• 381. Insert Delete GetRandom O(1)


    问题:

    设计数据结构,使得以下三个方法的时间复杂度都为O(1) 

    允许插入重复数字。

    1. insert(val): Inserts an item val to the collection.
    2. remove(val): Removes an item val from the collection if present.
    3. getRandom: Returns a random element from current collection of elements. The probability of each element being returned is linearly related to the number of same value the collection contains.
    Example:
    // Init an empty collection.
    RandomizedCollection collection = new RandomizedCollection();
    
    // Inserts 1 to the collection. Returns true as the collection did not contain 1.
    collection.insert(1);
    
    // Inserts another 1 to the collection. Returns false as the collection contained 1. Collection now contains [1,1].
    collection.insert(1);
    
    // Inserts 2 to the collection, returns true. Collection now contains [1,1,2].
    collection.insert(2);
    
    // getRandom should return 1 with the probability 2/3, and returns 2 with the probability 1/3.
    collection.getRandom();
    
    // Removes 1 from the collection, returns true. Collection now contains [1,2].
    collection.remove(1);
    
    // getRandom should return 1 and 2 both equally likely.
    collection.getRandom();
    

      

    解法:

    本题需让insert,remove的复杂度为O(1)

    数组的insert方法复杂度满足,remove中的查找不满足,因此加入hash来帮助记录消化查找的代价。

    另,由于允许可重复的数字,那么再使hash中的value为一个数组,记录同一个数字的不同位置

    vector<int, int> nums //fisrt: 插入数值,second:该数字在map中,同一个数字数组中存的位置 i1

    unordered_map<int, vector<int>>  //(key: nums[i], value: [i1,i2,i3...])

    代码参考:

     1 class RandomizedCollection {
     2 public:
     3     /** Initialize your data structure here. */
     4     RandomizedCollection() {
     5         
     6     }
     7     
     8     /** Inserts a value to the collection. Returns true if the collection did not already contain the specified element. */
     9     bool insert(int val) {
    10         
    11         if(mapnums.find(val)==mapnums.end()){
    12             mapnums[val].push_back(nums.size());
    13             nums.push_back({val,0});
    14         }else{
    15             vector<int>* tmp = &mapnums[val];
    16             tmp->push_back(nums.size());
    17             nums.push_back({val,tmp->size()-1});
    18         }
    19         return true;
    20     }
    21     
    22     /** Removes a value from the collection. Returns true if the collection contained the specified element. */
    23     bool remove(int val) {
    24         if(mapnums.find(val)==mapnums.end()) return false;
    25         pair<int,int> last = nums.back();
    26         int indexval = mapnums[val].back();
    27         nums[indexval]=last;
    28         mapnums[last.first][last.second]=indexval;
    29         mapnums[val].pop_back();
    30         if(mapnums[val].empty()){
    31             mapnums.erase(val);
    32         }
    33         nums.pop_back();
    34         return true;
    35     }
    36     
    37     /** Get a random element from the collection. */
    38     int getRandom() {
    39         return nums[rand() % nums.size()].first;
    40     }
    41 private:
    42     vector<pair<int, int>> nums;
    43     unordered_map<int,vector<int>> mapnums;
    44 };
    45 
    46 /**
    47  * Your RandomizedCollection object will be instantiated and called as such:
    48  * RandomizedCollection* obj = new RandomizedCollection();
    49  * bool param_1 = obj->insert(val);
    50  * bool param_2 = obj->remove(val);
    51  * int param_3 = obj->getRandom();
    52  */
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  • 原文地址:https://www.cnblogs.com/habibah-chang/p/12700346.html
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