• 整理版 多维材质



     --2011.4.8 去除注解 项目用
     ---**********************************************************************************************************************
     ---************************************************************************************************************************

            stand_mat = #()
            nostand_mat = #()
            map_preparation =#()
            material_map_map =#()
      fn clmedit_add =
     (
     oop_array = selection as array 
      meditMaterials[1] =  oop_array[1].Material
     )

     fn or_or num  =
     (  
        if classof $.material   == Multimaterial then
        ( 
          clmedit_add()
        
         shu =  meditMaterials[num].materialIDList. count
         return  shu  
        )else
        (
         return false 
        )
     )
     
     fn check_unm    =
     (
      unm = or_or 1
     if unm == undefined then
     (
      return false
     )
     
      list_mat = meditMaterials[1].materialIDList
     stand_mat=#()
      for i in 1 to unm do
      ( 

        if classof  meditMaterials[1][list_mat[i]] == Standardmaterial  then
        ( 

         append  stand_mat list_mat[i]
        
        )
        else
        (

         append  nostand_mat  list_mat[i]
        
         if  nostand_mat.count >0 then
         (
         
         if AboutRollout != undefined then destroydialog AboutRollout
        rollout AboutRollout "About"
        (
        label lbl5  "选择物体的多维材质中" pos:[10,10]
        label lbl3 "有不是标准子材质的材质"
        timer tmclose "" interval:2000 active:true
        on AboutRollout rbuttonup press do destroydialog AboutRollout ------ 右键进行消除
        on tmclose tick do destroydialog AboutRollout  --时间按点到消除  给我提供了思路。
        )createdialog AboutRollout 200 100  modal:true style:#(#style_border,#style_sysmenu,#style_sunkenedge)

         clearListener()
                     setListenerSel #(0,-1)
          for i in nostand_mat do
          (
                format "不是标准材质的有: meditMaterials[1][%]\n" i    Listener()
          )
        )
        )
      )
        
     )

     fn cle_mat_id_face =
     ( 

      met_obj_face =#()

      met_obj_face_id =#()
     
      check_unm()
      comparison = stand_mat
     
      for i in comparison  do
      (
       channel_num = 24

       for n in 1 to channel_num do 
       (

        the_prop = getSubTexmap MeditMaterials[1][i] n

        if the_prop != undefined then
        (
        if  findItem  map_preparation i ==0 then
        (
        
         append  map_preparation i
        )
        
        )
       )
     
      )

      for each in comparison do
      (

      if  findItem  map_preparation  each ==0  then
      (
        append  met_obj_face_id  each
      )
     
      )
     
         return met_obj_face_id
     )
     
     
      fn cle_mat_id_face_add =
      (

         clear_array_mat = cle_mat_id_face ()
        meditMaterials[1].materialIDList = map_preparation
          select_one = $selection [1]  
          max modify mode

        if classof select_one.baseobject== Editable_mesh then
        (
         convertTo  select_one PolyMeshObject
        )

      if classof select_one.baseobject== Editable_Poly  then
     
          ( --
     
        dat_num = #{}

        modPanel.setCurrentObject $.baseObject

         subobjectLevel = 4

        for i in clear_array_mat do
        (

         select_one.EditablePoly.selectByMaterial i
         dat_num += polyop.getfaceselection $
        )

         polyop.setfaceselection select_one  (dat_num )
         nodeInvalRect select_one
       )
      )
     
      fn mat_modifiers_mane  prefix name_n suffix =
      ( 

             or_or 1

        if  or_or 1 ==false then return false
      
       list_mat  = meditMaterials[1].materialIDList
      
       for i in list_mat do
       (
        if name_n=="" then
        (
         meditMaterials[1][i].name =prefix +  meditMaterials[1][i].name +suffix
        )else
        (
         meditMaterials[1][i].name =prefix +  name_n+i as string +suffix
        )
       
       )
      
      
      )

      fn multimaterial_mat  nums   prefix name_n suffix   =
      (
                 or_or 1

        if  or_or 1 ==false then return false

        if classof meditMaterials[1][nums] ==Standardmaterial then
        (
     
         chenk = getnumsubtexmaps meditMaterials[1][nums]
            
          for each in 1 to  chenk do
       ( 

         the_prop = getSubTexmap MeditMaterials[1][nums] each
       
         if the_prop!= undefined then
         ( --

          if  name_n== "" then
          (--

           kl = (getSubTexmap MeditMaterials[1][nums] each )  .name

            (getSubTexmap MeditMaterials[1][nums] each ) .name = prefix+ kl+suffix
          )else
          (
          
         (getSubTexmap MeditMaterials[1][nums] each ) .name= prefix+ name_n+ nums as string +suffix 
          
          )
         )
       
       )
       
       
        )
       
       
      )---end fn

      fn multimaterial_mat_all   prefix name_n suffix  =
      (

       check_unm ()

        mat_array = stand_mat

       if mat_array.count ==  0 then  return false
       for i in  mat_array do
       (

         if  classof meditMaterials[1][i] == Standardmaterial then
         (   --
           chenk = getnumsubtexmaps meditMaterials[1][i]
         
           for each in 1 to  chenk do
           ( 

          the_prop = getSubTexmap MeditMaterials[1][i] each
        
          if the_prop!= undefined then
          ( --

           if  name_n== "" then
           (--
            kl = (getSubTexmap MeditMaterials[1][i] each )  .name
     
          (getSubTexmap MeditMaterials[1][i] each ) .name = prefix+ kl+suffix
           )else
           (
           (getSubTexmap MeditMaterials[1][i] each ) .name= prefix+ name_n +each as string  +suffix 
           )
          )---end  if the_prop!= undefined then
        
           )---end for each
             
         )---end if
       )---end for
       
      )---end fn

      fn Fixed_point_color   unm cloor_id   =
      (

       check_unm ()

        mat_array = stand_mat

       if mat_array.count ==  0 then  return false
      
     
       --(
         if  classof meditMaterials[1][unm] == Standardmaterial then
         (
          meditMaterials[1][unm].diffuse =cloor_id
         
         )---end if
           
      -- )---end for
        
      )---end fn

      fn dingdianclor  objID  clort =
      (
      
        check_unm ()

       mat_array = stand_mat

       if  classof meditMaterials[1][objID] == Standardmaterial then  
       (

         select_one = $selection [1]
         max modify mode
       
            if classof select_one.baseobject== Editable_mesh then
       (
        -- 转多边行
        convertTo  select_one PolyMeshObject
       )

        dat_num = #()
        if classof select_one.baseobject== Editable_Poly  then
     
         (  
          modPanel.setCurrentObject select_one.baseObject
      
                   subobjectLevel = 4
                select_one.EditablePoly.selectByMaterial objID
          --polyop.getfaceselection 这里用顶点选择、
          select_one.EditablePoly.ConvertSelection #Face #Vertex
          subobjectLevel = 1
                 dat_num =  polyop.getVertSelection select_one

          polyop.setVertColor select_one  0  dat_num  clort
         
         )
       )----end if  
      
      )-----end fn

      tietushouji_map_id =#()
     fn  Map_collection  =
     (

      check_unm ()
      mat_array = stand_mat

        for i in  mat_array do
        (   --
        
          for each in 1 to  24 do  --这里其实直接就可以写成24 算法就更快了。 我把 这里的chenk 改成24 了 2011.4.7
         ( 

        the_prop = getSubTexmap MeditMaterials[1][i] each
      
        if the_prop!= undefined then
        (

         if  findItem  tietushouji_map_id  i ==0  then
         append  tietushouji_map_id  i
        
        )---end if then_prop
      
         )---end for each
        )----end for
        return  tietushouji_map_id
     
     )----end fn
     
      bmp_zhuan_string =#()
     fn map_map_compared =
     (
      map_array_com =  Map_collection ()
      if map_array_com.count ==0 then return false

      for i in 1 to  map_array_com.count do
      (  
        linshi_add_array =""
       try chenk = getnumsubtexmaps meditMaterials[1][(map_array_com[i])] catch()

       for each in 1 to chenk do
       (
        the_prop = getSubTexmap MeditMaterials[1][(map_array_com[i])] each
       
        if  classof  the_prop  == Bitmaptexture then
     (
      str = the_prop.fileName ---分出来要最后一个。
      
       oop = filterString   str "\\" --分组
      
       add_array = oop[(oop.count)]

        append  linshi_add_array add_array 
      
     )
       
       )

       bmp_zhuan_string[i] = linshi_add_array as string
      )--end for
     
       return  bmp_zhuan_string
     
     )----end fn

     --***************************************************************************
      zhuan_string =#()
     fn map_compared =
     (
      map_array_com =  Map_collection ()

      if map_array_com.count ==0 then return false

      for i in 1 to  map_array_com.count do
      (  
        linshi_add_array =""
       try chenk = getnumsubtexmaps meditMaterials[1][(map_array_com[i])] catch()

       for each in 1 to chenk do
       (
        the_prop = getSubTexmap MeditMaterials[1][(map_array_com[i])] each
       
        the_prop =the_prop as string

        append  linshi_add_array the_prop
       
       )

       zhuan_string[i] = linshi_add_array as string
       --*********************************************************************************************

       --*****************************************************************************************
      )--end for
     
       return  zhuan_string
     
     )----end fn
     --
     global add_mat_num =#()
          add_mat_dao =#()
     
     fn array_mat_compared   hanshu  =
     (   
     
      art_map_ch =  hanshu     --map_compared()

      if art_map_ch == false then return false
      if ( art_map_ch.count==0 and  art_map_ch.count==1 ) then return false
        kl=0
          oop_oo =""
       global  gt_aryu =#()
       global aty_1 =#()
         xin=#()
      for i in 1 to (art_map_ch.count-1)  do
      ( 

              each =i+1 ---自增的比较项。
        oop_oo=i as string
       for  m  in each to art_map_ch.count do
       (
        --  比较
        if art_map_ch[i] == art_map_ch[m] then
        ( oop_oo+= "-"+ m as string
        
        )else
        (
        --oop_oo+=""
        )
      
       if  (filterString  oop_oo "-" ).count  >1  then
       (
       
         add_mat_num[i] = oop_oo
        
       
       )
      )
         
      )---end for 

               add_mat_num
     
      if  add_mat_num.count <1 then return false
      for i in 1 to add_mat_num.count do
      (
       if add_mat_num [i] == undefined then
       ( 
        add_mat_num [i] = "undefined"
       
        append gt_aryu  (add_mat_num [i] )   

       )---end if     --deleteItem  add_mat_num  i
      )
       for i in add_mat_num  do
       (

        if  findItem  gt_aryu   i ==0 then  append aty_1  i
       )
      
       add_mat_num = aty_1
      
       --*****************************************************
    if  add_mat_num.count >1 then
    (
     yytadd_mat_dao=#()
     map_ = add_mat_num.count-1
     map__= add_mat_num.count
     -- print  (add_mat_num as string )
     for m in 1 to  map_  do
     (
     ecct= m+1
     for each  in ecct to  map__ do
     (
        if( findString  add_mat_num[m]  add_mat_num[each] != undefined )  then
          (      
           --   yytadd_mat_dao[m] =  add_mat_num[each]
          
           append  yytadd_mat_dao  add_mat_num[each]
          )
     )

     )
      
      for nu in  add_mat_num  do
      (
       if  findItem  yytadd_mat_dao  nu ==0 then
        append   xin   nu
      
      ) ----上面是新算法,还是用的递归。
     
      add_mat_num = xin 
    )
      
           return add_mat_num
     
     )---rnd fn

       fn gt_selctt    =
      (   
       kol =1
         if $selection.count >1 then
      (
            if AboutRollout != undefined then destroydialog AboutRollout
      rollout AboutRollout "About"
      (
      label lbl5  "选择数量大于1 将不执行," pos:[10,10]
      label lbl3 "以此提醒。"
      timer tmclose "" interval:1000 active:true
      on AboutRollout rbuttonup press do destroydialog AboutRollout ------ 右键进行消除
      on tmclose tick do destroydialog AboutRollout  --时间按点到消除  给我提供了思路。
      )createdialog AboutRollout 200 100  modal:true style:#(#style_border,#style_sysmenu,#style_sunkenedge)
      
      kol+=1
       return kol
      )else ( return kol )
     
      )
     --
     --并且是标准材质的id 。
     --
    -- )
        try ( destroydialog gt_unnamedRollout) catch ()
    rollout gt_unnamedRollout "多维材质工具" 208 height:568
     (
     
    local bm = bitmap 192 48 color:red

     button name_but "清除没有材质的通道并选择面" pos:[8,60] 192 height:24
     --imgTag  bmp1 "Bitmap" pos:[8,8] 192 height:48 bitmap:bm
     
     edittext nameedt1 "前缀:" pos:[8,88] 192 height:16
     edittext nameedt2 "名字:" pos:[8,112] 192 height:16
     edittext nameedt3 "后缀:" pos:[8,136] 192 height:16
     
     button matbtn2 "子材质命名" pos:[8,160] 88 height:24
     button matbtn3 "子贴图命名" pos:[104,160] 96 height:24
     
     
     dropdownList ddl1 "id" pos:[8,184] 64 height:10
     checkbutton  metckb1 "收集子材质id" pos:[80,200] 112 height:24 --checked:false
     
     colorPicker cp1 "" pos:[8,240] 53 height:39
     dropdownList metddl4 "id" pos:[72,238] 56 height:10
     
     checkbutton shoujibtn11 "颜色id" pos:[130,248] 64 height:32
     
     button btn12 "子材质的固有色" pos:[8,288] 88 height:24
     button btn13 "子材质的顶点色" pos:[104,288] 96 height:24
     
     checkbox myCheckBox "同名贴图"  pos:[140,316]
     
     listBox lbx2 "子材质同贴图列表:" pos:[6,316] 136 height:16
     
     
     button btn14 "收集顺序" pos:[148,335] 56 height:24
     
     button btn15 "有map收集" pos:[148,368] 56 height:24
     
     button btn16 "执行" pos:[148,398] 56 height:50  toolTip:" 执行\n 贴图\n id\n合并"
     label lab1 "号数:--" pos:[148,450]

      on lbx2  selected  arg do  ---这里是临时不上,非常方便。
      (
       lab1.text = arg as string +"号"
      )

      on name_but pressed do with undo on  
      (
       gt_oo = gt_selctt()
      if gt_oo ==2  then return false  ---看来我要到处用到这两句了。
      cle_mat_id_face_add ()
      )
     
      on matbtn2 pressed do with undo on    
      (
       gt_oo = gt_selctt()
      if gt_oo ==2  then return false  ---看来我要到处用到这两句了。
     
      mat_modifiers_mane  nameedt1.text nameedt2.text nameedt3.text
     
     
     
      )
     
    -- stand_mat
     on metckb1 changed state do
     (
         gt_oo = gt_selctt()
      if gt_oo ==2  then return false  ---看来我要到处用到这两句了。
     check_unm()
      if state==true  then
      (  
            lingshi =#()
      if  stand_mat.count<1 then  return false
       for i in 1 to stand_mat.count  do
       (
         date_state =((stand_mat[i]) as string )
       append lingshi   date_state
       
       )
       gt_unnamedRollout.ddl1.items  = lingshi
      )
      else
    (
      gt_unnamedRollout.ddl1.items =#()
    )---end else 
      )---end on
      --
       on shoujibtn11 changed state do
     (
     
         gt_oo = gt_selctt()
      if gt_oo ==2  then return false  ---看来我要到处用到这两句了。
     check_unm()
      if state==true  then
      (  
            lingshi =#()
      if  stand_mat.count<1 then  return false
       for i in 1 to stand_mat.count  do
       (
         date_state =((stand_mat[i]) as string )
       append lingshi   date_state
       
       )
       gt_unnamedRollout.metddl4.items  = lingshi
      )
      else
    (
      gt_unnamedRollout.metddl4.items =#()
    )---end else 
      )---end on
      -- 下面就是多维材质的,单独指导与多选的操作。
      --
      on matbtn3 pressed do with undo on
      (
      
          gt_oo = gt_selctt()
      if gt_oo ==2  then return false  ---看来我要到处用到这两句了。
       if metckb1.checked ==true  and gt_unnamedRollout.ddl1.selected != undefined   then
       (
        date_h =gt_unnamedRollout.ddl1.selected as integer
        multimaterial_mat  date_h   nameedt1.text nameedt2.text nameedt3.text
        
       )---end if
       else
       (
        multimaterial_mat_all  nameedt1.text nameedt2.text nameedt3.text
       )---end else
      
      )---end pressed
     
     
      on btn12 pressed do with undo on
      (
      
          gt_oo = gt_selctt()
      if gt_oo ==2  then return false  ---看来我要到处用到这两句了。
       if shoujibtn11.checked ==true  and gt_unnamedRollout.metddl4.selected != undefined   then
       (
        clor = gt_unnamedRollout.cp1.color
        date_h =gt_unnamedRollout.metddl4.selected as integer
       
        Fixed_point_color date_h clor
       
       )---end if 
      )---end on
      on btn13 pressed do with undo on
      (
           --cle_mat_id_face()
          gt_oo = gt_selctt()
      if gt_oo ==2  then return false  ---看来我要到处用到这两句了。
      
     -- cle_mat_id_face()
     
       if shoujibtn11.checked ==true  and gt_unnamedRollout.metddl4.selected != undefined   then
       (
        clor = gt_unnamedRollout.cp1.color
        date_h =gt_unnamedRollout.metddl4.selected as integer
       
        dingdianclor date_h clor
       
       )---end if 
      )---end on

    on btn14 pressed do with undo on
       (
         
           gt_oo = gt_selctt()
      if gt_oo ==2  then return false  ---看来我要到处用到这两句了。
      if gt_unnamedRollout.myCheckBox.checked ==false then
      (
     
     stand_mat = #()
     nostand_mat = #()
     map_preparation =#()
     material_map_map =#()
     tietushouji_map_id =#()
     zhuan_string =#()
     add_mat_num =#()
     add_mat_dao =#()
      bmp_zhuan_string=#()
     
          Map_collection()
         cle_mat_id_face()
     
     
         date_gt = array_mat_compared  (map_compared()) --其实在里面已经运行了   Map_collection() 上面不用也行 这样只会增加计算量
       --其实最节约时间的不是这些算多少遍 而是我们要用什么样的算法。
        if date_gt == false then
        gt_unnamedRollout.lbx2.items  = #()
        else
            (   
          gt_unnamedRollout.lbx2.items=#()---先叫他等于空,这个很是有用。
          gt_unnamedRollout.lbx2.items  = date_gt
       gt_unnamedRollout.lbx2.selection=1
      )
     
      ) else
      (
       stand_mat = #()
     nostand_mat = #()
     map_preparation =#()
     material_map_map =#()
     tietushouji_map_id =#()
     zhuan_string =#()
     add_mat_num =#()

          add_mat_dao =#()
         bmp_zhuan_string=#()
    --
    --开始的组必须初始化要不对
    -- 
         
          
          check_unm () -- 这个其实没有必要要。 应为在下面的函数中我已经有了相关的操作。2011.4.7
          Map_collection()
         cle_mat_id_face()
     
        kkl = map_map_compared()
         date_gt = array_mat_compared (kkl) --其实在里面已经运行了   Map_collection() 上面不用也行 这样只会增加计算量
       --其实最节约时间的不是这些算多少遍 而是我们要用什么样的算法。
        if date_gt == false then
        gt_unnamedRollout.lbx2.items  = #()
        else
            (   
          gt_unnamedRollout.lbx2.items=#()---先叫他等于空,这个很是有用。
          gt_unnamedRollout.lbx2.items  = date_gt
       gt_unnamedRollout.lbx2.selection=1
      )
      
      
      
      
      )----end checks
     
       )---end pressed
     
     
       on btn15 pressed do with undo on
       (
           gt_oo = gt_selctt()
      if gt_oo ==2  then return false  ---看来我要到处用到这两句了。
      
     
     
    stand_mat = #()
    nostand_mat = #()
    map_preparation =#()
    material_map_map =#()
    tietushouji_map_id =#()
    zhuan_string =#()
    add_mat_num =#()
    --
    --开始的组必须初始化要不对
    -- 

          check_unm ()
          Map_collection()
       cle_mat_id_face()
        --
        --收集有贴图的map
        --
         lingshi =#()
         date_gt= Map_collection()
          if  date_gt.count<1 then  return false
       for i in 1 to date_gt.count  do
       (
         date_state =((date_gt[i]) as string )
       append lingshi   date_state
       
       )
           gt_unnamedRollout.lbx2.items=#()
          gt_unnamedRollout.lbx2.items =lingshi
       
       )---end on
      
        on btn16 pressed do  --with undo on  不知道为甚不能用undo
     (
       try (gt_oo = gt_selctt()
       if gt_oo ==2  then return false  ---看来我要到处用到这两句了。
       )catch ()
      
      -- if myCheckBox.checked ==false then
      
      
       obj_id =#()--把字符串转成 数组数组。
      date_gt=""
         gt_date=""
      if  (gt_unnamedRollout.lbx2.selected != undefined )then
      (  
       gt_date =gt_unnamedRollout.lbx2.selected
      
        if  (filterString  gt_date "-" ).count  >1  then
         (
       uiop =filterString  gt_date "-"

       for i in uiop  do
       (
        ui = i as integer -- 转成整数
       
        append  obj_id  ui
       
       )---end for
      
      )else
      (
       messageBox "请用**收集顺序**" title:"盖天编写"
                    return false
               
      )
      
     
    stand_mat = #()
    nostand_mat = #()
    map_preparation =#()
    material_map_map =#()
    tietushouji_map_id =#()
    zhuan_string =#()
    add_mat_num =#()
    --
    --开始的组必须初始化要不对
    -- 
        list_matsrray =#()
        global  list_matsrrayone =#()
     
     check_unm ()
     Map_collection()
     cle_mat_id_face()

    lingshi =#()
    date_gt= Map_collection()
     
       gt_zhenzheng_date =#()
      for i in obj_id do
      (
       append   gt_zhenzheng_date   date_gt [i]
      
      )

       gt_int_num =  gt_zhenzheng_date[1]
     
     
      ---**************************************************************
      select_one = selection as array
        select_one =select_one[1]  
          max modify mode
       --
       -- 先判断  Editable_mesh 装ploy  是ploy在往下进行处理。
       --
        if classof select_one.baseobject== Editable_mesh then
        (
         -- 转多边行
      macros.run "Modifier Stack" "Convert_to_Poly"
        -- convertTo  select_one PolyMeshObject
        )else (print "no ploy")
      if classof select_one.baseobject== Editable_Poly  then
     
          (
        dat_num = #{}

        modPanel.setCurrentObject $.baseObject

         subobjectLevel = 4
     
        for i in gt_zhenzheng_date do
        (

         select_one.EditablePoly.selectByMaterial i
         dat_num += polyop.getfaceselection $
     
        )

         polyop.setfaceselection select_one  (dat_num )
         nodeInvalRect select_one

     try  (select_one.EditablePoly.setMaterialIndex  gt_zhenzheng_date[1]  1 )catch ()

       subobjectLevel = 0

       )else (print "no execution ")

      
      list_mat  = meditMaterials[1].materialIDList 
          for i in 2 to gt_zhenzheng_date.count do
       (
        if findItem  list_mat  gt_zhenzheng_date[i] != 0  then
        (
         append  list_matsrray  gt_zhenzheng_date[i]
        )
        -- print  list_matsrray
       )----end for

       print ( list_matsrray as string)
      for m in list_mat do
      (
        if findItem  list_matsrray  m ==0 then
        (
         append  list_matsrrayone  m
        )---end if
      
      
      )---end for
       paichuwannan =#()
       for ru in  list_mat  do
       (
        if findItem  list_matsrrayone  ru ==0 then
        (
           append  paichuwannan  ru
        )  
       )
        for i in  paichuwannan  do  
        (
          meditMaterials[1][i] =Standardmaterial ()
        )
       meditMaterials[1].materialIDList =list_matsrrayone

        gt_unnamedRollout.btn14.pressed()
     
      )else (print "")
     
     
     
     
      
     
     ) ----end pressed
     
     on gt_unnamedRollout open do
     ( 

      ------------------------------------------------------------
     
        for i in gt_unnamedRollout.controls  do
      (
       i.enabled =false
      )
      Callbacks.AddScript #SelectionSetChanged  "Fn_CallBack_duoweicazhi()"  ID:#gt_mat_met
     )---end on
     on gt_unnamedRollout close do
     (
      callbacks.removescripts #selectionSetChanged ID:#gt_mat_met
     )---end on
     
     
     )
     createDialog  gt_unnamedRollout
     
         
    callbacks.removescripts #selectionSetChanged ID:#gt_mat_met        
    fn   Fn_CallBack_duoweicazhi =
    (
     
     TheSelection = Selection as array
     
     if $== undefined then
     (
      for i in gt_unnamedRollout.controls  do
      (
       i.enabled =false
      )
     )else
     (
     
     if  (classof TheSelection[1].Material) == Multimaterial then
     (  
      for i in gt_unnamedRollout.controls  do
      (
       i.enabled =true
      )
     
     )else
     (
      for i in gt_unnamedRollout.controls  do
      (
       i.enabled =false
      )
     
     ) --end else
    )---end else


    Callbacks.AddScript #SelectionSetChanged  "Fn_CallBack_duoweicazhi()"  ID:#gt_mat_met

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  • 原文地址:https://www.cnblogs.com/gaitian00/p/2008971.html
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