• 通过AEC解读WF的核心原理(七)一个实现Goto功能的Activity


    说明

    例子下载:https://files.cnblogs.com/wxwinter/aec7.rar

     WF的工具栏里竞然没的Goto,SetState不算错

     Goto好不好用是开发人员的问题,不提供就是平台的错了。

    实现Goto不难,难的是限定Goto的规则,本例的Goto规则是可以跳到同级容器内的任意Activity处开始持行

    本例是下个ACE和调度技巧演示,没的具体的业务场景

     本例还演示控制Activity面板显示的技巧:Designer

     例子

    Goto的Designer

    public class myDesigner : ActivityDesigner

    {

    Goto parentActivity;

    protected override void Initialize(Activity activity)

    {

    base.Initialize(activity);

    parentActivity = (Goto)activity;

    }

    //定义Activity的尺寸

    protected override Size OnLayoutSize(ActivityDesignerLayoutEventArgs e)

    {

    return new Size(100, 80);

    }

    //Activity的面板展现

    protected override void OnPaint(ActivityDesignerPaintEventArgs e)

    {

    Rectangle 区域 = new Rectangle(this.Location.X, this.Location.Y, this.Size.Width, this.Size.Height);

    GraphicsPath path = new GraphicsPath();

    path.AddRectangle(区域);

    Brush 笔刷 = new LinearGradientBrush(区域, Color.White, Color.LightGreen, 1);

    e.Graphics.FillPath(笔刷, path);

    e.Graphics.DrawRectangle(new Pen(Brushes.Black), 区域);

    string s = Activity.QualifiedName + "\r\n" + "\r\n";

    s = s + "跳到:" + "\r\n";

    s = s + parentActivity.要跳到的位置.Name + "\r\n";

    e.Graphics.DrawString(s, new Font("宋体", 12), Brushes.Black, 区域);

    }

    }

    Goto的Activity

    [Designer(typeof(myDesigner), typeof(IDesigner))]

        public class Goto: Activity

        {

    public Activity 要跳到的位置

    {

    get { return (Activity )GetValue(要跳到的位置Property); }

    set { SetValue(要跳到的位置Property, value); }

    }

    public static readonly DependencyProperty 要跳到的位置Property = DependencyProperty.Register("要跳到的位置", typeof(Activity ), typeof(Goto));

    public int 记数器

    {

    get { return (int)GetValue(记数器Property); }

    set { SetValue(记数器Property, value); }

    }

    public static readonly DependencyProperty 记数器Property =DependencyProperty.Register("记数器", typeof(int), typeof(Goto),new PropertyMetadata(1));

        }

    容器Activity

    public class 容器: SequenceActivity

        {

    int index=0;

    protected override ActivityExecutionStatus Execute(ActivityExecutionContext executionContext)

    {

    ExecuteActivityItem(executionContext);

    return ActivityExecutionStatus.Executing;

    }

    private void ExecuteActivityItem(ActivityExecutionContext executionContext)

    {

    Activity activity = EnabledActivities[index];

    if (activity is Goto)

    {

    Goto p = this.GetActivityByName(activity.Name) as Goto;

    if (p.记数器 == 0)

    {

    index = index + 1;

    ExecuteActivityItem(executionContext);

    }

    else

    {

    p.记数器 = p.记数器 - 1;

    Goto tp = activity as Goto;

    index = this.EnabledActivities.IndexOf(tp.要跳到的位置);

    ExecuteActivityItem(executionContext);

    }

    }

    else

    {

    ActivityExecutionContext newContext = executionContext.ExecutionContextManager.CreateExecutionContext(activity);

    newContext.Activity.Closed += activity_Closed;

    newContext.ExecuteActivity(newContext.Activity);

    }

    }

    void activity_Closed(object sender, ActivityExecutionStatusChangedEventArgs e)

    {

    e.Activity.Closed -= activity_Closed;

    index = index + 1;

    ActivityExecutionContext aec = sender as ActivityExecutionContext;

    ActivityExecutionContext childContext = aec.ExecutionContextManager.GetExecutionContext(e.Activity);

    aec.ExecutionContextManager.CompleteExecutionContext(childContext);

    if (index > this.EnabledActivities.Count - 1)

    {

    aec.CloseActivity();

    }

    else

    {

    ExecuteActivityItem(aec);

    }

    }

    }

    测试用工作流

        public class Workflow1: SequentialWorkflowActivity

    {

    private CodeActivity codeActivity4;

    private CodeActivity codeActivity3;

    private CodeActivity codeActivity2;

    private 容器 容器1;

    private Goto goto1;

    private CodeActivity codeActivity5;

    private CodeActivity codeActivity1;

            public Workflow1()

            {

                InitializeComponent();

            }

    [System.Diagnostics.DebuggerNonUserCode]

    private void InitializeComponent()

    {

    this.CanModifyActivities = true;

    this.codeActivity5 = new System.Workflow.Activities.CodeActivity();

    this.goto1 = new wxwinterAecTest.Goto();

    this.codeActivity4 = new System.Workflow.Activities.CodeActivity();

    this.codeActivity3 = new System.Workflow.Activities.CodeActivity();

    this.codeActivity2 = new System.Workflow.Activities.CodeActivity();

    this.codeActivity1 = new System.Workflow.Activities.CodeActivity();

    this.容器1 = new wxwinterAecTest.容器();

    //

    // codeActivity5

    //

    this.codeActivity5.Name = "codeActivity5";

    this.codeActivity5.ExecuteCode += new System.EventHandler(this.codeActivity_ExecuteCode);

    //

    // goto1

    //

    this.goto1.Name = "goto1";

    this.goto1.要跳到的位置 = this.codeActivity2;

    this.goto1.记数器 = 1;

    //

    // codeActivity4

    //

    this.codeActivity4.Name = "codeActivity4";

    this.codeActivity4.ExecuteCode += new System.EventHandler(this.codeActivity_ExecuteCode);

    //

    // codeActivity3

    //

    this.codeActivity3.Name = "codeActivity3";

    this.codeActivity3.ExecuteCode += new System.EventHandler(this.codeActivity_ExecuteCode);

    //

    // codeActivity2

    //

    this.codeActivity2.Name = "codeActivity2";

    this.codeActivity2.ExecuteCode += new System.EventHandler(this.codeActivity_ExecuteCode);

    //

    // codeActivity1

    //

    this.codeActivity1.Name = "codeActivity1";

    this.codeActivity1.ExecuteCode += new System.EventHandler(this.codeActivity_ExecuteCode);

    //

    // 容器1

    //

    this.容器1.Activities.Add(this.codeActivity1);

    this.容器1.Activities.Add(this.codeActivity2);

    this.容器1.Activities.Add(this.codeActivity3);

    this.容器1.Activities.Add(this.codeActivity4);

    this.容器1.Activities.Add(this.goto1);

    this.容器1.Activities.Add(this.codeActivity5);

    this.容器1.Name = "容器1";

    //

    // Workflow1

    //

    this.Activities.Add(this.容器1);

    this.Name = "Workflow1";

    this.CanModifyActivities = false;

    }

    private void codeActivity_ExecuteCode(object sender, EventArgs e)

    {

    System.Console.WriteLine(((Activity)sender).Name);

    }

        }

    宿主

    class Program

    {

    static void Main()

    {

    WorkflowRuntime workflowRuntime = new WorkflowRuntime();

    workflowRuntime.WorkflowCompleted +=new EventHandler<WorkflowCompletedEventArgs>(workflowRuntime_WorkflowCompleted);

    workflowRuntime.WorkflowTerminated +=new EventHandler<WorkflowTerminatedEventArgs>(workflowRuntime_WorkflowTerminated);

    workflowRuntime.WorkflowIdled+=new EventHandler<WorkflowEventArgs>(workflowRuntime_WorkflowIdled);

    WorkflowInstance instance = workflowRuntime.CreateWorkflow(typeof(Workflow1));

    instance.Start();

    System.Console.Read();

    }

    static void workflowRuntime_WorkflowIdled(object sender, WorkflowEventArgs e)

    {

    System.Console.WriteLine("WorkflowIdled");

    }

    static void workflowRuntime_WorkflowTerminated(object sender, WorkflowTerminatedEventArgs e)

    {

    System.Console.WriteLine("Terminated" + e.Exception.Message);

    }

    static void workflowRuntime_WorkflowCompleted(object sender, WorkflowCompletedEventArgs e)

    {

    System.Console.WriteLine("WorkflowCompleted");

    }

    }

    运行结果

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  • 原文地址:https://www.cnblogs.com/foundation/p/1217343.html
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