package java.util;
/** * This class represents an observable object, or "data"
* in the model-view paradigm. It can be subclassed to represent an
* object that the application wants to have observed.
* <p>
* An observable object can have one or more observers. An observer
* may be any object that implements interface <tt>Observer</tt>. After an
* observable instance changes, an application calling the
* <code>Observable</code>'s <code>notifyObservers</code> method
* causes all of its observers to be notified of the change by a call
* to their <code>update</code> method.
* <p>
* The order in which notifications will be delivered is unspecified.
* The default implementation provided in the Observable class will
* notify Observers in the order in which they registered interest, but
* subclasses may change this order, use no guaranteed order, deliver
* notifications on separate threads, or may guarantee that their
* subclass follows this order, as they choose.
* <p>
* Note that this notification mechanism has nothing to do with threads
* and is completely separate from the <tt>wait</tt> and <tt>notify</tt>
* mechanism of class <tt>Object</tt>.
* <p>
* When an observable object is newly created, its set of observers is
* empty. Two observers are considered the same if and only if the
* <tt>equals</tt> method returns true for them.
*
* @author Chris Warth
* @see java.util.Observable#notifyObservers()
* @see java.util.Observable#notifyObservers(java.lang.Object)
* @see java.util.Observer
* @see java.util.Observer#update(java.util.Observable, java.lang.Object)
* @since JDK1.0
*/public class Observable {
private boolean changed = false;
private Vector<Observer> obs;
/** Construct an Observable with zero Observers. */
public Observable() {
obs = new Vector<>();
}
/**
* Adds an observer to the set of observers for this object, provided
* that it is not the same as some observer already in the set.
* The order in which notifications will be delivered to multiple
* observers is not specified. See the class comment.
*
* @param o an observer to be added.
* @throws NullPointerException if the parameter o is null.
*/
public synchronized void addObserver(Observer o) {
if (o == null)
throw new NullPointerException();
if (!obs.contains(o)) {
obs.addElement(o);
}
}
/**
* Deletes an observer from the set of observers of this object.
* Passing <CODE>null</CODE> to this method will have no effect.
* @param o the observer to be deleted.
*/
public synchronized void deleteObserver(Observer o) {
obs.removeElement(o);
}
/**
* If this object has changed, as indicated by the
* <code>hasChanged</code> method, then notify all of its observers
* and then call the <code>clearChanged</code> method to
* indicate that this object has no longer changed.
* <p>
* Each observer has its <code>update</code> method called with two
* arguments: this observable object and <code>null</code>. In other
* words, this method is equivalent to:
* <blockquote><tt>
* notifyObservers(null)</tt></blockquote>
*
* @see java.util.Observable#clearChanged()
* @see java.util.Observable#hasChanged()
* @see java.util.Observer#update(java.util.Observable, java.lang.Object) */
public void notifyObservers() {
notifyObservers(null);
}
/**
* If this object has changed, as indicated by the
* <code>hasChanged</code> method, then notify all of its observers
* and then call the <code>clearChanged</code> method to indicate
* that this object has no longer changed.
* <p>
* Each observer has its <code>update</code> method called with two
* arguments: this observable object and the <code>arg</code> argument.
*
* @param arg any object.
* @see java.util.Observable#clearChanged()
* @see java.util.Observable#hasChanged()
* @see java.util.Observer#update(java.util.Observable, java.lang.Object) */
public void notifyObservers(Object arg) {
/*
* a temporary array buffer, used as a snapshot of the state of
* current Observers.
*/
Object[] arrLocal;
synchronized (this) {
/* We don't want the Observer doing callbacks into
* arbitrary code while holding its own Monitor.
* The code where we extract each Observable from
* the Vector and store the state of the Observer
* needs synchronization, but notifying observers
* does not (should not). The worst result of any
* potential race-condition here is that:
* 1) a newly-added Observer will miss a
* notification in progress
* 2) a recently unregistered Observer will be
* wrongly notified when it doesn't care
*/
if (!changed)
return;
arrLocal = obs.toArray();
clearChanged();
}
for (int i = arrLocal.length-1; i>=0; i--){
((Observer)arrLocal[i]).update(this, arg);
}
/**
* Clears the observer list so that this object no longer has any
* observers.
*/
public synchronized void deleteObservers() {
obs.removeAllElements();
}
/**
* Marks this <tt>Observable</tt> object as having been changed; the
* <tt>hasChanged</tt> method will now return <tt>true</tt>.
*/
protected synchronized void setChanged() {
changed = true;
}
/**
* Indicates that this object has no longer changed, or that it has
* already notified all of its observers of its most recent change,
* so that the <tt>hasChanged</tt> method will now return <tt>false</tt>. * This method is called automatically by the
* <code>notifyObservers</code> methods.
*
* @see java.util.Observable#notifyObservers()
* @see java.util.Observable#notifyObservers(java.lang.Object)
*/
protected synchronized void clearChanged() {
changed = false;
}
/**
* Tests if this object has changed.
*
* @return <code>true</code> if and only if the <code>setChanged</code>
* method has been called more recently than the
* <code>clearChanged</code> method on this object;
* <code>false</code> otherwise.
* @see java.util.Observable#clearChanged()
* @see java.util.Observable#setChanged()
*/
public synchronized boolean hasChanged() {
return changed;
}
/**
* Returns the number of observers of this <tt>Observable</tt> object.
*
* @return the number of observers of this object.
*/
public synchronized int countObservers() {
return obs.size();
}
}
源码简析:
-
此类中使用vector集合,这个集合应该是被废弃的,因为这个集合是一个多线程安全的集合,为了线程安全,使用了时间换空间的策略,所以时间很慢,再加上对元素的增删速度慢,成为弃婴。
-
vector的优点:
-
线程同步
-
数组是数组长度可变(当数组动态扩容需要消耗不少时间,影响性能)
-
特有的方法:
void addElement(E obj) 在集合末尾添加元素
E elementAt( int index) 返回指定角标的元素
Enumeration elements() 返回集合中的所有元素,封装到Enumeration对象中测试此枚举是否包含更多的元素。
E nextElement() 如果此枚举对象至少还有一个可提供的元素,则返回此枚举的下一个元素。
Enumeration 接口: boolean hasMoreElements()
-
-
此类中添加了一个changed的布尔标识,用来发现被观察者的信息是否变化
-
在注册/移除观察者时,添加了synchronized锁,防止其他线程执行里面的代码造成数据不安全
-
改变类变量的方法好像他都锁了一下
-
在执行notifyObserver(object o)方法时,判断了一下changed,false就直接返回,不做更新操作;true的话就将changed重置为false,然后将更新的信息发给每一个观察者
java内置的Observerable的缺点
-
它使用的是类定义而不是接口定义,这样会使得这个类减少复用机会,而且不容易扩展
-
它违背了“设计应该多使用组合,少使用继承”的设计原则,比如在方法中添加了protest关键字,使得只用继承此类的类才能使用此方法。
除了util包外,在swings包和javabeans包也体现了observer模式。其实mvc模式也是观察者模式的代表。
em...... 大致就这些东西.