• Objective-C 自定义UISlider滑杆 分段样式


    效果

    • 自定义一个功能简单的分段的滑杆 可显示分段名
    • 为了显示效果,我们将滑块和节点都设置为不规则
    • 这里只实现了分段的slider,未分段的没有实现,有兴趣的可以定义另一种类型做个判断修改下

    效果.gif

    需求分析

    我们需要的是一个可分段slider
    主要元素有

    • 滑杆视图
    • 滑杆上的节点
    • 节点名称
    • 当前滑块

    由于要设定节点和滑块的frame,size又是可变的,最死脑细胞的就是滑块和节点frame的计算了!!!!

    代码部分

    查看UISlider控件发现这个类是继承自UIControl,那么就自定义一个UIControl来实现UISlider没有的效果。
    公开的变量中都是一些通用的参数,无非就是颜色、图片之类的,我这里使用比较少,有兴趣的可以自行添加。

    • 公开变量
    #import <UIKit/UIKit.h>
    
    @interface CustomSlider : UIControl
    
    //当前值
    @property (nonatomic,assign)NSInteger value;
    //选择点个数 >2
    @property (nonatomic,assign)NSInteger numberOfPart;
    //当前滑块图片
    @property (nonatomic,strong)UIImage *thumbImage;
    //当前滑块尺寸
    @property (nonatomic,assign)CGSize thumbSize;
    //分段点尺寸
    @property (nonatomic,assign)CGSize partSize;
    //slider height
    @property (nonatomic,assign)CGFloat sliderBarHeight;
    //分段名
    @property (nonatomic,strong)NSArray<NSString*> *partNameArray;
    //分段名偏移位置 初始在slider上
    @property (nonatomic,assign)CGPoint partNameOffset;
    @end
    
    • 设置非公开的全局变量
    @interface CustomSlider()
    @property(nonatomic,assign)CGRect thumbRect;    //滑块fram
    @property(nonatomic,assign)CGRect sliderRect;   //sliderFrame
    @property(nonatomic,strong)NSMutableArray *partRectArray; //节点frame数组
    @property(nonatomic,assign)BOOL isFirst;        //首次运行
    @property(nonatomic,strong)NSDictionary *textAttributesDict;//文本字体信息
    @end
    
    • 一些初始化
    - (instancetype)initWithFrame:(CGRect)frame {
        self = [super initWithFrame:frame];
        if (self) {
            self.partRectArray = [NSMutableArray array];
            self.numberOfPart = 2;
            self.sliderBarHeight = 20;
            self.thumbSize = CGSizeMake(self.sliderBarHeight, self.sliderBarHeight);
            self.partNameOffset = CGPointZero;
            self.partSize = self.thumbSize;
        }
        return self;
    }
    
    • 设置一个set方法
    //节点必须>1
    - (void)setNumberOfPart:(NSInteger)numberOfPart {
        _numberOfPart = numberOfPart > 1 ? numberOfPart: 2;
    }
    
    • 设置文本属性,用于绘制文字
    //设置文本属性
    - (NSDictionary*)textAttributesDict {
        if (!_textAttributesDict) {
            NSMutableDictionary *dict = [NSMutableDictionary dictionary];
            
            dict[NSForegroundColorAttributeName] = [UIColor blackColor]; // 文字颜色
            dict[NSFontAttributeName] = [UIFont systemFontOfSize:14]; // 字体
            _textAttributesDict = dict;
        }
        return _textAttributesDict;
    }
    
    • 重绘主要是画带节点的slider和滑块
    //重绘
    - (void)drawRect:(CGRect)rect {
        CGContextRef context = UIGraphicsGetCurrentContext();
        //画slider
        [self loadSliderWithContext:context];
        //画滑块
        [self loadThumWithContext:context];
    }
    
    //画滑块
    - (void)loadThumWithContext:(CGContextRef)context {
    
        //当前滑块
        if (!self.isFirst) {
            //滑块初始化
            self.thumbRect = [self.partRectArray[0] CGRectValue];
            self.isFirst = YES;
        }
        
        //有背景图则用背景图 没有就画圆
        if (self.thumbImage) {
            [self.thumbImage drawInRect: self.thumbRect];
        } else {
            CGContextAddEllipseInRect(context, self.thumbRect);
            [[UIColor blueColor] set];
            CGContextFillPath(context);
        }
        
    }
    
    //画滑杆内容
    - (void)loadSliderWithContext:(CGContextRef)context {
        //设置滑杆的frame
        CGFloat tmp = self.thumbSize.width > self.partSize.width ? self.thumbSize.width :  self.partSize.width;
        CGFloat tmpHeight = self.thumbSize.height > self.partSize.height ? self.thumbSize.height :  self.partSize.height;
        
        CGFloat sliderHeight = self.sliderBarHeight;
        CGFloat sliderMargin = sliderHeight/2 + tmp/2;
        CGFloat sliderY = CGRectGetHeight(self.frame)/2;
        CGFloat sliderWidth = CGRectGetWidth(self.frame) - 2 * sliderMargin - tmp;
        self.sliderRect = CGRectMake(sliderMargin + self.partSize.width/2, sliderY-tmpHeight/2, sliderWidth+tmp, tmpHeight);
        
        
        //画slider滑杆
        CGPoint starPoint = CGPointMake(sliderMargin + tmp/2, sliderY);
        CGPoint endPoint = CGPointMake(CGRectGetWidth(self.frame)-sliderMargin- tmp/2, sliderY);
        CGContextMoveToPoint(context, starPoint.x, starPoint.y);
        CGContextAddLineToPoint(context, endPoint.x, endPoint.y);
        CGContextSetLineWidth(context, sliderHeight); // 线的宽度
        CGContextSetLineCap(context, kCGLineCapRound); // 起点和重点圆角
        CGContextSetStrokeColorWithColor(context, [UIColor greenColor].CGColor);
        CGContextStrokePath(context);
        
        //画分段点
        CGFloat partPointWidth = self.partSize.width;
        CGFloat partPointHeight = self.partSize.height;
        CGFloat y = CGRectGetHeight(self.frame)/2 - self.partSize.height/2;
        [self.partRectArray removeAllObjects];
        for (int i = 0; i < self.numberOfPart; i++) {
            CGFloat x = i * sliderWidth/(self.numberOfPart-1) + starPoint.x-partPointWidth/2 ;
            CGContextAddEllipseInRect(context, CGRectMake(x, y, partPointWidth, partPointHeight));
            [[UIColor blackColor] set];
            CGContextFillPath(context);
            
            //计算滑块位置
            CGRect fram = CGRectMake(x+partPointWidth/2-self.thumbSize.width/2, y+partPointHeight/2-self.thumbSize.height/2, self.thumbSize.width, self.thumbSize.height);
            [self.partRectArray addObject:[NSValue valueWithCGRect:fram]];  
        }
        
        //画分段点名称
        for (int i = 0; i < self.partNameArray.count; i++) {
            NSString *partName = self.partNameArray[i];
            CGRect parRect = [self.partRectArray[i] CGRectValue];
            //根据字体属性 计算出size
            CGSize size = [partName sizeWithAttributes:self.textAttributesDict]; 
            CGFloat nameX = parRect.origin.x + parRect.size.width/2 - size.width/2 + self.partNameOffset.x;
            CGFloat nameY = parRect.origin.y + self.partNameOffset.y;
            CGRect nameFrame = CGRectMake(nameX, nameY, size.width, size.height) ;
            [partName drawInRect:nameFrame withAttributes:self.textAttributesDict];
        }
    }
    
    • 最后设置拖动滑块和滑块最后停留的位置
    //开始拖动
    - (BOOL)beginTrackingWithTouch:(UITouch *)touch withEvent:(nullable UIEvent *)event {
        CGPoint point = [touch locationInView:self];
        
        //可滑动范围
        if (!CGRectContainsPoint(self.sliderRect, point)) {
            return NO;
        }
        
        int index = [self getCurrentXWithOffset:point.x];
        self.thumbRect = [self.partRectArray[index] CGRectValue];
        [self setNeedsDisplay];
    
        return YES;
        
    }
    
    
    //持续拖动
    - (BOOL)continueTrackingWithTouch:(UITouch *)touch withEvent:(nullable UIEvent *)event {
        
        CGPoint point = [touch locationInView:self];
        
        CGFloat thumbImageX = point.x - self.thumbSize.width/2;
        self.thumbRect = CGRectMake(thumbImageX, self.thumbRect.origin.y, self.thumbRect.size.width, self.thumbRect.size.height);
        [self setNeedsDisplay];
        
    
        
        return YES;
    
    }
    
    //拖动结束
    - (void)endTrackingWithTouch:(nullable UITouch *)touch withEvent:(nullable UIEvent *)event {
        CGPoint point = [touch locationInView:self];
    
        int index = [self getCurrentXWithOffset:point.x];
        self.thumbRect = [self.partRectArray[index] CGRectValue];
        [self setNeedsDisplay];
        NSLog(@"point = %f",point.x);
        //增加控制事件
        [self sendActionsForControlEvents:UIControlEventValueChanged];
    
    }
    
    //计算滑到一半时根据占比选择对应位置
    - (int)getCurrentXWithOffset:(CGFloat)x {
    
        CGFloat tmpX = x - [self.partRectArray[0] CGRectValue].origin.x;
        //超出边界
        if (tmpX > [self.partRectArray[self.numberOfPart-1] CGRectValue].origin.x) {
            tmpX = [self.partRectArray[self.numberOfPart-1] CGRectValue].origin.x;
        }
        
        //计算总长度
        CGFloat firstx = [[self.partRectArray firstObject] CGRectValue].origin.x;
        CGFloat lastx = [[self.partRectArray lastObject] CGRectValue].origin.x;
        CGFloat wid = lastx - firstx;
        CGFloat part = wid/(self.numberOfPart-1) ;
        //减去滑块占比
        CGFloat per = self.thumbSize.width/2/part;
        
        int count = tmpX / part - per + 0.5;
        self.value = count;
        return count;
    }
    

    写的思路比较简单,就是计算frame很伤。
    滑块可以设定为图片。
    当然slider背景也可以设置成图片,这个我没写进去,相信也是很好修改的。

    DEMO地址

    https://github.com/gongxiaokai/CustomSliderDemo

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  • 原文地址:https://www.cnblogs.com/gongxiaokai/p/7123827.html
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