• Go语言学习笔记(十一)之指针


    16 指针

    变量和内存地址

    1.每个变量都有内存地址,可以说通过变量来操作对应大小的内存,&符号可以获取变量的地址

      1: var a int32
    
      2: a = 100
    
      3: fmt.Printf("%d
    ", a)
    
      4: fmt.Printf("%p
    ", &a)
      1: >>> 100
    
      2: 0xc00004a058

    2.普通变量存储的是对应类型的值,这些类型就叫值类型。指针类型存储的是一个地址,又叫引用类型

      1: var b int32 =156
    
      2: fmt.Printf("%d
    ", b)
    
      3: fmt.Printf("%p
    ", &b)
    
      4: var c *int32 = &b
    
      5: var d *int //没有初始化打印出来是nil
    
      6: fmt.Printf("%p
    ", c)
    
      7: fmt.Printf("%v
    ", d)
      1: >>> 156
    
      2: 0xc00004a058
    
      3: 0xc00004a058
    
      4: <nil>

    指针类型变量的默认值为nil,也就是空地址

      1: package main
    
      2: import (
    
      3: 	"fmt"
    
      4: )
    
      5: func main() {
    
      6: 	a := 25
    
      7: 	var b *int
    
      8: 	if b == nil {
    
      9: 		fmt.Println("b is", b)
    
     10: 		b = &a
    
     11: 		fmt.Println("b after initialization is", b)
    
     12: 	}
    
     13: }

    3.操作指针变量指向的地址里面的值

    通过*符号可以获取指针变量指向的变量,还可以通过指针修改变量的值。

      1: package main
    
      2: import (
    
      3: 	"fmt"
    
      4: )
    
      5: func main() {
    
      6: 	b := 255
    
      7: 	a := &b
    
      8: 	fmt.Println("address of b is", a)
    
      9: 	fmt.Println("value of b is", *a)
    
     10: 	*b = 1000
    
     11: 	fmt.Println(" new value of b is", *a)
    
     12: }
      1: >>> address of b is 0xc000010090
    
      2: value of b is 255 
    
      3: new value of b is 1000

    4.指针变量传参

    两个例子

      1: package main
    
      2: import (
    
      3: 	"fmt"
    
      4: )
    
      5: func change(val *int) {
    
      6: 	*val = 55
    
      7: }
    
      8: func main() {
    
      9: 	a := 58
    
     10: 	fmt.Println("value of a before function call is", a)
    
     11: 	b := &a
    
     12: 	change(b)
    
     13: 	fmt.Println("value of a after function call is", a)
    
     14: }
      1: package main
    
      2: import (
    
      3: 	"fmt"
    
      4: )
    
      5: func modify(arr *[3]int) {
    
      6: 	(*arr)[0] = 90
    
      7: }
    
      8: func main() {
    
      9: 	a := [3]int{89,90,91}
    
     10: 	modify(&a)
    
     11: 	fmt.Println(a)
    
     12: }

    关于值拷贝和引用拷贝,看下面的例子

      1: package main
    
      2: import (
    
      3: 	"fmt"
    
      4: )
    
      5: func swap(a int, b int) {
    
      6: 	fmt.Printf("before a=%d b=%d
    ", a, b)
    
      7: 	a, b = b, a
    
      8: 	fmt.Printf("after a=%d b=%d
    ", a, b)
    
      9: }
    
     10: func main(){
    
     11: 	var a int = 10
    
     12: 	var b int = 20
    
     13: 	swap(a, b)
    
     14: 	fmt.Printf("in main_def a=%d b=%d
    ", a, b)
    
     15: }

    打印结果,发现main函数里面的ab的值没有改变

      1: >>> before a=10 b=20
    
      2: after a=20 b=10
    
      3: in main_def a=10 b=20

    如果代码稍改下

      1: package main
    
      2: import (
    
      3: 	"fmt"
    
      4: )
    
      5: func swap(a *int, b *int) {
    
      6: 	fmt.Printf("before a=%d b=%d
    ", *a, *b)
    
      7: 	*a, *b = *b, *a
    
      8: 	fmt.Printf("after a=%d b=%d
    ", *a, *b)
    
      9: }
    
     10: func main(){
    
     11: 	var a int = 10
    
     12: 	var b int = 20
    
     13: 	swap(&a, &b)
    
     14: 	fmt.Printf("in main_def a=%d b=%d
    ", a, b)
    
     15: }

    结果就发生了改变

      1: >>> before a=10 b=20
    
      2: after a=20 b=10
    
      3: in main_def a=20 b=10

    总结:*符号跟指针类型,代表指向地址的变量。而&符号跟变量,代表变量的指针。

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  • 原文地址:https://www.cnblogs.com/haoqirui/p/10138034.html
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