• 分析轮子(七)- RandomAccess.java


    1:还是先上一个类的继承关系比较图吧!

    2:看一下 RandomAccess.java 的源码,空空如也,什么都没有,那她有什么用处呢?

    /**
     * Marker interface used by <tt>List</tt> implementations to indicate that
     * they support fast (generally constant time) random access.  The primary
     * purpose of this interface is to allow generic algorithms to alter their
     * behavior to provide good performance when applied to either random or
     * sequential access lists.
     *
     * <p>The best algorithms for manipulating random access lists (such as
     * <tt>ArrayList</tt>) can produce quadratic behavior when applied to
     * sequential access lists (such as <tt>LinkedList</tt>).  Generic list
     * algorithms are encouraged to check whether the given list is an
     * <tt>instanceof</tt> this interface before applying an algorithm that would
     * provide poor performance if it were applied to a sequential access list,
     * and to alter their behavior if necessary to guarantee acceptable
     * performance.
     *
     * <p>It is recognized that the distinction between random and sequential
     * access is often fuzzy.  For example, some <tt>List</tt> implementations
     * provide asymptotically linear access times if they get huge, but constant
     * access times in practice.  Such a <tt>List</tt> implementation
     * should generally implement this interface.  As a rule of thumb, a
     * <tt>List</tt> implementation should implement this interface if,
     * for typical instances of the class, this loop:
     * <pre>
     *     for (int i=0, n=list.size(); i &lt; n; i++)
     *         list.get(i);
     * </pre>
     * runs faster than this loop:
     * <pre>
     *     for (Iterator i=list.iterator(); i.hasNext(); )
     *         i.next();
     * </pre>
     *
     * <p>This interface is a member of the
     * <a href="{@docRoot}/../technotes/guides/collections/index.html">
     * Java Collections Framework</a>.
     *
     * @since 1.4
     */
    public interface RandomAccess {
    }

    有点磕磕巴巴,阅读了源码中的注释,大概讲解了一下 RandomAccess.java 接口的作用,它是一个标记接口,表示实现它的类支持快速随机访问,通过上图的对比我们看到实现List接口的类,有些是支持快速随机访问的,有些不支持,怎么标记哪?就是用 RandomAccess.java 接口来标记,这样有什么好处呢?可以在通用的实现List集合遍历的时候算法中,针对实现 RandomAccess.java 接口的集合,可以有选择性的使用性能更好的遍历方式,我也实验了一把,继续往下看吧!

    3:简单的集合遍历性能对比小栗子,代码比较简单,可以调整参数自行玩一玩

    /**
     * @description:测试循环方式的性能
     * @author:godtrue
     * @create:2018-09-11
     */
    public class TestTraverse {
        /**
         * 开始循环的基值
         */
        private static final int START_LOOP = 1;
    
        /**
         * 结束循环的基值
         * 我的机器 1亿 次就卡死了,我就实验下 1千万 次吧!
         */
        private static final int END_LOOP = 10000000;
    
        /**
        *
        *@description: 测试入口,主方法
        *@param args
        *@return: void
        *@author: godtrue
        *@createTime: 2018-09-11
        *@version: v1.0
        */
        public static void main(String[] args) {
            /**
             * 注意:
             * 1:测试时,一个个来跑,避免相互影响
             * 2:可以逐渐,将 TestTraverse.END_LOOP 调高,用于观察不同量级的循环的运行结果
             */
            traverse(genArrayList());
            //traverse(genLinkedList());
        }
    
        /**
        *
        *@description: 遍历 list 集合,这里能体现到 RandomAccess 接口的作用,可以选择不同的遍历集合的方式
        *@param list
        *@return: void
        *@author: godtrue
        *@createTime: 2018-09-11
        *@version: v1.0
        */
        private static void traverse(List list){
            if(list instanceof RandomAccess){
                traverseByLoop(list);
            }else {
                traverseByIterator(list);
            }
        }
    
        /**
        *
        *@description: 循环遍历 list 集合
        *@param list
        *@return: void
        *@author: godtrue
        *@createTime: 2018-09-11
        *@version: v1.0
        */
        private static void traverseByLoop(List list){
            long startTime = System.currentTimeMillis();
            for(int i=0,sum=list.size();i<sum;i++){
                list.get(i);
            }
            System.out.println("exe traverseByLoop cost time : "+(System.currentTimeMillis()-startTime));
        }
    
        /**
        *
        *@description: 迭代遍历 list 集合
        *@param list
        *@return: void
        *@author: godtrue
        *@createTime: 2018-09-11
        *@version: v1.0
        */
        private static void traverseByIterator(List list){
            long startTime = System.currentTimeMillis();
              for (Iterator i=list.iterator(); i.hasNext(); ){
                  i.next();
              }
            System.out.println("exe traverseByIterator cost time : "+(System.currentTimeMillis()-startTime));
        }
    
        /**
        *
        *@description:  生成 ArrayList 数据信息
        *@param
        *@return: java.util.List<java.lang.String>
        *@author: godtrue
        *@createTime: 2018-09-11
        *@version: v1.0
        */
        private static List<String> genArrayList(){
            long startTime = System.currentTimeMillis();
            List<String> list = new ArrayList<String>();
            for(int i=TestTraverse.START_LOOP;i<TestTraverse.END_LOOP;i++){
                list.add(String.valueOf(i));
            }
            System.out.println("exe genArrayList cost time : "+(System.currentTimeMillis()-startTime));
            return list;
        }
    
        /**
        *
        *@description: 生成 LinkedList 数据信息
        *@param
        *@return: java.util.List<java.lang.String>
        *@author: godtrue
        *@createTime: 2018-09-11
        *@version: v1.0
        */
        private static List<String> genLinkedList(){
            long startTime = System.currentTimeMillis();
            List<String> list = new LinkedList<String>();
            for(int i=TestTraverse.START_LOOP;i<TestTraverse.END_LOOP;i++){
                list.add(String.valueOf(i));
            }
            System.out.println("exe genLinkedList cost time : "+(System.currentTimeMillis()-startTime));
            return list;
        }
    }

    4:下面是实验环境的信息和结果

    4-1)实验的硬件信息

    4-2)运行时的性能指标参数

    4-3)迭代遍历的运行情况

    4-4)随机遍历的运行情况,对比一下,可以看出性能相差的还是蛮多的

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  • 原文地址:https://www.cnblogs.com/godtrue/p/9630498.html
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