A Knight's Journey
Time Limit: 1000MS | Memory Limit: 65536K | |
Total Submissions: 47516 | Accepted: 16161 |
Description
Background
The knight is getting bored of seeing the same black and white squares again and again and has decided to make a journey
around the world. Whenever a knight moves, it is two squares in one direction and one square perpendicular to this. The world of a knight is the chessboard he is living on. Our knight lives on a chessboard that has a smaller area than a regular 8 * 8 board, but it is still rectangular. Can you help this adventurous knight to make travel plans?
Problem
Find a path such that the knight visits every square once. The knight can start and end on any square of the board.
The knight is getting bored of seeing the same black and white squares again and again and has decided to make a journey
around the world. Whenever a knight moves, it is two squares in one direction and one square perpendicular to this. The world of a knight is the chessboard he is living on. Our knight lives on a chessboard that has a smaller area than a regular 8 * 8 board, but it is still rectangular. Can you help this adventurous knight to make travel plans?
Problem
Find a path such that the knight visits every square once. The knight can start and end on any square of the board.
Input
The input begins with a positive integer n in the first line. The following lines contain n test cases. Each test case consists of a single line with two positive integers p and q, such that 1 <= p * q <= 26. This represents a p * q chessboard, where p describes how many different square numbers 1, . . . , p exist, q describes how many different square letters exist. These are the first q letters of the Latin alphabet: A, . . .
Output
The output for every scenario begins with a line containing "Scenario #i:", where i is the number of the scenario starting at 1. Then print a single line containing the lexicographically first path that visits all squares of the chessboard with knight moves followed by an empty line. The path should be given on a single line by concatenating the names of the visited squares. Each square name consists of a capital letter followed by a number.
If no such path exist, you should output impossible on a single line.
If no such path exist, you should output impossible on a single line.
Sample Input
3 1 1 2 3 4 3
Sample Output
Scenario #1: A1 Scenario #2: impossible Scenario #3: A1B3C1A2B4C2A3B1C3A4B2C4
题意:在一个n*m的国际棋盘上,象棋以马走日的方式走,行数为1-n的数字,列数为A-A+m的字母,按照字典序输出一条合适的路径。
思路:先构造一个棋盘数组和一个标记数组,按照字典序的方式就是先走字典序优先的位置,所以在定义方向数组的时候需要留意方位顺序,最后,每个样例后都一个空行。
喵?喵?喵?这道题的字典序操作真是毁我青春,我一直以为字典序就是先按照字母表顺序输出一遍再从头开始,然后就躺尸在这道题上,今天师父一看我屏幕,感叹这种水题居然还没有写过(毕竟上个周我就缠着师父给我讲为啥错了),最后师父才发现,原来我徒弟连字典序都不会(呜呜呜,谁知道是这样的字典序啊,样例误导人~),师父讲完字典序以后我就A过啦~
#include<stdio.h> #include<string.h> #define N 100 int map[N][N],m,n,flag; char str[N][N]; struct node1{ int x; char y; }l[N*N]; struct node2{ int x; char y; }f[N*N]; void dfs(int x,int y,int step) { int k[8][2] = {-1,-2,1,-2,-2,-1,2,-1,-2,1,2,1,-1,2,1,2}; int nx,ny,i; if(step > n*m)//在找到合适路径的情况下 { flag = 1; for(i = 1; i <= n*m; i ++) { f[i].x = l[i].x ;//将临时数组的值存入最终数组 f[i].y = l[i].y ; } return; } else { for(i = 0; i < 8; i ++) { if(!flag)//在未找到合适路径的情况下 { nx = x + k[i][0]; ny = y + k[i][1]; if(nx < 1||ny < 1||nx > n||ny > m||map[nx][ny] == 1) continue; map[nx][ny] = 1;//标记为已经访问过 l[step].x = nx;//用临时数组存储下标 l[step].y = str[nx][ny]; dfs(nx,ny,step +1);//往下搜索 map[nx][ny] = 0;//回溯 } } } } int main() { int i,j; int t,t2=0; scanf("%d",&t); while(t --) { scanf("%d%d",&n,&m); flag = 0; memset(map,0,sizeof(map));// memset(l,0,sizeof(l));// memset(f,0,sizeof(f));//初始化 for(i = 1; i <= n; i ++) { char ch = 'A'; for(j = 1; j <= m; j ++) str[i][j] = ch ++; } l[1].x = 1; l[1].y = 'A'; map[1][1] = 1;//将初识下标初始化为访问过 dfs(1,1,2); printf("Scenario #%d: ",++t2); if(!flag) printf("impossible "); else { for(i = 1; i <= n*m; i ++) printf("%c%d",f[i].y ,f[i].x ); printf(" "); } } return 0; }