• [ActionScript 3.0] AS3.0和AS2.0的相互通信


    AS3和AS2之间的通信,最好的方式可能就是LocalConnection了。

    AS2向AS3发送数据,即AS2调用AS3的函数:

    as2.0代码(按钮上写的发送信息代码):

    on (release) {
        var param = "this message is from as2";
        var caller:LocalConnection = new LocalConnection();
        caller.send("AS2 send to AS3","funInAS3",param);
        //1、相互连接的标识  2、as3中定义的方法 3、需要传递的参数
    }

    as3.0代码(textAare为舞台上的文本框):

    var server:LocalConnection = new LocalConnection();
    server.addEventListener(StatusEvent.STATUS,function(event:StatusEvent):void{   
         trace(event.level);
    });
    server.connect("AS2 send to AS3");
    server.client = this;
    server.allowDomain("*");
    server.allowInsecureDomain("*");
    //接收as2.0发送的信息
    function
    funInAS3(value:String):void { trace("AS3:",value); textAare.appendText("AS3:"+value+" "); }

    AS3向AS2发送数据,即AS3调用AS2的函数:

    as3.0代码(sendBtn为发送信息按钮):

    sendBtn.addEventListener(MouseEvent.CLICK,onSendToAS2);
    function onSendToAS2(e:MouseEvent):void
    {
        var caller:LocalConnection  = new LocalConnection();
        var param:String = "this message is from as3";
       caller.send(
    "AS3 send to AS2","funInAS2",param);
    }

    as2.0代码(_root.textArea为舞台上的文本框):

    var server:LocalConnection = new LocalConnection();
    server.connect("AS3 send to AS2");
    server.allowDomain = function(sendingDomain)
    {
     return true;
    };
    
    //可以接收as3传递的值
    server.funInAS2 = function(s:String)
    {
     trace(s);
     _root.textArea.text += "AS2:"+s+"
    ";
    };
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  • 原文地址:https://www.cnblogs.com/frost-yen/p/5900268.html
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