• HDU 2845 Beans(dp)


    Problem Description
    Bean-eating is an interesting game, everyone owns an M*N matrix, which is filled with different qualities beans. Meantime, there is only one bean in any 1*1 grid. Now you want to eat the beans and collect the qualities, but everyone must obey by the following rules: if you eat the bean at the coordinate(x, y), you can’t eat the beans anyway at the coordinates listed (if exiting): (x, y-1), (x, y+1), and the both rows whose abscissas are x-1 and x+1.


    Now, how much qualities can you eat and then get ?

     

    Input
    There are a few cases. In each case, there are two integer M (row number) and N (column number). The next M lines each contain N integers, representing the qualities of the beans. We can make sure that the quality of bean isn't beyond 1000, and 1<=M*N<=200000.
     

    Output
    For each case, you just output the MAX qualities you can eat and then get.
     

    Sample Input
    4 6 11 0 7 5 13 9 78 4 81 6 22 4 1 40 9 34 16 10 11 22 0 33 39 6
     

    Sample Output
    242
     

    Source
     

    思路:注意状态转移方程。还有就是行的转移方程和列的相似。还有注意的是数组开大点


    #include<iostream>
    #include<cstdio>
    #include<cstring>
    #include<algorithm>
    using namespace std;
    
    #define N 200005
    
    int dpx[N],dpy[N];
    
    int main()
    {
        int n,m,i,j,s;
    
        while(~scanf("%d%d",&n,&m))
        {
            memset(dpx,0,sizeof(dpx));
            memset(dpy,0,sizeof(dpy));
    
            for(i=2;i<=n+1;i++)
            {
    
                 //memset(dpy,0,sizeof(dpy));
                 //这里为什么能够凝视掉呢,由于会被覆盖
                 
                 for(j=2;j<=m+1;j++)
                {
                    scanf("%d",&s);
                    dpy[j]=max(dpy[j-1],dpy[j-2]+s);  //dpy表示这一行从左到右能取到的最大的数和
                }
                dpx[i]=max(dpx[i-1],dpx[i-2]+dpy[1+m]);  //dpx表示从以上行中能取到数的最大的和
            }
    
            printf("%d
    ",dpx[n+1]);
        }
        return 0;
    }
    






    版权声明:本文博客原创文章,博客,未经同意,不得转载。

  • 相关阅读:
    InterView
    单例设计模式(附AS3)
    网络游戏的分类
    flex的动态链接库和静态链接库
    flash 中位图九宫格的用法
    删除Flex Builder中没用的工作空间
    一个3D游戏DEMO, 同步教程更新
    LVS NET部署
    zabbix安装
    MySQL+keepalived高可用配置
  • 原文地址:https://www.cnblogs.com/gcczhongduan/p/4655555.html
Copyright © 2020-2023  润新知