• iMX6QD How to Add 24-bit LVDS Support in Android


    iMX6QD How to Add 24-bit LVDS Support in Android

    版本 4

    Introduction

    LVDS display panel driving data flow:

    Picture2.png

    Display quality:

    To get the best display quality for 24bit LVDS display panel in Android, we should use 32bit framebuffer, make IPUv3 display Engine and LDB output 24bit pixels, since RGB component information is aligned from source to destination. 

    2 stages to enable display:

    Uboot splash screen and Kernel framebuffer

    Guidelines

    Uboot splash screen:

       Change should be done in board file, like board/freescale/mx6q_sabresd/mx6q_sabresd.c:

       1. Set video mode in struct fb_videomode according to the new 24bit LVDS display panel’s spec(please, refer to the example at the end of this doc).

       2. Set up pwm, iomux/display related clock trees in lcd_enable(). Note that these should be aligned with Kernel settings to support smooth UI transition

           from Uboot splash screen to Kernel framebuffer.

       3. Set the output pixel format of IPUv3 display engine and LDB to IPU_PIX_FMT_RGB24 when calling ipuv3_fb_init().

       4. Set pixel clock according to the new 24bit LVDS display panel’s spec when calling ipuv3_fb_init().

       5. If dual LDB channels are needed to support tough display video mode(high resolution or high pixel clock frequency), we need to enable both of the two LDB

           channels and set LDB to work at split mode. LDB_CTRL register should be set accordingly in lcd_enable().

    Kernel framebuffer:

       As we may add ‘video=‘  and ‘ldb=’ options in kernel bootup command line, Kernel code is more flexible to handle different LVDS display panels with various display color depth than Uboot code. For detail description of ‘video=’ and ‘ldb=’ option, please refer to MXC Linux BSP release notes and Android User Guide. Some known points are:

       1. Add a video mode in struct fb_videomode in drivers/video/mxc/ldb.c according to the new 24bit LVDS display panel’s spec(please, refer to the example at

           the end of this doc).

       2. Set up pwm backlight/display related iomux in platform code.

      3. Set appropriate ‘video=‘ option in kernel bootup command line, for example:

           video=mxcfb0:dev=ldb,LDB-NEW,if=RGB24,fbpix=RGB32

        4. Set appropriate ‘ldb=‘ option in kernel bootup command line if dual LDB channels are needed to support tough display video mode, for example:

           ldb=spl0 (IPUv3 DI0 is used)  or  ldb=spl1 (IPUv3 DI1 is used)

       5. Set appropriate ‘fbmem=‘ option in kernel bootup command line to reserve enough memory for framebuffer. For example, if we use 1280x800 LVDS panel

           for fb0 and fb0 is in RGB32 pixel format, then ‘fbmem=12M’ should be used, since the formula is:

           fbmem= width*height*3(triple buf)*Bytes_per_pixel= 1280*800*3*4B=12MB

    An Example to Set struct fb_videomode:

       Let’s take a look at the timing description quoted from a real 1280x800@60 24bit LVDS panel spec:

    Picture3.pngPicture4.png

    And, standard linux struct fb_videomode definition in include/linux/fb.h:

    struct fb_videomode {

            const char *name;       /* optional */

            u32 refresh;            /* optional */

            u32 xres;

            u32 yres;

            u32 pixclock;

            u32 left_margin;

            u32 right_margin;

            u32 upper_margin;

            u32 lower_margin;

            u32 hsync_len;

            u32 vsync_len;

            u32 sync;

            u32 vmode;       

            u32 flag;

    };

       What we need to do is to set every field of struct fb_videomode correctly according to the timing description of LVDS display panel’s spec:

        1. name: we can set it to ‘LDB-WXGA’.

       2. refresh: though it’s optional, we can set it to typical value, that is, 60(60Hz refresh rate).

       3. xres: the active width, that is, 1280.

       4. yres: the active height, that is, 800.

       5. pixclock: calculate with this formula – pixclock=(10^12)/clk_freq. Here, typically, for this example, pixclock=(10^12)/71100000=14065.

       6. left_margin/right_margin/hsync_len:

           They are the same to HS Back Porch(HBP)/HS Front Porch(HFP)/HS Width(HW) in the spec. Since the spec only tells us that typically

           HBP+HFP+HW=160. We may set left_margin=40, right_margin=40, hsync_len=80.

       7. upper_margin/lower_margin/vsync_len:

           Similar to horizontal timing, the vertical ones can be set to upper_margin=10, lower_margin=3, vsync_len=10.

       8. sync: Since the timing chart tells us that hsync/vsync are active low, so we don’t need to set FB_SYNC_HOR_HIGH_ACT or

           FB_SYNC_VERT_HIGH_ACT. Moreover, clock polarity and data polarity are invalid, so we set sync to be zero here.

       9. vmode: this is a progressive video mode, so set vmode to FB_VMODE_NONINTERLACED.

       10. flag: the video mode is provided by driver, so set flag to FB_MODE_IS_DETAILED.

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  • 原文地址:https://www.cnblogs.com/haoxing990/p/4652171.html
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