osgAnimation.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosg130-osgAnimationd.dll
    63> osgAnimation.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osg130-osgAnimationd.pdb (Full PDB)
    69>------ 已启动全部重新生成: 项目: Plugins bvh, 配置: Debug x64 ------
    69> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/bvh/CMakeLists.txt
    69> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/bvh/CMakeFiles/generate.stamp is up-to-date.
    69> ReaderWriterBVH.cpp
    61> Window.cpp
    68>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginscfgCameraConfig.cpp(301): warning C4457: “name”的声明隐藏了函数参数
    68> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginscfgCameraConfig.cpp(291): note: 参见“name”的声明
    58> ReservedRecords.cpp
    58>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsOpenFlightReservedRecords.cpp : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightRegistry.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightOpcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightRecord.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    49> DirectionalSector.cpp
    26> Switch.cpp
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightVertex.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    68> Camera.cpp
    68>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginscfgCamera.cpp(280): warning C4458: “_matrix”的声明隐藏了类成员
    68> o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginscfgCamera.h(164): note: 参见“osgProducer::Camera::Lens::_matrix”的声明
    68> ConfigLexer.cpp
    58> RoadRecords.cpp
    58>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsOpenFlightRoadRecords.cpp : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    68> ConfigParser.cpp
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightRegistry.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightOpcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightRecord.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    61> WindowManager.cpp
    26> TessellationHints.cpp
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightVertex.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightDocument.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    49> DOFTransform.cpp
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightTypes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightPools.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    67> application_osgviewer.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgviewerd.exe
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightRecordInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    67> application_osgviewer.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgviewerd.pdb (Full PDB)
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightDataInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    70>------ 已启动全部重新生成: 项目: Plugins osg deprecated osganimation, 配置: Debug x64 ------
    70> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWrappers/deprecated-dotosg/osgAnimation/CMakeLists.txt
    70> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/deprecated-dotosg/osgAnimation/CMakeFiles/generate.stamp is up-to-date.
    69> osgdb_bvh.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_bvhd.dll
    69> osgdb_bvh.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_bvhd.pdb (Full PDB)
    71>------ 已启动全部重新生成: 项目: Plugins osg deprecated osgviewer, 配置: Debug x64 ------
    70> Matrix.cpp
    71> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWrappers/deprecated-dotosg/osgViewer/CMakeLists.txt
    71> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/deprecated-dotosg/osgViewer/CMakeFiles/generate.stamp is up-to-date.
    71> CompositeViewer.cpp
    58> TexturePaletteManager.cpp
    68> ReaderWriterCFG.cpp
    68>C:Program Files (x86)Windows Kits10Include10.0.17134.0umobjidl.h(12151): warning C4091: “typedef ”: 没有声明变量时忽略“tagDATADIR”的左侧
    68>C:Program Files (x86)Windows Kits10Include10.0.17134.0umobjidl.h(12151): error C2143: 语法错误: 缺少“;”(在“字符串”的前面)
    68>C:Program Files (x86)Windows Kits10Include10.0.17134.0umobjidl.h(12151): error C2059: 语法错误:“字符串”
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightTypes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightOpcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    26> TexEnv.cpp
    49> Drawable.cpp
    61> 正在生成代码...
    70> ReaderWriter.cpp
    68> RenderSurface.cpp
    68> VisualChooser.cpp
    58> Vertex.cpp
    58>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsOpenFlightVertex.cpp : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightVertex.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    68> 正在生成代码...
    58> VertexPaletteManager.cpp
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightTypes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    70>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgWrappersdeprecated-dotosgosgAnimationReaderWriter.cpp(975): warning C4063: case“2”对于枚举“osgAnimation::MorphGeometry::Method”的 switch 不是有效值
    70> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosgAnimation/MorphGeometry(34): note: 参见“osgAnimation::MorphGeometry::Method”的声明
    71> LibraryWrapper.cpp
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightOpcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    72>------ 已启动全部重新生成: 项目: Plugins fbx, 配置: Debug x64 ------
    26> TexEnvCombine.cpp
    72> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/fbx/CMakeLists.txt
    72> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/fbx/CMakeFiles/generate.stamp is up-to-date.
    72> fbxRAnimation.cpp
    49> DrawArrayLengths.cpp
    70> StackedTransform.cpp
    58> VertexRecords.cpp
    58>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsOpenFlightVertexRecords.cpp : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightRecord.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    71> View.cpp
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightVertex.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightRegistry.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightOpcodes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightDocument.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightTypes.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightPools.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightRecordInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    58>o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsopenflightDataInputStream.h : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
    26> TexEnvFilter.cpp
    49> DrawArrays.cpp
    72> fbxRCamera.cpp
    61> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgWidgetd.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgWidgetd.exp
    70> UpdateMaterial.cpp
    58> 正在生成代码...
    71> Viewer.cpp
    26> TexGen.cpp
    61> osgWidget.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosg130-osgWidgetd.dll
    61> osgWidget.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osg130-osgWidgetd.pdb (Full PDB)
    73>------ 已启动全部重新生成: 项目: osgPresentation, 配置: Debug x64 ------
    31>IO_ForceOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::isAlive(void)const " (__imp_?isAlive@Particle@osgParticle@@QEBA_NXZ),该符号在函数 "public: virtual void __cdecl osgParticle::Operator::operateParticles(class osgParticle::ParticleSystem *,double)" (?operateParticles@Operator@osgParticle@@UEAAXPEAVParticleSystem@2@N@Z) 中被引用
    31>IO_OrbitOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::isAlive(void)const " (__imp_?isAlive@Particle@osgParticle@@QEBA_NXZ)
    31>IO_SinkOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::isAlive(void)const " (__imp_?isAlive@Particle@osgParticle@@QEBA_NXZ)
    31>IO_DampingOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::isAlive(void)const " (__imp_?isAlive@Particle@osgParticle@@QEBA_NXZ)
    31>IO_DomainOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::isAlive(void)const " (__imp_?isAlive@Particle@osgParticle@@QEBA_NXZ)
    31>IO_ExplosionOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::isAlive(void)const " (__imp_?isAlive@Particle@osgParticle@@QEBA_NXZ)
    31>IO_FluidFrictionOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::isAlive(void)const " (__imp_?isAlive@Particle@osgParticle@@QEBA_NXZ)
    31>IO_AccelOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::isAlive(void)const " (__imp_?isAlive@Particle@osgParticle@@QEBA_NXZ)
    31>IO_AngularAccelOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::isAlive(void)const " (__imp_?isAlive@Particle@osgParticle@@QEBA_NXZ)
    31>IO_AngularDampingOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::isAlive(void)const " (__imp_?isAlive@Particle@osgParticle@@QEBA_NXZ)
    31>IO_BounceOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::isAlive(void)const " (__imp_?isAlive@Particle@osgParticle@@QEBA_NXZ)
    31>IO_AccelOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::addVelocity(class osg::Vec3f const &)" (__imp_?addVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "public: virtual void __cdecl osgParticle::AccelOperator::operate(class osgParticle::Particle *,double)" (?operate@AccelOperator@osgParticle@@UEAAXPEAVParticle@2@N@Z) 中被引用
    31>IO_ExplosionOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::addVelocity(class osg::Vec3f const &)" (__imp_?addVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
    31>IO_ForceOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::addVelocity(class osg::Vec3f const &)" (__imp_?addVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
    31>IO_OrbitOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::addVelocity(class osg::Vec3f const &)" (__imp_?addVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
    31>IO_ForceOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ParticleSystem::numParticles(void)const " (__imp_?numParticles@ParticleSystem@osgParticle@@QEBAHXZ),该符号在函数 "public: virtual void __cdecl osgParticle::ForceOperator::operate(class osgParticle::Particle *,double)" (?operate@ForceOperator@osgParticle@@UEAAXPEAVParticle@2@N@Z) 中被引用
    31>IO_OrbitOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ParticleSystem::numParticles(void)const " (__imp_?numParticles@ParticleSystem@osgParticle@@QEBAHXZ)
    31>IO_SinkOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ParticleSystem::numParticles(void)const " (__imp_?numParticles@ParticleSystem@osgParticle@@QEBAHXZ)
    31>IO_DampingOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ParticleSystem::numParticles(void)const " (__imp_?numParticles@ParticleSystem@osgParticle@@QEBAHXZ)
    31>IO_DomainOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ParticleSystem::numParticles(void)const " (__imp_?numParticles@ParticleSystem@osgParticle@@QEBAHXZ)
    31>IO_ExplosionOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ParticleSystem::numParticles(void)const " (__imp_?numParticles@ParticleSystem@osgParticle@@QEBAHXZ)
    31>IO_FluidFrictionOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ParticleSystem::numParticles(void)const " (__imp_?numParticles@ParticleSystem@osgParticle@@QEBAHXZ)
    31>IO_AccelOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ParticleSystem::numParticles(void)const " (__imp_?numParticles@ParticleSystem@osgParticle@@QEBAHXZ)
    31>IO_AngularAccelOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ParticleSystem::numParticles(void)const " (__imp_?numParticles@ParticleSystem@osgParticle@@QEBAHXZ)
    31>IO_AngularDampingOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ParticleSystem::numParticles(void)const " (__imp_?numParticles@ParticleSystem@osgParticle@@QEBAHXZ)
    31>IO_BounceOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ParticleSystem::numParticles(void)const " (__imp_?numParticles@ParticleSystem@osgParticle@@QEBAHXZ)
    31>IO_ForceOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::getParticle(int)" (__imp_?getParticle@ParticleSystem@osgParticle@@QEAAPEAVParticle@2@H@Z),该符号在函数 "public: virtual void __cdecl osgParticle::Operator::operateParticles(class osgParticle::ParticleSystem *,double)" (?operateParticles@Operator@osgParticle@@UEAAXPEAVParticleSystem@2@N@Z) 中被引用
    31>IO_OrbitOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::getParticle(int)" (__imp_?getParticle@ParticleSystem@osgParticle@@QEAAPEAVParticle@2@H@Z)
    31>IO_SinkOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::getParticle(int)" (__imp_?getParticle@ParticleSystem@osgParticle@@QEAAPEAVParticle@2@H@Z)
    31>IO_DampingOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::getParticle(int)" (__imp_?getParticle@ParticleSystem@osgParticle@@QEAAPEAVParticle@2@H@Z)
    31>IO_DomainOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::getParticle(int)" (__imp_?getParticle@ParticleSystem@osgParticle@@QEAAPEAVParticle@2@H@Z)
    31>IO_ExplosionOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::getParticle(int)" (__imp_?getParticle@ParticleSystem@osgParticle@@QEAAPEAVParticle@2@H@Z)
    31>IO_FluidFrictionOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::getParticle(int)" (__imp_?getParticle@ParticleSystem@osgParticle@@QEAAPEAVParticle@2@H@Z)
    31>IO_AccelOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::getParticle(int)" (__imp_?getParticle@ParticleSystem@osgParticle@@QEAAPEAVParticle@2@H@Z)
    31>IO_AngularAccelOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::getParticle(int)" (__imp_?getParticle@ParticleSystem@osgParticle@@QEAAPEAVParticle@2@H@Z)
    31>IO_AngularDampingOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::getParticle(int)" (__imp_?getParticle@ParticleSystem@osgParticle@@QEAAPEAVParticle@2@H@Z)
    31>IO_BounceOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::getParticle(int)" (__imp_?getParticle@ParticleSystem@osgParticle@@QEAAPEAVParticle@2@H@Z)
    31>IO_OrbitOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::ParticleProcessor::ReferenceFrame __cdecl osgParticle::ParticleProcessor::getReferenceFrame(void)const " (__imp_?getReferenceFrame@ParticleProcessor@osgParticle@@QEBA?AW4ReferenceFrame@12@XZ),该符号在函数 "int `public: __cdecl std::_String_alloc<struct std::_String_base_types<char,class std::allocator<char> > >::_String_alloc<struct std::_String_base_types<char,class std::allocator<char> > >(void)'::`1'::dtor$0" (?dtor$0@?0???0?$_String_alloc@U?$_String_base_types@DV?$allocator@D@std@@@std@@@std@@QEAA@XZ@4HA) 中被引用
    31>IO_ParticleProcessor.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::ParticleProcessor::ReferenceFrame __cdecl osgParticle::ParticleProcessor::getReferenceFrame(void)const " (__imp_?getReferenceFrame@ParticleProcessor@osgParticle@@QEBA?AW4ReferenceFrame@12@XZ)
    31>IO_AccelOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::ParticleProcessor::ReferenceFrame __cdecl osgParticle::ParticleProcessor::getReferenceFrame(void)const " (__imp_?getReferenceFrame@ParticleProcessor@osgParticle@@QEBA?AW4ReferenceFrame@12@XZ)
    31>IO_AngularAccelOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::ParticleProcessor::ReferenceFrame __cdecl osgParticle::ParticleProcessor::getReferenceFrame(void)const " (__imp_?getReferenceFrame@ParticleProcessor@osgParticle@@QEBA?AW4ReferenceFrame@12@XZ)
    31>IO_ExplosionOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::ParticleProcessor::ReferenceFrame __cdecl osgParticle::ParticleProcessor::getReferenceFrame(void)const " (__imp_?getReferenceFrame@ParticleProcessor@osgParticle@@QEBA?AW4ReferenceFrame@12@XZ)
    31>IO_ForceOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::ParticleProcessor::ReferenceFrame __cdecl osgParticle::ParticleProcessor::getReferenceFrame(void)const " (__imp_?getReferenceFrame@ParticleProcessor@osgParticle@@QEBA?AW4ReferenceFrame@12@XZ)
    31>IO_AccelOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f __cdecl osgParticle::ParticleProcessor::rotateLocalToWorld(class osg::Vec3f const &)" (__imp_?rotateLocalToWorld@ParticleProcessor@osgParticle@@QEAA?AVVec3f@osg@@AEBV34@@Z),该符号在函数 "public: virtual void __cdecl osgParticle::AccelOperator::beginOperate(class osgParticle::Program *)" (?beginOperate@AccelOperator@osgParticle@@UEAAXPEAVProgram@2@@Z) 中被引用
    31>IO_AngularAccelOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f __cdecl osgParticle::ParticleProcessor::rotateLocalToWorld(class osg::Vec3f const &)" (__imp_?rotateLocalToWorld@ParticleProcessor@osgParticle@@QEAA?AVVec3f@osg@@AEBV34@@Z)
    31>IO_ForceOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f __cdecl osgParticle::ParticleProcessor::rotateLocalToWorld(class osg::Vec3f const &)" (__imp_?rotateLocalToWorld@ParticleProcessor@osgParticle@@QEAA?AVVec3f@osg@@AEBV34@@Z)
    31>IO_AngularAccelOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::addAngularVelocity(class osg::Vec3f const &)" (__imp_?addAngularVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "public: virtual void __cdecl osgParticle::AngularAccelOperator::operate(class osgParticle::Particle *,double)" (?operate@AngularAccelOperator@osgParticle@@UEAAXPEAVParticle@2@N@Z) 中被引用
    31>IO_AngularDampingOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getAngularVelocity(void)const " (__imp_?getAngularVelocity@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "public: virtual void __cdecl osgParticle::AngularDampingOperator::operate(class osgParticle::Particle *,double)" (?operate@AngularDampingOperator@osgParticle@@UEAAXPEAVParticle@2@N@Z) 中被引用
    31>IO_Particle.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getAngularVelocity(void)const " (__imp_?getAngularVelocity@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ)
    31>IO_AngularDampingOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setAngularVelocity(class osg::Vec3f const &)" (__imp_?setAngularVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "public: virtual void __cdecl osgParticle::AngularDampingOperator::operate(class osgParticle::Particle *,double)" (?operate@AngularDampingOperator@osgParticle@@UEAAXPEAVParticle@2@N@Z) 中被引用
    31>IO_Particle.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setAngularVelocity(class osg::Vec3f const &)" (__imp_?setAngularVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
    31>IO_RadialShooter.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setAngularVelocity(class osg::Vec3f const &)" (__imp_?setAngularVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
    31>IO_BounceOperator.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::DomainOperator::handlePoint(struct osgParticle::DomainOperator::Domain const &,class osgParticle::Particle *,double)" (?handlePoint@DomainOperator@osgParticle@@MEAAXAEBUDomain@12@PEAVParticle@2@N@Z)
    31>IO_DomainOperator.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::DomainOperator::handlePoint(struct osgParticle::DomainOperator::Domain const &,class osgParticle::Particle *,double)" (?handlePoint@DomainOperator@osgParticle@@MEAAXAEBUDomain@12@PEAVParticle@2@N@Z)
    31>IO_BounceOperator.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::DomainOperator::handleLineSegment(struct osgParticle::DomainOperator::Domain const &,class osgParticle::Particle *,double)" (?handleLineSegment@DomainOperator@osgParticle@@MEAAXAEBUDomain@12@PEAVParticle@2@N@Z)
    31>IO_DomainOperator.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::DomainOperator::handleLineSegment(struct osgParticle::DomainOperator::Domain const &,class osgParticle::Particle *,double)" (?handleLineSegment@DomainOperator@osgParticle@@MEAAXAEBUDomain@12@PEAVParticle@2@N@Z)
    31>IO_BounceOperator.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::DomainOperator::handleBox(struct osgParticle::DomainOperator::Domain const &,class osgParticle::Particle *,double)" (?handleBox@DomainOperator@osgParticle@@MEAAXAEBUDomain@12@PEAVParticle@2@N@Z)
    31>IO_DomainOperator.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::DomainOperator::handleBox(struct osgParticle::DomainOperator::Domain const &,class osgParticle::Particle *,double)" (?handleBox@DomainOperator@osgParticle@@MEAAXAEBUDomain@12@PEAVParticle@2@N@Z)
    31>IO_BounceOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::BounceOperator::cloneType(void)const " (?cloneType@BounceOperator@osgParticle@@UEBAPEAVObject@osg@@XZ)
    31>IO_BounceOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::BounceOperator::clone(class osg::CopyOp const &)const " (?clone@BounceOperator@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
    31>IO_BounceOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::BounceOperator::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@BounceOperator@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
    31>IO_BounceOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::BounceOperator::libraryName(void)const " (?libraryName@BounceOperator@osgParticle@@UEBAPEBDXZ)
    31>IO_BounceOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::BounceOperator::className(void)const " (?className@BounceOperator@osgParticle@@UEBAPEBDXZ)
    31>IO_BounceOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: __cdecl osgParticle::BounceOperator::BounceOperator(void)" (__imp_??0BounceOperator@osgParticle@@QEAA@XZ),该符号在函数 "void __cdecl `dynamic initializer for 'dotosgwrapper_proxy_BounceOperator_Proxy''(void)" (??__Edotosgwrapper_proxy_BounceOperator_Proxy@@YAXXZ) 中被引用
    31>IO_BounceOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::BounceOperator::setFriction(float)" (__imp_?setFriction@BounceOperator@osgParticle@@QEAAXM@Z),该符号在函数 "bool __cdecl BounceOperator_readLocalData(class osg::Object &,class osgDB::Input &)" (?BounceOperator_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
    31>IO_BounceOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::BounceOperator::getFriction(void)const " (__imp_?getFriction@BounceOperator@osgParticle@@QEBAMXZ),该符号在函数 "bool __cdecl BounceOperator_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?BounceOperator_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
    31>IO_BounceOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::BounceOperator::setResilience(float)" (__imp_?setResilience@BounceOperator@osgParticle@@QEAAXM@Z),该符号在函数 "bool __cdecl BounceOperator_readLocalData(class osg::Object &,class osgDB::Input &)" (?BounceOperator_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
    31>IO_BounceOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::BounceOperator::getResilience(void)const " (__imp_?getResilience@BounceOperator@osgParticle@@QEBAMXZ),该符号在函数 "bool __cdecl BounceOperator_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?BounceOperator_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
    31>IO_BounceOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::BounceOperator::setCutoff(float)" (__imp_?setCutoff@BounceOperator@osgParticle@@QEAAXM@Z),该符号在函数 "bool __cdecl BounceOperator_readLocalData(class osg::Object &,class osgDB::Input &)" (?BounceOperator_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
    31>IO_BounceOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::BounceOperator::getCutoff(void)const " (__imp_?getCutoff@BounceOperator@osgParticle@@QEBAMXZ),该符号在函数 "bool __cdecl BounceOperator_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?BounceOperator_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
    31>IO_BounceOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::BounceOperator::~BounceOperator(void)" (__imp_??1BounceOperator@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::BounceOperator::`scalar deleting destructor'(unsigned int)" (??_GBounceOperator@osgParticle@@MEAAPEAXI@Z) 中被引用
    31>IO_SegmentPlacer.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setPosition(class osg::Vec3f const &)" (__imp_?setPosition@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "void __cdecl `dynamic initializer for 'dotosgwrapper_proxy_SegmentPlacer_Proxy''(void)" (??__Edotosgwrapper_proxy_SegmentPlacer_Proxy@@YAXXZ) 中被引用
    31>IO_BoxPlacer.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setPosition(class osg::Vec3f const &)" (__imp_?setPosition@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
    31>IO_Particle.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setPosition(class osg::Vec3f const &)" (__imp_?setPosition@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
    31>IO_PointPlacer.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setPosition(class osg::Vec3f const &)" (__imp_?setPosition@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
    31>IO_SectorPlacer.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setPosition(class osg::Vec3f const &)" (__imp_?setPosition@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
    31>IO_ConnectedParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ParticleSystem::destroyParticle(int)" (?destroyParticle@ParticleSystem@osgParticle@@UEAAXH@Z)
    31>IO_ParticleProcessor.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ParticleSystem::destroyParticle(int)" (?destroyParticle@ParticleSystem@osgParticle@@UEAAXH@Z)
    31>IO_ParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ParticleSystem::destroyParticle(int)" (?destroyParticle@ParticleSystem@osgParticle@@UEAAXH@Z)
    31>IO_ParticleSystemUpdater.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ParticleSystem::destroyParticle(int)" (?destroyParticle@ParticleSystem@osgParticle@@UEAAXH@Z)
    31>IO_ConnectedParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ConnectedParticleSystem::cloneType(void)const " (?cloneType@ConnectedParticleSystem@osgParticle@@UEBAPEAVObject@osg@@XZ)
    31>IO_ConnectedParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ConnectedParticleSystem::clone(class osg::CopyOp const &)const " (?clone@ConnectedParticleSystem@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
    31>IO_ConnectedParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ConnectedParticleSystem::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ConnectedParticleSystem@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
    31>IO_ConnectedParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ConnectedParticleSystem::libraryName(void)const " (?libraryName@ConnectedParticleSystem@osgParticle@@UEBAPEBDXZ)
    31>IO_ConnectedParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ConnectedParticleSystem::className(void)const " (?className@ConnectedParticleSystem@osgParticle@@UEBAPEBDXZ)
    31>IO_DampingOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getVelocity(void)const " (__imp_?getVelocity@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "public: virtual void __cdecl osgParticle::DampingOperator::operate(class osgParticle::Particle *,double)" (?operate@DampingOperator@osgParticle@@UEAAXPEAVParticle@2@N@Z) 中被引用
    31>IO_Particle.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getVelocity(void)const " (__imp_?getVelocity@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ)
    31>IO_DampingOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setVelocity(class osg::Vec3f const &)" (__imp_?setVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "public: virtual void __cdecl osgParticle::DampingOperator::operate(class osgParticle::Particle *,double)" (?operate@DampingOperator@osgParticle@@UEAAXPEAVParticle@2@N@Z) 中被引用
    31>IO_Particle.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setVelocity(class osg::Vec3f const &)" (__imp_?setVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
    31>IO_RadialShooter.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setVelocity(class osg::Vec3f const &)" (__imp_?setVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
    31>IO_DomainOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::DomainOperator::cloneType(void)const " (?cloneType@DomainOperator@osgParticle@@UEBAPEAVObject@osg@@XZ)
    31>IO_DomainOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::DomainOperator::clone(class osg::CopyOp const &)const " (?clone@DomainOperator@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
    31>IO_DomainOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::DomainOperator::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@DomainOperator@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
    31>IO_DomainOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::DomainOperator::libraryName(void)const " (?libraryName@DomainOperator@osgParticle@@UEBAPEBDXZ)
    31>IO_DomainOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::DomainOperator::className(void)const " (?className@DomainOperator@osgParticle@@UEBAPEBDXZ)
    31>IO_DomainOperator.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::DomainOperator::handleTriangle(struct osgParticle::DomainOperator::Domain const &,class osgParticle::Particle *,double)" (?handleTriangle@DomainOperator@osgParticle@@MEAAXAEBUDomain@12@PEAVParticle@2@N@Z)
    31>IO_DomainOperator.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::DomainOperator::handleRectangle(struct osgParticle::DomainOperator::Domain const &,class osgParticle::Particle *,double)" (?handleRectangle@DomainOperator@osgParticle@@MEAAXAEBUDomain@12@PEAVParticle@2@N@Z)
    31>IO_DomainOperator.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::DomainOperator::handlePlane(struct osgParticle::DomainOperator::Domain const &,class osgParticle::Particle *,double)" (?handlePlane@DomainOperator@osgParticle@@MEAAXAEBUDomain@12@PEAVParticle@2@N@Z)
    31>IO_DomainOperator.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::DomainOperator::handleSphere(struct osgParticle::DomainOperator::Domain const &,class osgParticle::Particle *,double)" (?handleSphere@DomainOperator@osgParticle@@MEAAXAEBUDomain@12@PEAVParticle@2@N@Z)
    31>IO_DomainOperator.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::DomainOperator::handleDisk(struct osgParticle::DomainOperator::Domain const &,class osgParticle::Particle *,double)" (?handleDisk@DomainOperator@osgParticle@@MEAAXAEBUDomain@12@PEAVParticle@2@N@Z)
    31>IO_DomainOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: __cdecl osgParticle::DomainOperator::DomainOperator(void)" (__imp_??0DomainOperator@osgParticle@@QEAA@XZ),该符号在函数 "void __cdecl `dynamic initializer for 'dotosgwrapper_proxy_DomainOperator_Proxy''(void)" (??__Edotosgwrapper_proxy_DomainOperator_Proxy@@YAXXZ) 中被引用
    31>IO_DomainOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::DomainOperator::addDomain(struct osgParticle::DomainOperator::Domain const &)" (__imp_?addDomain@DomainOperator@osgParticle@@QEAAXAEBUDomain@12@@Z),该符号在函数 "bool __cdecl DomainOperator_readLocalData(class osg::Object &,class osgDB::Input &)" (?DomainOperator_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
    31>IO_DomainOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::DomainOperator::Domain const & __cdecl osgParticle::DomainOperator::getDomain(unsigned int)const " (__imp_?getDomain@DomainOperator@osgParticle@@QEBAAEBUDomain@12@I@Z),该符号在函数 "bool __cdecl DomainOperator_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?DomainOperator_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
    31>IO_DomainOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: unsigned int __cdecl osgParticle::DomainOperator::getNumDomains(void)const " (__imp_?getNumDomains@DomainOperator@osgParticle@@QEBAIXZ),该符号在函数 "bool __cdecl DomainOperator_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?DomainOperator_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
    31>IO_DomainOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::DomainOperator::~DomainOperator(void)" (__imp_??1DomainOperator@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::DomainOperator::`scalar deleting destructor'(unsigned int)" (??_GDomainOperator@osgParticle@@MEAAPEAXI@Z) 中被引用
    31>IO_Emitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: __cdecl osgParticle::Particle::~Particle(void)" (__imp_??1Particle@osgParticle@@QEAA@XZ),该符号在函数 "bool __cdecl Emitter_readLocalData(class osg::Object &,class osgDB::Input &)" (?Emitter_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
    31>IO_ParticleEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: __cdecl osgParticle::Particle::~Particle(void)" (__imp_??1Particle@osgParticle@@QEAA@XZ)
    31>IO_ParticleSystem.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: __cdecl osgParticle::Particle::~Particle(void)" (__imp_??1Particle@osgParticle@@QEAA@XZ)
    31>IO_Emitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle const & __cdecl osgParticle::Emitter::getParticleTemplate(void)const " (__imp_?getParticleTemplate@Emitter@osgParticle@@QEBAAEBVParticle@2@XZ),该符号在函数 "bool __cdecl Emitter_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?Emitter_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
    31>IO_Emitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Emitter::setParticleTemplate(class osgParticle::Particle const &)" (__imp_?setParticleTemplate@Emitter@osgParticle@@QEAAXAEBVParticle@2@@Z),该符号在函数 "bool __cdecl Emitter_readLocalData(class osg::Object &,class osgDB::Input &)" (?Emitter_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
    31>IO_Emitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Emitter::getUseDefaultTemplate(void)const " (__imp_?getUseDefaultTemplate@Emitter@osgParticle@@QEBA_NXZ),该符号在函数 "bool __cdecl Emitter_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?Emitter_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
    31>IO_Emitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Emitter::setUseDefaultTemplate(bool)" (__imp_?setUseDefaultTemplate@Emitter@osgParticle@@QEAAX_N@Z),该符号在函数 "bool __cdecl Emitter_readLocalData(class osg::Object &,class osgDB::Input &)" (?Emitter_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
    31>IO_ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ExplosionDebrisEffect::cloneType(void)const " (?cloneType@ExplosionDebrisEffect@osgParticle@@UEBAPEAVObject@osg@@XZ)
    31>IO_ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ExplosionDebrisEffect::clone(class osg::CopyOp const &)const " (?clone@ExplosionDebrisEffect@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
    31>IO_ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ExplosionDebrisEffect::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ExplosionDebrisEffect@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
    31>IO_ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ExplosionDebrisEffect::className(void)const " (?className@ExplosionDebrisEffect@osgParticle@@UEBAPEBDXZ)
    31>IO_ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ExplosionDebrisEffect::libraryName(void)const " (?libraryName@ExplosionDebrisEffect@osgParticle@@UEBAPEBDXZ)
    31>IO_ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ExplosionDebrisEffect::accept(class osg::NodeVisitor &)" (?accept@ExplosionDebrisEffect@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)
    31>IO_ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Emitter * __cdecl osgParticle::ExplosionDebrisEffect::getEmitter(void)" (?getEmitter@ExplosionDebrisEffect@osgParticle@@UEAAPEAVEmitter@2@XZ)
    31>IO_ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Emitter const * __cdecl osgParticle::ExplosionDebrisEffect::getEmitter(void)const " (?getEmitter@ExplosionDebrisEffect@osgParticle@@UEBAPEBVEmitter@2@XZ)
    31>IO_ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Program * __cdecl osgParticle::ExplosionDebrisEffect::getProgram(void)" (?getProgram@ExplosionDebrisEffect@osgParticle@@UEAAPEAVProgram@2@XZ)
    31>IO_ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Program const * __cdecl osgParticle::ExplosionDebrisEffect::getProgram(void)const " (?getProgram@ExplosionDebrisEffect@osgParticle@@UEBAPEBVProgram@2@XZ)
    31>IO_ExplosionDebrisEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::ExplosionDebrisEffect::~ExplosionDebrisEffect(void)" (__imp_??1ExplosionDebrisEffect@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::ExplosionDebrisEffect::`scalar deleting destructor'(unsigned int)" (??_GExplosionDebrisEffect@osgParticle@@MEAAPEAXI@Z) 中被引用
    31>IO_ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ExplosionEffect::cloneType(void)const " (?cloneType@ExplosionEffect@osgParticle@@UEBAPEAVObject@osg@@XZ)
    31>IO_ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ExplosionEffect::clone(class osg::CopyOp const &)const " (?clone@ExplosionEffect@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
    31>IO_ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ExplosionEffect::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ExplosionEffect@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
    31>IO_ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ExplosionEffect::className(void)const " (?className@ExplosionEffect@osgParticle@@UEBAPEBDXZ)
    31>IO_ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ExplosionEffect::libraryName(void)const " (?libraryName@ExplosionEffect@osgParticle@@UEBAPEBDXZ)
    31>IO_ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ExplosionEffect::accept(class osg::NodeVisitor &)" (?accept@ExplosionEffect@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)
    31>IO_ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Emitter * __cdecl osgParticle::ExplosionEffect::getEmitter(void)" (?getEmitter@ExplosionEffect@osgParticle@@UEAAPEAVEmitter@2@XZ)
    31>IO_ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Emitter const * __cdecl osgParticle::ExplosionEffect::getEmitter(void)const " (?getEmitter@ExplosionEffect@osgParticle@@UEBAPEBVEmitter@2@XZ)
    31>IO_ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Program * __cdecl osgParticle::ExplosionEffect::getProgram(void)" (?getProgram@ExplosionEffect@osgParticle@@UEAAPEAVProgram@2@XZ)
    31>IO_ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Program const * __cdecl osgParticle::ExplosionEffect::getProgram(void)const " (?getProgram@ExplosionEffect@osgParticle@@UEBAPEBVProgram@2@XZ)
    31>IO_ExplosionEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::ExplosionEffect::~ExplosionEffect(void)" (__imp_??1ExplosionEffect@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::ExplosionEffect::`scalar deleting destructor'(unsigned int)" (??_GExplosionEffect@osgParticle@@MEAAPEAXI@Z) 中被引用
    31>IO_ExplosionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getPosition(void)const " (__imp_?getPosition@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "public: virtual void __cdecl osgParticle::ExplosionOperator::operate(class osgParticle::Particle *,double)" (?operate@ExplosionOperator@osgParticle@@UEAAXPEAVParticle@2@N@Z) 中被引用
    31>IO_OrbitOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getPosition(void)const " (__imp_?getPosition@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ)
    31>IO_Particle.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getPosition(void)const " (__imp_?getPosition@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ)
    31>IO_ExplosionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f __cdecl osgParticle::ParticleProcessor::transformLocalToWorld(class osg::Vec3f const &)" (__imp_?transformLocalToWorld@ParticleProcessor@osgParticle@@QEAA?AVVec3f@osg@@AEBV34@@Z),该符号在函数 "public: virtual void __cdecl osgParticle::ExplosionOperator::beginOperate(class osgParticle::Program *)" (?beginOperate@ExplosionOperator@osgParticle@@UEAAXPEAVProgram@2@@Z) 中被引用
    31>IO_OrbitOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f __cdecl osgParticle::ParticleProcessor::transformLocalToWorld(class osg::Vec3f const &)" (__imp_?transformLocalToWorld@ParticleProcessor@osgParticle@@QEAA?AVVec3f@osg@@AEBV34@@Z)
    31>IO_FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::FireEffect::cloneType(void)const " (?cloneType@FireEffect@osgParticle@@UEBAPEAVObject@osg@@XZ)
    31>IO_FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::FireEffect::clone(class osg::CopyOp const &)const " (?clone@FireEffect@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
    31>IO_FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::FireEffect::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@FireEffect@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
    31>IO_FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::FireEffect::className(void)const " (?className@FireEffect@osgParticle@@UEBAPEBDXZ)
    31>IO_FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::FireEffect::libraryName(void)const " (?libraryName@FireEffect@osgParticle@@UEBAPEBDXZ)
    31>IO_FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::FireEffect::accept(class osg::NodeVisitor &)" (?accept@FireEffect@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)
    31>IO_FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Emitter * __cdecl osgParticle::FireEffect::getEmitter(void)" (?getEmitter@FireEffect@osgParticle@@UEAAPEAVEmitter@2@XZ)
    31>IO_FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Emitter const * __cdecl osgParticle::FireEffect::getEmitter(void)const " (?getEmitter@FireEffect@osgParticle@@UEBAPEBVEmitter@2@XZ)
    31>IO_FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Program * __cdecl osgParticle::FireEffect::getProgram(void)" (?getProgram@FireEffect@osgParticle@@UEAAPEAVProgram@2@XZ)
    31>IO_FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Program const * __cdecl osgParticle::FireEffect::getProgram(void)const " (?getProgram@FireEffect@osgParticle@@UEBAPEBVProgram@2@XZ)
    31>IO_FireEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::FireEffect::~FireEffect(void)" (__imp_??1FireEffect@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::FireEffect::`scalar deleting destructor'(unsigned int)" (??_GFireEffect@osgParticle@@MEAAPEAXI@Z) 中被引用
    31>IO_FluidFrictionOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::FluidFrictionOperator::cloneType(void)const " (?cloneType@FluidFrictionOperator@osgParticle@@UEBAPEAVObject@osg@@XZ)
    31>IO_FluidFrictionOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::FluidFrictionOperator::clone(class osg::CopyOp const &)const " (?clone@FluidFrictionOperator@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
    31>IO_FluidFrictionOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::FluidFrictionOperator::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@FluidFrictionOperator@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
    31>IO_FluidFrictionOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::FluidFrictionOperator::libraryName(void)const " (?libraryName@FluidFrictionOperator@osgParticle@@UEBAPEBDXZ)
    31>IO_FluidFrictionOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::FluidFrictionOperator::className(void)const " (?className@FluidFrictionOperator@osgParticle@@UEBAPEBDXZ)
    31>IO_FluidFrictionOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::FluidFrictionOperator::beginOperate(class osgParticle::Program *)" (?beginOperate@FluidFrictionOperator@osgParticle@@UEAAXPEAVProgram@2@@Z)
    31>IO_FluidFrictionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::FluidFrictionOperator::setFluidDensity(float)" (__imp_?setFluidDensity@FluidFrictionOperator@osgParticle@@QEAAXM@Z),该符号在函数 "bool __cdecl FluidFrictionOperator_readLocalData(class osg::Object &,class osgDB::Input &)" (?FluidFrictionOperator_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
    31>IO_FluidFrictionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::FluidFrictionOperator::getFluidDensity(void)const " (__imp_?getFluidDensity@FluidFrictionOperator@osgParticle@@QEBAMXZ),该符号在函数 "bool __cdecl FluidFrictionOperator_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?FluidFrictionOperator_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
    31>IO_FluidFrictionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::FluidFrictionOperator::setFluidViscosity(float)" (__imp_?setFluidViscosity@FluidFrictionOperator@osgParticle@@QEAAXM@Z),该符号在函数 "bool __cdecl FluidFrictionOperator_readLocalData(class osg::Object &,class osgDB::Input &)" (?FluidFrictionOperator_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
    31>IO_FluidFrictionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::FluidFrictionOperator::getFluidViscosity(void)const " (__imp_?getFluidViscosity@FluidFrictionOperator@osgParticle@@QEBAMXZ),该符号在函数 "bool __cdecl FluidFrictionOperator_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?FluidFrictionOperator_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
    31>IO_FluidFrictionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::FluidFrictionOperator::setWind(class osg::Vec3f const &)" (__imp_?setWind@FluidFrictionOperator@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "bool __cdecl FluidFrictionOperator_readLocalData(class osg::Object &,class osgDB::Input &)" (?FluidFrictionOperator_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
    31>IO_FluidFrictionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::FluidFrictionOperator::getWind(void)const " (__imp_?getWind@FluidFrictionOperator@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "bool __cdecl FluidFrictionOperator_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?FluidFrictionOperator_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
    31>IO_FluidFrictionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::FluidFrictionOperator::setOverrideRadius(float)" (__imp_?setOverrideRadius@FluidFrictionOperator@osgParticle@@QEAAXM@Z),该符号在函数 "bool __cdecl FluidFrictionOperator_readLocalData(class osg::Object &,class osgDB::Input &)" (?FluidFrictionOperator_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
    31>IO_FluidFrictionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::FluidFrictionOperator::getOverrideRadius(void)const " (__imp_?getOverrideRadius@FluidFrictionOperator@osgParticle@@QEBAMXZ),该符号在函数 "bool __cdecl FluidFrictionOperator_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?FluidFrictionOperator_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
    31>IO_FluidFrictionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::FluidFrictionOperator::~FluidFrictionOperator(void)" (__imp_??1FluidFrictionOperator@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::FluidFrictionOperator::`scalar deleting destructor'(unsigned int)" (??_GFluidFrictionOperator@osgParticle@@MEAAPEAXI@Z) 中被引用
    31>IO_FluidProgram.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::Program::process(double)" (?process@Program@osgParticle@@MEAAXN@Z)
    31>IO_ModularProgram.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::Program::process(double)" (?process@Program@osgParticle@@MEAAXN@Z)
    31>IO_FluidProgram.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::FluidProgram::cloneType(void)const " (?cloneType@FluidProgram@osgParticle@@UEBAPEAVObject@osg@@XZ)
    31>IO_FluidProgram.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::FluidProgram::clone(class osg::CopyOp const &)const " (?clone@FluidProgram@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
    31>IO_FluidProgram.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::FluidProgram::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@FluidProgram@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
    31>IO_FluidProgram.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::FluidProgram::className(void)const " (?className@FluidProgram@osgParticle@@UEBAPEBDXZ)
    31>IO_FluidProgram.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::FluidProgram::libraryName(void)const " (?libraryName@FluidProgram@osgParticle@@UEBAPEBDXZ)
    31>IO_FluidProgram.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::FluidProgram::accept(class osg::NodeVisitor &)" (?accept@FluidProgram@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)
    31>IO_FluidProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::FluidProgram::setFluidViscosity(float)" (__imp_?setFluidViscosity@FluidProgram@osgParticle@@QEAAXM@Z),该符号在函数 "bool __cdecl FluidProgram_readLocalData(class osg::Object &,class osgDB::Input &)" (?FluidProgram_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
    31>IO_FluidProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::FluidProgram::getFluidViscosity(void)const " (__imp_?getFluidViscosity@FluidProgram@osgParticle@@QEBAMXZ),该符号在函数 "bool __cdecl FluidProgram_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?FluidProgram_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
    31>IO_FluidProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::FluidProgram::setFluidDensity(float)" (__imp_?setFluidDensity@FluidProgram@osgParticle@@QEAAXM@Z),该符号在函数 "bool __cdecl FluidProgram_readLocalData(class osg::Object &,class osgDB::Input &)" (?FluidProgram_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
    31>IO_FluidProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::FluidProgram::getFluidDensity(void)const " (__imp_?getFluidDensity@FluidProgram@osgParticle@@QEBAMXZ),该符号在函数 "bool __cdecl FluidProgram_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?FluidProgram_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
    31>IO_FluidProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::FluidProgram::setWind(class osg::Vec3f const &)" (__imp_?setWind@FluidProgram@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "bool __cdecl FluidProgram_readLocalData(class osg::Object &,class osgDB::Input &)" (?FluidProgram_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
    31>IO_FluidProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::FluidProgram::getWind(void)const " (__imp_?getWind@FluidProgram@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "bool __cdecl FluidProgram_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?FluidProgram_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
    31>IO_FluidProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::FluidProgram::setAcceleration(class osg::Vec3f const &)" (__imp_?setAcceleration@FluidProgram@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "bool __cdecl FluidProgram_readLocalData(class osg::Object &,class osgDB::Input &)" (?FluidProgram_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
    31>IO_FluidProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::FluidProgram::getAcceleration(void)const " (__imp_?getAcceleration@FluidProgram@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "bool __cdecl FluidProgram_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?FluidProgram_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
    31>IO_FluidProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::FluidProgram::~FluidProgram(void)" (__imp_??1FluidProgram@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::FluidProgram::`scalar deleting destructor'(unsigned int)" (??_GFluidProgram@osgParticle@@MEAAPEAXI@Z) 中被引用
    31>IO_ForceOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::Particle::getMassInv(void)const " (__imp_?getMassInv@Particle@osgParticle@@QEBAMXZ),该符号在函数 "public: virtual void __cdecl osgParticle::ForceOperator::operate(class osgParticle::Particle *,double)" (?operate@ForceOperator@osgParticle@@UEAAXPEAVParticle@2@N@Z) 中被引用
    31>IO_ModularEmitter.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::Emitter::process(double)" (?process@Emitter@osgParticle@@MEAAXN@Z)
    31>IO_ModularEmitter.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ModularEmitter::cloneType(void)const " (?cloneType@ModularEmitter@osgParticle@@UEBAPEAVObject@osg@@XZ)
    49> DrawElementsUByte.cpp
    31>IO_ModularEmitter.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ModularEmitter::clone(class osg::CopyOp const &)const " (?clone@ModularEmitter@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
    31>IO_ModularEmitter.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ModularEmitter::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ModularEmitter@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
    31>IO_ModularEmitter.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ModularEmitter::className(void)const " (?className@ModularEmitter@osgParticle@@UEBAPEBDXZ)
    31>IO_ModularEmitter.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ModularEmitter::libraryName(void)const " (?libraryName@ModularEmitter@osgParticle@@UEBAPEBDXZ)
    31>IO_ModularEmitter.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ModularEmitter::accept(class osg::NodeVisitor &)" (?accept@ModularEmitter@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)
    31>IO_ModularEmitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Counter const * __cdecl osgParticle::ModularEmitter::getCounter(void)const " (__imp_?getCounter@ModularEmitter@osgParticle@@QEBAPEBVCounter@2@XZ),该符号在函数 "bool __cdecl ModularEmitter_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ModularEmitter_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
    31>IO_ModularEmitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ModularEmitter::setCounter(class osgParticle::Counter *)" (__imp_?setCounter@ModularEmitter@osgParticle@@QEAAXPEAVCounter@2@@Z),该符号在函数 "bool __cdecl ModularEmitter_readLocalData(class osg::Object &,class osgDB::Input &)" (?ModularEmitter_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
    31>IO_ModularEmitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Placer const * __cdecl osgParticle::ModularEmitter::getPlacer(void)const " (__imp_?getPlacer@ModularEmitter@osgParticle@@QEBAPEBVPlacer@2@XZ),该符号在函数 "bool __cdecl ModularEmitter_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ModularEmitter_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
    31>IO_ModularEmitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ModularEmitter::setPlacer(class osgParticle::Placer *)" (__imp_?setPlacer@ModularEmitter@osgParticle@@QEAAXPEAVPlacer@2@@Z),该符号在函数 "bool __cdecl ModularEmitter_readLocalData(class osg::Object &,class osgDB::Input &)" (?ModularEmitter_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
    31>IO_ModularEmitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Shooter const * __cdecl osgParticle::ModularEmitter::getShooter(void)const " (__imp_?getShooter@ModularEmitter@osgParticle@@QEBAPEBVShooter@2@XZ),该符号在函数 "bool __cdecl ModularEmitter_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ModularEmitter_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
    31>IO_ModularEmitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ModularEmitter::setShooter(class osgParticle::Shooter *)" (__imp_?setShooter@ModularEmitter@osgParticle@@QEAAXPEAVShooter@2@@Z),该符号在函数 "bool __cdecl ModularEmitter_readLocalData(class osg::Object &,class osgDB::Input &)" (?ModularEmitter_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
    31>IO_ModularEmitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::ModularEmitter::~ModularEmitter(void)" (__imp_??1ModularEmitter@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::ModularEmitter::`scalar deleting destructor'(unsigned int)" (??_GModularEmitter@osgParticle@@MEAAPEAXI@Z) 中被引用
    31>IO_ModularProgram.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ModularProgram::cloneType(void)const " (?cloneType@ModularProgram@osgParticle@@UEBAPEAVObject@osg@@XZ)
    31>IO_ModularProgram.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ModularProgram::clone(class osg::CopyOp const &)const " (?clone@ModularProgram@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
    31>IO_ModularProgram.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ModularProgram::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ModularProgram@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
    31>IO_ModularProgram.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ModularProgram::className(void)const " (?className@ModularProgram@osgParticle@@UEBAPEBDXZ)
    31>IO_ModularProgram.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ModularProgram::libraryName(void)const " (?libraryName@ModularProgram@osgParticle@@UEBAPEBDXZ)
    31>IO_ModularProgram.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ModularProgram::accept(class osg::NodeVisitor &)" (?accept@ModularProgram@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)
    31>IO_ModularProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ModularProgram::numOperators(void)const " (__imp_?numOperators@ModularProgram@osgParticle@@QEBAHXZ),该符号在函数 "bool __cdecl ModularProgram_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ModularProgram_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
    31>IO_ModularProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ModularProgram::addOperator(class osgParticle::Operator *)" (__imp_?addOperator@ModularProgram@osgParticle@@QEAAXPEAVOperator@2@@Z),该符号在函数 "bool __cdecl ModularProgram_readLocalData(class osg::Object &,class osgDB::Input &)" (?ModularProgram_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
    31>IO_ModularProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Operator const * __cdecl osgParticle::ModularProgram::getOperator(int)const " (__imp_?getOperator@ModularProgram@osgParticle@@QEBAPEBVOperator@2@H@Z),该符号在函数 "bool __cdecl ModularProgram_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ModularProgram_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
    31>IO_ModularProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::ModularProgram::~ModularProgram(void)" (__imp_??1ModularProgram@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::ModularProgram::`scalar deleting destructor'(unsigned int)" (??_GModularProgram@osgParticle@@MEAAPEAXI@Z) 中被引用
    31>IO_MultiSegmentPlacer.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::MultiSegmentPlacer::cloneType(void)const " (?cloneType@MultiSegmentPlacer@osgParticle@@UEBAPEAVObject@osg@@XZ)
    31>IO_MultiSegmentPlacer.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::MultiSegmentPlacer::clone(class osg::CopyOp const &)const " (?clone@MultiSegmentPlacer@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
    31>IO_MultiSegmentPlacer.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::MultiSegmentPlacer::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@MultiSegmentPlacer@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
    31>IO_MultiSegmentPlacer.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::MultiSegmentPlacer::libraryName(void)const " (?libraryName@MultiSegmentPlacer@osgParticle@@UEBAPEBDXZ)
    31>IO_MultiSegmentPlacer.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::MultiSegmentPlacer::className(void)const " (?className@MultiSegmentPlacer@osgParticle@@UEBAPEBDXZ)
    31>IO_MultiSegmentPlacer.obj : error LNK2001: 无法解析的外部符号 "public: virtual float __cdecl osgParticle::MultiSegmentPlacer::volume(void)const " (?volume@MultiSegmentPlacer@osgParticle@@UEBAMXZ)
    31>IO_MultiSegmentPlacer.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Vec3f __cdecl osgParticle::MultiSegmentPlacer::getControlPosition(void)const " (?getControlPosition@MultiSegmentPlacer@osgParticle@@UEBA?AVVec3f@osg@@XZ)
    31>IO_MultiSegmentPlacer.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::MultiSegmentPlacer::numVertices(void)const " (__imp_?numVertices@MultiSegmentPlacer@osgParticle@@QEBAHXZ),该符号在函数 "bool __cdecl MultiSegmentPlacer_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?MultiSegmentPlacer_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
    31>IO_MultiSegmentPlacer.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::MultiSegmentPlacer::getVertex(int)const " (__imp_?getVertex@MultiSegmentPlacer@osgParticle@@QEBAAEBVVec3f@osg@@H@Z),该符号在函数 "bool __cdecl MultiSegmentPlacer_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?MultiSegmentPlacer_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
    31>IO_MultiSegmentPlacer.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::MultiSegmentPlacer::addVertex(class osg::Vec3f const &)" (__imp_?addVertex@MultiSegmentPlacer@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "bool __cdecl MultiSegmentPlacer_readLocalData(class osg::Object &,class osgDB::Input &)" (?MultiSegmentPlacer_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
    31>IO_MultiSegmentPlacer.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::MultiSegmentPlacer::~MultiSegmentPlacer(void)" (__imp_??1MultiSegmentPlacer@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::MultiSegmentPlacer::`scalar deleting destructor'(unsigned int)" (??_GMultiSegmentPlacer@osgParticle@@MEAAPEAXI@Z) 中被引用
    31>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::Particle::Shape __cdecl osgParticle::Particle::getShape(void)const " (__imp_?getShape@Particle@osgParticle@@QEBA?AW4Shape@12@XZ),该符号在函数 "void __cdecl write_particle(class osgParticle::Particle const &,class osgDB::Output &)" (?write_particle@@YAXAEBVParticle@osgParticle@@AEAVOutput@osgDB@@@Z) 中被引用
    31>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setShape(enum osgParticle::Particle::Shape)" (__imp_?setShape@Particle@osgParticle@@QEAAXW4Shape@12@@Z),该符号在函数 "bool __cdecl read_particle(class osgDB::Input &,class osgParticle::Particle &)" (?read_particle@@YA_NAEAVInput@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用
    31>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: double __cdecl osgParticle::Particle::getLifeTime(void)const " (__imp_?getLifeTime@Particle@osgParticle@@QEBANXZ),该符号在函数 "void __cdecl write_particle(class osgParticle::Particle const &,class osgDB::Output &)" (?write_particle@@YAXAEBVParticle@osgParticle@@AEAVOutput@osgDB@@@Z) 中被引用
    31>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::range<float> const & __cdecl osgParticle::Particle::getSizeRange(void)const " (__imp_?getSizeRange@Particle@osgParticle@@QEBAAEBU?$range@M@2@XZ),该符号在函数 "void __cdecl write_particle(class osgParticle::Particle const &,class osgDB::Output &)" (?write_particle@@YAXAEBVParticle@osgParticle@@AEAVOutput@osgDB@@@Z) 中被引用
    31>IO_ParticleEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::range<float> const & __cdecl osgParticle::Particle::getSizeRange(void)const " (__imp_?getSizeRange@Particle@osgParticle@@QEBAAEBU?$range@M@2@XZ)
    31>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::range<float> const & __cdecl osgParticle::Particle::getAlphaRange(void)const " (__imp_?getAlphaRange@Particle@osgParticle@@QEBAAEBU?$range@M@2@XZ),该符号在函数 "void __cdecl write_particle(class osgParticle::Particle const &,class osgDB::Output &)" (?write_particle@@YAXAEBVParticle@osgParticle@@AEAVOutput@osgDB@@@Z) 中被引用
    31>IO_ParticleEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::range<float> const & __cdecl osgParticle::Particle::getAlphaRange(void)const " (__imp_?getAlphaRange@Particle@osgParticle@@QEBAAEBU?$range@M@2@XZ)
    31>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::range<class osg::Vec4f> const & __cdecl osgParticle::Particle::getColorRange(void)const " (__imp_?getColorRange@Particle@osgParticle@@QEBAAEBU?$range@VVec4f@osg@@@2@XZ),该符号在函数 "void __cdecl write_particle(class osgParticle::Particle const &,class osgDB::Output &)" (?write_particle@@YAXAEBVParticle@osgParticle@@AEAVOutput@osgDB@@@Z) 中被引用
    31>IO_ParticleEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::range<class osg::Vec4f> const & __cdecl osgParticle::Particle::getColorRange(void)const " (__imp_?getColorRange@Particle@osgParticle@@QEBAAEBU?$range@VVec4f@osg@@@2@XZ)
    31>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Interpolator const * __cdecl osgParticle::Particle::getSizeInterpolator(void)const " (__imp_?getSizeInterpolator@Particle@osgParticle@@QEBAPEBVInterpolator@2@XZ),该符号在函数 "void __cdecl write_particle(class osgParticle::Particle const &,class osgDB::Output &)" (?write_particle@@YAXAEBVParticle@osgParticle@@AEAVOutput@osgDB@@@Z) 中被引用
    31>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Interpolator const * __cdecl osgParticle::Particle::getAlphaInterpolator(void)const " (__imp_?getAlphaInterpolator@Particle@osgParticle@@QEBAPEBVInterpolator@2@XZ),该符号在函数 "void __cdecl write_particle(class osgParticle::Particle const &,class osgDB::Output &)" (?write_particle@@YAXAEBVParticle@osgParticle@@AEAVOutput@osgDB@@@Z) 中被引用
    31>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Interpolator const * __cdecl osgParticle::Particle::getColorInterpolator(void)const " (__imp_?getColorInterpolator@Particle@osgParticle@@QEBAPEBVInterpolator@2@XZ),该符号在函数 "void __cdecl write_particle(class osgParticle::Particle const &,class osgDB::Output &)" (?write_particle@@YAXAEBVParticle@osgParticle@@AEAVOutput@osgDB@@@Z) 中被引用
    31>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::Particle::getRadius(void)const " (__imp_?getRadius@Particle@osgParticle@@QEBAMXZ),该符号在函数 "void __cdecl write_particle(class osgParticle::Particle const &,class osgDB::Output &)" (?write_particle@@YAXAEBVParticle@osgParticle@@AEAVOutput@osgDB@@@Z) 中被引用
    31>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::Particle::getMass(void)const " (__imp_?getMass@Particle@osgParticle@@QEBAMXZ),该符号在函数 "void __cdecl write_particle(class osgParticle::Particle const &,class osgDB::Output &)" (?write_particle@@YAXAEBVParticle@osgParticle@@AEAVOutput@osgDB@@@Z) 中被引用
    31>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getAngle(void)const " (__imp_?getAngle@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "void __cdecl write_particle(class osgParticle::Particle const &,class osgDB::Output &)" (?write_particle@@YAXAEBVParticle@osgParticle@@AEAVOutput@osgDB@@@Z) 中被引用
    31>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::Particle::getTileS(void)const " (__imp_?getTileS@Particle@osgParticle@@QEBAHXZ),该符号在函数 "void __cdecl write_particle(class osgParticle::Particle const &,class osgDB::Output &)" (?write_particle@@YAXAEBVParticle@osgParticle@@AEAVOutput@osgDB@@@Z) 中被引用
    31>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::Particle::getTileT(void)const " (__imp_?getTileT@Particle@osgParticle@@QEBAHXZ),该符号在函数 "void __cdecl write_particle(class osgParticle::Particle const &,class osgDB::Output &)" (?write_particle@@YAXAEBVParticle@osgParticle@@AEAVOutput@osgDB@@@Z) 中被引用
    31>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::Particle::getNumTiles(void)const " (__imp_?getNumTiles@Particle@osgParticle@@QEBAHXZ),该符号在函数 "void __cdecl write_particle(class osgParticle::Particle const &,class osgDB::Output &)" (?write_particle@@YAXAEBVParticle@osgParticle@@AEAVOutput@osgDB@@@Z) 中被引用
    31>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setLifeTime(double)" (__imp_?setLifeTime@Particle@osgParticle@@QEAAXN@Z),该符号在函数 "bool __cdecl read_particle(class osgDB::Input &,class osgParticle::Particle &)" (?read_particle@@YA_NAEAVInput@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用
    31>IO_ParticleEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setLifeTime(double)" (__imp_?setLifeTime@Particle@osgParticle@@QEAAXN@Z)
    31>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setSizeRange(struct osgParticle::range<float> const &)" (__imp_?setSizeRange@Particle@osgParticle@@QEAAXAEBU?$range@M@2@@Z),该符号在函数 "bool __cdecl read_particle(class osgDB::Input &,class osgParticle::Particle &)" (?read_particle@@YA_NAEAVInput@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用
    31>IO_ParticleEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setSizeRange(struct osgParticle::range<float> const &)" (__imp_?setSizeRange@Particle@osgParticle@@QEAAXAEBU?$range@M@2@@Z)
    31>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setAlphaRange(struct osgParticle::range<float> const &)" (__imp_?setAlphaRange@Particle@osgParticle@@QEAAXAEBU?$range@M@2@@Z),该符号在函数 "bool __cdecl read_particle(class osgDB::Input &,class osgParticle::Particle &)" (?read_particle@@YA_NAEAVInput@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用
    31>IO_ParticleEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setAlphaRange(struct osgParticle::range<float> const &)" (__imp_?setAlphaRange@Particle@osgParticle@@QEAAXAEBU?$range@M@2@@Z)
    31>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setColorRange(struct osgParticle::range<class osg::Vec4f> const &)" (__imp_?setColorRange@Particle@osgParticle@@QEAAXAEBU?$range@VVec4f@osg@@@2@@Z),该符号在函数 "bool __cdecl read_particle(class osgDB::Input &,class osgParticle::Particle &)" (?read_particle@@YA_NAEAVInput@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用
    31>IO_ParticleEffect.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setColorRange(struct osgParticle::range<class osg::Vec4f> const &)" (__imp_?setColorRange@Particle@osgParticle@@QEAAXAEBU?$range@VVec4f@osg@@@2@@Z)
    31>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setSizeInterpolator(class osgParticle::Interpolator *)" (__imp_?setSizeInterpolator@Particle@osgParticle@@QEAAXPEAVInterpolator@2@@Z),该符号在函数 "bool __cdecl read_particle(class osgDB::Input &,class osgParticle::Particle &)" (?read_particle@@YA_NAEAVInput@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用
    31>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setAlphaInterpolator(class osgParticle::Interpolator *)" (__imp_?setAlphaInterpolator@Particle@osgParticle@@QEAAXPEAVInterpolator@2@@Z),该符号在函数 "bool __cdecl read_particle(class osgDB::Input &,class osgParticle::Particle &)" (?read_particle@@YA_NAEAVInput@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用
    31>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setColorInterpolator(class osgParticle::Interpolator *)" (__imp_?setColorInterpolator@Particle@osgParticle@@QEAAXPEAVInterpolator@2@@Z),该符号在函数 "bool __cdecl read_particle(class osgDB::Input &,class osgParticle::Particle &)" (?read_particle@@YA_NAEAVInput@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用
    31>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setRadius(float)" (__imp_?setRadius@Particle@osgParticle@@QEAAXM@Z),该符号在函数 "bool __cdecl read_particle(class osgDB::Input &,class osgParticle::Particle &)" (?read_particle@@YA_NAEAVInput@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用
    31>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setMass(float)" (__imp_?setMass@Particle@osgParticle@@QEAAXM@Z),该符号在函数 "bool __cdecl read_particle(class osgDB::Input &,class osgParticle::Particle &)" (?read_particle@@YA_NAEAVInput@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用
    31>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setAngle(class osg::Vec3f const &)" (__imp_?setAngle@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "bool __cdecl read_particle(class osgDB::Input &,class osgParticle::Particle &)" (?read_particle@@YA_NAEAVInput@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用
    31>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setTextureTile(int,int,int)" (__imp_?setTextureTile@Particle@osgParticle@@QEAAXHHH@Z),该符号在函数 "bool __cdecl read_particle(class osgDB::Input &,class osgParticle::Particle &)" (?read_particle@@YA_NAEAVInput@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用
    31>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setDrawable(class osg::Drawable *)" (__imp_?setDrawable@Particle@osgParticle@@QEAAXPEAVDrawable@osg@@@Z),该符号在函数 "bool __cdecl read_particle(class osgDB::Input &,class osgParticle::Particle &)" (?read_particle@@YA_NAEAVInput@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用
    31>IO_Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Drawable * __cdecl osgParticle::Particle::getDrawable(void)const " (__imp_?getDrawable@Particle@osgParticle@@QEBAPEAVDrawable@osg@@XZ),该符号在函数 "void __cdecl write_particle(class osgParticle::Particle const &,class osgDB::Output &)" (?write_particle@@YAXAEBVParticle@osgParticle@@AEAVOutput@osgDB@@@Z) 中被引用
    31>IO_ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: __cdecl osgParticle::Particle::Particle(class osgParticle::Particle const &)" (__imp_??0Particle@osgParticle@@QEAA@AEBV01@@Z),该符号在函数 "bool __cdecl ParticleEffect_readLocalData(class osg::Object &,class osgDB::Input &)" (?ParticleEffect_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
    31>IO_ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleEffect::setAutomaticSetup(bool)" (__imp_?setAutomaticSetup@ParticleEffect@osgParticle@@QEAAX_N@Z),该符号在函数 "bool __cdecl ParticleEffect_readLocalData(class osg::Object &,class osgDB::Input &)" (?ParticleEffect_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
    31>IO_ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::ParticleEffect::getAutomaticSetup(void)const " (__imp_?getAutomaticSetup@ParticleEffect@osgParticle@@QEBA_NXZ),该符号在函数 "bool __cdecl ParticleEffect_readLocalData(class osg::Object &,class osgDB::Input &)" (?ParticleEffect_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
    31>IO_ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::ParticleEffect::getUseLocalParticleSystem(void)const " (__imp_?getUseLocalParticleSystem@ParticleEffect@osgParticle@@QEBA_NXZ),该符号在函数 "bool __cdecl ParticleEffect_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleEffect_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
    31>IO_ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __cdecl osgParticle::ParticleEffect::getTextureFileName(void)const " (__imp_?getTextureFileName@ParticleEffect@osgParticle@@QEBAAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ),该符号在函数 "bool __cdecl ParticleEffect_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleEffect_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
    31>IO_ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle const & __cdecl osgParticle::ParticleEffect::getDefaultParticleTemplate(void)const " (__imp_?getDefaultParticleTemplate@ParticleEffect@osgParticle@@QEBAAEBVParticle@2@XZ),该符号在函数 "bool __cdecl ParticleEffect_readLocalData(class osg::Object &,class osgDB::Input &)" (?ParticleEffect_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
    31>IO_ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::ParticleEffect::getPosition(void)const " (__imp_?getPosition@ParticleEffect@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "bool __cdecl ParticleEffect_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleEffect_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
    31>IO_ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::ParticleEffect::getScale(void)const " (__imp_?getScale@ParticleEffect@osgParticle@@QEBAMXZ),该符号在函数 "bool __cdecl ParticleEffect_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleEffect_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
    31>IO_ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::ParticleEffect::getIntensity(void)const " (__imp_?getIntensity@ParticleEffect@osgParticle@@QEBAMXZ),该符号在函数 "bool __cdecl ParticleEffect_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleEffect_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
    31>IO_ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: double __cdecl osgParticle::ParticleEffect::getStartTime(void)const " (__imp_?getStartTime@ParticleEffect@osgParticle@@QEBANXZ),该符号在函数 "bool __cdecl ParticleEffect_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleEffect_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
    31>IO_ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: double __cdecl osgParticle::ParticleEffect::getEmitterDuration(void)const " (__imp_?getEmitterDuration@ParticleEffect@osgParticle@@QEBANXZ),该符号在函数 "bool __cdecl ParticleEffect_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleEffect_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
    31>IO_ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: double __cdecl osgParticle::ParticleEffect::getParticleDuration(void)const " (__imp_?getParticleDuration@ParticleEffect@osgParticle@@QEBANXZ),该符号在函数 "bool __cdecl ParticleEffect_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleEffect_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
    31>IO_ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::ParticleEffect::getWind(void)const " (__imp_?getWind@ParticleEffect@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "bool __cdecl ParticleEffect_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleEffect_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
    31>IO_ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::ParticleSystem const * __cdecl osgParticle::ParticleEffect::getParticleSystem(void)const " (__imp_?getParticleSystem@ParticleEffect@osgParticle@@QEBAPEBVParticleSystem@2@XZ),该符号在函数 "bool __cdecl ParticleEffect_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleEffect_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
    31>IO_ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setReferenceFrame(enum osgParticle::ParticleProcessor::ReferenceFrame)" (__imp_?setReferenceFrame@ParticleProcessor@osgParticle@@QEAAXW4ReferenceFrame@12@@Z),该符号在函数 "bool __cdecl ParticleProcessor_readLocalData(class osg::Object &,class osgDB::Input &)" (?ParticleProcessor_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
    31>IO_ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::ParticleProcessor::isEnabled(void)const " (__imp_?isEnabled@ParticleProcessor@osgParticle@@QEBA_NXZ),该符号在函数 "bool __cdecl ParticleProcessor_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleProcessor_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
    31>IO_ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setEnabled(bool)" (__imp_?setEnabled@ParticleProcessor@osgParticle@@QEAAX_N@Z),该符号在函数 "bool __cdecl ParticleProcessor_readLocalData(class osg::Object &,class osgDB::Input &)" (?ParticleProcessor_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
    31>IO_ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::ParticleSystem const * __cdecl osgParticle::ParticleProcessor::getParticleSystem(void)const " (__imp_?getParticleSystem@ParticleProcessor@osgParticle@@QEBAPEBVParticleSystem@2@XZ),该符号在函数 "bool __cdecl ParticleProcessor_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleProcessor_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
    31>IO_ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setParticleSystem(class osgParticle::ParticleSystem *)" (__imp_?setParticleSystem@ParticleProcessor@osgParticle@@QEAAXPEAVParticleSystem@2@@Z),该符号在函数 "bool __cdecl ParticleProcessor_readLocalData(class osg::Object &,class osgDB::Input &)" (?ParticleProcessor_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
    31>IO_ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setEndless(bool)" (__imp_?setEndless@ParticleProcessor@osgParticle@@QEAAX_N@Z),该符号在函数 "bool __cdecl ParticleProcessor_readLocalData(class osg::Object &,class osgDB::Input &)" (?ParticleProcessor_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
    31>IO_ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::ParticleProcessor::isEndless(void)const " (__imp_?isEndless@ParticleProcessor@osgParticle@@QEBA_NXZ),该符号在函数 "bool __cdecl ParticleProcessor_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleProcessor_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
    31>IO_ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setLifeTime(double)" (__imp_?setLifeTime@ParticleProcessor@osgParticle@@QEAAXN@Z),该符号在函数 "bool __cdecl ParticleProcessor_readLocalData(class osg::Object &,class osgDB::Input &)" (?ParticleProcessor_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
    31>IO_ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: double __cdecl osgParticle::ParticleProcessor::getLifeTime(void)const " (__imp_?getLifeTime@ParticleProcessor@osgParticle@@QEBANXZ),该符号在函数 "bool __cdecl ParticleProcessor_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleProcessor_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
    31>IO_ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setStartTime(double)" (__imp_?setStartTime@ParticleProcessor@osgParticle@@QEAAXN@Z),该符号在函数 "bool __cdecl ParticleProcessor_readLocalData(class osg::Object &,class osgDB::Input &)" (?ParticleProcessor_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
    31>IO_ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: double __cdecl osgParticle::ParticleProcessor::getStartTime(void)const " (__imp_?getStartTime@ParticleProcessor@osgParticle@@QEBANXZ),该符号在函数 "bool __cdecl ParticleProcessor_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleProcessor_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
    31>IO_ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setCurrentTime(double)" (__imp_?setCurrentTime@ParticleProcessor@osgParticle@@QEAAXN@Z),该符号在函数 "bool __cdecl ParticleProcessor_readLocalData(class osg::Object &,class osgDB::Input &)" (?ParticleProcessor_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
    31>IO_ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: double __cdecl osgParticle::ParticleProcessor::getCurrentTime(void)const " (__imp_?getCurrentTime@ParticleProcessor@osgParticle@@QEBANXZ),该符号在函数 "bool __cdecl ParticleProcessor_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleProcessor_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
    31>IO_ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setResetTime(double)" (__imp_?setResetTime@ParticleProcessor@osgParticle@@QEAAXN@Z),该符号在函数 "bool __cdecl ParticleProcessor_readLocalData(class osg::Object &,class osgDB::Input &)" (?ParticleProcessor_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
    31>IO_ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: double __cdecl osgParticle::ParticleProcessor::getResetTime(void)const " (__imp_?getResetTime@ParticleProcessor@osgParticle@@QEBANXZ),该符号在函数 "bool __cdecl ParticleProcessor_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleProcessor_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
    31>IO_ParticleProcessor.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ParticleSystem::className(void)const " (?className@ParticleSystem@osgParticle@@UEBAPEBDXZ)
    31>IO_ParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ParticleSystem::className(void)const " (?className@ParticleSystem@osgParticle@@UEBAPEBDXZ)
    31>IO_ParticleSystemUpdater.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ParticleSystem::className(void)const " (?className@ParticleSystem@osgParticle@@UEBAPEBDXZ)
    31>IO_ParticleProcessor.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ParticleSystem::clone(class osg::CopyOp const &)const " (?clone@ParticleSystem@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
    31>IO_ParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ParticleSystem::clone(class osg::CopyOp const &)const " (?clone@ParticleSystem@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
    31>IO_ParticleSystemUpdater.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ParticleSystem::clone(class osg::CopyOp const &)const " (?clone@ParticleSystem@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
    70> UpdateMatrixTransform.cpp
    31>IO_ParticleProcessor.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ParticleSystem::cloneType(void)const " (?cloneType@ParticleSystem@osgParticle@@UEBAPEAVObject@osg@@XZ)
    31>IO_ParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ParticleSystem::cloneType(void)const " (?cloneType@ParticleSystem@osgParticle@@UEBAPEAVObject@osg@@XZ)
    31>IO_ParticleSystemUpdater.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ParticleSystem::cloneType(void)const " (?cloneType@ParticleSystem@osgParticle@@UEBAPEAVObject@osg@@XZ)
    31>IO_ParticleProcessor.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::createParticle(class osgParticle::Particle const *)" (?createParticle@ParticleSystem@osgParticle@@UEAAPEAVParticle@2@PEBV32@@Z)
    31>IO_ParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::createParticle(class osgParticle::Particle const *)" (?createParticle@ParticleSystem@osgParticle@@UEAAPEAVParticle@2@PEBV32@@Z)
    31>IO_ParticleSystemUpdater.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::createParticle(class osgParticle::Particle const *)" (?createParticle@ParticleSystem@osgParticle@@UEAAPEAVParticle@2@PEBV32@@Z)
    31>IO_ParticleProcessor.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ParticleSystem::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ParticleSystem@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
    31>IO_ParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ParticleSystem::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ParticleSystem@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
    31>IO_ParticleSystemUpdater.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ParticleSystem::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ParticleSystem@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
    31>IO_ParticleProcessor.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ParticleSystem::libraryName(void)const " (?libraryName@ParticleSystem@osgParticle@@UEBAPEBDXZ)
    31>IO_ParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ParticleSystem::libraryName(void)const " (?libraryName@ParticleSystem@osgParticle@@UEBAPEBDXZ)
    31>IO_ParticleSystemUpdater.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ParticleSystem::libraryName(void)const " (?libraryName@ParticleSystem@osgParticle@@UEBAPEBDXZ)
    31>IO_ParticleProcessor.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ParticleSystem::reuseParticle(int)" (?reuseParticle@ParticleSystem@osgParticle@@UEAAXH@Z)
    31>IO_ParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ParticleSystem::reuseParticle(int)" (?reuseParticle@ParticleSystem@osgParticle@@UEAAXH@Z)
    31>IO_ParticleSystemUpdater.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ParticleSystem::reuseParticle(int)" (?reuseParticle@ParticleSystem@osgParticle@@UEAAXH@Z)
    31>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::ParticleSystem::Alignment __cdecl osgParticle::ParticleSystem::getParticleAlignment(void)const " (__imp_?getParticleAlignment@ParticleSystem@osgParticle@@QEBA?AW4Alignment@12@XZ),该符号在函数 "bool __cdecl ParticleSystem_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleSystem_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
    31>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setParticleAlignment(enum osgParticle::ParticleSystem::Alignment)" (__imp_?setParticleAlignment@ParticleSystem@osgParticle@@QEAAXW4Alignment@12@@Z),该符号在函数 "bool __cdecl ParticleSystem_readLocalData(class osg::Object &,class osgDB::Input &)" (?ParticleSystem_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
    31>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::ParticleSystem::getAlignVectorX(void)const " (__imp_?getAlignVectorX@ParticleSystem@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "bool __cdecl ParticleSystem_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleSystem_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
    31>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setAlignVectorX(class osg::Vec3f const &)" (__imp_?setAlignVectorX@ParticleSystem@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "bool __cdecl ParticleSystem_readLocalData(class osg::Object &,class osgDB::Input &)" (?ParticleSystem_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
    31>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::ParticleSystem::getAlignVectorY(void)const " (__imp_?getAlignVectorY@ParticleSystem@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "bool __cdecl ParticleSystem_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleSystem_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
    31>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setAlignVectorY(class osg::Vec3f const &)" (__imp_?setAlignVectorY@ParticleSystem@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "bool __cdecl ParticleSystem_readLocalData(class osg::Object &,class osgDB::Input &)" (?ParticleSystem_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
    31>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setParticleScaleReferenceFrame(enum osgParticle::ParticleSystem::ParticleScaleReferenceFrame)" (__imp_?setParticleScaleReferenceFrame@ParticleSystem@osgParticle@@QEAAXW4ParticleScaleReferenceFrame@12@@Z),该符号在函数 "bool __cdecl ParticleSystem_readLocalData(class osg::Object &,class osgDB::Input &)" (?ParticleSystem_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
    31>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::ParticleSystem::ParticleScaleReferenceFrame __cdecl osgParticle::ParticleSystem::getParticleScaleReferenceFrame(void)const " (__imp_?getParticleScaleReferenceFrame@ParticleSystem@osgParticle@@QEBA?AW4ParticleScaleReferenceFrame@12@XZ),该符号在函数 "bool __cdecl ParticleSystem_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleSystem_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
    31>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::BoundingBoxImpl<class osg::Vec3f> const & __cdecl osgParticle::ParticleSystem::getDefaultBoundingBox(void)const " (__imp_?getDefaultBoundingBox@ParticleSystem@osgParticle@@QEBAAEBV?$BoundingBoxImpl@VVec3f@osg@@@osg@@XZ),该符号在函数 "bool __cdecl ParticleSystem_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleSystem_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
    31>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setDefaultBoundingBox(class osg::BoundingBoxImpl<class osg::Vec3f> const &)" (__imp_?setDefaultBoundingBox@ParticleSystem@osgParticle@@QEAAXAEBV?$BoundingBoxImpl@VVec3f@osg@@@osg@@@Z),该符号在函数 "bool __cdecl ParticleSystem_readLocalData(class osg::Object &,class osgDB::Input &)" (?ParticleSystem_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
    31>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::ParticleSystem::getUseVertexArray(void)const " (__imp_?getUseVertexArray@ParticleSystem@osgParticle@@QEBA_NXZ),该符号在函数 "bool __cdecl ParticleSystem_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleSystem_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
    31>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setUseVertexArray(bool)" (__imp_?setUseVertexArray@ParticleSystem@osgParticle@@QEAAX_N@Z),该符号在函数 "bool __cdecl ParticleSystem_readLocalData(class osg::Object &,class osgDB::Input &)" (?ParticleSystem_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
    31>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::ParticleSystem::getUseShaders(void)const " (__imp_?getUseShaders@ParticleSystem@osgParticle@@QEBA_NXZ),该符号在函数 "bool __cdecl ParticleSystem_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleSystem_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
    31>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setUseShaders(bool)" (__imp_?setUseShaders@ParticleSystem@osgParticle@@QEAAX_N@Z),该符号在函数 "bool __cdecl ParticleSystem_readLocalData(class osg::Object &,class osgDB::Input &)" (?ParticleSystem_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
    31>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::ParticleSystem::getDoublePassRendering(void)const " (__imp_?getDoublePassRendering@ParticleSystem@osgParticle@@QEBA_NXZ),该符号在函数 "bool __cdecl ParticleSystem_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleSystem_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
    31>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setDoublePassRendering(bool)" (__imp_?setDoublePassRendering@ParticleSystem@osgParticle@@QEAAX_N@Z),该符号在函数 "bool __cdecl ParticleSystem_readLocalData(class osg::Object &,class osgDB::Input &)" (?ParticleSystem_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
    31>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::ParticleSystem::isFrozen(void)const " (__imp_?isFrozen@ParticleSystem@osgParticle@@QEBA_NXZ),该符号在函数 "bool __cdecl ParticleSystem_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleSystem_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
    31>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setFrozen(bool)" (__imp_?setFrozen@ParticleSystem@osgParticle@@QEAAX_N@Z),该符号在函数 "bool __cdecl ParticleSystem_readLocalData(class osg::Object &,class osgDB::Input &)" (?ParticleSystem_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
    31>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle const & __cdecl osgParticle::ParticleSystem::getDefaultParticleTemplate(void)const " (__imp_?getDefaultParticleTemplate@ParticleSystem@osgParticle@@QEBAAEBVParticle@2@XZ),该符号在函数 "bool __cdecl ParticleSystem_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleSystem_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
    31>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setDefaultParticleTemplate(class osgParticle::Particle const &)" (__imp_?setDefaultParticleTemplate@ParticleSystem@osgParticle@@QEAAXAEBVParticle@2@@Z),该符号在函数 "bool __cdecl ParticleSystem_readLocalData(class osg::Object &,class osgDB::Input &)" (?ParticleSystem_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
    31>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::ParticleSystem::getFreezeOnCull(void)const " (__imp_?getFreezeOnCull@ParticleSystem@osgParticle@@QEBA_NXZ),该符号在函数 "bool __cdecl ParticleSystem_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleSystem_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
    31>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setFreezeOnCull(bool)" (__imp_?setFreezeOnCull@ParticleSystem@osgParticle@@QEAAX_N@Z),该符号在函数 "bool __cdecl ParticleSystem_readLocalData(class osg::Object &,class osgDB::Input &)" (?ParticleSystem_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
    31>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::ParticleSystem::SortMode __cdecl osgParticle::ParticleSystem::getSortMode(void)const " (__imp_?getSortMode@ParticleSystem@osgParticle@@QEBA?AW4SortMode@12@XZ),该符号在函数 "bool __cdecl ParticleSystem_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleSystem_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
    31>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setSortMode(enum osgParticle::ParticleSystem::SortMode)" (__imp_?setSortMode@ParticleSystem@osgParticle@@QEAAXW4SortMode@12@@Z),该符号在函数 "bool __cdecl ParticleSystem_readLocalData(class osg::Object &,class osgDB::Input &)" (?ParticleSystem_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
    31>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: double __cdecl osgParticle::ParticleSystem::getVisibilityDistance(void)const " (__imp_?getVisibilityDistance@ParticleSystem@osgParticle@@QEBANXZ),该符号在函数 "bool __cdecl ParticleSystem_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?ParticleSystem_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
    31>IO_ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setVisibilityDistance(double)" (__imp_?setVisibilityDistance@ParticleSystem@osgParticle@@QEAAXN@Z),该符号在函数 "bool __cdecl ParticleSystem_readLocalData(class osg::Object &,class osgDB::Input &)" (?ParticleSystem_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
    31>IO_ParticleSystemUpdater.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ParticleSystemUpdater::cloneType(void)const " (?cloneType@ParticleSystemUpdater@osgParticle@@UEBAPEAVObject@osg@@XZ)
    31>IO_ParticleSystemUpdater.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ParticleSystemUpdater::clone(class osg::CopyOp const &)const " (?clone@ParticleSystemUpdater@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
    31>IO_ParticleSystemUpdater.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ParticleSystemUpdater::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ParticleSystemUpdater@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
    31>IO_ParticleSystemUpdater.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ParticleSystemUpdater::className(void)const " (?className@ParticleSystemUpdater@osgParticle@@UEBAPEBDXZ)
    31>IO_ParticleSystemUpdater.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ParticleSystemUpdater::libraryName(void)const " (?libraryName@ParticleSystemUpdater@osgParticle@@UEBAPEBDXZ)
    31>IO_ParticleSystemUpdater.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ParticleSystemUpdater::accept(class osg::NodeVisitor &)" (?accept@ParticleSystemUpdater@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)
    31>IO_ParticleSystemUpdater.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: unsigned int __cdecl osgParticle::ParticleSystemUpdater::getNumParticleSystems(void)const " (__imp_?getNumParticleSystems@ParticleSystemUpdater@osgParticle@@QEBAIXZ),该符号在函数 "bool __cdecl PSU_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?PSU_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
    31>IO_ParticleSystemUpdater.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::ParticleSystem const * __cdecl osgParticle::ParticleSystemUpdater::getParticleSystem(unsigned int)const " (__imp_?getParticleSystem@ParticleSystemUpdater@osgParticle@@QEBAPEBVParticleSystem@2@I@Z),该符号在函数 "bool __cdecl PSU_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?PSU_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
    31>IO_ParticleSystemUpdater.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::ParticleSystemUpdater::~ParticleSystemUpdater(void)" (__imp_??1ParticleSystemUpdater@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::ParticleSystemUpdater::`scalar deleting destructor'(unsigned int)" (??_GParticleSystemUpdater@osgParticle@@MEAAPEAXI@Z) 中被引用
    31>IO_SinkOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::SinkOperator::cloneType(void)const " (?cloneType@SinkOperator@osgParticle@@UEBAPEAVObject@osg@@XZ)
    31>IO_SinkOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::SinkOperator::clone(class osg::CopyOp const &)const " (?clone@SinkOperator@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
    31>IO_SinkOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::SinkOperator::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@SinkOperator@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
    31>IO_SinkOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::SinkOperator::libraryName(void)const " (?libraryName@SinkOperator@osgParticle@@UEBAPEBDXZ)
    31>IO_SinkOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::SinkOperator::className(void)const " (?className@SinkOperator@osgParticle@@UEBAPEBDXZ)
    31>IO_SinkOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: __cdecl osgParticle::SinkOperator::SinkOperator(void)" (__imp_??0SinkOperator@osgParticle@@QEAA@XZ),该符号在函数 "void __cdecl `dynamic initializer for 'dotosgwrapper_proxy_SinkOperator_Proxy''(void)" (??__Edotosgwrapper_proxy_SinkOperator_Proxy@@YAXXZ) 中被引用
    31>IO_SinkOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::SinkOperator::setSinkTarget(enum osgParticle::SinkOperator::SinkTarget)" (__imp_?setSinkTarget@SinkOperator@osgParticle@@QEAAXW4SinkTarget@12@@Z),该符号在函数 "bool __cdecl SinkOperator_readLocalData(class osg::Object &,class osgDB::Input &)" (?SinkOperator_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
    31>IO_SinkOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::SinkOperator::SinkTarget __cdecl osgParticle::SinkOperator::getSinkTarget(void)const " (__imp_?getSinkTarget@SinkOperator@osgParticle@@QEBA?AW4SinkTarget@12@XZ),该符号在函数 "bool __cdecl SinkOperator_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?SinkOperator_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
    31>IO_SinkOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::SinkOperator::setSinkStrategy(enum osgParticle::SinkOperator::SinkStrategy)" (__imp_?setSinkStrategy@SinkOperator@osgParticle@@QEAAXW4SinkStrategy@12@@Z),该符号在函数 "bool __cdecl SinkOperator_readLocalData(class osg::Object &,class osgDB::Input &)" (?SinkOperator_readLocalData@@YA_NAEAVObject@osg@@AEAVInput@osgDB@@@Z) 中被引用
    31>IO_SinkOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::SinkOperator::SinkStrategy __cdecl osgParticle::SinkOperator::getSinkStrategy(void)const " (__imp_?getSinkStrategy@SinkOperator@osgParticle@@QEBA?AW4SinkStrategy@12@XZ),该符号在函数 "bool __cdecl SinkOperator_writeLocalData(class osg::Object const &,class osgDB::Output &)" (?SinkOperator_writeLocalData@@YA_NAEBVObject@osg@@AEAVOutput@osgDB@@@Z) 中被引用
    31>IO_SinkOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::SinkOperator::~SinkOperator(void)" (__imp_??1SinkOperator@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::SinkOperator::`scalar deleting destructor'(unsigned int)" (??_GSinkOperator@osgParticle@@MEAAPEAXI@Z) 中被引用
    31>IO_SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::SmokeEffect::cloneType(void)const " (?cloneType@SmokeEffect@osgParticle@@UEBAPEAVObject@osg@@XZ)
    31>IO_SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::SmokeEffect::clone(class osg::CopyOp const &)const " (?clone@SmokeEffect@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
    31>IO_SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::SmokeEffect::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@SmokeEffect@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
    31>IO_SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::SmokeEffect::className(void)const " (?className@SmokeEffect@osgParticle@@UEBAPEBDXZ)
    31>IO_SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::SmokeEffect::libraryName(void)const " (?libraryName@SmokeEffect@osgParticle@@UEBAPEBDXZ)
    31>IO_SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::SmokeEffect::accept(class osg::NodeVisitor &)" (?accept@SmokeEffect@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)
    31>IO_SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Emitter * __cdecl osgParticle::SmokeEffect::getEmitter(void)" (?getEmitter@SmokeEffect@osgParticle@@UEAAPEAVEmitter@2@XZ)
    31>IO_SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Emitter const * __cdecl osgParticle::SmokeEffect::getEmitter(void)const " (?getEmitter@SmokeEffect@osgParticle@@UEBAPEBVEmitter@2@XZ)
    31>IO_SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Program * __cdecl osgParticle::SmokeEffect::getProgram(void)" (?getProgram@SmokeEffect@osgParticle@@UEAAPEAVProgram@2@XZ)
    31>IO_SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Program const * __cdecl osgParticle::SmokeEffect::getProgram(void)const " (?getProgram@SmokeEffect@osgParticle@@UEBAPEBVProgram@2@XZ)
    31>IO_SmokeEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::SmokeEffect::~SmokeEffect(void)" (__imp_??1SmokeEffect@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::SmokeEffect::`scalar deleting destructor'(unsigned int)" (??_GSmokeEffect@osgParticle@@MEAAPEAXI@Z) 中被引用
    31>IO_SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::SmokeTrailEffect::cloneType(void)const " (?cloneType@SmokeTrailEffect@osgParticle@@UEBAPEAVObject@osg@@XZ)
    31>IO_SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::SmokeTrailEffect::clone(class osg::CopyOp const &)const " (?clone@SmokeTrailEffect@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
    31>IO_SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::SmokeTrailEffect::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@SmokeTrailEffect@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
    31>IO_SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::SmokeTrailEffect::className(void)const " (?className@SmokeTrailEffect@osgParticle@@UEBAPEBDXZ)
    31>IO_SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::SmokeTrailEffect::libraryName(void)const " (?libraryName@SmokeTrailEffect@osgParticle@@UEBAPEBDXZ)
    31>IO_SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::SmokeTrailEffect::accept(class osg::NodeVisitor &)" (?accept@SmokeTrailEffect@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)
    31>IO_SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Emitter * __cdecl osgParticle::SmokeTrailEffect::getEmitter(void)" (?getEmitter@SmokeTrailEffect@osgParticle@@UEAAPEAVEmitter@2@XZ)
    31>IO_SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Emitter const * __cdecl osgParticle::SmokeTrailEffect::getEmitter(void)const " (?getEmitter@SmokeTrailEffect@osgParticle@@UEBAPEBVEmitter@2@XZ)
    31>IO_SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Program * __cdecl osgParticle::SmokeTrailEffect::getProgram(void)" (?getProgram@SmokeTrailEffect@osgParticle@@UEAAPEAVProgram@2@XZ)
    31>IO_SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Program const * __cdecl osgParticle::SmokeTrailEffect::getProgram(void)const " (?getProgram@SmokeTrailEffect@osgParticle@@UEBAPEBVProgram@2@XZ)
    31>IO_SmokeTrailEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::SmokeTrailEffect::~SmokeTrailEffect(void)" (__imp_??1SmokeTrailEffect@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::SmokeTrailEffect::`scalar deleting destructor'(unsigned int)" (??_GSmokeTrailEffect@osgParticle@@MEAAPEAXI@Z) 中被引用
    31>O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_deprecated_osgparticled.dll : fatal error LNK1120: 288 个无法解析的外部命令
    74>------ 已启动全部重新生成: 项目: osgQt, 配置: Debug x64 ------
    72> fbxRLight.cpp
    75>------ 已启动全部重新生成: 项目: Plugins osg deprecated osgwidget, 配置: Debug x64 ------
    26> TexGenNode.cpp
    73> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPresentation/CMakeLists.txt
    75> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWrappers/deprecated-dotosg/osgWidget/CMakeLists.txt
    75> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/deprecated-dotosg/osgWidget/CMakeFiles/generate.stamp is up-to-date.
    73> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPresentation/CMakeFiles/generate.stamp is up-to-date.
    71> 正在生成代码...
    73> Cursor.cpp
    75> Box.cpp
    70> 正在生成代码...
    49> DrawElementsUInt.cpp
    26> TexMat.cpp
    72> fbxRMesh.cpp
    71> osgdb_deprecated_osgviewer.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_deprecated_osgviewerd.dll
    71> osgdb_deprecated_osgviewer.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_deprecated_osgviewerd.pdb (Full PDB)
    76>------ 已启动全部重新生成: 项目: Plugins osg, 配置: Debug x64 ------
    73> AnimationMaterial.cpp
    75> EmbeddedWindow.cpp
    76> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/osg/CMakeLists.txt
    76> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/osg/CMakeFiles/generate.stamp is up-to-date.
    49> DrawElementsUShort.cpp
    76> ReaderWriterOSG.cpp
    70> osgdb_deprecated_osganimation.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_deprecated_osganimationd.dll
    70> osgdb_deprecated_osganimation.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_deprecated_osganimationd.pdb (Full PDB)
    73> CompileSlideCallback.cpp
    77>------ 已启动全部重新生成: 项目: Plugins osga, 配置: Debug x64 ------
    26> Texture.cpp
    76>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsosgReaderWriterOSG.cpp(257): warning C4459: “NodeList”的声明隐藏了全局声明
    76> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0includeosg/Group(22): note: 参见“osg::NodeList”的声明
    75> Frame.cpp
    72> fbxRNode.cpp
    76> ReaderWriterOSG2.cpp
    26> Texture1D.cpp
    49> Effect.cpp
    73> PickEventHandler.cpp
    76> 正在生成代码...
    26> Texture2D.cpp
    49> ElevationSector.cpp
    75> Input.cpp
    72> ReaderWriterFBX.cpp
    73> PropertyManager.cpp
    76> osgdb_osg.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_osgd.dll
    76> osgdb_osg.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_osgd.pdb (Full PDB)
    78>------ 已启动全部重新生成: 项目: Plugins osgjs, 配置: Debug x64 ------
    78> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/osgjs/CMakeLists.txt
    78> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/osgjs/CMakeFiles/generate.stamp is up-to-date.
    78> Animation.cpp
    26> 正在生成代码...
    78> Base64.cpp
    78> JSON_Objects.cpp
    26> 正在编译...
    26> Texture3D.cpp
    49> EllipsoidModel.cpp
    73> KeyEventHandler.cpp
    75> Label.cpp
    79>------ 已启动全部重新生成: 项目: Plugins osgshadow, 配置: Debug x64 ------
    79> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/shadow/CMakeLists.txt
    72> WriterCompareTriangle.cpp
    79> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/shadow/CMakeFiles/generate.stamp is up-to-date.
    79> ReaderWriterOsgShadow.cpp
    72>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsfbxWriterCompareTriangle.cpp(23): warning C4456: “g”的声明隐藏了上一个本地声明
    72> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsfbxWriterCompareTriangle.cpp(14): note: 参见“g”的声明
    26> TextureCubeMap.cpp
    78> ReaderWriterJSON.cpp
    80>------ 已启动全部重新生成: 项目: Plugins osgterrain, 配置: Debug x64 ------
    49> 正在生成代码...
    72> WriterNodeVisitor.cpp
    73> SlideEventHandler.cpp
    80> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/terrain/CMakeLists.txt
    80> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/terrain/CMakeFiles/generate.stamp is up-to-date.
    75> LibraryWrapper.cpp
    80> ReaderWriterOsgTerrain.cpp
    26> TextureRectangle.cpp
    49> 正在编译...
    49> Exception.cpp
    78> WriteVisitor.cpp
    49> FadeText.cpp
    79> osgdb_osgshadow.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_osgshadowd.dll
    79> osgdb_osgshadow.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_osgshadowd.pdb (Full PDB)
    81>------ 已启动全部重新生成: 项目: Plugins osgtgz, 配置: Debug x64 ------
    78>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsosgjsWriteVisitor.cpp(228): warning C4311: “类型转换”: 从“osg::Image *”到“long”的指针截断
    78>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsosgjsWriteVisitor.cpp(228): warning C4302: “类型转换”: 从“osg::Image *”到“long”截断
    75> Table.cpp
    81> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/osgtgz/CMakeLists.txt
    72> fbxMaterialToOsgStateSet.cpp
    81> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/osgtgz/CMakeFiles/generate.stamp is up-to-date.
    26> TransferFunction.cpp
    81> ReaderWriterOSGTGZ.cpp
    73> SlideShowConstructor.cpp
    78> 正在生成代码...
    49> Fog.cpp
    73>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPresentationSlideShowConstructor.cpp(1088): warning C4456: “foundFile”的声明隐藏了上一个本地声明
    73> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPresentationSlideShowConstructor.cpp(1076): note: 参见“foundFile”的声明
    73>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPresentationSlideShowConstructor.cpp(1133): warning C4456: “foundFile”的声明隐藏了上一个本地声明
    73> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPresentationSlideShowConstructor.cpp(1076): note: 参见“foundFile”的声明
    73>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPresentationSlideShowConstructor.cpp(2803): warning C4456: “layer”的声明隐藏了上一个本地声明
    73> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPresentationSlideShowConstructor.cpp(2668): note: 参见“layer”的声明
    75> Widget.cpp
    26> Transform.cpp
    72> 正在生成代码...
    80> osgdb_osgterrain.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_osgterraind.dll
    80> osgdb_osgterrain.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_osgterraind.pdb (Full PDB)
    82>------ 已启动全部重新生成: 项目: Plugins osgviewer, 配置: Debug x64 ------
    82> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/view/CMakeLists.txt
    82> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/view/CMakeFiles/generate.stamp is up-to-date.
    78> osgdb_osgjs.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_osgjsd.dll
    78> osgdb_osgjs.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_osgjsd.pdb (Full PDB)
    83>------ 已启动全部重新生成: 项目: Plugins pic, 配置: Debug x64 ------
    81> osgdb_osgtgz.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_osgtgzd.dll
    81> osgdb_osgtgz.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_osgtgzd.pdb (Full PDB)
    84>------ 已启动全部重新生成: 项目: Plugins ply, 配置: Debug x64 ------
    83> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/pic/CMakeLists.txt
    83> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/pic/CMakeFiles/generate.stamp is up-to-date.
    26> Uniform.cpp
    83> ReaderWriterPIC.cpp
    84> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/ply/CMakeLists.txt
    84> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/ply/CMakeFiles/generate.stamp is up-to-date.
    75> WindowManager.cpp
    84> ReaderWriterPLY.cpp
    72>fbxRAnimation.obj : error LNK2001: 无法解析的外部符号 "public: static class fbxsdk::FbxClassId fbxsdk::FbxAnimStack::ClassId" (?ClassId@FbxAnimStack@fbxsdk@@2VFbxClassId@2@A)
    72>fbxRMesh.obj : error LNK2001: 无法解析的外部符号 "public: static class fbxsdk::FbxClassId fbxsdk::FbxAnimStack::ClassId" (?ClassId@FbxAnimStack@fbxsdk@@2VFbxClassId@2@A)
    72>fbxRNode.obj : error LNK2001: 无法解析的外部符号 "public: static class fbxsdk::FbxClassId fbxsdk::FbxAnimStack::ClassId" (?ClassId@FbxAnimStack@fbxsdk@@2VFbxClassId@2@A)
    72>fbxRAnimation.obj : error LNK2001: 无法解析的外部符号 "private: static void (__cdecl* fbxsdk::FbxAnimCurveKey::mDeallocatorFct)(class fbxsdk::FbxAnimCurveKey_Impl *)" (?mDeallocatorFct@FbxAnimCurveKey@fbxsdk@@0P6AXPEAVFbxAnimCurveKey_Impl@2@@ZEA)
    72>fbxRMesh.obj : error LNK2001: 无法解析的外部符号 "private: static void (__cdecl* fbxsdk::FbxAnimCurveKey::mDeallocatorFct)(class fbxsdk::FbxAnimCurveKey_Impl *)" (?mDeallocatorFct@FbxAnimCurveKey@fbxsdk@@0P6AXPEAVFbxAnimCurveKey_Impl@2@@ZEA)
    72>fbxRAnimation.obj : error LNK2001: 无法解析的外部符号 "public: static class fbxsdk::FbxClassId fbxsdk::FbxAnimLayer::ClassId" (?ClassId@FbxAnimLayer@fbxsdk@@2VFbxClassId@2@A)
    72>fbxRMesh.obj : error LNK2001: 无法解析的外部符号 "public: static class fbxsdk::FbxClassId fbxsdk::FbxAnimLayer::ClassId" (?ClassId@FbxAnimLayer@fbxsdk@@2VFbxClassId@2@A)
    72>fbxRNode.obj : error LNK2001: 无法解析的外部符号 "public: static class fbxsdk::FbxClassId fbxsdk::FbxAnimLayer::ClassId" (?ClassId@FbxAnimLayer@fbxsdk@@2VFbxClassId@2@A)
    72>fbxRCamera.obj : error LNK2001: 无法解析的外部符号 "public: static class fbxsdk::FbxClassId fbxsdk::FbxCamera::ClassId" (?ClassId@FbxCamera@fbxsdk@@2VFbxClassId@2@A)
    72>fbxRLight.obj : error LNK2001: 无法解析的外部符号 "public: static class fbxsdk::FbxClassId fbxsdk::FbxLight::ClassId" (?ClassId@FbxLight@fbxsdk@@2VFbxClassId@2@A)
    72>fbxRMesh.obj : error LNK2001: 无法解析的外部符号 "public: static char const * const fbxsdk::FbxSurfaceMaterial::sEmissive" (?sEmissive@FbxSurfaceMaterial@fbxsdk@@2PEBDEB)
    72>fbxMaterialToOsgStateSet.obj : error LNK2001: 无法解析的外部符号 "public: static char const * const fbxsdk::FbxSurfaceMaterial::sEmissive" (?sEmissive@FbxSurfaceMaterial@fbxsdk@@2PEBDEB)
    72>fbxRMesh.obj : error LNK2001: 无法解析的外部符号 "public: static char const * const fbxsdk::FbxSurfaceMaterial::sAmbient" (?sAmbient@FbxSurfaceMaterial@fbxsdk@@2PEBDEB)
    72>fbxMaterialToOsgStateSet.obj : error LNK2001: 无法解析的外部符号 "public: static char const * const fbxsdk::FbxSurfaceMaterial::sAmbient" (?sAmbient@FbxSurfaceMaterial@fbxsdk@@2PEBDEB)
    72>fbxRMesh.obj : error LNK2001: 无法解析的外部符号 "public: static char const * const fbxsdk::FbxSurfaceMaterial::sDiffuse" (?sDiffuse@FbxSurfaceMaterial@fbxsdk@@2PEBDEB)
    72>fbxMaterialToOsgStateSet.obj : error LNK2001: 无法解析的外部符号 "public: static char const * const fbxsdk::FbxSurfaceMaterial::sDiffuse" (?sDiffuse@FbxSurfaceMaterial@fbxsdk@@2PEBDEB)
    72>fbxRMesh.obj : error LNK2001: 无法解析的外部符号 "public: static char const * const fbxsdk::FbxSurfaceMaterial::sTransparentColor" (?sTransparentColor@FbxSurfaceMaterial@fbxsdk@@2PEBDEB)
    72>fbxMaterialToOsgStateSet.obj : error LNK2001: 无法解析的外部符号 "public: static char const * const fbxsdk::FbxSurfaceMaterial::sTransparentColor" (?sTransparentColor@FbxSurfaceMaterial@fbxsdk@@2PEBDEB)
    72>fbxRMesh.obj : error LNK2001: 无法解析的外部符号 "public: static char const * const fbxsdk::FbxSurfaceMaterial::sReflection" (?sReflection@FbxSurfaceMaterial@fbxsdk@@2PEBDEB)
    72>fbxMaterialToOsgStateSet.obj : error LNK2001: 无法解析的外部符号 "public: static char const * const fbxsdk::FbxSurfaceMaterial::sReflection" (?sReflection@FbxSurfaceMaterial@fbxsdk@@2PEBDEB)
    72>fbxRMesh.obj : error LNK2001: 无法解析的外部符号 "public: static class fbxsdk::FbxClassId fbxsdk::FbxBlendShape::ClassId" (?ClassId@FbxBlendShape@fbxsdk@@2VFbxClassId@2@A)
    72>fbxRMesh.obj : error LNK2001: 无法解析的外部符号 "public: static class fbxsdk::FbxClassId fbxsdk::FbxMesh::ClassId" (?ClassId@FbxMesh@fbxsdk@@2VFbxClassId@2@A)
    72>ReaderWriterFBX.obj : error LNK2001: 无法解析的外部符号 "public: static class fbxsdk::FbxAxisSystem const fbxsdk::FbxAxisSystem::OpenGL" (?OpenGL@FbxAxisSystem@fbxsdk@@2V12@B)
    72>ReaderWriterFBX.obj : error LNK2001: 无法解析的外部符号 "public: static class fbxsdk::FbxClassId fbxsdk::FbxGeometry::ClassId" (?ClassId@FbxGeometry@fbxsdk@@2VFbxClassId@2@A)
    72>fbxMaterialToOsgStateSet.obj : error LNK2001: 无法解析的外部符号 "public: static class fbxsdk::FbxClassId fbxsdk::FbxFileTexture::ClassId" (?ClassId@FbxFileTexture@fbxsdk@@2VFbxClassId@2@A)
    72>fbxMaterialToOsgStateSet.obj : error LNK2001: 无法解析的外部符号 "public: static class fbxsdk::FbxClassId fbxsdk::FbxSurfaceLambert::ClassId" (?ClassId@FbxSurfaceLambert@fbxsdk@@2VFbxClassId@2@A)
    72>fbxMaterialToOsgStateSet.obj : error LNK2001: 无法解析的外部符号 "public: static class fbxsdk::FbxClassId fbxsdk::FbxSurfacePhong::ClassId" (?ClassId@FbxSurfacePhong@fbxsdk@@2VFbxClassId@2@A)
    72>O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_fbxd.dll : fatal error LNK1120: 17 个无法解析的外部命令
    85>------ 已启动全部重新生成: 项目: Plugins png, 配置: Debug x64 ------
    26> VertexProgram.cpp
    82> ReaderWriterOsgViewer.cpp
    49> FragmentProgram.cpp
    73> Timeout.cpp
    49> FrontFace.cpp
    73> 正在生成代码...
    85> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/png/CMakeLists.txt
    85> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/png/CMakeFiles/generate.stamp is up-to-date.
    85> ReaderWriterPNG.cpp
    84> vertexData.cpp
    75> 正在生成代码...
    82> osgdb_osgviewer.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_osgviewerd.dll
    82> osgdb_osgviewer.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_osgviewerd.pdb (Full PDB)
    86>------ 已启动全部重新生成: 项目: Plugins pnm, 配置: Debug x64 ------
    26> Viewport.cpp
    83> osgdb_pic.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_picd.dll
    83> osgdb_pic.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_picd.pdb (Full PDB)
    87>------ 已启动全部重新生成: 项目: Plugins pov, 配置: Debug x64 ------
    86> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/pnm/CMakeLists.txt
    86> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/pnm/CMakeFiles/generate.stamp is up-to-date.
    87> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/pov/CMakeLists.txt
    49> Geode.cpp
    87> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/pov/CMakeFiles/generate.stamp is up-to-date.
    86> ReaderWriterPNM.cpp
    87> POVWriterNodeVisitor.cpp
    84> plyfile.cpp
    73> 正在创建库 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgPresentationd.lib 和对象 O:/OpenSceneGraph/OpenSceneGraph_build/lib/osgPresentationd.exp
    26> 正在生成代码...
    75> osgdb_deprecated_osgwidget.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_deprecated_osgwidgetd.dll
    75> osgdb_deprecated_osgwidget.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_deprecated_osgwidgetd.pdb (Full PDB)
    73> osgPresentation.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosg130-osgPresentationd.dll
    85> osgdb_png.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_pngd.dll
    73> osgPresentation.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osg130-osgPresentationd.pdb (Full PDB)
    85> osgdb_png.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_pngd.pdb (Full PDB)
    88>------ 已启动全部重新生成: 项目: Plugins pvr, 配置: Debug x64 ------
    89>------ 已启动全部重新生成: 项目: Plugins revisions, 配置: Debug x64 ------
    90>------ 已启动全部重新生成: 项目: Applications present3D, 配置: Debug x64 ------
    87> ReaderWriterPOV.cpp
    88> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/pvr/CMakeLists.txt
    88> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/pvr/CMakeFiles/generate.stamp is up-to-date.
    89> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/revisions/CMakeLists.txt
    89> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/revisions/CMakeFiles/generate.stamp is up-to-date.
    49> Geometry.cpp
    89> ReaderWriterRevisions.cpp
    88> ReaderWriterPVR.cpp
    84> 正在生成代码...
    90> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/applications/present3D/CMakeLists.txt
    90> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/applications/present3D/CMakeFiles/generate.stamp is up-to-date.
    90> Cluster.cpp
    86> osgdb_pnm.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_pnmd.dll
    86> osgdb_pnm.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_pnmd.pdb (Full PDB)
    91>------ 已启动全部重新生成: 项目: Plugins p3d, 配置: Debug x64 ------
    91> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/p3d/CMakeLists.txt
    84> osgdb_ply.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_plyd.dll
    84> osgdb_ply.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_plyd.pdb (Full PDB)
    92>------ 已启动全部重新生成: 项目: Plugins rgb, 配置: Debug x64 ------
    91> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/p3d/CMakeFiles/generate.stamp is up-to-date.
    87> 正在生成代码...
    92> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/rgb/CMakeLists.txt
    91> ReaderWriterP3D.cpp
    92> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/rgb/CMakeFiles/generate.stamp is up-to-date.
    49> Group.cpp
    92> ReaderWriterRGB.cpp
    90> ExportHTML.cpp
    88> osgdb_pvr.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_pvrd.dll
    88> osgdb_pvr.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_pvrd.pdb (Full PDB)
    89> osgdb_revisions.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_revisionsd.dll
    89> osgdb_revisions.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_revisionsd.pdb (Full PDB)
    93>------ 已启动全部重新生成: 项目: Plugins rot, 配置: Debug x64 ------
    87> osgdb_pov.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_povd.dll
    87> osgdb_pov.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_povd.pdb (Full PDB)
    94>------ 已启动全部重新生成: 项目: Plugins scale, 配置: Debug x64 ------
    95>------ 已启动全部重新生成: 项目: Plugins osg serializer osg, 配置: Debug x64 ------
    94> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/scale/CMakeLists.txt
    93> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/rot/CMakeLists.txt
    95> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWrappers/serializers/osg/CMakeLists.txt
    94> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/scale/CMakeFiles/generate.stamp is up-to-date.
    95> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/serializers/osg/CMakeFiles/generate.stamp is up-to-date.
    93> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/rot/CMakeFiles/generate.stamp is up-to-date.
    93> ReaderWriterROT.cpp
    94> ReaderWriterSCALE.cpp
    95> AlphaFunc.cpp
    49> HeightFieldLayer.cpp
    91> ReaderWriterPaths.cpp
    95> AnimationPath.cpp
    90> PointsEventHandler.cpp
    92> osgdb_rgb.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_rgbd.dll
    92> osgdb_rgb.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_rgbd.pdb (Full PDB)
    96>------ 已启动全部重新生成: 项目: Plugins osg serializer osganimation, 配置: Debug x64 ------
    96> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWrappers/serializers/osgAnimation/CMakeLists.txt
    96> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/serializers/osgAnimation/CMakeFiles/generate.stamp is up-to-date.
    96> Action.cpp
    93> osgdb_rot.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_rotd.dll
    93> osgdb_rot.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_rotd.pdb (Full PDB)
    97>------ 已启动全部重新生成: 项目: Plugins osg serializer osgfx, 配置: Debug x64 ------
    95> AnimationPathCallback.cpp
    97> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWrappers/serializers/osgFX/CMakeLists.txt
    97> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/serializers/osgFX/CMakeFiles/generate.stamp is up-to-date.
    94> osgdb_scale.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_scaled.dll
    94> osgdb_scale.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_scaled.pdb (Full PDB)
    98>------ 已启动全部重新生成: 项目: Plugins osg serializer osgga, 配置: Debug x64 ------
    98> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWrappers/serializers/osgGA/CMakeLists.txt
    98> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/serializers/osgGA/CMakeFiles/generate.stamp is up-to-date.
    98> AnimationPathManipulator.cpp
    91> 正在生成代码...
    26> osgdb_deprecated_osg.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_deprecated_osgd.dll
    26> osgdb_deprecated_osg.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_deprecated_osgd.pdb (Full PDB)
    99>------ 已启动全部重新生成: 项目: Plugins osg serializer osgmanipulator, 配置: Debug x64 ------
    96> ActionAnimation.cpp
    97> AnisotropicLighting.cpp
    98> DriveManipulator.cpp
    95> Array.cpp
    49> Image.cpp
    90> present3D.cpp
    96> ActionBlendIn.cpp
    90> ReadShowFile.cpp
    95> AudioSink.cpp
    49>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsiveImage.cpp(72): warning C4456: “size”的声明隐藏了上一个本地声明
    97> BumpMapping.cpp
    49> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsiveImage.cpp(62): note: 参见“size”的声明
    49> ImageLayer.cpp
    99> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWrappers/serializers/osgManipulator/CMakeLists.txt
    99> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/serializers/osgManipulator/CMakeFiles/generate.stamp is up-to-date.
    99> AntiSquish.cpp
    96> ActionBlendOut.cpp
    97> Cartoon.cpp
    95> AudioStream.cpp
    98> EventVisitor.cpp
    49> ImageSequence.cpp
    99> CompositeDragger.cpp
    96> ActionStripAnimation.cpp
    90> ShowEventHandler.cpp
    95> AutoTransform.cpp
    97> Effect.cpp
    98> FlightManipulator.cpp
    96> Animation.cpp
    49> Impostor.cpp
    95> Billboard.cpp
    99> Dragger.cpp
    97> LibraryWrapper.cpp
    90> SpellChecker.cpp
    98> GUIEventAdapter.cpp
    96> AnimationManagerBase.cpp
    49> Layer.cpp
    95> BlendColor.cpp
    99> LibraryWrapper.cpp
    97> MultiTextureControl.cpp
    96> BasicAnimationManager.cpp
    98> KeySwitchMatrixManipulator.cpp
    90> 正在生成代码...
    95> BlendEquation.cpp
    97> Outline.cpp
    96> Bone.cpp
    99> RotateCylinderDragger.cpp
    49> Light.cpp
    98> MultiTouchTrackballManipulator.cpp
    95> BlendEquationi.cpp
    96> LibraryWrapper.cpp
    97> Scribe.cpp
    95> BlendFunc.cpp
    49> LightModel.cpp
    99> RotateSphereDragger.cpp
    98> StateSetManipulator.cpp
    96> MorphGeometry.cpp
    95> BlendFunci.cpp
    97> SpecularHighlights.cpp
    49> LightPoint.cpp
    98> TerrainManipulator.cpp
    99> Scale1DDragger.cpp
    95> Box.cpp
    96> RigComputeBoundingBoxCallback.cpp
    97> 正在生成代码...
    95> Callback.cpp
    98> TouchData.cpp
    49> LightPointNode.cpp
    99> Scale2DDragger.cpp
    96> RigGeometry.cpp
    97> osgdb_serializers_osgfx.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_serializers_osgfxd.dll
    97> osgdb_serializers_osgfx.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_serializers_osgfxd.pdb (Full PDB)
    100>------ 已启动全部重新生成: 项目: Plugins osg serializer osgparticle, 配置: Debug x64 ------
    100> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWrappers/serializers/osgParticle/CMakeLists.txt
    100> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/serializers/osgParticle/CMakeFiles/generate.stamp is up-to-date.
    100> AccelOperator.cpp
    95> Camera.cpp
    90> application_present3D.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinpresent3Dd.exe
    90> application_present3D.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/present3Dd.pdb (Full PDB)
    101>------ 已启动全部重新生成: 项目: Plugins osg serializer osgshadow, 配置: Debug x64 ------
    98> TrackballManipulator.cpp
    101> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWrappers/serializers/osgShadow/CMakeLists.txt
    101> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/serializers/osgShadow/CMakeFiles/generate.stamp is up-to-date.
    101> DebugShadowMap.cpp
    49> LightSource.cpp
    99> ScaleAxisDragger.cpp
    96> Skeleton.cpp
    95> CameraView.cpp
    100> AngularAccelOperator.cpp
    98> UFOManipulator.cpp
    101> LibraryWrapper.cpp
    96> StackedMatrixElement.cpp
    95> Capsule.cpp
    49> LineStipple.cpp
    99> TabBoxDragger.cpp
    100> AngularDampingOperator.cpp
    96> StackedQuaternionElement.cpp
    98> Widget.cpp
    101> LightSpacePerspectiveShadowMapCB.cpp
    95> ClampColor.cpp
    49> 正在生成代码...
    99> TabBoxTrackballDragger.cpp
    96> StackedRotateAxisElement.cpp
    100> BounceOperator.cpp
    98> 正在生成代码...
    95> ClearNode.cpp
    101> LightSpacePerspectiveShadowMapDB.cpp
    49> 正在编译...
    49> LineWidth.cpp
    96> StackedScaleElement.cpp
    95> 正在生成代码...
    100> BoxPlacer.cpp
    99> TabPlaneDragger.cpp
    91> osgdb_p3d.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_p3dd.dll
    91> osgdb_p3d.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_p3dd.pdb (Full PDB)
    101> LightSpacePerspectiveShadowMapVB.cpp
    96> StackedTransformElement.cpp
    49> Locator.cpp
    95> 正在编译...
    95> ClipControl.cpp
    100> CenteredPlacer.cpp
    98> osgdb_serializers_osgga.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_serializers_osggad.dll
    98> osgdb_serializers_osgga.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_serializers_osggad.pdb (Full PDB)
    102>------ 已启动全部重新生成: 项目: Plugins osg serializer osgsim, 配置: Debug x64 ------
    103>------ 已启动全部重新生成: 项目: Plugins osg serializer osgterrain, 配置: Debug x64 ------
    96> StackedTranslateElement.cpp
    99> TabPlaneTrackballDragger.cpp
    103> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWrappers/serializers/osgTerrain/CMakeLists.txt
    103> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/serializers/osgTerrain/CMakeFiles/generate.stamp is up-to-date.
    101> MinimalCullBoundsShadowMap.cpp
    95> ClipNode.cpp
    102> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWrappers/serializers/osgSim/CMakeLists.txt
    102> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/serializers/osgSim/CMakeFiles/generate.stamp is up-to-date.
    103> CompositeLayer.cpp
    49> LOD.cpp
    102> AzimElevationSector.cpp
    100> CompositePlacer.cpp
    96> 正在生成代码...
    95> ClipPlane.cpp
    99> TrackballDragger.cpp
    102> AzimSector.cpp
    103> ContourLayer.cpp
    101> MinimalDrawBoundsShadowMap.cpp
    96> 正在编译...
    96> Timeline.cpp
    100> ConnectedParticleSystem.cpp
    49> Material.cpp
    95> ClusterCullingCallback.cpp
    102> BlinkSequence.cpp
    103> DisplacementMappingTechnique.cpp
    96> TimelineAnimationManager.cpp
    101> MinimalShadowMap.cpp
    99> Translate1DDragger.cpp
    102> ConeSector.cpp
    100> ConstantRateCounter.cpp
    49> MatrixTransform.cpp
    95> ColorMask.cpp
    102> DOFTransform.cpp
    103> GeometryTechnique.cpp
    96> UpdateBone.cpp
    101> ParallelSplitShadowMap.cpp
    100> Counter.cpp
    99> Translate2DDragger.cpp
    95> ColorMaski.cpp
    102> DirectionalSector.cpp
    96> UpdateFloatUniform.cpp
    103> HeightFieldLayer.cpp
    49> Multisample.cpp
    101> ShadowMap.cpp
    100> DampingOperator.cpp
    102> ElevationSector.cpp
    95> ColorMatrix.cpp
    96> UpdateMaterial.cpp
    103> ImageLayer.cpp
    99> TranslateAxisDragger.cpp
    102> Impostor.cpp
    101> ShadowTechnique.cpp
    49> MultiSwitch.cpp
    100> DomainOperator.cpp
    95> CompositeShape.cpp
    96> UpdateMatrixTransform.cpp
    103> Layer.cpp
    102> LibraryWrapper.cpp
    101> ShadowTexture.cpp
    95> ComputeBoundingBoxCallback.cpp
    99> TranslatePlaneDragger.cpp
    96> UpdateMatrixfUniform.cpp
    100> Emitter.cpp
    49> MultiTextureControl.cpp
    103> LibraryWrapper.cpp
    102> LightPointNode.cpp
    101> ShadowVolume.cpp
    95> ComputeBoundingSphereCallback.cpp
    96> UpdateMorph.cpp
    102> LightPointSystem.cpp
    103> Locator.cpp
    99> 正在生成代码...
    100> ExplosionDebrisEffect.cpp
    101> ShadowedScene.cpp
    49> Node.cpp
    102> MultiSwitch.cpp
    95> Cone.cpp
    103> ProxyLayer.cpp
    96> UpdateMorphGeometry.cpp
    100> ExplosionEffect.cpp
    101> SoftShadowMap.cpp
    102> ObjectRecordData.cpp
    95> ConvexHull.cpp
    103> SwitchLayer.cpp
    49> Object.cpp
    102> OverlayNode.cpp
    96> UpdateRigGeometry.cpp
    95> ConvexPlanarOccluder.cpp
    100> ExplosionOperator.cpp
    101> StandardShadowMap.cpp
    103> Terrain.cpp
    49> OccluderNode.cpp
    102> ScalarBar.cpp
    95> CoordinateSystemNode.cpp
    96> UpdateSkeleton.cpp
    101> ViewDependentShadowTechnique.cpp
    100> FireEffect.cpp
    103> TerrainTechnique.cpp
    95> CullFace.cpp
    96> UpdateVec3fUniform.cpp
    102> Sector.cpp
    49> OcclusionQueryNode.cpp
    101> 正在生成代码...
    100> FluidFrictionOperator.cpp
    103> TerrainTile.cpp
    95> Cylinder.cpp
    102> SequenceGroup.cpp
    96> 正在生成代码...
    49> PagedLOD.cpp
    95> Depth.cpp
    102> ShapeAttributeList.cpp
    100> FluidProgram.cpp
    103> 正在生成代码...
    102> SphereSegment.cpp
    95> DrawPixels.cpp
    101> osgdb_serializers_osgshadow.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_serializers_osgshadowd.dll
    101> osgdb_serializers_osgshadow.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_serializers_osgshadowd.pdb (Full PDB)
    104>------ 已启动全部重新生成: 项目: Plugins osg serializer osgtext, 配置: Debug x64 ------
    104> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWrappers/serializers/osgText/CMakeLists.txt
    104> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/serializers/osgText/CMakeFiles/generate.stamp is up-to-date.
    104> FadeText.cpp
    49> Point.cpp
    100> ForceOperator.cpp
    99> osgdb_serializers_osgmanipulator.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_serializers_osgmanipulatord.dll
    99> osgdb_serializers_osgmanipulator.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_serializers_osgmanipulatord.pdb (Full PDB)
    105>------ 已启动全部重新生成: 项目: Plugins osg serializer osgui, 配置: Debug x64 ------
    105> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWrappers/serializers/osgUI/CMakeLists.txt
    105> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/serializers/osgUI/CMakeFiles/generate.stamp is up-to-date.
    105> AlignmentSettings.cpp
    102> VisibilityGroup.cpp
    96> osgdb_serializers_osganimation.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_serializers_osganimationd.dll
    96> osgdb_serializers_osganimation.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_serializers_osganimationd.pdb (Full PDB)
    95> Drawable.cpp
    106>------ 已启动全部重新生成: 项目: Plugins osg serializer osgutil, 配置: Debug x64 ------
    106> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWrappers/serializers/osgUtil/CMakeLists.txt
    106> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/serializers/osgUtil/CMakeFiles/generate.stamp is up-to-date.
    106> CullVisitor.cpp
    103> osgdb_serializers_osgterrain.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_serializers_osgterraind.dll
    103> osgdb_serializers_osgterrain.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_serializers_osgterraind.pdb (Full PDB)
    104> LibraryWrapper.cpp
    100> 正在生成代码...
    105> ColorPalette.cpp
    49> PointSprite.cpp
    102> 正在生成代码...
    107>------ 已启动全部重新生成: 项目: Plugins osg serializer osgviewer, 配置: Debug x64 ------
    100> 正在编译...
    100> Interpolator.cpp
    95> EllipsoidModel.cpp
    105> ComboBox.cpp
    104> Text.cpp
    106> UpdateVisitor.cpp
    49> PolygonMode.cpp
    107> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWrappers/serializers/osgViewer/CMakeLists.txt
    100> LibraryWrapper.cpp
    107> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/serializers/osgViewer/CMakeFiles/generate.stamp is up-to-date.
    95> 正在生成代码...
    107> AcrossAllScreens.cpp
    95> 正在编译...
    95> Fog.cpp
    105> Dialog.cpp
    106> 正在生成代码...
    104> Text3D.cpp
    100> LinearInterpolator.cpp
    49> PolygonOffset.cpp
    95> FragmentProgram.cpp
    106> osgdb_serializers_osgutil.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_serializers_osgutild.dll
    106> osgdb_serializers_osgutil.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_serializers_osgutild.pdb (Full PDB)
    108>------ 已启动全部重新生成: 项目: Plugins osg serializer osgvolume, 配置: Debug x64 ------
    107> Config.cpp
    108> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgWrappers/serializers/osgVolume/CMakeLists.txt
    102> osgdb_serializers_osgsim.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_serializers_osgsimd.dll
    102> osgdb_serializers_osgsim.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_serializers_osgsimd.pdb (Full PDB)
    108> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgWrappers/serializers/osgVolume/CMakeFiles/generate.stamp is up-to-date.
    109>------ 已启动全部重新生成: 项目: Plugins shp, 配置: Debug x64 ------
    105> DoubleValidator.cpp
    109> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/shp/CMakeLists.txt
    108> AlphaFuncProperty.cpp
    109> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/shp/CMakeFiles/generate.stamp is up-to-date.
    100> ModularEmitter.cpp
    104> TextBase.cpp
    109> ESRIShape.cpp
    109>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsshpESRIShape.cpp(271): warning C4458: “shapeType”的声明隐藏了类成员
    109> o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsshpESRIShape.h(121): note: 参见“ESRIShape::ShapeObject::shapeType”的声明
    109>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsshpESRIShape.cpp(339): warning C4458: “shapeType”的声明隐藏了类成员
    109> o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsshpESRIShape.h(121): note: 参见“ESRIShape::ShapeObject::shapeType”的声明
    109>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsshpESRIShape.cpp(411): warning C4458: “shapeType”的声明隐藏了类成员
    109> o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsshpESRIShape.h(121): note: 参见“ESRIShape::ShapeObject::shapeType”的声明
    109>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsshpESRIShape.cpp(529): warning C4458: “shapeType”的声明隐藏了类成员
    109> o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsshpESRIShape.h(121): note: 参见“ESRIShape::ShapeObject::shapeType”的声明
    109>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsshpESRIShape.cpp(622): warning C4458: “shapeType”的声明隐藏了类成员
    109> o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsshpESRIShape.h(121): note: 参见“ESRIShape::ShapeObject::shapeType”的声明
    109>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsshpESRIShape.cpp(720): warning C4458: “shapeType”的声明隐藏了类成员
    109> o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsshpESRIShape.h(121): note: 参见“ESRIShape::ShapeObject::shapeType”的声明
    109>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsshpESRIShape.cpp(796): warning C4458: “shapeType”的声明隐藏了类成员
    109> o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsshpESRIShape.h(121): note: 参见“ESRIShape::ShapeObject::shapeType”的声明
    109>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsshpESRIShape.cpp(868): warning C4458: “shapeType”的声明隐藏了类成员
    109> o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsshpESRIShape.h(121): note: 参见“ESRIShape::ShapeObject::shapeType”的声明
    109>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsshpESRIShape.cpp(985): warning C4458: “shapeType”的声明隐藏了类成员
    109> o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsshpESRIShape.h(121): note: 参见“ESRIShape::ShapeObject::shapeType”的声明
    109>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsshpESRIShape.cpp(1098): warning C4458: “shapeType”的声明隐藏了类成员
    109> o:openscenegraphopenscenegraph-openscenegraph-3.4.0srcosgpluginsshpESRIShape.h(121): note: 参见“ESRIShape::ShapeObject::shapeType”的声明
    109> ESRIShapeParser.cpp
    95> FrontFace.cpp
    105> FrameSettings.cpp
    49> PolygonStipple.cpp
    108> CompositeLayer.cpp
    107> Keystone.cpp
    95> Geode.cpp
    109> ESRIShapeReaderWriter.cpp
    105> IntValidator.cpp
    100> ModularProgram.cpp
    104> 正在生成代码...
    108> CompositeProperty.cpp
    105> Item.cpp
    49> PositionAttitudeTransform.cpp
    107> PanoramicSphericalDisplay.cpp
    100> MultiSegmentPlacer.cpp
    95> Geometry.cpp
    109> XBaseParser.cpp
    109> 正在生成代码...
    108> FixedFunctionTechnique.cpp
    104> osgdb_serializers_osgtext.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_serializers_osgtextd.dll
    104> osgdb_serializers_osgtext.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_serializers_osgtextd.pdb (Full PDB)
    110>------ 已启动全部重新生成: 项目: Plugins stl, 配置: Debug x64 ------
    105> Label.cpp
    110> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/stl/CMakeLists.txt
    110> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/stl/CMakeFiles/generate.stamp is up-to-date.
    110> ReaderWriterSTL.cpp
    49> PrimitiveSet.cpp
    100> Operator.cpp
    95> Group.cpp
    107> SingleScreen.cpp
    108> ImageDetails.cpp
    105> LineEdit.cpp
    109> osgdb_shp.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_shpd.dll
    109> osgdb_shp.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_shpd.pdb (Full PDB)
    111>------ 已启动全部重新生成: 项目: Plugins tf, 配置: Debug x64 ------
    95> HeightField.cpp
    49> 正在生成代码...
    111> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/tf/CMakeLists.txt
    111> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/tf/CMakeFiles/generate.stamp is up-to-date.
    100> OrbitOperator.cpp
    111> ReaderWriterTF.cpp
    108> ImageLayer.cpp
    107> SingleWindow.cpp
    49> 正在编译...
    49> Program.cpp
    105> Popup.cpp
    95> Hint.cpp
    110> osgdb_stl.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_stld.dll
    110> osgdb_stl.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_stld.pdb (Full PDB)
    112>------ 已启动全部重新生成: 项目: Plugins tga, 配置: Debug x64 ------
    100> Particle.cpp
    95> Image.cpp
    108> IsoSurfaceProperty.cpp
    105> PushButton.cpp
    49> ProxyNode.cpp
    107> SphericalDisplay.cpp
    111> osgdb_tf.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_tfd.dll
    111> osgdb_tf.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_tfd.pdb (Full PDB)
    95> ImageSequence.cpp
    100> ParticleEffect.cpp
    108> Layer.cpp
    113>------ 已启动全部重新生成: 项目: Plugins tgz, 配置: Debug x64 ------
    49>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsiveProxyNode.cpp(208): warning C4456: “node”的声明隐藏了上一个本地声明
    49> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPluginsiveProxyNode.cpp(158): note: 参见“node”的声明
    105> Tab.cpp
    113> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/tgz/CMakeLists.txt
    113> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/tgz/CMakeFiles/generate.stamp is up-to-date.
    113> ReaderWriterTGZ.cpp
    95> ImageStream.cpp
    107> WoWVxDisplay.cpp
    49> ReaderWriterIVE.cpp
    108> LibraryWrapper.cpp
    100> ParticleProcessor.cpp
    105> TabWidget.cpp
    95> LOD.cpp
    114>------ 已启动全部重新生成: 项目: Plugins tiff, 配置: Debug x64 ------
    114> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/tiff/CMakeLists.txt
    114> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/tiff/CMakeFiles/generate.stamp is up-to-date.
    108> LightingProperty.cpp
    107> 正在生成代码...
    100> ParticleSystem.cpp
    95> LibraryWrapper.cpp
    113> osgdb_tgz.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_tgzd.dll
    113> osgdb_tgz.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_tgzd.pdb (Full PDB)
    115>------ 已启动全部重新生成: 项目: Plugins trans, 配置: Debug x64 ------
    115> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/src/osgPlugins/trans/CMakeLists.txt
    115> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/src/osgPlugins/trans/CMakeFiles/generate.stamp is up-to-date.
    108> Locator.cpp
    115> ReaderWriterTRANS.cpp
    114> ReaderWriterTIFF.cpp
    49> Scissor.cpp
    105> TextSettings.cpp
    114>O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins iffReaderWriterTIFF.cpp(225): warning C4457: “i”的声明隐藏了函数参数
    114> O:OpenSceneGraphOpenSceneGraph-OpenSceneGraph-3.4.0srcosgPlugins iffReaderWriterTIFF.cpp(176): note: 参见“i”的声明
    105> Validator.cpp
    100> ParticleSystemUpdater.cpp
    95> Light.cpp
    49> Scribe.cpp
    114> osgdb_tiff.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_tiffd.dll
    114> osgdb_tiff.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_tiffd.pdb (Full PDB)
    108> MaximumIntensityProjectionProperty.cpp
    105> Widget.cpp
    95> LightModel.cpp
    100> Placer.cpp
    107> osgdb_serializers_osgviewer.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_serializers_osgviewerd.dll
    107> osgdb_serializers_osgviewer.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_serializers_osgviewerd.pdb (Full PDB)
    49> Sequence.cpp
    115> osgdb_trans.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_transd.dll
    115> osgdb_trans.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_transd.pdb (Full PDB)
    108> Property.cpp
    95> LightSource.cpp
    105> 正在生成代码...
    100> PointPlacer.cpp
    95> LineStipple.cpp
    108> PropertyAdjustmentCallback.cpp
    49> ShadeModel.cpp
    100> PrecipitationEffect.cpp
    105> osgdb_serializers_osgui.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_serializers_osguid.dll
    105> osgdb_serializers_osgui.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_serializers_osguid.pdb (Full PDB)
    95> LineWidth.cpp
    108> RayTracedTechnique.cpp
    49> Shader.cpp
    95> LogicOp.cpp
    100> Program.cpp
    108> SampleDensityProperty.cpp
    95> Material.cpp
    49> ShapeAttributeList.cpp
    100> RadialShooter.cpp
    95> 正在生成代码...
    108> SampleRatioProperty.cpp
    49> Shape.cpp
    95> 正在编译...
    95> MatrixTransform.cpp
    100> RandomRateCounter.cpp
    100> SectorPlacer.cpp
    108> ScalarProperty.cpp
    95> Multisample.cpp
    49> ShapeDrawable.cpp
    95> Node.cpp
    100> 正在生成代码...
    108> SwitchProperty.cpp
    100> 正在编译...
    100> SegmentPlacer.cpp
    49> SpecularHighlights.cpp
    95> NodeCallback.cpp
    108> TransferFunctionProperty.cpp
    95> NodeTrackerCallback.cpp
    100> Shooter.cpp
    49> StateSet.cpp
    95> NodeVisitor.cpp
    108> 正在生成代码...
    100> SinkOperator.cpp
    108> 正在编译...
    108> TransparencyProperty.cpp
    95> Object.cpp
    49> Stencil.cpp
    100> SmokeEffect.cpp
    95> OccluderNode.cpp
    108> Volume.cpp
    49> StencilTwoSided.cpp
    95> OcclusionQueryNode.cpp
    100> SmokeTrailEffect.cpp
    108> VolumeSettings.cpp
    49> Switch.cpp
    95> PagedLOD.cpp
    100> VariableRateCounter.cpp
    100> 正在生成代码...
    95> PatchParameter.cpp
    108> VolumeTechnique.cpp
    49> SwitchLayer.cpp
    95> Point.cpp
    108> VolumeTile.cpp
    49> Terrain.cpp
    95> PointSprite.cpp
    95> PolygonMode.cpp
    108> 正在生成代码...
    49> TerrainTile.cpp
    95> PolygonOffset.cpp
    100>ForceOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::isAlive(void)const " (__imp_?isAlive@Particle@osgParticle@@QEBA_NXZ),该符号在函数 "public: virtual void __cdecl osgParticle::Operator::operateParticles(class osgParticle::ParticleSystem *,double)" (?operateParticles@Operator@osgParticle@@UEAAXPEAVParticleSystem@2@N@Z) 中被引用
    100>OrbitOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::isAlive(void)const " (__imp_?isAlive@Particle@osgParticle@@QEBA_NXZ)
    100>SinkOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::isAlive(void)const " (__imp_?isAlive@Particle@osgParticle@@QEBA_NXZ)
    100>DampingOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::isAlive(void)const " (__imp_?isAlive@Particle@osgParticle@@QEBA_NXZ)
    100>DomainOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::isAlive(void)const " (__imp_?isAlive@Particle@osgParticle@@QEBA_NXZ)
    100>ExplosionOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::isAlive(void)const " (__imp_?isAlive@Particle@osgParticle@@QEBA_NXZ)
    100>FluidFrictionOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::isAlive(void)const " (__imp_?isAlive@Particle@osgParticle@@QEBA_NXZ)
    100>AccelOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::isAlive(void)const " (__imp_?isAlive@Particle@osgParticle@@QEBA_NXZ)
    100>AngularAccelOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::isAlive(void)const " (__imp_?isAlive@Particle@osgParticle@@QEBA_NXZ)
    100>AngularDampingOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::isAlive(void)const " (__imp_?isAlive@Particle@osgParticle@@QEBA_NXZ)
    100>BounceOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Particle::isAlive(void)const " (__imp_?isAlive@Particle@osgParticle@@QEBA_NXZ)
    100>AccelOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::addVelocity(class osg::Vec3f const &)" (__imp_?addVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "public: virtual void __cdecl osgParticle::AccelOperator::operate(class osgParticle::Particle *,double)" (?operate@AccelOperator@osgParticle@@UEAAXPEAVParticle@2@N@Z) 中被引用
    100>ExplosionOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::addVelocity(class osg::Vec3f const &)" (__imp_?addVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
    100>ForceOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::addVelocity(class osg::Vec3f const &)" (__imp_?addVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
    100>OrbitOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::addVelocity(class osg::Vec3f const &)" (__imp_?addVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
    100>ForceOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ParticleSystem::numParticles(void)const " (__imp_?numParticles@ParticleSystem@osgParticle@@QEBAHXZ),该符号在函数 "public: virtual void __cdecl osgParticle::ForceOperator::operate(class osgParticle::Particle *,double)" (?operate@ForceOperator@osgParticle@@UEAAXPEAVParticle@2@N@Z) 中被引用
    100>OrbitOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ParticleSystem::numParticles(void)const " (__imp_?numParticles@ParticleSystem@osgParticle@@QEBAHXZ)
    100>SinkOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ParticleSystem::numParticles(void)const " (__imp_?numParticles@ParticleSystem@osgParticle@@QEBAHXZ)
    100>DampingOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ParticleSystem::numParticles(void)const " (__imp_?numParticles@ParticleSystem@osgParticle@@QEBAHXZ)
    100>DomainOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ParticleSystem::numParticles(void)const " (__imp_?numParticles@ParticleSystem@osgParticle@@QEBAHXZ)
    100>ExplosionOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ParticleSystem::numParticles(void)const " (__imp_?numParticles@ParticleSystem@osgParticle@@QEBAHXZ)
    100>FluidFrictionOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ParticleSystem::numParticles(void)const " (__imp_?numParticles@ParticleSystem@osgParticle@@QEBAHXZ)
    100>AccelOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ParticleSystem::numParticles(void)const " (__imp_?numParticles@ParticleSystem@osgParticle@@QEBAHXZ)
    100>AngularAccelOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ParticleSystem::numParticles(void)const " (__imp_?numParticles@ParticleSystem@osgParticle@@QEBAHXZ)
    100>AngularDampingOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ParticleSystem::numParticles(void)const " (__imp_?numParticles@ParticleSystem@osgParticle@@QEBAHXZ)
    100>BounceOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ParticleSystem::numParticles(void)const " (__imp_?numParticles@ParticleSystem@osgParticle@@QEBAHXZ)
    100>ForceOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::getParticle(int)" (__imp_?getParticle@ParticleSystem@osgParticle@@QEAAPEAVParticle@2@H@Z),该符号在函数 "public: virtual void __cdecl osgParticle::Operator::operateParticles(class osgParticle::ParticleSystem *,double)" (?operateParticles@Operator@osgParticle@@UEAAXPEAVParticleSystem@2@N@Z) 中被引用
    100>OrbitOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::getParticle(int)" (__imp_?getParticle@ParticleSystem@osgParticle@@QEAAPEAVParticle@2@H@Z)
    100>SinkOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::getParticle(int)" (__imp_?getParticle@ParticleSystem@osgParticle@@QEAAPEAVParticle@2@H@Z)
    100>DampingOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::getParticle(int)" (__imp_?getParticle@ParticleSystem@osgParticle@@QEAAPEAVParticle@2@H@Z)
    100>DomainOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::getParticle(int)" (__imp_?getParticle@ParticleSystem@osgParticle@@QEAAPEAVParticle@2@H@Z)
    100>ExplosionOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::getParticle(int)" (__imp_?getParticle@ParticleSystem@osgParticle@@QEAAPEAVParticle@2@H@Z)
    100>FluidFrictionOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::getParticle(int)" (__imp_?getParticle@ParticleSystem@osgParticle@@QEAAPEAVParticle@2@H@Z)
    100>AccelOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::getParticle(int)" (__imp_?getParticle@ParticleSystem@osgParticle@@QEAAPEAVParticle@2@H@Z)
    100>AngularAccelOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::getParticle(int)" (__imp_?getParticle@ParticleSystem@osgParticle@@QEAAPEAVParticle@2@H@Z)
    100>AngularDampingOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::getParticle(int)" (__imp_?getParticle@ParticleSystem@osgParticle@@QEAAPEAVParticle@2@H@Z)
    100>BounceOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::getParticle(int)" (__imp_?getParticle@ParticleSystem@osgParticle@@QEAAPEAVParticle@2@H@Z)
    100>OrbitOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::ParticleProcessor::ReferenceFrame __cdecl osgParticle::ParticleProcessor::getReferenceFrame(void)const " (__imp_?getReferenceFrame@ParticleProcessor@osgParticle@@QEBA?AW4ReferenceFrame@12@XZ)
    100>ParticleProcessor.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::ParticleProcessor::ReferenceFrame __cdecl osgParticle::ParticleProcessor::getReferenceFrame(void)const " (__imp_?getReferenceFrame@ParticleProcessor@osgParticle@@QEBA?AW4ReferenceFrame@12@XZ)
    100>AccelOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::ParticleProcessor::ReferenceFrame __cdecl osgParticle::ParticleProcessor::getReferenceFrame(void)const " (__imp_?getReferenceFrame@ParticleProcessor@osgParticle@@QEBA?AW4ReferenceFrame@12@XZ)
    100>AngularAccelOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::ParticleProcessor::ReferenceFrame __cdecl osgParticle::ParticleProcessor::getReferenceFrame(void)const " (__imp_?getReferenceFrame@ParticleProcessor@osgParticle@@QEBA?AW4ReferenceFrame@12@XZ)
    100>ExplosionOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::ParticleProcessor::ReferenceFrame __cdecl osgParticle::ParticleProcessor::getReferenceFrame(void)const " (__imp_?getReferenceFrame@ParticleProcessor@osgParticle@@QEBA?AW4ReferenceFrame@12@XZ)
    100>ForceOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::ParticleProcessor::ReferenceFrame __cdecl osgParticle::ParticleProcessor::getReferenceFrame(void)const " (__imp_?getReferenceFrame@ParticleProcessor@osgParticle@@QEBA?AW4ReferenceFrame@12@XZ)
    100>AccelOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f __cdecl osgParticle::ParticleProcessor::rotateLocalToWorld(class osg::Vec3f const &)" (__imp_?rotateLocalToWorld@ParticleProcessor@osgParticle@@QEAA?AVVec3f@osg@@AEBV34@@Z),该符号在函数 "public: virtual void __cdecl osgParticle::AccelOperator::beginOperate(class osgParticle::Program *)" (?beginOperate@AccelOperator@osgParticle@@UEAAXPEAVProgram@2@@Z) 中被引用
    100>AngularAccelOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f __cdecl osgParticle::ParticleProcessor::rotateLocalToWorld(class osg::Vec3f const &)" (__imp_?rotateLocalToWorld@ParticleProcessor@osgParticle@@QEAA?AVVec3f@osg@@AEBV34@@Z)
    100>ForceOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f __cdecl osgParticle::ParticleProcessor::rotateLocalToWorld(class osg::Vec3f const &)" (__imp_?rotateLocalToWorld@ParticleProcessor@osgParticle@@QEAA?AVVec3f@osg@@AEBV34@@Z)
    100>AngularAccelOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::addAngularVelocity(class osg::Vec3f const &)" (__imp_?addAngularVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "public: virtual void __cdecl osgParticle::AngularAccelOperator::operate(class osgParticle::Particle *,double)" (?operate@AngularAccelOperator@osgParticle@@UEAAXPEAVParticle@2@N@Z) 中被引用
    100>AngularDampingOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getAngularVelocity(void)const " (__imp_?getAngularVelocity@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "public: virtual void __cdecl osgParticle::AngularDampingOperator::operate(class osgParticle::Particle *,double)" (?operate@AngularDampingOperator@osgParticle@@UEAAXPEAVParticle@2@N@Z) 中被引用
    100>Particle.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getAngularVelocity(void)const " (__imp_?getAngularVelocity@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ)
    100>AngularDampingOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setAngularVelocity(class osg::Vec3f const &)" (__imp_?setAngularVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "public: virtual void __cdecl osgParticle::AngularDampingOperator::operate(class osgParticle::Particle *,double)" (?operate@AngularDampingOperator@osgParticle@@UEAAXPEAVParticle@2@N@Z) 中被引用
    100>Particle.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setAngularVelocity(class osg::Vec3f const &)" (__imp_?setAngularVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
    100>RadialShooter.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setAngularVelocity(class osg::Vec3f const &)" (__imp_?setAngularVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
    100>BounceOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: __cdecl osgParticle::BounceOperator::BounceOperator(void)" (__imp_??0BounceOperator@osgParticle@@QEAA@XZ),该符号在函数 "class osg::Object * __cdecl wrapper_createinstancefuncosgParticleBounceOperator(void)" (?wrapper_createinstancefuncosgParticleBounceOperator@@YAPEAVObject@osg@@XZ) 中被引用
    100>BounceOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::BounceOperator::setFriction(float)" (__imp_?setFriction@BounceOperator@osgParticle@@QEAAXM@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleBounceOperator(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleBounceOperator@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>BounceOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::BounceOperator::getFriction(void)const " (__imp_?getFriction@BounceOperator@osgParticle@@QEBAMXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleBounceOperator(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleBounceOperator@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>BounceOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::BounceOperator::setResilience(float)" (__imp_?setResilience@BounceOperator@osgParticle@@QEAAXM@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleBounceOperator(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleBounceOperator@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>BounceOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::BounceOperator::getResilience(void)const " (__imp_?getResilience@BounceOperator@osgParticle@@QEBAMXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleBounceOperator(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleBounceOperator@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>BounceOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::BounceOperator::setCutoff(float)" (__imp_?setCutoff@BounceOperator@osgParticle@@QEAAXM@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleBounceOperator(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleBounceOperator@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>BounceOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::BounceOperator::getCutoff(void)const " (__imp_?getCutoff@BounceOperator@osgParticle@@QEBAMXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleBounceOperator(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleBounceOperator@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>BounceOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::BounceOperator::~BounceOperator(void)" (__imp_??1BounceOperator@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::BounceOperator::`scalar deleting destructor'(unsigned int)" (??_GBounceOperator@osgParticle@@MEAAPEAXI@Z) 中被引用
    100>BounceOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::BounceOperator::className(void)const " (?className@BounceOperator@osgParticle@@UEBAPEBDXZ)
    100>BounceOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::BounceOperator::clone(class osg::CopyOp const &)const " (?clone@BounceOperator@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
    100>BounceOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::BounceOperator::cloneType(void)const " (?cloneType@BounceOperator@osgParticle@@UEBAPEAVObject@osg@@XZ)
    100>BounceOperator.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::DomainOperator::handleBox(struct osgParticle::DomainOperator::Domain const &,class osgParticle::Particle *,double)" (?handleBox@DomainOperator@osgParticle@@MEAAXAEBUDomain@12@PEAVParticle@2@N@Z)
    100>DomainOperator.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::DomainOperator::handleBox(struct osgParticle::DomainOperator::Domain const &,class osgParticle::Particle *,double)" (?handleBox@DomainOperator@osgParticle@@MEAAXAEBUDomain@12@PEAVParticle@2@N@Z)
    100>BounceOperator.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::DomainOperator::handleLineSegment(struct osgParticle::DomainOperator::Domain const &,class osgParticle::Particle *,double)" (?handleLineSegment@DomainOperator@osgParticle@@MEAAXAEBUDomain@12@PEAVParticle@2@N@Z)
    100>DomainOperator.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::DomainOperator::handleLineSegment(struct osgParticle::DomainOperator::Domain const &,class osgParticle::Particle *,double)" (?handleLineSegment@DomainOperator@osgParticle@@MEAAXAEBUDomain@12@PEAVParticle@2@N@Z)
    100>BounceOperator.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::DomainOperator::handlePoint(struct osgParticle::DomainOperator::Domain const &,class osgParticle::Particle *,double)" (?handlePoint@DomainOperator@osgParticle@@MEAAXAEBUDomain@12@PEAVParticle@2@N@Z)
    100>DomainOperator.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::DomainOperator::handlePoint(struct osgParticle::DomainOperator::Domain const &,class osgParticle::Particle *,double)" (?handlePoint@DomainOperator@osgParticle@@MEAAXAEBUDomain@12@PEAVParticle@2@N@Z)
    100>BounceOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::BounceOperator::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@BounceOperator@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
    100>BounceOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::BounceOperator::libraryName(void)const " (?libraryName@BounceOperator@osgParticle@@UEBAPEBDXZ)
    100>SegmentPlacer.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setPosition(class osg::Vec3f const &)" (__imp_?setPosition@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleSegmentPlacer(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleSegmentPlacer@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>BoxPlacer.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setPosition(class osg::Vec3f const &)" (__imp_?setPosition@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
    100>Particle.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setPosition(class osg::Vec3f const &)" (__imp_?setPosition@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
    100>PointPlacer.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setPosition(class osg::Vec3f const &)" (__imp_?setPosition@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
    100>SectorPlacer.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setPosition(class osg::Vec3f const &)" (__imp_?setPosition@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
    100>ConnectedParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ConnectedParticleSystem::className(void)const " (?className@ConnectedParticleSystem@osgParticle@@UEBAPEBDXZ)
    100>ConnectedParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ConnectedParticleSystem::clone(class osg::CopyOp const &)const " (?clone@ConnectedParticleSystem@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
    100>ConnectedParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ConnectedParticleSystem::cloneType(void)const " (?cloneType@ConnectedParticleSystem@osgParticle@@UEBAPEAVObject@osg@@XZ)
    100>ConnectedParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ParticleSystem::destroyParticle(int)" (?destroyParticle@ParticleSystem@osgParticle@@UEAAXH@Z)
    100>ParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ParticleSystem::destroyParticle(int)" (?destroyParticle@ParticleSystem@osgParticle@@UEAAXH@Z)
    100>ConnectedParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ConnectedParticleSystem::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ConnectedParticleSystem@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
    100>ConnectedParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ConnectedParticleSystem::libraryName(void)const " (?libraryName@ConnectedParticleSystem@osgParticle@@UEBAPEBDXZ)
    100>DampingOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getVelocity(void)const " (__imp_?getVelocity@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "public: virtual void __cdecl osgParticle::DampingOperator::operate(class osgParticle::Particle *,double)" (?operate@DampingOperator@osgParticle@@UEAAXPEAVParticle@2@N@Z) 中被引用
    100>Particle.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getVelocity(void)const " (__imp_?getVelocity@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ)
    100>DampingOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setVelocity(class osg::Vec3f const &)" (__imp_?setVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "public: virtual void __cdecl osgParticle::DampingOperator::operate(class osgParticle::Particle *,double)" (?operate@DampingOperator@osgParticle@@UEAAXPEAVParticle@2@N@Z) 中被引用
    100>Particle.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setVelocity(class osg::Vec3f const &)" (__imp_?setVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
    100>RadialShooter.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setVelocity(class osg::Vec3f const &)" (__imp_?setVelocity@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z)
    100>DomainOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: __cdecl osgParticle::DomainOperator::DomainOperator(void)" (__imp_??0DomainOperator@osgParticle@@QEAA@XZ),该符号在函数 "class osg::Object * __cdecl wrapper_createinstancefuncosgParticleDomainOperator(void)" (?wrapper_createinstancefuncosgParticleDomainOperator@@YAPEAVObject@osg@@XZ) 中被引用
    100>DomainOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::DomainOperator::addDomain(struct osgParticle::DomainOperator::Domain const &)" (__imp_?addDomain@DomainOperator@osgParticle@@QEAAXAEBUDomain@12@@Z),该符号在函数 "bool __cdecl readDomains(class osgDB::InputStream &,class osgParticle::DomainOperator &)" (?readDomains@@YA_NAEAVInputStream@osgDB@@AEAVDomainOperator@osgParticle@@@Z) 中被引用
    100>DomainOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::DomainOperator::Domain const & __cdecl osgParticle::DomainOperator::getDomain(unsigned int)const " (__imp_?getDomain@DomainOperator@osgParticle@@QEBAAEBUDomain@12@I@Z),该符号在函数 "bool __cdecl writeDomains(class osgDB::OutputStream &,class osgParticle::DomainOperator const &)" (?writeDomains@@YA_NAEAVOutputStream@osgDB@@AEBVDomainOperator@osgParticle@@@Z) 中被引用
    100>DomainOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: unsigned int __cdecl osgParticle::DomainOperator::getNumDomains(void)const " (__imp_?getNumDomains@DomainOperator@osgParticle@@QEBAIXZ),该符号在函数 "bool __cdecl checkDomains(class osgParticle::DomainOperator const &)" (?checkDomains@@YA_NAEBVDomainOperator@osgParticle@@@Z) 中被引用
    100>DomainOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::DomainOperator::~DomainOperator(void)" (__imp_??1DomainOperator@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::DomainOperator::`scalar deleting destructor'(unsigned int)" (??_GDomainOperator@osgParticle@@MEAAPEAXI@Z) 中被引用
    100>DomainOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::DomainOperator::className(void)const " (?className@DomainOperator@osgParticle@@UEBAPEBDXZ)
    100>DomainOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::DomainOperator::clone(class osg::CopyOp const &)const " (?clone@DomainOperator@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
    100>DomainOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::DomainOperator::cloneType(void)const " (?cloneType@DomainOperator@osgParticle@@UEBAPEAVObject@osg@@XZ)
    100>DomainOperator.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::DomainOperator::handleDisk(struct osgParticle::DomainOperator::Domain const &,class osgParticle::Particle *,double)" (?handleDisk@DomainOperator@osgParticle@@MEAAXAEBUDomain@12@PEAVParticle@2@N@Z)
    100>DomainOperator.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::DomainOperator::handlePlane(struct osgParticle::DomainOperator::Domain const &,class osgParticle::Particle *,double)" (?handlePlane@DomainOperator@osgParticle@@MEAAXAEBUDomain@12@PEAVParticle@2@N@Z)
    100>DomainOperator.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::DomainOperator::handleRectangle(struct osgParticle::DomainOperator::Domain const &,class osgParticle::Particle *,double)" (?handleRectangle@DomainOperator@osgParticle@@MEAAXAEBUDomain@12@PEAVParticle@2@N@Z)
    100>DomainOperator.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::DomainOperator::handleSphere(struct osgParticle::DomainOperator::Domain const &,class osgParticle::Particle *,double)" (?handleSphere@DomainOperator@osgParticle@@MEAAXAEBUDomain@12@PEAVParticle@2@N@Z)
    100>DomainOperator.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::DomainOperator::handleTriangle(struct osgParticle::DomainOperator::Domain const &,class osgParticle::Particle *,double)" (?handleTriangle@DomainOperator@osgParticle@@MEAAXAEBUDomain@12@PEAVParticle@2@N@Z)
    100>DomainOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::DomainOperator::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@DomainOperator@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
    100>DomainOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::DomainOperator::libraryName(void)const " (?libraryName@DomainOperator@osgParticle@@UEBAPEBDXZ)
    100>Emitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: __cdecl osgParticle::Particle::~Particle(void)" (__imp_??1Particle@osgParticle@@QEAA@XZ),该符号在函数 "bool __cdecl readParticleTemplate(class osgDB::InputStream &,class osgParticle::Emitter &)" (?readParticleTemplate@@YA_NAEAVInputStream@osgDB@@AEAVEmitter@osgParticle@@@Z) 中被引用
    100>ParticleSystem.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: __cdecl osgParticle::Particle::~Particle(void)" (__imp_??1Particle@osgParticle@@QEAA@XZ)
    100>Emitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle const & __cdecl osgParticle::Emitter::getParticleTemplate(void)const " (__imp_?getParticleTemplate@Emitter@osgParticle@@QEBAAEBVParticle@2@XZ),该符号在函数 "bool __cdecl writeParticleTemplate(class osgDB::OutputStream &,class osgParticle::Emitter const &)" (?writeParticleTemplate@@YA_NAEAVOutputStream@osgDB@@AEBVEmitter@osgParticle@@@Z) 中被引用
    100>Emitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Emitter::setParticleTemplate(class osgParticle::Particle const &)" (__imp_?setParticleTemplate@Emitter@osgParticle@@QEAAXAEBVParticle@2@@Z),该符号在函数 "bool __cdecl readParticleTemplate(class osgDB::InputStream &,class osgParticle::Emitter &)" (?readParticleTemplate@@YA_NAEAVInputStream@osgDB@@AEAVEmitter@osgParticle@@@Z) 中被引用
    100>Emitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::Emitter::getUseDefaultTemplate(void)const " (__imp_?getUseDefaultTemplate@Emitter@osgParticle@@QEBA_NXZ),该符号在函数 "bool __cdecl checkParticleTemplate(class osgParticle::Emitter const &)" (?checkParticleTemplate@@YA_NAEBVEmitter@osgParticle@@@Z) 中被引用
    100>Emitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Emitter::setUseDefaultTemplate(bool)" (__imp_?setUseDefaultTemplate@Emitter@osgParticle@@QEAAX_N@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleEmitter(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleEmitter@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>ExplosionDebrisEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::ExplosionDebrisEffect::~ExplosionDebrisEffect(void)" (__imp_??1ExplosionDebrisEffect@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::ExplosionDebrisEffect::`scalar deleting destructor'(unsigned int)" (??_GExplosionDebrisEffect@osgParticle@@MEAAPEAXI@Z) 中被引用
    100>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ExplosionDebrisEffect::accept(class osg::NodeVisitor &)" (?accept@ExplosionDebrisEffect@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)
    100>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ExplosionDebrisEffect::className(void)const " (?className@ExplosionDebrisEffect@osgParticle@@UEBAPEBDXZ)
    100>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ExplosionDebrisEffect::clone(class osg::CopyOp const &)const " (?clone@ExplosionDebrisEffect@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
    100>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ExplosionDebrisEffect::cloneType(void)const " (?cloneType@ExplosionDebrisEffect@osgParticle@@UEBAPEAVObject@osg@@XZ)
    100>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Emitter * __cdecl osgParticle::ExplosionDebrisEffect::getEmitter(void)" (?getEmitter@ExplosionDebrisEffect@osgParticle@@UEAAPEAVEmitter@2@XZ)
    100>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Emitter const * __cdecl osgParticle::ExplosionDebrisEffect::getEmitter(void)const " (?getEmitter@ExplosionDebrisEffect@osgParticle@@UEBAPEBVEmitter@2@XZ)
    100>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Program * __cdecl osgParticle::ExplosionDebrisEffect::getProgram(void)" (?getProgram@ExplosionDebrisEffect@osgParticle@@UEAAPEAVProgram@2@XZ)
    100>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Program const * __cdecl osgParticle::ExplosionDebrisEffect::getProgram(void)const " (?getProgram@ExplosionDebrisEffect@osgParticle@@UEBAPEBVProgram@2@XZ)
    100>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ExplosionDebrisEffect::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ExplosionDebrisEffect@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
    100>ExplosionDebrisEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ExplosionDebrisEffect::libraryName(void)const " (?libraryName@ExplosionDebrisEffect@osgParticle@@UEBAPEBDXZ)
    100>ExplosionEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::ExplosionEffect::~ExplosionEffect(void)" (__imp_??1ExplosionEffect@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::ExplosionEffect::`scalar deleting destructor'(unsigned int)" (??_GExplosionEffect@osgParticle@@MEAAPEAXI@Z) 中被引用
    100>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ExplosionEffect::accept(class osg::NodeVisitor &)" (?accept@ExplosionEffect@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)
    100>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ExplosionEffect::className(void)const " (?className@ExplosionEffect@osgParticle@@UEBAPEBDXZ)
    100>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ExplosionEffect::clone(class osg::CopyOp const &)const " (?clone@ExplosionEffect@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
    100>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ExplosionEffect::cloneType(void)const " (?cloneType@ExplosionEffect@osgParticle@@UEBAPEAVObject@osg@@XZ)
    100>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Emitter * __cdecl osgParticle::ExplosionEffect::getEmitter(void)" (?getEmitter@ExplosionEffect@osgParticle@@UEAAPEAVEmitter@2@XZ)
    100>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Emitter const * __cdecl osgParticle::ExplosionEffect::getEmitter(void)const " (?getEmitter@ExplosionEffect@osgParticle@@UEBAPEBVEmitter@2@XZ)
    100>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Program * __cdecl osgParticle::ExplosionEffect::getProgram(void)" (?getProgram@ExplosionEffect@osgParticle@@UEAAPEAVProgram@2@XZ)
    100>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Program const * __cdecl osgParticle::ExplosionEffect::getProgram(void)const " (?getProgram@ExplosionEffect@osgParticle@@UEBAPEBVProgram@2@XZ)
    100>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ExplosionEffect::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ExplosionEffect@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
    100>ExplosionEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ExplosionEffect::libraryName(void)const " (?libraryName@ExplosionEffect@osgParticle@@UEBAPEBDXZ)
    100>ExplosionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getPosition(void)const " (__imp_?getPosition@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "public: virtual void __cdecl osgParticle::ExplosionOperator::operate(class osgParticle::Particle *,double)" (?operate@ExplosionOperator@osgParticle@@UEAAXPEAVParticle@2@N@Z) 中被引用
    100>OrbitOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getPosition(void)const " (__imp_?getPosition@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ)
    100>Particle.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getPosition(void)const " (__imp_?getPosition@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ)
    100>ExplosionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f __cdecl osgParticle::ParticleProcessor::transformLocalToWorld(class osg::Vec3f const &)" (__imp_?transformLocalToWorld@ParticleProcessor@osgParticle@@QEAA?AVVec3f@osg@@AEBV34@@Z),该符号在函数 "public: virtual void __cdecl osgParticle::ExplosionOperator::beginOperate(class osgParticle::Program *)" (?beginOperate@ExplosionOperator@osgParticle@@UEAAXPEAVProgram@2@@Z) 中被引用
    100>OrbitOperator.obj : error LNK2001: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f __cdecl osgParticle::ParticleProcessor::transformLocalToWorld(class osg::Vec3f const &)" (__imp_?transformLocalToWorld@ParticleProcessor@osgParticle@@QEAA?AVVec3f@osg@@AEBV34@@Z)
    100>FireEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::FireEffect::~FireEffect(void)" (__imp_??1FireEffect@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::FireEffect::`scalar deleting destructor'(unsigned int)" (??_GFireEffect@osgParticle@@MEAAPEAXI@Z) 中被引用
    100>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::FireEffect::accept(class osg::NodeVisitor &)" (?accept@FireEffect@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)
    100>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::FireEffect::className(void)const " (?className@FireEffect@osgParticle@@UEBAPEBDXZ)
    100>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::FireEffect::clone(class osg::CopyOp const &)const " (?clone@FireEffect@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
    100>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::FireEffect::cloneType(void)const " (?cloneType@FireEffect@osgParticle@@UEBAPEAVObject@osg@@XZ)
    100>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Emitter * __cdecl osgParticle::FireEffect::getEmitter(void)" (?getEmitter@FireEffect@osgParticle@@UEAAPEAVEmitter@2@XZ)
    100>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Emitter const * __cdecl osgParticle::FireEffect::getEmitter(void)const " (?getEmitter@FireEffect@osgParticle@@UEBAPEBVEmitter@2@XZ)
    100>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Program * __cdecl osgParticle::FireEffect::getProgram(void)" (?getProgram@FireEffect@osgParticle@@UEAAPEAVProgram@2@XZ)
    100>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Program const * __cdecl osgParticle::FireEffect::getProgram(void)const " (?getProgram@FireEffect@osgParticle@@UEBAPEBVProgram@2@XZ)
    100>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::FireEffect::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@FireEffect@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
    100>FireEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::FireEffect::libraryName(void)const " (?libraryName@FireEffect@osgParticle@@UEBAPEBDXZ)
    100>FluidFrictionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::FluidFrictionOperator::setFluidDensity(float)" (__imp_?setFluidDensity@FluidFrictionOperator@osgParticle@@QEAAXM@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleFluidFrictionOperator(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleFluidFrictionOperator@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>FluidFrictionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::FluidFrictionOperator::getFluidDensity(void)const " (__imp_?getFluidDensity@FluidFrictionOperator@osgParticle@@QEBAMXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleFluidFrictionOperator(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleFluidFrictionOperator@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>FluidFrictionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::FluidFrictionOperator::setWind(class osg::Vec3f const &)" (__imp_?setWind@FluidFrictionOperator@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleFluidFrictionOperator(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleFluidFrictionOperator@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>FluidFrictionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::FluidFrictionOperator::getWind(void)const " (__imp_?getWind@FluidFrictionOperator@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleFluidFrictionOperator(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleFluidFrictionOperator@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>FluidFrictionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::FluidFrictionOperator::setOverrideRadius(float)" (__imp_?setOverrideRadius@FluidFrictionOperator@osgParticle@@QEAAXM@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleFluidFrictionOperator(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleFluidFrictionOperator@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>FluidFrictionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::FluidFrictionOperator::getOverrideRadius(void)const " (__imp_?getOverrideRadius@FluidFrictionOperator@osgParticle@@QEBAMXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleFluidFrictionOperator(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleFluidFrictionOperator@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>FluidFrictionOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::FluidFrictionOperator::~FluidFrictionOperator(void)" (__imp_??1FluidFrictionOperator@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::FluidFrictionOperator::`scalar deleting destructor'(unsigned int)" (??_GFluidFrictionOperator@osgParticle@@MEAAPEAXI@Z) 中被引用
    100>FluidFrictionOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::FluidFrictionOperator::beginOperate(class osgParticle::Program *)" (?beginOperate@FluidFrictionOperator@osgParticle@@UEAAXPEAVProgram@2@@Z)
    100>FluidFrictionOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::FluidFrictionOperator::className(void)const " (?className@FluidFrictionOperator@osgParticle@@UEBAPEBDXZ)
    100>FluidFrictionOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::FluidFrictionOperator::clone(class osg::CopyOp const &)const " (?clone@FluidFrictionOperator@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
    100>FluidFrictionOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::FluidFrictionOperator::cloneType(void)const " (?cloneType@FluidFrictionOperator@osgParticle@@UEBAPEAVObject@osg@@XZ)
    100>FluidFrictionOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::FluidFrictionOperator::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@FluidFrictionOperator@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
    100>FluidFrictionOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::FluidFrictionOperator::libraryName(void)const " (?libraryName@FluidFrictionOperator@osgParticle@@UEBAPEBDXZ)
    100>FluidProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::FluidProgram::setFluidViscosity(float)" (__imp_?setFluidViscosity@FluidProgram@osgParticle@@QEAAXM@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleFluidProgram(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleFluidProgram@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>FluidProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::FluidProgram::getFluidViscosity(void)const " (__imp_?getFluidViscosity@FluidProgram@osgParticle@@QEBAMXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleFluidProgram(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleFluidProgram@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>FluidProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::FluidProgram::setFluidDensity(float)" (__imp_?setFluidDensity@FluidProgram@osgParticle@@QEAAXM@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleFluidProgram(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleFluidProgram@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>FluidProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::FluidProgram::getFluidDensity(void)const " (__imp_?getFluidDensity@FluidProgram@osgParticle@@QEBAMXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleFluidProgram(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleFluidProgram@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>FluidProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::FluidProgram::setWind(class osg::Vec3f const &)" (__imp_?setWind@FluidProgram@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleFluidProgram(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleFluidProgram@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>FluidProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::FluidProgram::getWind(void)const " (__imp_?getWind@FluidProgram@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleFluidProgram(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleFluidProgram@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>FluidProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::FluidProgram::setAcceleration(class osg::Vec3f const &)" (__imp_?setAcceleration@FluidProgram@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleFluidProgram(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleFluidProgram@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>FluidProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::FluidProgram::getAcceleration(void)const " (__imp_?getAcceleration@FluidProgram@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleFluidProgram(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleFluidProgram@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>FluidProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::FluidProgram::~FluidProgram(void)" (__imp_??1FluidProgram@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::FluidProgram::`scalar deleting destructor'(unsigned int)" (??_GFluidProgram@osgParticle@@MEAAPEAXI@Z) 中被引用
    100>FluidProgram.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::FluidProgram::accept(class osg::NodeVisitor &)" (?accept@FluidProgram@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)
    100>FluidProgram.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::FluidProgram::className(void)const " (?className@FluidProgram@osgParticle@@UEBAPEBDXZ)
    100>FluidProgram.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::FluidProgram::clone(class osg::CopyOp const &)const " (?clone@FluidProgram@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
    100>FluidProgram.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::FluidProgram::cloneType(void)const " (?cloneType@FluidProgram@osgParticle@@UEBAPEAVObject@osg@@XZ)
    100>FluidProgram.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::FluidProgram::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@FluidProgram@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
    100>FluidProgram.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::FluidProgram::libraryName(void)const " (?libraryName@FluidProgram@osgParticle@@UEBAPEBDXZ)
    100>FluidProgram.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::Program::process(double)" (?process@Program@osgParticle@@MEAAXN@Z)
    100>ModularProgram.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::Program::process(double)" (?process@Program@osgParticle@@MEAAXN@Z)
    100>ForceOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::Particle::getMassInv(void)const " (__imp_?getMassInv@Particle@osgParticle@@QEBAMXZ),该符号在函数 "public: virtual void __cdecl osgParticle::ForceOperator::operate(class osgParticle::Particle *,double)" (?operate@ForceOperator@osgParticle@@UEAAXPEAVParticle@2@N@Z) 中被引用
    100>ModularEmitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Counter const * __cdecl osgParticle::ModularEmitter::getCounter(void)const " (__imp_?getCounter@ModularEmitter@osgParticle@@QEBAPEBVCounter@2@XZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleModularEmitter(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleModularEmitter@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>ModularEmitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ModularEmitter::setCounter(class osgParticle::Counter *)" (__imp_?setCounter@ModularEmitter@osgParticle@@QEAAXPEAVCounter@2@@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleModularEmitter(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleModularEmitter@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>ModularEmitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Placer const * __cdecl osgParticle::ModularEmitter::getPlacer(void)const " (__imp_?getPlacer@ModularEmitter@osgParticle@@QEBAPEBVPlacer@2@XZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleModularEmitter(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleModularEmitter@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>ModularEmitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ModularEmitter::setPlacer(class osgParticle::Placer *)" (__imp_?setPlacer@ModularEmitter@osgParticle@@QEAAXPEAVPlacer@2@@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleModularEmitter(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleModularEmitter@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>ModularEmitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Shooter const * __cdecl osgParticle::ModularEmitter::getShooter(void)const " (__imp_?getShooter@ModularEmitter@osgParticle@@QEBAPEBVShooter@2@XZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleModularEmitter(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleModularEmitter@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>ModularEmitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ModularEmitter::setShooter(class osgParticle::Shooter *)" (__imp_?setShooter@ModularEmitter@osgParticle@@QEAAXPEAVShooter@2@@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleModularEmitter(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleModularEmitter@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>ModularEmitter.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::ModularEmitter::~ModularEmitter(void)" (__imp_??1ModularEmitter@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::ModularEmitter::`scalar deleting destructor'(unsigned int)" (??_GModularEmitter@osgParticle@@MEAAPEAXI@Z) 中被引用
    100>ModularEmitter.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ModularEmitter::accept(class osg::NodeVisitor &)" (?accept@ModularEmitter@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)
    100>ModularEmitter.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ModularEmitter::className(void)const " (?className@ModularEmitter@osgParticle@@UEBAPEBDXZ)
    100>ModularEmitter.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ModularEmitter::clone(class osg::CopyOp const &)const " (?clone@ModularEmitter@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
    100>ModularEmitter.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ModularEmitter::cloneType(void)const " (?cloneType@ModularEmitter@osgParticle@@UEBAPEAVObject@osg@@XZ)
    100>ModularEmitter.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ModularEmitter::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ModularEmitter@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
    100>ModularEmitter.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ModularEmitter::libraryName(void)const " (?libraryName@ModularEmitter@osgParticle@@UEBAPEBDXZ)
    100>ModularEmitter.obj : error LNK2001: 无法解析的外部符号 "protected: virtual void __cdecl osgParticle::Emitter::process(double)" (?process@Emitter@osgParticle@@MEAAXN@Z)
    100>ModularProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::ModularProgram::numOperators(void)const " (__imp_?numOperators@ModularProgram@osgParticle@@QEBAHXZ),该符号在函数 "bool __cdecl checkOperators(class osgParticle::ModularProgram const &)" (?checkOperators@@YA_NAEBVModularProgram@osgParticle@@@Z) 中被引用
    100>ModularProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ModularProgram::addOperator(class osgParticle::Operator *)" (__imp_?addOperator@ModularProgram@osgParticle@@QEAAXPEAVOperator@2@@Z),该符号在函数 "bool __cdecl readOperators(class osgDB::InputStream &,class osgParticle::ModularProgram &)" (?readOperators@@YA_NAEAVInputStream@osgDB@@AEAVModularProgram@osgParticle@@@Z) 中被引用
    100>ModularProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Operator const * __cdecl osgParticle::ModularProgram::getOperator(int)const " (__imp_?getOperator@ModularProgram@osgParticle@@QEBAPEBVOperator@2@H@Z),该符号在函数 "bool __cdecl writeOperators(class osgDB::OutputStream &,class osgParticle::ModularProgram const &)" (?writeOperators@@YA_NAEAVOutputStream@osgDB@@AEBVModularProgram@osgParticle@@@Z) 中被引用
    100>ModularProgram.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::ModularProgram::~ModularProgram(void)" (__imp_??1ModularProgram@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::ModularProgram::`scalar deleting destructor'(unsigned int)" (??_GModularProgram@osgParticle@@MEAAPEAXI@Z) 中被引用
    100>ModularProgram.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ModularProgram::accept(class osg::NodeVisitor &)" (?accept@ModularProgram@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)
    100>ModularProgram.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ModularProgram::className(void)const " (?className@ModularProgram@osgParticle@@UEBAPEBDXZ)
    100>ModularProgram.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ModularProgram::clone(class osg::CopyOp const &)const " (?clone@ModularProgram@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
    100>ModularProgram.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ModularProgram::cloneType(void)const " (?cloneType@ModularProgram@osgParticle@@UEBAPEAVObject@osg@@XZ)
    100>ModularProgram.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ModularProgram::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ModularProgram@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
    100>ModularProgram.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ModularProgram::libraryName(void)const " (?libraryName@ModularProgram@osgParticle@@UEBAPEBDXZ)
    100>MultiSegmentPlacer.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::MultiSegmentPlacer::numVertices(void)const " (__imp_?numVertices@MultiSegmentPlacer@osgParticle@@QEBAHXZ),该符号在函数 "bool __cdecl checkVertices(class osgParticle::MultiSegmentPlacer const &)" (?checkVertices@@YA_NAEBVMultiSegmentPlacer@osgParticle@@@Z) 中被引用
    100>MultiSegmentPlacer.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::MultiSegmentPlacer::getVertex(int)const " (__imp_?getVertex@MultiSegmentPlacer@osgParticle@@QEBAAEBVVec3f@osg@@H@Z),该符号在函数 "bool __cdecl writeVertices(class osgDB::OutputStream &,class osgParticle::MultiSegmentPlacer const &)" (?writeVertices@@YA_NAEAVOutputStream@osgDB@@AEBVMultiSegmentPlacer@osgParticle@@@Z) 中被引用
    100>MultiSegmentPlacer.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::MultiSegmentPlacer::addVertex(class osg::Vec3f const &)" (__imp_?addVertex@MultiSegmentPlacer@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "bool __cdecl readVertices(class osgDB::InputStream &,class osgParticle::MultiSegmentPlacer &)" (?readVertices@@YA_NAEAVInputStream@osgDB@@AEAVMultiSegmentPlacer@osgParticle@@@Z) 中被引用
    100>MultiSegmentPlacer.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::MultiSegmentPlacer::~MultiSegmentPlacer(void)" (__imp_??1MultiSegmentPlacer@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::MultiSegmentPlacer::`scalar deleting destructor'(unsigned int)" (??_GMultiSegmentPlacer@osgParticle@@MEAAPEAXI@Z) 中被引用
    100>MultiSegmentPlacer.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::MultiSegmentPlacer::className(void)const " (?className@MultiSegmentPlacer@osgParticle@@UEBAPEBDXZ)
    100>MultiSegmentPlacer.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::MultiSegmentPlacer::clone(class osg::CopyOp const &)const " (?clone@MultiSegmentPlacer@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
    100>MultiSegmentPlacer.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::MultiSegmentPlacer::cloneType(void)const " (?cloneType@MultiSegmentPlacer@osgParticle@@UEBAPEAVObject@osg@@XZ)
    100>MultiSegmentPlacer.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Vec3f __cdecl osgParticle::MultiSegmentPlacer::getControlPosition(void)const " (?getControlPosition@MultiSegmentPlacer@osgParticle@@UEBA?AVVec3f@osg@@XZ)
    100>MultiSegmentPlacer.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::MultiSegmentPlacer::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@MultiSegmentPlacer@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
    100>MultiSegmentPlacer.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::MultiSegmentPlacer::libraryName(void)const " (?libraryName@MultiSegmentPlacer@osgParticle@@UEBAPEBDXZ)
    100>MultiSegmentPlacer.obj : error LNK2001: 无法解析的外部符号 "public: virtual float __cdecl osgParticle::MultiSegmentPlacer::volume(void)const " (?volume@MultiSegmentPlacer@osgParticle@@UEBAMXZ)
    100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::Particle::Shape __cdecl osgParticle::Particle::getShape(void)const " (__imp_?getShape@Particle@osgParticle@@QEBA?AW4Shape@12@XZ),该符号在函数 "bool __cdecl writeParticle(class osgDB::OutputStream &,class osgParticle::Particle const &)" (?writeParticle@@YA_NAEAVOutputStream@osgDB@@AEBVParticle@osgParticle@@@Z) 中被引用
    100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setShape(enum osgParticle::Particle::Shape)" (__imp_?setShape@Particle@osgParticle@@QEAAXW4Shape@12@@Z),该符号在函数 "bool __cdecl readParticle(class osgDB::InputStream &,class osgParticle::Particle &)" (?readParticle@@YA_NAEAVInputStream@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用
    100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: double __cdecl osgParticle::Particle::getLifeTime(void)const " (__imp_?getLifeTime@Particle@osgParticle@@QEBANXZ),该符号在函数 "bool __cdecl writeParticle(class osgDB::OutputStream &,class osgParticle::Particle const &)" (?writeParticle@@YA_NAEAVOutputStream@osgDB@@AEBVParticle@osgParticle@@@Z) 中被引用
    100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::range<float> const & __cdecl osgParticle::Particle::getSizeRange(void)const " (__imp_?getSizeRange@Particle@osgParticle@@QEBAAEBU?$range@M@2@XZ),该符号在函数 "bool __cdecl writeParticle(class osgDB::OutputStream &,class osgParticle::Particle const &)" (?writeParticle@@YA_NAEAVOutputStream@osgDB@@AEBVParticle@osgParticle@@@Z) 中被引用
    100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::range<float> const & __cdecl osgParticle::Particle::getAlphaRange(void)const " (__imp_?getAlphaRange@Particle@osgParticle@@QEBAAEBU?$range@M@2@XZ),该符号在函数 "bool __cdecl writeParticle(class osgDB::OutputStream &,class osgParticle::Particle const &)" (?writeParticle@@YA_NAEAVOutputStream@osgDB@@AEBVParticle@osgParticle@@@Z) 中被引用
    100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: struct osgParticle::range<class osg::Vec4f> const & __cdecl osgParticle::Particle::getColorRange(void)const " (__imp_?getColorRange@Particle@osgParticle@@QEBAAEBU?$range@VVec4f@osg@@@2@XZ),该符号在函数 "bool __cdecl writeParticle(class osgDB::OutputStream &,class osgParticle::Particle const &)" (?writeParticle@@YA_NAEAVOutputStream@osgDB@@AEBVParticle@osgParticle@@@Z) 中被引用
    100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Interpolator const * __cdecl osgParticle::Particle::getSizeInterpolator(void)const " (__imp_?getSizeInterpolator@Particle@osgParticle@@QEBAPEBVInterpolator@2@XZ),该符号在函数 "bool __cdecl writeParticle(class osgDB::OutputStream &,class osgParticle::Particle const &)" (?writeParticle@@YA_NAEAVOutputStream@osgDB@@AEBVParticle@osgParticle@@@Z) 中被引用
    100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Interpolator const * __cdecl osgParticle::Particle::getAlphaInterpolator(void)const " (__imp_?getAlphaInterpolator@Particle@osgParticle@@QEBAPEBVInterpolator@2@XZ),该符号在函数 "bool __cdecl writeParticle(class osgDB::OutputStream &,class osgParticle::Particle const &)" (?writeParticle@@YA_NAEAVOutputStream@osgDB@@AEBVParticle@osgParticle@@@Z) 中被引用
    100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Interpolator const * __cdecl osgParticle::Particle::getColorInterpolator(void)const " (__imp_?getColorInterpolator@Particle@osgParticle@@QEBAPEBVInterpolator@2@XZ),该符号在函数 "bool __cdecl writeParticle(class osgDB::OutputStream &,class osgParticle::Particle const &)" (?writeParticle@@YA_NAEAVOutputStream@osgDB@@AEBVParticle@osgParticle@@@Z) 中被引用
    100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::Particle::getRadius(void)const " (__imp_?getRadius@Particle@osgParticle@@QEBAMXZ),该符号在函数 "bool __cdecl writeParticle(class osgDB::OutputStream &,class osgParticle::Particle const &)" (?writeParticle@@YA_NAEAVOutputStream@osgDB@@AEBVParticle@osgParticle@@@Z) 中被引用
    100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::Particle::getMass(void)const " (__imp_?getMass@Particle@osgParticle@@QEBAMXZ),该符号在函数 "bool __cdecl writeParticle(class osgDB::OutputStream &,class osgParticle::Particle const &)" (?writeParticle@@YA_NAEAVOutputStream@osgDB@@AEBVParticle@osgParticle@@@Z) 中被引用
    100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::Particle::getAngle(void)const " (__imp_?getAngle@Particle@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "bool __cdecl writeParticle(class osgDB::OutputStream &,class osgParticle::Particle const &)" (?writeParticle@@YA_NAEAVOutputStream@osgDB@@AEBVParticle@osgParticle@@@Z) 中被引用
    100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::Particle::getTileS(void)const " (__imp_?getTileS@Particle@osgParticle@@QEBAHXZ),该符号在函数 "bool __cdecl writeParticle(class osgDB::OutputStream &,class osgParticle::Particle const &)" (?writeParticle@@YA_NAEAVOutputStream@osgDB@@AEBVParticle@osgParticle@@@Z) 中被引用
    100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::Particle::getTileT(void)const " (__imp_?getTileT@Particle@osgParticle@@QEBAHXZ),该符号在函数 "bool __cdecl writeParticle(class osgDB::OutputStream &,class osgParticle::Particle const &)" (?writeParticle@@YA_NAEAVOutputStream@osgDB@@AEBVParticle@osgParticle@@@Z) 中被引用
    100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: int __cdecl osgParticle::Particle::getNumTiles(void)const " (__imp_?getNumTiles@Particle@osgParticle@@QEBAHXZ),该符号在函数 "bool __cdecl writeParticle(class osgDB::OutputStream &,class osgParticle::Particle const &)" (?writeParticle@@YA_NAEAVOutputStream@osgDB@@AEBVParticle@osgParticle@@@Z) 中被引用
    100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setLifeTime(double)" (__imp_?setLifeTime@Particle@osgParticle@@QEAAXN@Z),该符号在函数 "bool __cdecl readParticle(class osgDB::InputStream &,class osgParticle::Particle &)" (?readParticle@@YA_NAEAVInputStream@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用
    100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setSizeRange(struct osgParticle::range<float> const &)" (__imp_?setSizeRange@Particle@osgParticle@@QEAAXAEBU?$range@M@2@@Z),该符号在函数 "bool __cdecl readParticle(class osgDB::InputStream &,class osgParticle::Particle &)" (?readParticle@@YA_NAEAVInputStream@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用
    100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setAlphaRange(struct osgParticle::range<float> const &)" (__imp_?setAlphaRange@Particle@osgParticle@@QEAAXAEBU?$range@M@2@@Z),该符号在函数 "bool __cdecl readParticle(class osgDB::InputStream &,class osgParticle::Particle &)" (?readParticle@@YA_NAEAVInputStream@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用
    100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setColorRange(struct osgParticle::range<class osg::Vec4f> const &)" (__imp_?setColorRange@Particle@osgParticle@@QEAAXAEBU?$range@VVec4f@osg@@@2@@Z),该符号在函数 "bool __cdecl readParticle(class osgDB::InputStream &,class osgParticle::Particle &)" (?readParticle@@YA_NAEAVInputStream@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用
    100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setSizeInterpolator(class osgParticle::Interpolator *)" (__imp_?setSizeInterpolator@Particle@osgParticle@@QEAAXPEAVInterpolator@2@@Z),该符号在函数 "bool __cdecl readParticle(class osgDB::InputStream &,class osgParticle::Particle &)" (?readParticle@@YA_NAEAVInputStream@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用
    100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setAlphaInterpolator(class osgParticle::Interpolator *)" (__imp_?setAlphaInterpolator@Particle@osgParticle@@QEAAXPEAVInterpolator@2@@Z),该符号在函数 "bool __cdecl readParticle(class osgDB::InputStream &,class osgParticle::Particle &)" (?readParticle@@YA_NAEAVInputStream@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用
    100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setColorInterpolator(class osgParticle::Interpolator *)" (__imp_?setColorInterpolator@Particle@osgParticle@@QEAAXPEAVInterpolator@2@@Z),该符号在函数 "bool __cdecl readParticle(class osgDB::InputStream &,class osgParticle::Particle &)" (?readParticle@@YA_NAEAVInputStream@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用
    100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setRadius(float)" (__imp_?setRadius@Particle@osgParticle@@QEAAXM@Z),该符号在函数 "bool __cdecl readParticle(class osgDB::InputStream &,class osgParticle::Particle &)" (?readParticle@@YA_NAEAVInputStream@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用
    100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setMass(float)" (__imp_?setMass@Particle@osgParticle@@QEAAXM@Z),该符号在函数 "bool __cdecl readParticle(class osgDB::InputStream &,class osgParticle::Particle &)" (?readParticle@@YA_NAEAVInputStream@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用
    100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setAngle(class osg::Vec3f const &)" (__imp_?setAngle@Particle@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "bool __cdecl readParticle(class osgDB::InputStream &,class osgParticle::Particle &)" (?readParticle@@YA_NAEAVInputStream@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用
    100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setTextureTile(int,int,int)" (__imp_?setTextureTile@Particle@osgParticle@@QEAAXHHH@Z),该符号在函数 "bool __cdecl readParticle(class osgDB::InputStream &,class osgParticle::Particle &)" (?readParticle@@YA_NAEAVInputStream@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用
    100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::Particle::setDrawable(class osg::Drawable *)" (__imp_?setDrawable@Particle@osgParticle@@QEAAXPEAVDrawable@osg@@@Z),该符号在函数 "bool __cdecl readParticle(class osgDB::InputStream &,class osgParticle::Particle &)" (?readParticle@@YA_NAEAVInputStream@osgDB@@AEAVParticle@osgParticle@@@Z) 中被引用
    100>Particle.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Drawable * __cdecl osgParticle::Particle::getDrawable(void)const " (__imp_?getDrawable@Particle@osgParticle@@QEBAPEAVDrawable@osg@@XZ),该符号在函数 "bool __cdecl writeParticle(class osgDB::OutputStream &,class osgParticle::Particle const &)" (?writeParticle@@YA_NAEAVOutputStream@osgDB@@AEBVParticle@osgParticle@@@Z) 中被引用
    100>ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::ParticleEffect::getUseLocalParticleSystem(void)const " (__imp_?getUseLocalParticleSystem@ParticleEffect@osgParticle@@QEBA_NXZ),该符号在函数 "bool __cdecl checkParticleSystem(class osgParticle::ParticleEffect const &)" (?checkParticleSystem@@YA_NAEBVParticleEffect@osgParticle@@@Z) 中被引用
    100>ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __cdecl osgParticle::ParticleEffect::getTextureFileName(void)const " (__imp_?getTextureFileName@ParticleEffect@osgParticle@@QEBAAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::ParticleEffect::getPosition(void)const " (__imp_?getPosition@ParticleEffect@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::ParticleEffect::getScale(void)const " (__imp_?getScale@ParticleEffect@osgParticle@@QEBAMXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::ParticleEffect::getIntensity(void)const " (__imp_?getIntensity@ParticleEffect@osgParticle@@QEBAMXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: double __cdecl osgParticle::ParticleEffect::getStartTime(void)const " (__imp_?getStartTime@ParticleEffect@osgParticle@@QEBANXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: double __cdecl osgParticle::ParticleEffect::getEmitterDuration(void)const " (__imp_?getEmitterDuration@ParticleEffect@osgParticle@@QEBANXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::ParticleEffect::getWind(void)const " (__imp_?getWind@ParticleEffect@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>ParticleEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::ParticleSystem const * __cdecl osgParticle::ParticleEffect::getParticleSystem(void)const " (__imp_?getParticleSystem@ParticleEffect@osgParticle@@QEBAPEBVParticleSystem@2@XZ),该符号在函数 "bool __cdecl checkParticleSystem(class osgParticle::ParticleEffect const &)" (?checkParticleSystem@@YA_NAEBVParticleEffect@osgParticle@@@Z) 中被引用
    100>ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setReferenceFrame(enum osgParticle::ParticleProcessor::ReferenceFrame)" (__imp_?setReferenceFrame@ParticleProcessor@osgParticle@@QEAAXW4ReferenceFrame@12@@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleProcessor(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleProcessor@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::ParticleProcessor::getEnabled(void)const " (__imp_?getEnabled@ParticleProcessor@osgParticle@@QEBA_NXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleProcessor(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleProcessor@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setEnabled(bool)" (__imp_?setEnabled@ParticleProcessor@osgParticle@@QEAAX_N@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleProcessor(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleProcessor@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::ParticleSystem const * __cdecl osgParticle::ParticleProcessor::getParticleSystem(void)const " (__imp_?getParticleSystem@ParticleProcessor@osgParticle@@QEBAPEBVParticleSystem@2@XZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleProcessor(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleProcessor@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setParticleSystem(class osgParticle::ParticleSystem *)" (__imp_?setParticleSystem@ParticleProcessor@osgParticle@@QEAAXPEAVParticleSystem@2@@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleProcessor(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleProcessor@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setEndless(bool)" (__imp_?setEndless@ParticleProcessor@osgParticle@@QEAAX_N@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleProcessor(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleProcessor@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::ParticleProcessor::getEndless(void)const " (__imp_?getEndless@ParticleProcessor@osgParticle@@QEBA_NXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleProcessor(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleProcessor@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setLifeTime(double)" (__imp_?setLifeTime@ParticleProcessor@osgParticle@@QEAAXN@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleProcessor(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleProcessor@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: double __cdecl osgParticle::ParticleProcessor::getLifeTime(void)const " (__imp_?getLifeTime@ParticleProcessor@osgParticle@@QEBANXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleProcessor(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleProcessor@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setStartTime(double)" (__imp_?setStartTime@ParticleProcessor@osgParticle@@QEAAXN@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleProcessor(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleProcessor@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: double __cdecl osgParticle::ParticleProcessor::getStartTime(void)const " (__imp_?getStartTime@ParticleProcessor@osgParticle@@QEBANXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleProcessor(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleProcessor@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setCurrentTime(double)" (__imp_?setCurrentTime@ParticleProcessor@osgParticle@@QEAAXN@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleProcessor(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleProcessor@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: double __cdecl osgParticle::ParticleProcessor::getCurrentTime(void)const " (__imp_?getCurrentTime@ParticleProcessor@osgParticle@@QEBANXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleProcessor(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleProcessor@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleProcessor::setResetTime(double)" (__imp_?setResetTime@ParticleProcessor@osgParticle@@QEAAXN@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleProcessor(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleProcessor@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>ParticleProcessor.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: double __cdecl osgParticle::ParticleProcessor::getResetTime(void)const " (__imp_?getResetTime@ParticleProcessor@osgParticle@@QEBANXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleProcessor(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleProcessor@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::ParticleSystem::Alignment __cdecl osgParticle::ParticleSystem::getParticleAlignment(void)const " (__imp_?getParticleAlignment@ParticleSystem@osgParticle@@QEBA?AW4Alignment@12@XZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleSystem(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleSystem@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setParticleAlignment(enum osgParticle::ParticleSystem::Alignment)" (__imp_?setParticleAlignment@ParticleSystem@osgParticle@@QEAAXW4Alignment@12@@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleSystem(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleSystem@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::ParticleSystem::getAlignVectorX(void)const " (__imp_?getAlignVectorX@ParticleSystem@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleSystem(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleSystem@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setAlignVectorX(class osg::Vec3f const &)" (__imp_?setAlignVectorX@ParticleSystem@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleSystem(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleSystem@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::ParticleSystem::getAlignVectorY(void)const " (__imp_?getAlignVectorY@ParticleSystem@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleSystem(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleSystem@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setAlignVectorY(class osg::Vec3f const &)" (__imp_?setAlignVectorY@ParticleSystem@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleSystem(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleSystem@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setParticleScaleReferenceFrame(enum osgParticle::ParticleSystem::ParticleScaleReferenceFrame)" (__imp_?setParticleScaleReferenceFrame@ParticleSystem@osgParticle@@QEAAXW4ParticleScaleReferenceFrame@12@@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleSystem(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleSystem@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::ParticleSystem::ParticleScaleReferenceFrame __cdecl osgParticle::ParticleSystem::getParticleScaleReferenceFrame(void)const " (__imp_?getParticleScaleReferenceFrame@ParticleSystem@osgParticle@@QEBA?AW4ParticleScaleReferenceFrame@12@XZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleSystem(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleSystem@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::BoundingBoxImpl<class osg::Vec3f> const & __cdecl osgParticle::ParticleSystem::getDefaultBoundingBox(void)const " (__imp_?getDefaultBoundingBox@ParticleSystem@osgParticle@@QEBAAEBV?$BoundingBoxImpl@VVec3f@osg@@@osg@@XZ),该符号在函数 "bool __cdecl checkDefaultBoundingBox(class osgParticle::ParticleSystem const &)" (?checkDefaultBoundingBox@@YA_NAEBVParticleSystem@osgParticle@@@Z) 中被引用
    100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setDefaultBoundingBox(class osg::BoundingBoxImpl<class osg::Vec3f> const &)" (__imp_?setDefaultBoundingBox@ParticleSystem@osgParticle@@QEAAXAEBV?$BoundingBoxImpl@VVec3f@osg@@@osg@@@Z),该符号在函数 "bool __cdecl readDefaultBoundingBox(class osgDB::InputStream &,class osgParticle::ParticleSystem &)" (?readDefaultBoundingBox@@YA_NAEAVInputStream@osgDB@@AEAVParticleSystem@osgParticle@@@Z) 中被引用
    100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::ParticleSystem::getUseVertexArray(void)const " (__imp_?getUseVertexArray@ParticleSystem@osgParticle@@QEBA_NXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleSystem(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleSystem@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setUseVertexArray(bool)" (__imp_?setUseVertexArray@ParticleSystem@osgParticle@@QEAAX_N@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleSystem(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleSystem@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::ParticleSystem::getUseShaders(void)const " (__imp_?getUseShaders@ParticleSystem@osgParticle@@QEBA_NXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleSystem(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleSystem@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setUseShaders(bool)" (__imp_?setUseShaders@ParticleSystem@osgParticle@@QEAAX_N@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleSystem(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleSystem@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::ParticleSystem::getDoublePassRendering(void)const " (__imp_?getDoublePassRendering@ParticleSystem@osgParticle@@QEBA_NXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleSystem(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleSystem@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setDoublePassRendering(bool)" (__imp_?setDoublePassRendering@ParticleSystem@osgParticle@@QEAAX_N@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleSystem(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleSystem@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::ParticleSystem::getFrozen(void)const " (__imp_?getFrozen@ParticleSystem@osgParticle@@QEBA_NXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleSystem(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleSystem@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setFrozen(bool)" (__imp_?setFrozen@ParticleSystem@osgParticle@@QEAAX_N@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleSystem(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleSystem@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::Particle const & __cdecl osgParticle::ParticleSystem::getDefaultParticleTemplate(void)const " (__imp_?getDefaultParticleTemplate@ParticleSystem@osgParticle@@QEBAAEBVParticle@2@XZ),该符号在函数 "bool __cdecl writeDefaultParticleTemplate(class osgDB::OutputStream &,class osgParticle::ParticleSystem const &)" (?writeDefaultParticleTemplate@@YA_NAEAVOutputStream@osgDB@@AEBVParticleSystem@osgParticle@@@Z) 中被引用
    100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setDefaultParticleTemplate(class osgParticle::Particle const &)" (__imp_?setDefaultParticleTemplate@ParticleSystem@osgParticle@@QEAAXAEBVParticle@2@@Z),该符号在函数 "bool __cdecl readDefaultParticleTemplate(class osgDB::InputStream &,class osgParticle::ParticleSystem &)" (?readDefaultParticleTemplate@@YA_NAEAVInputStream@osgDB@@AEAVParticleSystem@osgParticle@@@Z) 中被引用
    100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::ParticleSystem::getFreezeOnCull(void)const " (__imp_?getFreezeOnCull@ParticleSystem@osgParticle@@QEBA_NXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleSystem(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleSystem@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setFreezeOnCull(bool)" (__imp_?setFreezeOnCull@ParticleSystem@osgParticle@@QEAAX_N@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleSystem(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleSystem@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::ParticleSystem::SortMode __cdecl osgParticle::ParticleSystem::getSortMode(void)const " (__imp_?getSortMode@ParticleSystem@osgParticle@@QEBA?AW4SortMode@12@XZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleSystem(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleSystem@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setSortMode(enum osgParticle::ParticleSystem::SortMode)" (__imp_?setSortMode@ParticleSystem@osgParticle@@QEAAXW4SortMode@12@@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleSystem(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleSystem@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: double __cdecl osgParticle::ParticleSystem::getVisibilityDistance(void)const " (__imp_?getVisibilityDistance@ParticleSystem@osgParticle@@QEBANXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleSystem(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleSystem@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>ParticleSystem.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::ParticleSystem::setVisibilityDistance(double)" (__imp_?setVisibilityDistance@ParticleSystem@osgParticle@@QEAAXN@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleParticleSystem(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleParticleSystem@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>ParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ParticleSystem::className(void)const " (?className@ParticleSystem@osgParticle@@UEBAPEBDXZ)
    100>ParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ParticleSystem::clone(class osg::CopyOp const &)const " (?clone@ParticleSystem@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
    100>ParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ParticleSystem::cloneType(void)const " (?cloneType@ParticleSystem@osgParticle@@UEBAPEAVObject@osg@@XZ)
    100>ParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Particle * __cdecl osgParticle::ParticleSystem::createParticle(class osgParticle::Particle const *)" (?createParticle@ParticleSystem@osgParticle@@UEAAPEAVParticle@2@PEBV32@@Z)
    100>ParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ParticleSystem::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ParticleSystem@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
    100>ParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ParticleSystem::libraryName(void)const " (?libraryName@ParticleSystem@osgParticle@@UEBAPEBDXZ)
    100>ParticleSystem.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ParticleSystem::reuseParticle(int)" (?reuseParticle@ParticleSystem@osgParticle@@UEAAXH@Z)
    100>ParticleSystemUpdater.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: unsigned int __cdecl osgParticle::ParticleSystemUpdater::getNumParticleSystems(void)const " (__imp_?getNumParticleSystems@ParticleSystemUpdater@osgParticle@@QEBAIXZ),该符号在函数 "bool __cdecl checkParticleSystems(class osgParticle::ParticleSystemUpdater const &)" (?checkParticleSystems@@YA_NAEBVParticleSystemUpdater@osgParticle@@@Z) 中被引用
    100>ParticleSystemUpdater.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osgParticle::ParticleSystem const * __cdecl osgParticle::ParticleSystemUpdater::getParticleSystem(unsigned int)const " (__imp_?getParticleSystem@ParticleSystemUpdater@osgParticle@@QEBAPEBVParticleSystem@2@I@Z),该符号在函数 "bool __cdecl writeParticleSystems(class osgDB::OutputStream &,class osgParticle::ParticleSystemUpdater const &)" (?writeParticleSystems@@YA_NAEAVOutputStream@osgDB@@AEBVParticleSystemUpdater@osgParticle@@@Z) 中被引用
    100>ParticleSystemUpdater.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::ParticleSystemUpdater::~ParticleSystemUpdater(void)" (__imp_??1ParticleSystemUpdater@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::ParticleSystemUpdater::`scalar deleting destructor'(unsigned int)" (??_GParticleSystemUpdater@osgParticle@@MEAAPEAXI@Z) 中被引用
    100>ParticleSystemUpdater.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::ParticleSystemUpdater::accept(class osg::NodeVisitor &)" (?accept@ParticleSystemUpdater@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)
    100>ParticleSystemUpdater.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ParticleSystemUpdater::className(void)const " (?className@ParticleSystemUpdater@osgParticle@@UEBAPEBDXZ)
    100>ParticleSystemUpdater.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ParticleSystemUpdater::clone(class osg::CopyOp const &)const " (?clone@ParticleSystemUpdater@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
    100>ParticleSystemUpdater.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::ParticleSystemUpdater::cloneType(void)const " (?cloneType@ParticleSystemUpdater@osgParticle@@UEBAPEAVObject@osg@@XZ)
    100>ParticleSystemUpdater.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::ParticleSystemUpdater::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@ParticleSystemUpdater@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
    100>ParticleSystemUpdater.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::ParticleSystemUpdater::libraryName(void)const " (?libraryName@ParticleSystemUpdater@osgParticle@@UEBAPEBDXZ)
    100>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::PrecipitationEffect::setMaximumParticleDensity(float)" (__imp_?setMaximumParticleDensity@PrecipitationEffect@osgParticle@@QEAAXM@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticlePrecipitationEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticlePrecipitationEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::PrecipitationEffect::getMaximumParticleDensity(void)const " (__imp_?getMaximumParticleDensity@PrecipitationEffect@osgParticle@@QEBAMXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticlePrecipitationEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticlePrecipitationEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::PrecipitationEffect::setWind(class osg::Vec3f const &)" (__imp_?setWind@PrecipitationEffect@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticlePrecipitationEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticlePrecipitationEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::PrecipitationEffect::getWind(void)const " (__imp_?getWind@PrecipitationEffect@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticlePrecipitationEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticlePrecipitationEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::PrecipitationEffect::setCellSize(class osg::Vec3f const &)" (__imp_?setCellSize@PrecipitationEffect@osgParticle@@QEAAXAEBVVec3f@osg@@@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticlePrecipitationEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticlePrecipitationEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec3f const & __cdecl osgParticle::PrecipitationEffect::getCellSize(void)const " (__imp_?getCellSize@PrecipitationEffect@osgParticle@@QEBAAEBVVec3f@osg@@XZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticlePrecipitationEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticlePrecipitationEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::PrecipitationEffect::setParticleSpeed(float)" (__imp_?setParticleSpeed@PrecipitationEffect@osgParticle@@QEAAXM@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticlePrecipitationEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticlePrecipitationEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::PrecipitationEffect::getParticleSpeed(void)const " (__imp_?getParticleSpeed@PrecipitationEffect@osgParticle@@QEBAMXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticlePrecipitationEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticlePrecipitationEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::PrecipitationEffect::setParticleSize(float)" (__imp_?setParticleSize@PrecipitationEffect@osgParticle@@QEAAXM@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticlePrecipitationEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticlePrecipitationEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::PrecipitationEffect::getParticleSize(void)const " (__imp_?getParticleSize@PrecipitationEffect@osgParticle@@QEBAMXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticlePrecipitationEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticlePrecipitationEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::PrecipitationEffect::setParticleColor(class osg::Vec4f const &)" (__imp_?setParticleColor@PrecipitationEffect@osgParticle@@QEAAXAEBVVec4f@osg@@@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticlePrecipitationEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticlePrecipitationEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Vec4f const & __cdecl osgParticle::PrecipitationEffect::getParticleColor(void)const " (__imp_?getParticleColor@PrecipitationEffect@osgParticle@@QEBAAEBVVec4f@osg@@XZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticlePrecipitationEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticlePrecipitationEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::PrecipitationEffect::setNearTransition(float)" (__imp_?setNearTransition@PrecipitationEffect@osgParticle@@QEAAXM@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticlePrecipitationEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticlePrecipitationEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::PrecipitationEffect::getNearTransition(void)const " (__imp_?getNearTransition@PrecipitationEffect@osgParticle@@QEBAMXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticlePrecipitationEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticlePrecipitationEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::PrecipitationEffect::setFarTransition(float)" (__imp_?setFarTransition@PrecipitationEffect@osgParticle@@QEAAXM@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticlePrecipitationEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticlePrecipitationEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: float __cdecl osgParticle::PrecipitationEffect::getFarTransition(void)const " (__imp_?getFarTransition@PrecipitationEffect@osgParticle@@QEBAMXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticlePrecipitationEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticlePrecipitationEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::PrecipitationEffect::setUseFarLineSegments(bool)" (__imp_?setUseFarLineSegments@PrecipitationEffect@osgParticle@@QEAAX_N@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticlePrecipitationEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticlePrecipitationEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: bool __cdecl osgParticle::PrecipitationEffect::getUseFarLineSegments(void)const " (__imp_?getUseFarLineSegments@PrecipitationEffect@osgParticle@@QEBA_NXZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticlePrecipitationEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticlePrecipitationEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::PrecipitationEffect::setFog(class osg::Fog *)" (__imp_?setFog@PrecipitationEffect@osgParticle@@QEAAXPEAVFog@osg@@@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticlePrecipitationEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticlePrecipitationEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: class osg::Fog const * __cdecl osgParticle::PrecipitationEffect::getFog(void)const " (__imp_?getFog@PrecipitationEffect@osgParticle@@QEBAPEBVFog@osg@@XZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticlePrecipitationEffect(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticlePrecipitationEffect@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>PrecipitationEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::PrecipitationEffect::~PrecipitationEffect(void)" (__imp_??1PrecipitationEffect@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::PrecipitationEffect::`scalar deleting destructor'(unsigned int)" (??_GPrecipitationEffect@osgParticle@@MEAAPEAXI@Z) 中被引用
    100>PrecipitationEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::PrecipitationEffect::accept(class osg::NodeVisitor &)" (?accept@PrecipitationEffect@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)
    100>PrecipitationEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::PrecipitationEffect::className(void)const " (?className@PrecipitationEffect@osgParticle@@UEBAPEBDXZ)
    100>PrecipitationEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::PrecipitationEffect::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@PrecipitationEffect@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
    100>PrecipitationEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::PrecipitationEffect::libraryName(void)const " (?libraryName@PrecipitationEffect@osgParticle@@UEBAPEBDXZ)
    100>SinkOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: __cdecl osgParticle::SinkOperator::SinkOperator(void)" (__imp_??0SinkOperator@osgParticle@@QEAA@XZ),该符号在函数 "class osg::Object * __cdecl wrapper_createinstancefuncosgParticleSinkOperator(void)" (?wrapper_createinstancefuncosgParticleSinkOperator@@YAPEAVObject@osg@@XZ) 中被引用
    100>SinkOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::SinkOperator::setSinkTarget(enum osgParticle::SinkOperator::SinkTarget)" (__imp_?setSinkTarget@SinkOperator@osgParticle@@QEAAXW4SinkTarget@12@@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleSinkOperator(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleSinkOperator@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>SinkOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::SinkOperator::SinkTarget __cdecl osgParticle::SinkOperator::getSinkTarget(void)const " (__imp_?getSinkTarget@SinkOperator@osgParticle@@QEBA?AW4SinkTarget@12@XZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleSinkOperator(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleSinkOperator@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>SinkOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __cdecl osgParticle::SinkOperator::setSinkStrategy(enum osgParticle::SinkOperator::SinkStrategy)" (__imp_?setSinkStrategy@SinkOperator@osgParticle@@QEAAXW4SinkStrategy@12@@Z),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleSinkOperator(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleSinkOperator@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>SinkOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: enum osgParticle::SinkOperator::SinkStrategy __cdecl osgParticle::SinkOperator::getSinkStrategy(void)const " (__imp_?getSinkStrategy@SinkOperator@osgParticle@@QEBA?AW4SinkStrategy@12@XZ),该符号在函数 "void __cdecl wrapper_propfunc_osgParticleSinkOperator(class osgDB::ObjectWrapper *)" (?wrapper_propfunc_osgParticleSinkOperator@@YAXPEAVObjectWrapper@osgDB@@@Z) 中被引用
    100>SinkOperator.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::SinkOperator::~SinkOperator(void)" (__imp_??1SinkOperator@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::SinkOperator::`scalar deleting destructor'(unsigned int)" (??_GSinkOperator@osgParticle@@MEAAPEAXI@Z) 中被引用
    100>SinkOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::SinkOperator::className(void)const " (?className@SinkOperator@osgParticle@@UEBAPEBDXZ)
    100>SinkOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::SinkOperator::clone(class osg::CopyOp const &)const " (?clone@SinkOperator@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
    100>SinkOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::SinkOperator::cloneType(void)const " (?cloneType@SinkOperator@osgParticle@@UEBAPEAVObject@osg@@XZ)
    100>SinkOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::SinkOperator::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@SinkOperator@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
    100>SinkOperator.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::SinkOperator::libraryName(void)const " (?libraryName@SinkOperator@osgParticle@@UEBAPEBDXZ)
    100>SmokeEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::SmokeEffect::~SmokeEffect(void)" (__imp_??1SmokeEffect@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::SmokeEffect::`scalar deleting destructor'(unsigned int)" (??_GSmokeEffect@osgParticle@@MEAAPEAXI@Z) 中被引用
    100>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::SmokeEffect::accept(class osg::NodeVisitor &)" (?accept@SmokeEffect@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)
    100>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::SmokeEffect::className(void)const " (?className@SmokeEffect@osgParticle@@UEBAPEBDXZ)
    100>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::SmokeEffect::clone(class osg::CopyOp const &)const " (?clone@SmokeEffect@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
    100>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::SmokeEffect::cloneType(void)const " (?cloneType@SmokeEffect@osgParticle@@UEBAPEAVObject@osg@@XZ)
    100>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Emitter * __cdecl osgParticle::SmokeEffect::getEmitter(void)" (?getEmitter@SmokeEffect@osgParticle@@UEAAPEAVEmitter@2@XZ)
    100>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Emitter const * __cdecl osgParticle::SmokeEffect::getEmitter(void)const " (?getEmitter@SmokeEffect@osgParticle@@UEBAPEBVEmitter@2@XZ)
    100>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Program * __cdecl osgParticle::SmokeEffect::getProgram(void)" (?getProgram@SmokeEffect@osgParticle@@UEAAPEAVProgram@2@XZ)
    100>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Program const * __cdecl osgParticle::SmokeEffect::getProgram(void)const " (?getProgram@SmokeEffect@osgParticle@@UEBAPEBVProgram@2@XZ)
    100>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::SmokeEffect::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@SmokeEffect@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
    100>SmokeEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::SmokeEffect::libraryName(void)const " (?libraryName@SmokeEffect@osgParticle@@UEBAPEBDXZ)
    100>SmokeTrailEffect.obj : error LNK2019: 无法解析的外部符号 "__declspec(dllimport) protected: virtual __cdecl osgParticle::SmokeTrailEffect::~SmokeTrailEffect(void)" (__imp_??1SmokeTrailEffect@osgParticle@@MEAA@XZ),该符号在函数 "protected: virtual void * __cdecl osgParticle::SmokeTrailEffect::`scalar deleting destructor'(unsigned int)" (??_GSmokeTrailEffect@osgParticle@@MEAAPEAXI@Z) 中被引用
    100>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual void __cdecl osgParticle::SmokeTrailEffect::accept(class osg::NodeVisitor &)" (?accept@SmokeTrailEffect@osgParticle@@UEAAXAEAVNodeVisitor@osg@@@Z)
    100>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::SmokeTrailEffect::className(void)const " (?className@SmokeTrailEffect@osgParticle@@UEBAPEBDXZ)
    100>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::SmokeTrailEffect::clone(class osg::CopyOp const &)const " (?clone@SmokeTrailEffect@osgParticle@@UEBAPEAVObject@osg@@AEBVCopyOp@4@@Z)
    100>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osg::Object * __cdecl osgParticle::SmokeTrailEffect::cloneType(void)const " (?cloneType@SmokeTrailEffect@osgParticle@@UEBAPEAVObject@osg@@XZ)
    100>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Emitter * __cdecl osgParticle::SmokeTrailEffect::getEmitter(void)" (?getEmitter@SmokeTrailEffect@osgParticle@@UEAAPEAVEmitter@2@XZ)
    100>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Emitter const * __cdecl osgParticle::SmokeTrailEffect::getEmitter(void)const " (?getEmitter@SmokeTrailEffect@osgParticle@@UEBAPEBVEmitter@2@XZ)
    100>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Program * __cdecl osgParticle::SmokeTrailEffect::getProgram(void)" (?getProgram@SmokeTrailEffect@osgParticle@@UEAAPEAVProgram@2@XZ)
    100>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual class osgParticle::Program const * __cdecl osgParticle::SmokeTrailEffect::getProgram(void)const " (?getProgram@SmokeTrailEffect@osgParticle@@UEBAPEBVProgram@2@XZ)
    100>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual bool __cdecl osgParticle::SmokeTrailEffect::isSameKindAs(class osg::Object const *)const " (?isSameKindAs@SmokeTrailEffect@osgParticle@@UEBA_NPEBVObject@osg@@@Z)
    100>SmokeTrailEffect.obj : error LNK2001: 无法解析的外部符号 "public: virtual char const * __cdecl osgParticle::SmokeTrailEffect::libraryName(void)const " (?libraryName@SmokeTrailEffect@osgParticle@@UEBAPEBDXZ)
    100>O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_serializers_osgparticled.dll : fatal error LNK1120: 306 个无法解析的外部命令
    49> TexEnvCombine.cpp
    95> PolygonStipple.cpp
    108> osgdb_serializers_osgvolume.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_serializers_osgvolumed.dll
    108> osgdb_serializers_osgvolume.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_serializers_osgvolumed.pdb (Full PDB)
    95> PositionAttitudeTransform.cpp
    49> 正在生成代码...
    95> PrimitiveRestartIndex.cpp
    49> 正在编译...
    49> TexEnv.cpp
    95> PrimitiveSet.cpp
    49> TexGen.cpp
    95> Program.cpp
    95> 正在生成代码...
    49> TexGenNode.cpp
    95> 正在编译...
    95> Projection.cpp
    95> ProxyNode.cpp
    49> TexMat.cpp
    95> SampleMaski.cpp
    49> Text3D.cpp
    95> Scissor.cpp
    49> Text.cpp
    95> Sequence.cpp
    95> ShadeModel.cpp
    49> Texture1D.cpp
    95> Shader.cpp
    49> Texture2D.cpp
    95> ShaderBinary.cpp
    95> Shape.cpp
    49> Texture2DArray.cpp
    95> ShapeDrawable.cpp
    49> Texture3D.cpp
    95> Sphere.cpp
    95> StateAttribute.cpp
    49> Texture.cpp
    95> StateSet.cpp
    49> TextureCubeMap.cpp
    95> Stencil.cpp
    95> StencilTwoSided.cpp
    49> TextureRectangle.cpp
    95> Switch.cpp
    49> Transform.cpp
    95> TessellationHints.cpp
    49> Uniform.cpp
    95> TexEnv.cpp
    95> TexEnvCombine.cpp
    49> VertexProgram.cpp
    95> TexEnvFilter.cpp
    49> Viewport.cpp
    95> 正在生成代码...
    95> 正在编译...
    95> TexGen.cpp
    49> VisibilityGroup.cpp
    95> TexGenNode.cpp
    95> TexMat.cpp
    49> VolumeCompositeLayer.cpp
    95> Texture.cpp
    49> VolumeCompositeProperty.cpp
    95> Texture1D.cpp
    49> 正在生成代码...
    95> Texture2D.cpp
    49> 正在编译...
    49> VolumeSwitchProperty.cpp
    95> Texture2DArray.cpp
    49> VolumeScalarProperty.cpp
    95> Texture3D.cpp
    95> TextureCubeMap.cpp
    49> VolumeTransferFunctionProperty.cpp
    95> TextureRectangle.cpp
    49> VolumePropertyAdjustmentCallback.cpp
    95> TransferFunction.cpp
    49> Volume.cpp
    95> TransferFunction1D.cpp
    95> Transform.cpp
    49> VolumeImageLayer.cpp
    95> TriangleMesh.cpp
    49> VolumeLayer.cpp
    95> Uniform.cpp
    95> UniformCallback.cpp
    49> VolumeLocator.cpp
    95> UpdateCallback.cpp
    49> VolumeTile.cpp
    95> UserDataContainer.cpp
    95> ValueObject.cpp
    49> 正在生成代码...
    95> VertexAttribDivisor.cpp
    95> 正在生成代码...
    95> 正在编译...
    95> VertexProgram.cpp
    95> Viewport.cpp
    95> 正在生成代码...
    49> osgdb_ive.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_ived.dll
    49> osgdb_ive.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_ived.pdb (Full PDB)
    95> osgdb_serializers_osg.vcxproj -> O:OpenSceneGraphOpenSceneGraph_buildinosgPlugins-3.4.0osgdb_serializers_osgd.dll
    95> osgdb_serializers_osg.vcxproj -> O:/OpenSceneGraph/OpenSceneGraph_build/bin/osgPlugins-3.4.0/osgdb_serializers_osgd.pdb (Full PDB)
    116>------ 已启动全部重新生成: 项目: ALL_BUILD, 配置: Debug x64 ------
    116> Building Custom Rule O:/OpenSceneGraph/OpenSceneGraph-OpenSceneGraph-3.4.0/CMakeLists.txt
    116> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/CMakeFiles/generate.stamp is up-to-date.
    ========== 全部重新生成: 成功 104 个,失败 12 个,跳过 0 个 ==========

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  • 原文地址:https://www.cnblogs.com/herd/p/11468556.html
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