• AsyncTask源码分析


    1.Android 3.0版本之前的AsyncTask

    下面是Android 2.3.7版本的AsyncTask的部分源码。

     1 public abstract class AsyncTask<Params, Progress, Result> {
     2   private static final String LOG_TAG = "AsyncTask";
     3   private static final int CORE_POOL_SIZE = 5;
     4   private static final int MAXIMUM_POOL_SIZE = 128;
     5   private static final int KEEP_ALIVE = 1;
     6   private static final BlockingQueue<Runnable> sWorkQueue =
     7            new LinkedBlockingQueue<Runnable>(10);
     8   private static final ThreadFactory sThreadFactory = new ThreadFactory() {
     9       private final AtomicInteger mCount = new AtomicInteger(1);
    10       public Thread newThread(Runnable r) {
    11             return new Thread(r, "AsyncTask #" + mCount.getAndIncrement());
    12         }
    13     };
    14   private static final ThreadPoolExecutor sExecutor = new ThreadPoolExecutor(CORE_POOL_SIZE,
    15             MAXIMUM_POOL_SIZE, KEEP_ALIVE, TimeUnit.SECONDS, sWorkQueue, sThreadFactory);
    16 
    17   ...         
    18 }
    View Code

      在这里又看到了ThreadPoolExecutor,它的核心线程数是5个,线程池允许创建的最大线程数为128,非核心线程空闲等待新任务的最长时间为10秒。采用的阻塞队列是LinkedBlockingQueue,它的容量为10。3.0版本之前的AsyncTask有一个缺点就是,线程池最大的线程数为128,加上阻塞队列的10个任务,所以AsyncTask最多能同时容纳138个任务,当提交第139任务时就会执行饱和策略,默认抛出RejectedExecutionException异常。

    2.Android 7.0版本的AsyncTask

    在这里采用Android 7.0版本的AsyncTask作为例子,首先来看AsyncTask的构造函数:

     1 public AsyncTask() {
     2     mWorker = new WorkerRunnable<Params, Result>() {//1
     3         public Result call() throws Exception {
     4             mTaskInvoked.set(true);
     5             Process.setThreadPriority(Process.THREAD_PRIORITY_BACKGROUND);
     6             Result result = doInBackground(mParams);
     7             Binder.flushPendingCommands();
     8             return postResult(result);
     9         }
    10     };
    11 
    12     mFuture = new FutureTask<Result>(mWorker) {//2
    13         @Override
    14         protected void done() {
    15             try {
    16                 postResultIfNotInvoked(get());
    17             } catch (InterruptedException e) {
    18                 android.util.Log.w(LOG_TAG, e);
    19             } catch (ExecutionException e) {
    20                 throw new RuntimeException("An error occurred while executing doInBackground()",
    21                         e.getCause());
    22             } catch (CancellationException e) {
    23                 postResultIfNotInvoked(null);
    24             }
    25         }
    26     };
    27 }
    View Code

      从注释1处看这个WorkerRunnable实现了Callable接口,并实现了它的call方法,在call方法中调用了doInBackground(mParams)来处理任务并得到结果,并最终调用postResult将结果投递出去。注释2处的FutureTask是一个可管理的异步任务,它实现了Runnable和Futrue这两个接口。因此它可以包装Runnable和Callable,并提供给Executor执行。也可以调用线程直接执行(FutureTask.run())。在这里WorkerRunnable作为参数传递给了FutureTask。这两个变量会暂时保存在内存中,稍后会用到它们。 
      当要执行AsyncTask时,需要调用它的execute方法,代码如下所示。

    public final AsyncTask<Params, Progress, Result> execute(Params... params) {
            return executeOnExecutor(sDefaultExecutor, params);
    }

    execute方法又调用了executeOnExecutor方法:

     1 public final AsyncTask<Params, Progress, Result> executeOnExecutor(Executor exec,
     2             Params... params) {
     3         if (mStatus != Status.PENDING) {
     4             switch (mStatus) {
     5                 case RUNNING:
     6                     throw new IllegalStateException("Cannot execute task:"
     7                             + " the task is already running.");
     8                 case FINISHED:
     9                     throw new IllegalStateException("Cannot execute task:"
    10                             + " the task has already been executed "
    11                             + "(a task can be executed only once)");
    12             }
    13         }
    14         mStatus = Status.RUNNING;
    15         onPreExecute();
    16         mWorker.mParams = params;//1
    17         exec.execute(mFuture);
    18         return this;
    19 }
    View Code

      这里会首先调用 onPreExecute方法,在注释1处将AsyncTask的参数传给WorkerRunnable,从前面我们知道WorkerRunnable会作为参数传递给了FutureTask,因此,参数被封装到FutureTask中。接下来会调用exec的execute方法,并将mFuture也就是前面讲到的FutureTask传进去。这里exec是传进来的参数sDefaultExecutor,它是一个串行的线程池,它的代码如下所示。

     1 private static class SerialExecutor implements Executor {
     2         final ArrayDeque<Runnable> mTasks = new ArrayDeque<Runnable>();
     3         Runnable mActive;
     4         public synchronized void execute(final Runnable r) {
     5             mTasks.offer(new Runnable() {//1
     6                 public void run() {
     7                     try {
     8                         r.run();//2
     9                     } finally {
    10                         scheduleNext();
    11                     }
    12                 }
    13             });
    14             if (mActive == null) {
    15                 scheduleNext();
    16             }
    17         }
    18         protected synchronized void scheduleNext() {
    19             if ((mActive = mTasks.poll()) != null) {
    20                 THREAD_POOL_EXECUTOR.execute(mActive);
    21             }
    22         }
    23 }
    View Code

    从注释1处可以看出,当调用SerialExecutor 的execute方法时,会将FutureTask加入到mTasks中。当任务执行完或者当前没有活动的任务时都会执行scheduleNext方法,它会从mTasks取出FutureTask任务并交由THREAD_POOL_EXECUTOR处理。关于THREAD_POOL_EXECUTOR,后面会介绍。从这里看出SerialExecutor是串行执行的。在注释2处可以看到执行了FutureTask的run方法,它最终会调用WorkerRunnable的call方法。 
    前面我们提到call方法postResult方法将结果投递出去,postResult方法代码如下所示。

    private Result postResult(Result result) {
            @SuppressWarnings("unchecked")
            Message message = getHandler().obtainMessage(MESSAGE_POST_RESULT,
                    new AsyncTaskResult<Result>(this, result));
            message.sendToTarget();
            return result;
    }
    View Code

    在postResult方法中会创建Message,并将结果赋值给这个Message,通过getHandler方法得到Handler,并通过这个Handler发送消息,getHandler方法如下所示。

    private static Handler getHandler() {
        synchronized (AsyncTask.class) {
            if (sHandler == null) {
                sHandler = new InternalHandler();
            }
            return sHandler;
        }
    }
    View Code

    在getHandler方法中创建了InternalHandler,InternalHandler的定义如下所示。

     1  private static class InternalHandler extends Handler {
     2         public InternalHandler() {
     3             super(Looper.getMainLooper());
     4         }
     5 
     6         @SuppressWarnings({"unchecked", "RawUseOfParameterizedType"})
     7         @Override
     8         public void handleMessage(Message msg) {
     9             AsyncTaskResult<?> result = (AsyncTaskResult<?>) msg.obj;
    10             switch (msg.what) {
    11                 case MESSAGE_POST_RESULT:
    12                     // There is only one result
    13                     result.mTask.finish(result.mData[0]);
    14                     break;
    15                 case MESSAGE_POST_PROGRESS:
    16                     result.mTask.onProgressUpdate(result.mData);
    17                     break;
    18             }
    19         }
    20     }
    View Code

    在接收到MESSAGE_POST_RESULT消息后会调用AsyncTask的finish方法:

    1 private void finish(Result result) {
    2     if (isCancelled()) {
    3         onCancelled(result);
    4     } else {
    5         onPostExecute(result);
    6     }
    7     mStatus = Status.FINISHED;
    8 }
    View Code

    如果AsyncTask任务被取消了则执行onCancelled方法,否则就调用onPostExecute方法。而正是通过onPostExecute方法我们才能够得到异步任务执行后的结果。 
    接着回头来看SerialExecutor ,线程池SerialExecutor主要用来处理排队,将任务串行处理。 SerialExecutor中调用scheduleNext方法时,将任务交给THREAD_POOL_EXECUTOR。THREAD_POOL_EXECUTOR同样是一个线程池,用来执行任务。

    private static final int CPU_COUNT = Runtime.getRuntime().availableProcessors();
        private static final int CORE_POOL_SIZE = Math.max(2, Math.min(CPU_COUNT - 1, 4));
        private static final int MAXIMUM_POOL_SIZE = CPU_COUNT * 2 + 1;
        private static final int KEEP_ALIVE_SECONDS = 30;
        private static final BlockingQueue<Runnable> sPoolWorkQueue =
                new LinkedBlockingQueue<Runnable>(128);
        public static final Executor THREAD_POOL_EXECUTOR;
        static {
            ThreadPoolExecutor threadPoolExecutor = new threadPoolExecutor (
                    CORE_POOL_SIZE, MAXIMUM_POOL_SIZE, KEEP_ALIVE_SECONDS, TimeUnit.SECONDS,
                    sPoolWorkQueue, sThreadFactory);
            threadPoolExecutor.allowCoreThreadTimeOut(true);
            THREAD_POOL_EXECUTOR = threadPoolExecutor;
    }
    View Code

    THREAD_POOL_EXECUTOR指的就是threadPoolExecutor,他的核心线程和线程池允许创建的最大线程数都是由CPU的核数来计算出来的。它采用的阻塞队列仍旧是LinkedBlockingQueue,容量为128。 
      到此, Android 7.0版本的AsyncTask的源码就分析完了,在AsyncTask中用到了线程池,线程池中运行线程并且又用到了阻塞队列,因此,本章前面介绍的知识在这一节中做了很好的铺垫。Android 3.0及以上版本用SerialExecutor作为默认的线程,它将任务串行的处理保证一个时间段只有一个任务执行,而3.0之前版本是并行处理的。关于3.0之前版本的缺点在3.0之后版本也不会出现,因为线程是一个接一个执行的,不会出现超过任务数而执行饱和策略。如果想要在3.0及以上版本使用并行的线程处理可以使用如下的代码:

    asyncTask.executeOnExecutor(AsyncTask.THREAD_POOL_EXECUTOR,"");

    其中asyncTask是我们自定义的AsyncTask,当然也可以传入Java提供的线程池,比如传入CachedThreadPool。

    asyncTask.executeOnExecutor(Executors.newCachedThreadPool(),"");

    也可以传入自定义的线程池:

    Executor exec =new ThreadPoolExecutor(0,  Integer.MAX_VALUE,
                    0L, TimeUnit.MILLISECONDS, new LinkedBlockingQueue<Runnable>());
    asyncTask.executeOnExecutor(exec,"");  
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  • 原文地址:https://www.cnblogs.com/ganchuanpu/p/6607660.html
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