• vtk-py z-Buffer可见算法


    C++版例子:

    https://lorensen.github.io/VTKExamples/site/Cxx/PolyData/SelectVisiblePoints/

    优点:

    • Simple to use 
    • Can be implemented easily in object or image sapce 
    • Can be executed quickly, even with many polygons 

    缺点

    • Takes up a lot of memory 
    • Can't do transparent surfaces without additional code 

    示例用法:

    自定义输入资源,左键旋转,右键显示当前可见点。

     1 import vtk
     2 
     3 # 自定义动作
     4 class MyInteractor(vtk.vtkInteractorStyleTrackballCamera):
     5     def __init__(self, parent=None):
     6         self.AddObserver("RightButtonPressEvent", self.RightButtonPressEvent)
     7 
     8     def SetVisibleFilter(self, vis):
     9         self.VisibleFilter = vis
    10 
    11     def RightButtonPressEvent(self, obj, event):
    12         self.VisibleFilter.Update()
    13 
    14         print("number of visible points: ", self.VisibleFilter.GetOutput().GetNumberOfPoints())
    15 
    16         mapper = vtk.vtkPolyDataMapper()
    17         mapper.SetInputData(self.VisibleFilter.GetOutput())
    18         actor = vtk.vtkActor()
    19         actor.SetMapper(mapper)
    20         actor.GetProperty().SetPointSize(2)
    21         actor.GetProperty().SetColor(1, 0, 0)
    22         self.GetDefaultRenderer().AddActor(actor)
    23 
    24         self.OnRightButtonDown()
    25         return
    26 
    27 
    28 def CreateScene(mesh):
    29     renWin = vtk.vtkRenderWindow()
    30     ren = vtk.vtkRenderer()
    31 
    32     # 设置背景颜色
    33     ren.GradientBackgroundOn()
    34     ren.SetBackground(0.1, 0.1, 0.1)
    35     ren.SetBackground2(0.8, 0.8, 0.8)
    36 
    37     # 设置窗口大小
    38     renWin.SetSize(600, 600)
    39     renWin.AddRenderer(ren)
    40 
    41     iren = vtk.vtkRenderWindowInteractor()
    42     iren.SetRenderWindow(renWin)
    43 
    44     # 添加自定义动作
    45     style = MyInteractor()
    46     style.SetDefaultRenderer(ren)
    47     iren.SetInteractorStyle(style)
    48 
    49     mapper = vtk.vtkPolyDataMapper()
    50     mapper.SetInputData(mesh)
    51     actor = vtk.vtkLODActor()
    52     actor.SetMapper(mapper)
    53     ren.AddActor(actor)
    54 
    55     visPts = vtk.vtkSelectVisiblePoints()
    56     visPts.SetInputData(mesh)
    57     visPts.SetRenderer(ren)
    58     style.SetVisibleFilter(visPts)
    59 
    60     renWin.Render()
    61     iren.Initialize()
    62     iren.Start()
    63 
    64 
    65 if __name__ == "__main__":
    66     filename = "xxxx.obj"
    67     reader = vtk.vtkOBJReader()
    68     reader.SetFileName(filename)
    69     reader.Update()
    70     mesh = reader.GetOutput()
    71     CreateScene(mesh)
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  • 原文地址:https://www.cnblogs.com/flyuz/p/9498387.html
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