Redis list的实现为一个双向链表,即可以支持反向查找和遍历,更方便操作,不过带来了部分额外的内存开销,
/// <summary> /// Redis list的实现为一个双向链表,即可以支持反向查找和遍历,更方便操作,不过带来了部分额外的内存开销, /// Redis内部的很多实现,包括发送缓冲队列等也都是用的这个数据结构。 /// </summary> public class RedisListService : RedisBase { #region 赋值 /// <summary> /// 从左侧向list中添加值 /// </summary> public void LPush(string key, string value) { base.iClient.PushItemToList(key, value); } /// <summary> /// 从左侧向list中添加值,并设置过期时间 /// </summary> public void LPush(string key, string value, DateTime dt) { base.iClient.PushItemToList(key, value); base.iClient.ExpireEntryAt(key, dt); } /// <summary> /// 从左侧向list中添加值,设置过期时间 /// </summary> public void LPush(string key, string value, TimeSpan sp) { base.iClient.PushItemToList(key, value); base.iClient.ExpireEntryIn(key, sp); } /// <summary> /// 从右侧向list中添加值 /// </summary> public void RPush(string key, string value) { base.iClient.PrependItemToList(key, value); } /// <summary> /// 从右侧向list中添加值,并设置过期时间 /// </summary> public void RPush(string key, string value, DateTime dt) { base.iClient.PrependItemToList(key, value); base.iClient.ExpireEntryAt(key, dt); } /// <summary> /// 从右侧向list中添加值,并设置过期时间 /// </summary> public void RPush(string key, string value, TimeSpan sp) { base.iClient.PrependItemToList(key, value); base.iClient.ExpireEntryIn(key, sp); } /// <summary> /// 添加key/value /// </summary> public void Add(string key, string value) { base.iClient.AddItemToList(key, value); } /// <summary> /// 添加key/value ,并设置过期时间 /// </summary> public void Add(string key, string value, DateTime dt) { base.iClient.AddItemToList(key, value); base.iClient.ExpireEntryAt(key, dt); } /// <summary> /// 添加key/value。并添加过期时间 /// </summary> public void Add(string key, string value, TimeSpan sp) { base.iClient.AddItemToList(key, value); base.iClient.ExpireEntryIn(key, sp); } /// <summary> /// 为key添加多个值 /// </summary> public void Add(string key, List<string> values) { base.iClient.AddRangeToList(key, values); } /// <summary> /// 为key添加多个值,并设置过期时间 /// </summary> public void Add(string key, List<string> values, DateTime dt) { base.iClient.AddRangeToList(key, values); base.iClient.ExpireEntryAt(key, dt); } /// <summary> /// 为key添加多个值,并设置过期时间 /// </summary> public void Add(string key, List<string> values, TimeSpan sp) { base.iClient.AddRangeToList(key, values); base.iClient.ExpireEntryIn(key, sp); } #endregion #region 获取值 /// <summary> /// 获取list中key包含的数据数量 /// </summary> public long Count(string key) { return base.iClient.GetListCount(key); } /// <summary> /// 获取key包含的所有数据集合 /// </summary> public List<string> Get(string key) { return base.iClient.GetAllItemsFromList(key); } /// <summary> /// 获取key中下标为star到end的值集合 /// </summary> public List<string> Get(string key, int star, int end) { return base.iClient.GetRangeFromList(key, star, end); } #endregion #region 阻塞命令 /// <summary> /// 阻塞命令:从list为key的尾部移除一个值,并返回移除的值,阻塞时间为sp /// </summary> public string BlockingPopItemFromList(string key, TimeSpan? sp) { return base.iClient.BlockingPopItemFromList(key, sp); } /// <summary> /// 阻塞命令:从多个list中尾部移除一个值,并返回移除的值&key,阻塞时间为sp /// </summary> public ItemRef BlockingPopItemFromLists(string[] keys, TimeSpan? sp) { return base.iClient.BlockingPopItemFromLists(keys, sp); } /// <summary> /// 阻塞命令:从list中keys的尾部移除一个值,并返回移除的值,阻塞时间为sp /// </summary> public string BlockingDequeueItemFromList(string key, TimeSpan? sp) { return base.iClient.BlockingDequeueItemFromList(key, sp); } /// <summary> /// 阻塞命令:从多个list中尾部移除一个值,并返回移除的值&key,阻塞时间为sp /// </summary> public ItemRef BlockingDequeueItemFromLists(string[] keys, TimeSpan? sp) { return base.iClient.BlockingDequeueItemFromLists(keys, sp); } /// <summary> /// 阻塞命令:从list中一个fromkey的尾部移除一个值,添加到另外一个tokey的头部,并返回移除的值,阻塞时间为sp /// </summary> public string BlockingPopAndPushItemBetweenLists(string fromkey, string tokey, TimeSpan? sp) { return base.iClient.BlockingPopAndPushItemBetweenLists(fromkey, tokey, sp); } #endregion #region 删除 /// <summary> /// 从尾部移除数据,返回移除的数据 /// </summary> public string PopItemFromList(string key) { var sa = base.iClient.CreateSubscription(); return base.iClient.PopItemFromList(key); } /// <summary> /// 从尾部移除数据,返回移除的数据 /// </summary> public string DequeueItemFromList(string key) { return base.iClient.DequeueItemFromList(key); } /// <summary> /// 移除list中,key/value,与参数相同的值,并返回移除的数量 /// </summary> public long RemoveItemFromList(string key, string value) { return base.iClient.RemoveItemFromList(key, value); } /// <summary> /// 从list的尾部移除一个数据,返回移除的数据 /// </summary> public string RemoveEndFromList(string key) { return base.iClient.RemoveEndFromList(key); } /// <summary> /// 从list的头部移除一个数据,返回移除的值 /// </summary> public string RemoveStartFromList(string key) { return base.iClient.RemoveStartFromList(key); } #endregion #region 其它 /// <summary> /// 从一个list的尾部移除一个数据,添加到另外一个list的头部,并返回移动的值 /// </summary> public string PopAndPushItemBetweenLists(string fromKey, string toKey) { return base.iClient.PopAndPushItemBetweenLists(fromKey, toKey); } public void TrimList(string key, int start, int end) { base.iClient.TrimList(key, start, end); } #endregion #region 发布订阅 public void Publish(string channel, string message) { base.iClient.PublishMessage(channel, message); } public void Subscribe(string channel, Action<string, string, IRedisSubscription> actionOnMessage) { var subscription = base.iClient.CreateSubscription(); subscription.OnSubscribe = c => { Console.WriteLine($"订阅频道{c}"); Console.WriteLine(); }; //取消订阅 subscription.OnUnSubscribe = c => { Console.WriteLine($"取消订阅 {c}"); Console.WriteLine(); }; subscription.OnMessage += (c, s) => { actionOnMessage(c, s, subscription); }; Console.WriteLine($"开始启动监听 {channel}"); subscription.SubscribeToChannels(channel); //blocking } public void UnSubscribeFromChannels(string channel) { var subscription = base.iClient.CreateSubscription(); subscription.UnSubscribeFromChannels(channel); } #endregion }
我在这里将注解添加上去,有不正确之处,欢迎指正、
//尾部追加数据 client.PushItemToList(listId, value); //设置过期时间 client.ExpireEntryAt(key, expireAt); //设置滑动过期时间 client.ExpireEntryIn(key, expireIn); client.PrependItemToList(listId, value); client.AddItemToList(listId, value); client.AddRangeToList(listId, values); //获取listId包含的数据数量 client.GetListCount(listId); //获取listId包含的所有数据集合 client.GetAllItemsFromList(listId); //获取listId中下标为startingFrom到endingAt的值集合 client.GetRangeFromList(listId, startingFrom, endingAt); // 阻塞命令:从listId的头部移除一个值,并返回移除的值,阻塞时间为sp client.BlockingPopItemFromList(listId, timeOut); // 阻塞命令:从多个listId的尾部移除一个值,并返回移除的值,阻塞时间为sp client.BlockingPopItemFromLists(listIds, timeOut); // 阻塞命令:从listId的尾部移除一个值,并返回移除的值,阻塞时间为sp client.BlockingDequeueItemFromList(listId, timeOut); // 阻塞命令:从多个listId的尾部移除一个值,并返回移除的值,阻塞时间为sp client.BlockingDequeueItemFromLists(listIds, timeOut); //阻塞命令:从一个fromListId的头部移除一个值,添加到另外一个toListId的头部,并返回移除的值,阻塞时间为sp client.BlockingPopAndPushItemBetweenLists(fromListId, toListId, timeOut); //从尾部移除数据,返回移除的数据 client.PopItemFromList(listId); // 从尾部移除数据,返回移除的数据 client.DequeueItemFromList(listId); //移除listId中,与value相同的值的数据,并返回移除的数量 client.RemoveItemFromList(listId, value); // 从list的尾部移除一个数据,返回移除的数据 client.RemoveEndFromList(listId); //从list的头部移除一个数据,返回移除的数据 client.RemoveStartFromList(listId); //从一个list的尾部移除一个数据,添加到另外一个list的头部,并返回移动的值 client.PopAndPushItemBetweenLists(fromListId, toListId);
添加
//1. 添加 //1.1 client.PushItemToList("group1", "你好1"); client.PushItemToList("group1", "你好2"); client.PushItemToList("group1", "你好3"); client.PushItemToList("group1", "你好4"); client.PushItemToList("group1", "你好5"); //1.2 client.PrependItemToList("group2", "早上1"); client.PrependItemToList("group2", "早上2"); client.PrependItemToList("group2", "早上3"); client.PrependItemToList("group2", "早上4"); client.PrependItemToList("group2", "早上5"); //1.3 client.AddItemToList("group3", "中午1"); client.AddItemToList("group3", "中午2"); client.AddItemToList("group3", "中午3"); client.AddItemToList("group3", "中午4"); client.AddItemToList("group3", "中午5"); //1.4 List<string> values1 = new List<string>() { "晚上1", "晚上2", "晚上3", "晚上4", "晚上5" }; client.AddRangeToList("group4",values1);
插入
//2.插入 //2.1尾部插入 client.PushItemToList("group3", "a1"); client.PushItemToList("group3", "a2"); client.PushItemToList("group3", "a3"); //2.2头部插入 client.PrependItemToList("group3", "b1"); client.PrependItemToList("group3", "b2"); client.PrependItemToList("group3", "b3");
从效果图看,Push方式是往链表的尾部逐步插入数据,Prepend是往链表的头部逐步插入数据
移除
//3.删除 client.PopItemFromList("group1"); client.PopItemFromList("group1"); client.PopItemFromList("group1"); client.DequeueItemFromList("group3"); client.DequeueItemFromList("group3"); client.RemoveEndFromList("group4"); client.RemoveStartFromList("group4"); client.RemoveStartFromList("group4");
对比前后的数据变化,可以得出Pop、Dequeue方法效果都是一样,删除链表尾部数据。RemoveEnd 删除链表尾部数据、RemoveStart删除链表头部数据
订阅发布
//4.发布订阅 //4.1(服务器)发布消息 client.PublishMessage(toChanner, message); //4.2 (客户端)订阅 var subscription= client.CreateSubscription(); //4.2.1(客户端)订阅频道 subscription.SubscribeToChannels(channels); //4.2.2 (客户端)取消频道 subscription.UnSubscribeFromChannels(channels);
其它的一些api方法,就不做数据效果展示了~