享元模式定义
英文定义:A flyweight is an object that minimizes memory use by sharing as much data as possible with other similar objects
中文定义:享元模式运用共享技术有效地支持大量细粒度的对象。
享元模式UML图(来自Google图片)
抽象享元(Flyweight)角色:是给实现享元提供的接口。
详细享元(ConcreteFlyweight)角色:实现抽象角色。此对象必须是共享的,所含的状态必须是内部状态。
不共享享元(UnSharedConcreteFlyweight)角色:此对象不可共享。不是全部实现抽象享元接口的的对象都要共享。此对象通常将ConcreteFlyweight作为组成元素。
享元模式使用场景(摘自《大话设计模式》)
在襄垣对象内部而且不会随环境改变而改变的共享部分,能够称为是享元对象的内部状态。随环境改变而改变的、不能够共享的状态就是外部状态了。其实,享元模式能够避免大量非常类似类的开销。
在程序设计中。有时须要生成大量细粒度的类实例来表示数据。假设能发现这些实例除了几个參数外基本上都是同样的,有时就能够大幅度地降低须要实例化的类的数量。
假设能把那些參数移到类实例的外面,在方法调用时将它们传递进来,就能够通过共享大幅度地降低单个实例的数目。也就是说,享元模式Flyweight运行时所须要的状态是有内部的也可能有外部的,内部状态存储于ConcreteFlyweight对象之中。而外部对象则应该考虑由client对象存储或计算,当调用Flyweight对象的操作时。将该状态传递给它。
假设一个应用程序使用了大量的对象。而大量的这些对象造成了非常大的存储开销时就应该考虑使用。还有就是对象的大多数状态能够外部状态。假设删除对象的外部状态。那么能够用相对较少的共享对象代替非常多组对象,此时能够考虑使用享元模式。
在Java中。String类型就是使用了享元模式。String对象是final类型,对象一旦创建就不可改变。在Java中字符串常量都是存在常量池中的。Java会确保一个字符串常量在常量池中仅仅有一个拷贝。
享元模式源代码演示样例
享元模式原型
public abstract class FlyWeight {
public abstract void operation(int state);
}
public class ConcreteFlyWeight extends FlyWeight {
@Override
public void operation(int state) {
System.out.println("Concrete Flyweight Information: " + state);
}
}
public class FlyWeightFactory {
private Map<String, FlyWeight> flyweightMap = new HashMap<String, FlyWeight>();
public FlyWeightFactory() {
// 这里我们初始化三个对象
flyweightMap.put("X", new ConcreteFlyWeight());
flyweightMap.put("X", new ConcreteFlyWeight());
flyweightMap.put("X", new ConcreteFlyWeight());
}
public FlyWeight getFlyWeight(String key) {
//当client要求生成一个对象时。工厂会检測是否存在此对象的实例,假设存在那么直接返回此对象实例,假设不存在就创建一个并保存起来,这点有些单例模式的意思。
FlyWeight flyWeight = flyweightMap.get(key);
if (null == flyWeight) {
flyWeight = new ConcreteFlyWeight();
flyweightMap.put(key, flyWeight);
}
return flyWeight;
}
}
public class Client {
public static void main(String[] args) {
FlyWeightFactory factory = new FlyWeightFactory();
FlyWeight flyWeightX = factory.getFlyWeight("X");
flyWeightX.operation(2);
FlyWeight flyWeightA = factory.getFlyWeight("A");
flyWeightA.operation(1);
}
}
一个实例:
import java.util.concurrent.CopyOnWriteArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
// Instances of CoffeeFlavour will be the Flyweights
class CoffeeFlavour {
private final String name;
CoffeeFlavour(String newFlavor) {
this.name = newFlavor;
}
@Override
public String toString() {
return name;
}
}
// Menu acts as a factory and cache for CoffeeFlavour flyweight objects
class Menu {
private Map<String, CoffeeFlavour> flavours = new HashMap<String, CoffeeFlavour>();
CoffeeFlavour lookup(String flavorName) {
if (!flavours.containsKey(flavorName))
flavours.put(flavorName, new CoffeeFlavour(flavorName));
return flavours.get(flavorName);
}
int totalCoffeeFlavoursMade() {
return flavours.size();
}
}
class Order {
private final int tableNumber;
private final CoffeeFlavour flavour;
Order(int tableNumber, CoffeeFlavour flavor) {
this.tableNumber = tableNumber;
this.flavour = flavor;
}
void serve() {
System.out.println("Serving " + flavour + " to table " + tableNumber);
}
}
public class CoffeeShop {
private final List<Order> orders = new CopyOnWriteArrayList<Order>();
private final Menu menu = new Menu();
void takeOrder(String flavourName, int table) {
CoffeeFlavour flavour = menu.lookup(flavourName);
Order order = new Order(table, flavour);
orders.add(order);
}
void service() {
for (Order order : orders) {
order.serve();
orders.remove(order);
}
}
String report() {
return "
total CoffeeFlavour objects made: "
+ menu.totalCoffeeFlavoursMade();
}
public static void main(String[] args) {
CoffeeShop shop = new CoffeeShop();
shop.takeOrder("Cappuccino", 2);
shop.takeOrder("Frappe", 1);
shop.takeOrder("Espresso", 1);
shop.takeOrder("Frappe", 897);
shop.takeOrder("Cappuccino", 97);
shop.takeOrder("Frappe", 3);
shop.takeOrder("Espresso", 3);
shop.takeOrder("Cappuccino", 3);
shop.takeOrder("Espresso", 96);
shop.takeOrder("Frappe", 552);
shop.takeOrder("Cappuccino", 121);
shop.takeOrder("Espresso", 121);
shop.service();
System.out.println(shop.report());
}
}