背景
事件驱动解除了发布者和订阅者之间的耦合,在UI层面,我明经常采用这种编程理念。服务器端最近也开始流行起来了,我也一直小范围的在采用。今天就跟大家分享一下我写的一个小框架。
框架原理
一张图片胜过前言万语。
代码示例
下载地址:http://yunpan.cn/Q5SUcWdiA2mmk。
项目结构
关键代码
TestEvent.cs
1 using System; 2 using System.Collections.Generic; 3 using System.Linq; 4 using System.Text; 5 using System.Threading.Tasks; 6 7 using Happy.Event; 8 using Happy.Event.Offline; 9 10 namespace Happy.Event.Demo.Simple 11 { 12 [TestEventInterceptor1Attibute(1)] 13 [TestEventInterceptor2Attibute(2)] 14 [Persistable(3)] 15 internal sealed class TestEvent : IEvent 16 { 17 } 18 }
Program.cs
1 using System; 2 using System.Collections.Generic; 3 using System.Linq; 4 using System.Text; 5 using System.Threading.Tasks; 6 using System.Threading; 7 8 using Microsoft.Practices.ServiceLocation; 9 using Microsoft.Practices.Unity; 10 11 using Happy.Event; 12 using Happy.Event.Offline; 13 14 namespace Happy.Event.Demo.Simple 15 { 16 class Program 17 { 18 static readonly string _QueueName = "Happy.Event.Demo.Simple"; 19 20 static void Main(string[] args) 21 { 22 InitUnity(); 23 24 var writeQueue = OfflineEventQueueFactory.CreateMSMQOfflineEventQueue(_QueueName); 25 EventPublisher.Current.AddService(writeQueue); 26 27 EventPublisher.Current.Publish(new TestEvent()); 28 29 new Thread(() => 30 { 31 var readQueue = OfflineEventQueueFactory.CreateMSMQOfflineEventQueue(_QueueName); 32 var offlineEventProcessor = new OfflineEventProcessor(readQueue); 33 34 offlineEventProcessor.Start(); 35 }) 36 .Start(); 37 38 Console.ReadLine(); 39 } 40 41 static void InitUnity() 42 { 43 var container = new UnityContainer(); 44 45 ServiceLocator.SetLocatorProvider(() => new UnityServiceLocator(container)); 46 47 container.RegisterType<ISyncEventSubscriber<TestEvent>, TestSyncEventSubscriber1>("TestSyncEventSubscriber1"); 48 container.RegisterType<ISyncEventSubscriber<TestEvent>, TestSyncEventSubscriber2>("TestSyncEventSubscriber2"); 49 container.RegisterType<IAsyncEventSubscriber<TestEvent>, TestAsyncEventSubscriber1>("TestAsyncEventSubscriber1"); 50 container.RegisterType<IAsyncEventSubscriber<TestEvent>, TestAsyncEventSubscriber2>("TestAsyncEventSubscriber2"); 51 container.RegisterType<IOfflineEventSubscriber<TestEvent>, TestOfflineEventSubscriber1>("TestOfflineEventSubscriber1"); 52 container.RegisterType<IOfflineEventSubscriber<TestEvent>, TestOfflineEventSubscriber2>("TestOfflineEventSubscriber2"); 53 } 54 } 55 }
执行结果
备注
基于事件的编程,我在真实项目中有过实战的,这个框架目前还没在项目中使用。研发先行。