/* ============================================================================ Name : UDPserver.c Author : vestinfo Version : 1.1 Copyright : www.cnblogs.com/vestinfo Description : A simple UDP server, Ansi-style ============================================================================ */ #include <stdio.h> #include <stdlib.h> #include <string.h> #include <netinet/in.h> #include <arpa/inet.h> #include <unistd.h> #include <sys/stat.h> #include <sys/types.h> #include <sys/socket.h> #define LOCALPORT 8888 #define MAXLENGTH 256 int main(int argc,char *argv[]) { int sockfd; char msg[MAXLENGTH]; struct sockaddr_in servaddr; struct sockaddr_in cliaddr; socklen_t addr_len; addr_len = sizeof(cliaddr); /* 创建套接字 */ if((sockfd = socket(AF_INET,SOCK_DGRAM,0)) < 0) { perror("error"); exit(1); } /* 绑定server的端口 */ bzero(&servaddr,sizeof(servaddr)); servaddr.sin_family = AF_INET; servaddr.sin_port = htons(LOCALPORT); servaddr.sin_addr.s_addr = htonl(INADDR_ANY); if(bind(sockfd, (struct sockaddr *)&servaddr, sizeof(servaddr)) < 0) { perror("error"); exit(1); } printf("UDP server waiting for client...\n"); while(1) { bzero(msg, MAXLENGTH); recvfrom(sockfd, msg, MAXLENGTH, 0, (struct sockaddr *)&cliaddr, &addr_len); //接收来自client的msg printf("Received message from:%s\n",inet_ntoa(cliaddr.sin_addr)); printf("The message Received from client:%s",msg); sendto(sockfd, msg, sizeof(msg), 0, (struct sockaddr *)&cliaddr, addr_len); //发送msg给client } }