• Python(七)Socket编程、IO多路复用、SocketServer


    本章内容:

    • Socket
    • IO多路复用(select)
    • SocketServer 模块(ThreadingTCPServer源码剖析)
    Socket

    socket通常也称作"套接字",用于描述IP地址和端口,是一个通信链的句柄,应用程序通常通过"套接字"向网络发出请求或者应答网络请求。

    功能:

    sk = socket.socket(socket.AF_INET,socket.SOCK_STREAM,0)

    参数一:地址簇

      socket.AF_INET IPv4(默认)
      socket.AF_INET6 IPv6

      socket.AF_UNIX 只能够用于单一的Unix系统进程间通信

    参数二:类型

      socket.SOCK_STREAM  流式socket , for TCP (默认)
      socket.SOCK_DGRAM   数据报式socket , for UDP

      socket.SOCK_RAW 原始套接字,普通的套接字无法处理ICMP、IGMP等网络报文,而SOCK_RAW可以;其次,SOCK_RAW也可以处理特殊的IPv4报文;此外,利用原始套接字,可以通过IP_HDRINCL套接字选项由用户构造IP头。
      socket.SOCK_RDM 是一种可靠的UDP形式,即保证交付数据报但不保证顺序。SOCK_RAM用来提供对原始协议的低级访问,在需要执行某些特殊操作时使用,如发送ICMP报文。SOCK_RAM通常仅限于高级用户或管理员运行的程序使用。
      socket.SOCK_SEQPACKET 可靠的连续数据包服务

    参数三:协议

      0  (默认)与特定的地址家族相关的协议,如果是 0 ,则系统就会根据地址格式和套接类别,自动选择一个合适的协议

    import socket
    ip_port = ('127.0.0.1',9999)
    sk = socket.socket(socket.AF_INET,socket.SOCK_DGRAM,0)
    sk.bind(ip_port)
    
    while True:
        data = sk.recv(1024)
        print data
    
    
    
    
    import socket
    ip_port = ('127.0.0.1',9999)
    
    sk = socket.socket(socket.AF_INET,socket.SOCK_DGRAM,0)
    while True:
        inp = raw_input('数据:').strip()
        if inp == 'exit':
            break
        sk.sendto(inp,ip_port)
    
    sk.close()
    UDP Demo

    sk.bind(address)

      s.bind(address) 将套接字绑定到地址。address地址的格式取决于地址族。在AF_INET下,以元组(host,port)的形式表示地址。

    sk.listen(backlog)

      开始监听传入连接。backlog指定在拒绝连接之前,可以挂起的最大连接数量。

          backlog等于5,表示内核已经接到了连接请求,但服务器还没有调用accept进行处理的连接个数最大为5
          这个值不能无限大,因为要在内核中维护连接队列

    sk.setblocking(bool)

      是否阻塞(默认True),如果设置False,那么accept和recv时一旦无数据,则报错。

    sk.accept()

      接受连接并返回(conn,address),其中conn是新的套接字对象,可以用来接收和发送数据。address是连接客户端的地址。

      接收TCP 客户的连接(阻塞式)等待连接的到来

    sk.connect(address)

      连接到address处的套接字。一般,address的格式为元组(hostname,port),如果连接出错,返回socket.error错误。

    sk.connect_ex(address)

      同上,只不过会有返回值,连接成功时返回 0 ,连接失败时候返回编码,例如:10061

    sk.close()

      关闭套接字

    sk.recv(bufsize[,flag])

      接受套接字的数据。数据以字符串形式返回,bufsize指定最多可以接收的数量。flag提供有关消息的其他信息,通常可以忽略。

    sk.recvfrom(bufsize[.flag])

      与recv()类似,但返回值是(data,address)。其中data是包含接收数据的字符串,address是发送数据的套接字地址。

    sk.send(string[,flag])

      将string中的数据发送到连接的套接字。返回值是要发送的字节数量,该数量可能小于string的字节大小。即:可能未将指定内容全部发送。

    sk.sendall(string[,flag])

      将string中的数据发送到连接的套接字,但在返回之前会尝试发送所有数据。成功返回None,失败则抛出异常。

          内部通过递归调用send,将所有内容发送出去。

    sk.sendto(string[,flag],address)

      将数据发送到套接字,address是形式为(ipaddr,port)的元组,指定远程地址。返回值是发送的字节数。该函数主要用于UDP协议。

    sk.settimeout(timeout)

      设置套接字操作的超时期,timeout是一个浮点数,单位是秒。值为None表示没有超时期。一般,超时期应该在刚创建套接字时设置,因为它们可能用于连接的操作(如 client 连接最多等待5s )

    sk.getpeername()

      返回连接套接字的远程地址。返回值通常是元组(ipaddr,port)。

    sk.getsockname()

      返回套接字自己的地址。通常是一个元组(ipaddr,port)

    sk.fileno()

      套接字的文件描述符

    IO 多路复用

    I/O多路复用指:通过一种机制,可以监视多个描述符,一旦某个描述符就绪(一般是读就绪或者写就绪),能够通知程序进行相应的读写操作。

    Linux中的 select,poll,epoll 都是IO多路复用的机制。

    Python中有一个select模块,其中提供了:select、poll、epoll三个方法,分别调用系统的 select,poll,epoll 从而实现IO多路复用。

    1
    2
    3
    4
    5
    6
    Windows Python:
        提供: select
    Mac Python:
        提供: select
    Linux Python:
        提供: select、poll、epoll

    注意:网络操作、文件操作、终端操作等均属于IO操作,对于windows只支持Socket操作,其他系统支持其他IO操作,但是无法检测 普通文件操作 自动上次读取是否已经变化。

    对于select方法:

    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    句柄列表11, 句柄列表22, 句柄列表33 = select.select(句柄序列1, 句柄序列2, 句柄序列3, 超时时间)
      
    参数: 可接受四个参数(前三个必须)
    返回值:三个列表
      
    select方法用来监视文件句柄,如果句柄发生变化,则获取该句柄。
    1、当 参数1 序列中的句柄发生可读时(accetp和read),则获取发生变化的句柄并添加到 返回值1 序列中
    2、当 参数2 序列中含有句柄时,则将该序列中所有的句柄添加到 返回值2 序列中
    3、当 参数3 序列中的句柄发生错误时,则将该发生错误的句柄添加到 返回值3 序列中
    4、当 超时时间 未设置,则select会一直阻塞,直到监听的句柄发生变化
       当 超时时间 = 1时,那么如果监听的句柄均无任何变化,则select会阻塞 1 秒,之后返回三个空列表,如果监听的句柄有变化,则直接执行。
    #!/usr/bin/env python
    # -*- coding:utf-8 -*-
    
    import select
    import threading
    import sys
    
    while True:
        readable, writeable, error = select.select([sys.stdin,],[],[],1)
        if sys.stdin in readable:
            print 'select get stdin',sys.stdin.readline()
    利用select监听终端操作实例
    #!/usr/bin/env python
    # -*- coding:utf-8 -*-
    
    import socket
    import select
    
    sk1 = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
    sk1.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
    sk1.bind(('127.0.0.1',8002))
    sk1.listen(5)
    sk1.setblocking(0)
    
    inputs = [sk1,]
    
    while True:
        readable_list, writeable_list, error_list = select.select(inputs, [], inputs, 1)
        for r in readable_list:
            # 当客户端第一次连接服务端时
            if sk1 == r:
                print 'accept'
                request, address = r.accept()
                request.setblocking(0)
                inputs.append(request)
            # 当客户端连接上服务端之后,再次发送数据时
            else:
                received = r.recv(1024)
                # 当正常接收客户端发送的数据时
                if received:
                    print 'received data:', received
                # 当客户端关闭程序时
                else:
                    inputs.remove(r)
    
    sk1.close()
    利用select实现伪同时处理多个Socket客户端请求:服务端
    #!/usr/bin/env python
    # -*- coding:utf-8 -*-
    import socket
    
    ip_port = ('127.0.0.1',8002)
    sk = socket.socket()
    sk.connect(ip_port)
    
    while True:
        inp = raw_input('please input:')
        sk.sendall(inp)
    sk.close()
    利用select实现伪同时处理多个Socket客户端请求:客户端

    此处的Socket服务端相比与原生的Socket,他支持当某一个请求不再发送数据时,服务器端不会等待而是可以去处理其他请求的数据。但是,如果每个请求的耗时比较长时,select版本的服务器端也无法完成同时操作。

    #!/usr/bin/env python
    #coding:utf8
    
    '''
     服务器的实现 采用select的方式
    '''
    
    import select
    import socket
    import sys
    import Queue
    
    #创建套接字并设置该套接字为非阻塞模式
    
    server = socket.socket(socket.AF_INET,socket.SOCK_STREAM)
    server.setblocking(0)
    
    #绑定套接字
    server_address = ('localhost',10000)
    print >>sys.stderr,'starting up on %s port %s'% server_address
    server.bind(server_address)
    
    #将该socket变成服务模式
    #backlog等于5,表示内核已经接到了连接请求,但服务器还没有调用accept进行处理的连接个数最大为5
    #这个值不能无限大,因为要在内核中维护连接队列
    
    server.listen(5)
    
    #初始化读取数据的监听列表,最开始时希望从server这个套接字上读取数据
    inputs = [server]
    
    #初始化写入数据的监听列表,最开始并没有客户端连接进来,所以列表为空
    
    outputs = []
    
    #要发往客户端的数据
    message_queues = {}
    while inputs:
        print >>sys.stderr,'waiting for the next event'
        #调用select监听所有监听列表中的套接字,并将准备好的套接字加入到对应的列表中
        readable,writable,exceptional = select.select(inputs,outputs,inputs)#列表中的socket 套接字  如果是文件呢? 
        #监控文件句柄有某一处发生了变化 可写 可读  异常属于Linux中的网络编程 
        #属于同步I/O操作,属于I/O复用模型的一种
        #rlist--等待到准备好读
        #wlist--等待到准备好写
        #xlist--等待到一种异常
        #处理可读取的套接字
    
        '''
            如果server这个套接字可读,则说明有新链接到来
            此时在server套接字上调用accept,生成一个与客户端通讯的套接字
            并将与客户端通讯的套接字加入inputs列表,下一次可以通过select检查连接是否可读
            然后在发往客户端的缓冲中加入一项,键名为:与客户端通讯的套接字,键值为空队列
            select系统调用是用来让我们的程序监视多个文件句柄(file descrīptor)的状态变化的。程序会停在select这里等待,
            直到被监视的文件句柄有某一个或多个发生了状态改变
            '''
    
        '''
            若可读的套接字不是server套接字,有两种情况:一种是有数据到来,另一种是链接断开
            如果有数据到来,先接收数据,然后将收到的数据填入往客户端的缓存区中的对应位置,最后
            将于客户端通讯的套接字加入到写数据的监听列表:
            如果套接字可读.但没有接收到数据,则说明客户端已经断开。这时需要关闭与客户端连接的套接字
            进行资源清理
            '''
            
        for s in readable: 
            if s is server:
                connection,client_address = s.accept()
                print >>sys.stderr,'connection from',client_address
                connection.setblocking(0)#设置非阻塞
                inputs.append(connection)
                message_queues[connection] = Queue.Queue()
            else:
                data = s.recv(1024)
                if data:
                    print >>sys.stderr,'received "%s" from %s'% 
                    (data,s.getpeername())
                    message_queues[s].put(data)
                    if s not in outputs:
                        outputs.append(s)
                else:
                    print >>sys.stderr,'closing',client_address
                    if s in outputs:
                        outputs.remove(s)
                    inputs.remove(s)
                    s.close()
                    del message_queues[s]
                        
        #处理可写的套接字
        '''
            在发送缓冲区中取出响应的数据,发往客户端。
            如果没有数据需要写,则将套接字从发送队列中移除,select中不再监视
            '''
    
        for s in writable:
            try:
                next_msg = message_queues[s].get_nowait()
    
            except Queue.Empty:
                print >>sys.stderr,'  ',s,getpeername(),'queue empty'
                outputs.remove(s)
            else:
                print >>sys.stderr,'sending "%s" to %s'% 
                (next_msg,s.getpeername())
                s.send(next_msg)
    
    
    
        #处理异常情况
    
        for s in exceptional:
            for s in exceptional:
                print >>sys.stderr,'exception condition on',s.getpeername()
                inputs.remove(s)
                if s in outputs:
                    outputs.remove(s)
                s.close()
                del message_queues[s]
    基于select实现socket服务端
    SocketServer 模块

    SocketServer内部使用 IO多路复用 以及 “多线程” 和 “多进程” ,从而实现并发处理多个客户端请求的Socket服务端。

    +------------+
    | BaseServer |
    +------------+
          |
          v
    +-----------+        +------------------+
    | TCPServer |------->| UnixStreamServer |
    +-----------+        +------------------+
          |
          v
    +-----------+        +--------------------+
    | UDPServer |------->| UnixDatagramServer |
    +-----------+        +--------------------+

    SocketServer简化了网络服务器的编写。它有4个类:TCPServer,UDPServer,UnixStreamServer,UnixDatagramServer。
    这4个类是同步进行处理的,另外通过ForkingMixIn和ThreadingMixIn类来支持异步。

    ThreadingTCPServer

    ThreadingTCPServer实现的Soket服务器内部会为每个client创建一个 “线程”,该线程用来和客户端进行交互。

    1、ThreadingTCPServer基础

    使用ThreadingTCPServer:

    • 创建一个继承自 SocketServer.BaseRequestHandler 的类
    • 类中必须定义一个名称为 handle 的方法
    • 启动ThreadingTCPServer
    复制代码
    #!/usr/bin/env python
    # -*- coding:utf-8 -*-
    import SocketServer
    
    class MyServer(SocketServer.BaseRequestHandler):
    
        def handle(self):
            pass
    
    if __name__ == '__main__':
        server = SocketServer.ThreadingTCPServer(('127.0.0.1',8766), MyServer)
        server.serve_forever()
    复制代码

    2、ThreadingTCPServer源码剖析

    ThreadingTCPServer的类图关系如下:

    内部调用流程为:

    • 启动服务端程序
    • 执行 TCPServer.__init__ 方法,创建服务端Socket对象并绑定 IP 和 端口
    • 执行 BaseServer.__init__ 方法,将自定义的继承自SocketServer.BaseRequestHandler 的类 MyRequestHandle赋值给self.RequestHandlerClass
    • 执行 BaseServer.server_forever 方法,While 循环一直监听是否有客户端请求到达 ...
    • 当客户端连接到达服务器
    • 执行 ThreadingMixIn.process_request 方法,创建一个 “线程” 用来处理请求
    • 执行 ThreadingMixIn.process_request_thread 方法
    • 执行 BaseServer.finish_request 方法,执行 self.RequestHandlerClass()  即:执行 自定义 MyRequestHandler 的构造方法(自动调用基类BaseRequestHandler的构造方法,在该构造方法中又会调用 MyRequestHandler的handle方法)

    ThreadingTCPServer相关源码:

    class BaseServer:
    
        """Base class for server classes.
    
        Methods for the caller:
    
        - __init__(server_address, RequestHandlerClass)
        - serve_forever(poll_interval=0.5)
        - shutdown()
        - handle_request()  # if you do not use serve_forever()
        - fileno() -> int   # for select()
    
        Methods that may be overridden:
    
        - server_bind()
        - server_activate()
        - get_request() -> request, client_address
        - handle_timeout()
        - verify_request(request, client_address)
        - server_close()
        - process_request(request, client_address)
        - shutdown_request(request)
        - close_request(request)
        - handle_error()
    
        Methods for derived classes:
    
        - finish_request(request, client_address)
    
        Class variables that may be overridden by derived classes or
        instances:
    
        - timeout
        - address_family
        - socket_type
        - allow_reuse_address
    
        Instance variables:
    
        - RequestHandlerClass
        - socket
    
        """
    
        timeout = None
    
        def __init__(self, server_address, RequestHandlerClass):
            """Constructor.  May be extended, do not override."""
            self.server_address = server_address
            self.RequestHandlerClass = RequestHandlerClass
            self.__is_shut_down = threading.Event()
            self.__shutdown_request = False
    
        def server_activate(self):
            """Called by constructor to activate the server.
    
            May be overridden.
    
            """
            pass
    
        def serve_forever(self, poll_interval=0.5):
            """Handle one request at a time until shutdown.
    
            Polls for shutdown every poll_interval seconds. Ignores
            self.timeout. If you need to do periodic tasks, do them in
            another thread.
            """
            self.__is_shut_down.clear()
            try:
                while not self.__shutdown_request:
                    # XXX: Consider using another file descriptor or
                    # connecting to the socket to wake this up instead of
                    # polling. Polling reduces our responsiveness to a
                    # shutdown request and wastes cpu at all other times.
                    r, w, e = _eintr_retry(select.select, [self], [], [],
                                           poll_interval)
                    if self in r:
                        self._handle_request_noblock()
            finally:
                self.__shutdown_request = False
                self.__is_shut_down.set()
    
        def shutdown(self):
            """Stops the serve_forever loop.
    
            Blocks until the loop has finished. This must be called while
            serve_forever() is running in another thread, or it will
            deadlock.
            """
            self.__shutdown_request = True
            self.__is_shut_down.wait()
    
        # The distinction between handling, getting, processing and
        # finishing a request is fairly arbitrary.  Remember:
        #
        # - handle_request() is the top-level call.  It calls
        #   select, get_request(), verify_request() and process_request()
        # - get_request() is different for stream or datagram sockets
        # - process_request() is the place that may fork a new process
        #   or create a new thread to finish the request
        # - finish_request() instantiates the request handler class;
        #   this constructor will handle the request all by itself
    
        def handle_request(self):
            """Handle one request, possibly blocking.
    
            Respects self.timeout.
            """
            # Support people who used socket.settimeout() to escape
            # handle_request before self.timeout was available.
            timeout = self.socket.gettimeout()
            if timeout is None:
                timeout = self.timeout
            elif self.timeout is not None:
                timeout = min(timeout, self.timeout)
            fd_sets = _eintr_retry(select.select, [self], [], [], timeout)
            if not fd_sets[0]:
                self.handle_timeout()
                return
            self._handle_request_noblock()
    
        def _handle_request_noblock(self):
            """Handle one request, without blocking.
    
            I assume that select.select has returned that the socket is
            readable before this function was called, so there should be
            no risk of blocking in get_request().
            """
            try:
                request, client_address = self.get_request()
            except socket.error:
                return
            if self.verify_request(request, client_address):
                try:
                    self.process_request(request, client_address)
                except:
                    self.handle_error(request, client_address)
                    self.shutdown_request(request)
    
        def handle_timeout(self):
            """Called if no new request arrives within self.timeout.
    
            Overridden by ForkingMixIn.
            """
            pass
    
        def verify_request(self, request, client_address):
            """Verify the request.  May be overridden.
    
            Return True if we should proceed with this request.
    
            """
            return True
    
        def process_request(self, request, client_address):
            """Call finish_request.
    
            Overridden by ForkingMixIn and ThreadingMixIn.
    
            """
            self.finish_request(request, client_address)
            self.shutdown_request(request)
    
        def server_close(self):
            """Called to clean-up the server.
    
            May be overridden.
    
            """
            pass
    
        def finish_request(self, request, client_address):
            """Finish one request by instantiating RequestHandlerClass."""
            self.RequestHandlerClass(request, client_address, self)
    
        def shutdown_request(self, request):
            """Called to shutdown and close an individual request."""
            self.close_request(request)
    
        def close_request(self, request):
            """Called to clean up an individual request."""
            pass
    
        def handle_error(self, request, client_address):
            """Handle an error gracefully.  May be overridden.
    
            The default is to print a traceback and continue.
    
            """
            print '-'*40
            print 'Exception happened during processing of request from',
            print client_address
            import traceback
            traceback.print_exc() # XXX But this goes to stderr!
            print '-'*40
    BaseServer
    class TCPServer(BaseServer):
    
        """Base class for various socket-based server classes.
    
        Defaults to synchronous IP stream (i.e., TCP).
    
        Methods for the caller:
    
        - __init__(server_address, RequestHandlerClass, bind_and_activate=True)
        - serve_forever(poll_interval=0.5)
        - shutdown()
        - handle_request()  # if you don't use serve_forever()
        - fileno() -> int   # for select()
    
        Methods that may be overridden:
    
        - server_bind()
        - server_activate()
        - get_request() -> request, client_address
        - handle_timeout()
        - verify_request(request, client_address)
        - process_request(request, client_address)
        - shutdown_request(request)
        - close_request(request)
        - handle_error()
    
        Methods for derived classes:
    
        - finish_request(request, client_address)
    
        Class variables that may be overridden by derived classes or
        instances:
    
        - timeout
        - address_family
        - socket_type
        - request_queue_size (only for stream sockets)
        - allow_reuse_address
    
        Instance variables:
    
        - server_address
        - RequestHandlerClass
        - socket
    
        """
    
        address_family = socket.AF_INET
    
        socket_type = socket.SOCK_STREAM
    
        request_queue_size = 5
    
        allow_reuse_address = False
    
        def __init__(self, server_address, RequestHandlerClass, bind_and_activate=True):
            """Constructor.  May be extended, do not override."""
            BaseServer.__init__(self, server_address, RequestHandlerClass)
            self.socket = socket.socket(self.address_family,
                                        self.socket_type)
            if bind_and_activate:
                try:
                    self.server_bind()
                    self.server_activate()
                except:
                    self.server_close()
                    raise
    
        def server_bind(self):
            """Called by constructor to bind the socket.
    
            May be overridden.
    
            """
            if self.allow_reuse_address:
                self.socket.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
            self.socket.bind(self.server_address)
            self.server_address = self.socket.getsockname()
    
        def server_activate(self):
            """Called by constructor to activate the server.
    
            May be overridden.
    
            """
            self.socket.listen(self.request_queue_size)
    
        def server_close(self):
            """Called to clean-up the server.
    
            May be overridden.
    
            """
            self.socket.close()
    
        def fileno(self):
            """Return socket file number.
    
            Interface required by select().
    
            """
            return self.socket.fileno()
    
        def get_request(self):
            """Get the request and client address from the socket.
    
            May be overridden.
    
            """
            return self.socket.accept()
    
        def shutdown_request(self, request):
            """Called to shutdown and close an individual request."""
            try:
                #explicitly shutdown.  socket.close() merely releases
                #the socket and waits for GC to perform the actual close.
                request.shutdown(socket.SHUT_WR)
            except socket.error:
                pass #some platforms may raise ENOTCONN here
            self.close_request(request)
    
        def close_request(self, request):
            """Called to clean up an individual request."""
            request.close()
    TCPServer
    class ThreadingMixIn:
        """Mix-in class to handle each request in a new thread."""
    
        # Decides how threads will act upon termination of the
        # main process
        daemon_threads = False
    
        def process_request_thread(self, request, client_address):
            """Same as in BaseServer but as a thread.
    
            In addition, exception handling is done here.
    
            """
            try:
                self.finish_request(request, client_address)
                self.shutdown_request(request)
            except:
                self.handle_error(request, client_address)
                self.shutdown_request(request)
    
        def process_request(self, request, client_address):
            """Start a new thread to process the request."""
            t = threading.Thread(target = self.process_request_thread,
                                 args = (request, client_address))
            t.daemon = self.daemon_threads
            t.start()
    ThreadingMixIn
    class ThreadingTCPServer(ThreadingMixIn, TCPServer): pass
    ThreadingTCPServer

    RequestHandler相关源码

    class BaseRequestHandler:
    
        """Base class for request handler classes.
    
        This class is instantiated for each request to be handled.  The
        constructor sets the instance variables request, client_address
        and server, and then calls the handle() method.  To implement a
        specific service, all you need to do is to derive a class which
        defines a handle() method.
    
        The handle() method can find the request as self.request, the
        client address as self.client_address, and the server (in case it
        needs access to per-server information) as self.server.  Since a
        separate instance is created for each request, the handle() method
        can define arbitrary other instance variariables.
    
        """
    
        def __init__(self, request, client_address, server):
            self.request = request
            self.client_address = client_address
            self.server = server
            self.setup()
            try:
                self.handle()
            finally:
                self.finish()
    
        def setup(self):
            pass
    
        def handle(self):
            pass
    
        def finish(self):
            pass
    SocketServer.BaseRequestHandler

    SocketServer的ThreadingTCPServer之所以可以同时处理请求得益于 select 和 Threading 两个东西,其实本质上就是在服务器端为每一个客户端创建一个线程,当前线程用来处理对应客户端的请求,所以,可以支持同时n个客户端链接(长连接)。

    ForkingTCPServer

    ForkingTCPServer和ThreadingTCPServer的使用和执行流程基本一致,只不过在内部分别为请求者建立 “线程”  和 “进程”。

    基本使用:

    复制代码
    #!/usr/bin/env python
    # -*- coding:utf-8 -*-
    import SocketServer
    
    class MyServer(SocketServer.BaseRequestHandler):
    
        def handle(self):
            pass
    
    if __name__ == '__main__':
        server = SocketServer.ForkingTCPServer(('127.0.0.1',8009),MyServer)
        server.serve_forever()
    复制代码

     

  • 相关阅读:
    Prometheus实现微信邮件钉钉报警
    产品需求文档和原型
    各类数据集
    redis与mysql数据同步
    hadoop hbase hive spark对应版本
    Redis集群的搭建
    mysql数据库数据与redis同步
    企业级Zabbix监控实战(一)
    mysql实现高可用架构之MHA
    04-爬取单个英雄联盟英雄的符文图片
  • 原文地址:https://www.cnblogs.com/gaidy/p/10531206.html
Copyright © 2020-2023  润新知