• 三种设计模式的实现


    1.消费者生产者模式

     1 import java.util.PriorityQueue;
     2 import java.util.Queue;
     3 
     4 public class ProducerAndConsumer {
     5     private final int capacity = 100;
     6     Queue<Integer> que = new PriorityQueue<>(capacity);
     7     public static void main(String[] args) {
     8         ProducerAndConsumer p = new ProducerAndConsumer();
     9         Thread t1 = new Thread(p.new Producer());
    10         Thread t2 = new Thread(p.new Consumer());
    11         t1.start();
    12         t2.start();
    13     }
    14     class Producer implements Runnable{        
    15         @Override
    16         public void run() {
    17             // TODO Auto-generated method stub
    18             while (true) {
    19                 synchronized (que) {
    20                     while (que.size() == capacity) {
    21                         try {
    22                             wait();
    23                         } catch (InterruptedException e) {
    24                             // TODO Auto-generated catch block
    25                             e.printStackTrace();
    26                             notify();
    27                         }
    28                     }
    29                     que.offer(1);
    30                     notify();
    31                 }                
    32             }            
    33         }
    34     }
    35     class Consumer implements Runnable{
    36         public void run() {
    37             while (true) {
    38                 synchronized (que) {
    39                     while (que.size() == 0) {
    40                         try {
    41                             wait();
    42                         } catch (InterruptedException e) {
    43                             // TODO Auto-generated catch block
    44                             e.printStackTrace();
    45                             notify();
    46                         }
    47                     }
    48                     que.poll();
    49                     notify();
    50                 }                
    51             }            
    52         }        
    53     }    
    54 }
    View Code

    2.单例模式

    需要注意构造方法需要设置为private,防止类在类外被实例化,获得类实例的唯一方法是通过getInstance();然后就是多线程加锁的处理。

     1 package 单例模式;
     2 
     3 /*饿汉式*/
     4 /*
     5 public class Singleton {
     6     private static final Singleton sg = new Singleton();
     7     private Singleton() {
     8         
     9     }
    10     public static Singleton getInstance() {
    11         return sg;
    12     }
    13 }
    14 */
    15 /*懒汉式*/
    16 //线程不安全,多线程会出现多个实例
    17 /*
    18 public class Singleton {
    19     private static Singleton sg;
    20     private Singleton() {
    21         
    22     }
    23     public static Singleton getInstance() {
    24         if (sg == null) {
    25             return new Singleton();
    26         }        
    27         return sg;
    28     }
    29 }
    30 */
    31 //多线程懒汉模式
    32 public class Singleton {
    33     private volatile static Singleton sg;
    34     private Singleton() {
    35         
    36     }
    37     public static Singleton getInstance() {
    38         if (sg == null) {
    39             synchronized (sg.getClass()) {
    40                 if (sg == null) {//不加这一行还是会造成线程不安全
    41                     return new Singleton();
    42                 }
    43             }            
    44         }        
    45         return sg;
    46     }
    47 }
    View Code

    3.工厂模式

    http://blog.csdn.net/jason0539/article/details/23020989

    http://blog.csdn.net/jason0539/article/details/44976775

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  • 原文地址:https://www.cnblogs.com/fisherinbox/p/6689323.html
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