• 用c#开发微信 (4) 基于Senparc.Weixin框架的接收事件推送处理 (源码下载)


    本文讲述使用Senparc.Weixin框架来快速处理各种接收事件推送。这里的消息指的是传统的微信公众平台消息交互,微信用户向公众号发送消息后,公众号回复消息给微信用户。包括以下类型:

    1 subscribe/unsubscribe: 关注/取消关注事件
    2 scan: 扫描带参数二维码事件
    3 location: 上报地理位置事件
    4 click: 自定义菜单事件
        1) click: 点击菜单拉取消息时的事件推送
        2) view: 点击菜单跳转链接时的事件推送
        3)  scancode_push:扫码推事件的事件推送
        4)  scancode_waitmsg:扫码推事件且弹出“消息接收中”提示框的事件推送
        5)  pic_sysphoto:弹出系统拍照发图的事件推送
        6)  pic_photo_or_album:弹出拍照或者相册发图的事件推送
        7)  pic_weixin:弹出微信相册发图器的事件推送
        8)  location_select:弹出地理位置选择器的事件推送

    实现非常简单,自定义一个继承MessageHandler的类,重写这些类型的方法即可。注意:DefaultResponseMessage必须重写,用于返回没有处理过的消息类型(也可以用于默认消息,如帮助信息等);其中所有原OnXX的抽象方法已经都改为虚方法,可以不必每个都重写。若不重写,默认返回DefaultResponseMessage方法中的结果。

    下面详细介绍实现步骤:

    1. 添加index页面

    private readonly string Token = ConfigurationManager.AppSettings["token"];//与微信公众账号后台的Token设置保持一致,区分大小写。
           protected void Page_Load(object sender, EventArgs e)
           {
               string signature = Request["signature"];
               string timestamp = Request["timestamp"];
               string nonce = Request["nonce"];
               string echostr = Request["echostr"];
               if (Request.HttpMethod == "GET")
               {
                   //get method - 仅在微信后台填写URL验证时触发
                   if (CheckSignature.Check(signature, timestamp, nonce, Token))
                   {
                       WriteContent(echostr); //返回随机字符串则表示验证通过
                   }
                   else
                   {
                       WriteContent("failed:" + signature + "," + CheckSignature.GetSignature(timestamp, nonce, Token) + "。" +
                                   "如果你在浏览器中看到这句话,说明此地址可以被作为微信公众账号后台的Url,请注意保持Token一致。");
                   }
                   Response.End();
               }
               else
               {
                   //post method - 当有用户想公众账号发送消息时触发
                   if (!CheckSignature.Check(signature, timestamp, nonce, Token))
                   {
                       WriteContent("参数错误!");
                       return;
                   }
                   //设置每个人上下文消息储存的最大数量,防止内存占用过多,如果该参数小于等于0,则不限制
                   var maxRecordCount = 10;
                   //自定义MessageHandler,对微信请求的详细判断操作都在这里面。
                   var messageHandler = new CustomMessageHandler(Request.InputStream, maxRecordCount);
     
                   try
                   {
                       //测试时可开启此记录,帮助跟踪数据,使用前请确保App_Data文件夹存在,且有读写权限。
                       messageHandler.RequestDocument.Save(
                           Server.MapPath("~/App_Data/" + DateTime.Now.Ticks + "_Request_" +
                                          messageHandler.RequestMessage.FromUserName + ".txt"));
                       //执行微信处理过程
                       messageHandler.Execute();
                       //测试时可开启,帮助跟踪数据
                       messageHandler.ResponseDocument.Save(
                           Server.MapPath("~/App_Data/" + DateTime.Now.Ticks + "_Response_" +
                                          messageHandler.ResponseMessage.ToUserName + ".txt"));
                       WriteContent(messageHandler.ResponseDocument.ToString());
                       return;
                   }
                   catch (Exception ex)
                   {
                       //将程序运行中发生的错误记录到App_Data文件夹
                       using (TextWriter tw = new StreamWriter(Server.MapPath("~/App_Data/Error_" + DateTime.Now.Ticks + ".txt")))
                       {
                           tw.WriteLine(ex.Message);
                           tw.WriteLine(ex.InnerException.Message);
                           if (messageHandler.ResponseDocument != null)
                           {
                               tw.WriteLine(messageHandler.ResponseDocument.ToString());
                           }
                           tw.Flush();
                           tw.Close();
                       }
                       WriteContent("");
                   }
                   finally
                   {
                       Response.End();
                   }
               }
           }
           private void WriteContent(string str)
           {
               Response.Output.Write(str);
           }

    1)当Get请求时,调用 CheckSignature.Check(signature, timestamp, nonce, Token) 方法验证url接入, 详情参考 用c#开发微信(1)服务号的服务器配置和企业号的回调模式 - url接入 (源码下载)

    2)  当有Post请求过来时,调用自定义MessageHandler类,对微信请求的详细判断操作都在这里面。

    var messageHandler = new CustomMessageHandler(Request.InputStream, maxRecordCount);

    messageHandler.Execute();

    2. 自定义消息处理类

    定义CustomMessageHandler继承MessageHandler<MessageContext<IRequestMessageBase, IResponseMessageBase>>

    public partial class CustomMessageHandler : MessageHandler<MessageContext<IRequestMessageBase, IResponseMessageBase>>
    {
        public CustomMessageHandler(Stream inputStream, int maxRecordCount = 0)
            : base(inputStream, null, maxRecordCount)
        {
            WeixinContext.ExpireMinutes = 3;
        }
        public override void OnExecuting()
        {
            //测试MessageContext.StorageData
            if (CurrentMessageContext.StorageData == null)
            {
                CurrentMessageContext.StorageData = 0;
            }
            base.OnExecuting();
        }
        public override void OnExecuted()
        {
            base.OnExecuted();
            CurrentMessageContext.StorageData = ((int)CurrentMessageContext.StorageData) + 1;
        }
    }

    3. 分别重写几种接收事件推送

    我们可以通过重写MessageHandler里的这几种类型方法来处理我们的业务,当然也可以只重写需要的部分类型,不需要的类型可以不重写,只需要定义一个统一的DefaultResponseMessage

    public override IResponseMessageBase DefaultResponseMessage(IRequestMessageBase requestMessage)
    {
        //所有没有被处理的消息会默认返回这里的结果
        var responseMessage = this.CreateResponseMessage<ResponseMessageText>();
        responseMessage.Content = "这条消息来自DefaultResponseMessage。";
        return responseMessage;
    }

    下面分别就这几种类型,各写一个例子:

    1) 关注事件

    /// <summary>
            /// 订阅(关注)事件
            /// </summary>
            /// <returns></returns>
            public override IResponseMessageBase OnEvent_SubscribeRequest(RequestMessageEvent_Subscribe requestMessage)
            {
                var responseMessage = ResponseMessageBase.CreateFromRequestMessage<ResponseMessageText>(requestMessage);
                responseMessage.Content = GetWelcomeInfo();
                return responseMessage;
            }

    2) 取消关注事件

    /// <summary>
            /// 退订
            /// 实际上用户无法收到非订阅账号的消息,所以这里可以随便写。
            /// unsubscribe事件的意义在于及时删除网站应用中已经记录的OpenID绑定,消除冗余数据。并且关注用户流失的情况。
            /// </summary>
            /// <returns></returns>
            public override IResponseMessageBase OnEvent_UnsubscribeRequest(RequestMessageEvent_Unsubscribe requestMessage)
            {
                var responseMessage = base.CreateResponseMessage<ResponseMessageText>();
                responseMessage.Content = "有空再来";
                return responseMessage;
            }

    3) 扫描带参数二维码事件

    public override IResponseMessageBase OnEvent_ScanRequest(RequestMessageEvent_Scan requestMessage)
    {
        //通过扫描关注
        var responseMessage = CreateResponseMessage<ResponseMessageText>();
        responseMessage.Content = "通过扫描关注。";
        return responseMessage;
    }

    4) 上报地理位置事件

    public override IResponseMessageBase OnEvent_LocationRequest(RequestMessageEvent_Location requestMessage)
    {
        //这里是微信客户端(通过微信服务器)自动发送过来的位置信息
        var responseMessage = CreateResponseMessage<ResponseMessageText>();
        responseMessage.Content = "这里写什么都无所谓,比如:上帝爱你!";
        return responseMessage;//这里也可以返回null(需要注意写日志时候null的问题)
    }

    4. 自定义菜单事件推送

    用户点击自定义菜单后,微信会把点击事件推送给开发者,请注意,点击菜单弹出子菜单,不会产生上报。请注意,第3个到第8个的所有事件,仅支持微信iPhone5.4.1以上版本,和Android5.4以上版本的微信用户,旧版本微信用户点击后将没有回应,开发者也不能正常接收到事件推送。

    1) 点击菜单拉取消息时的事件推送

    public override IResponseMessageBase OnTextOrEventRequest(RequestMessageText requestMessage)
    {
        // 预处理文字或事件类型请求。
        // 这个请求是一个比较特殊的请求,通常用于统一处理来自文字或菜单按钮的同一个执行逻辑,
        // 会在执行OnTextRequest或OnEventRequest之前触发,具有以下一些特征:
        // 1、如果返回null,则继续执行OnTextRequest或OnEventRequest
        // 2、如果返回不为null,则终止执行OnTextRequest或OnEventRequest,返回最终ResponseMessage
        // 3、如果是事件,则会将RequestMessageEvent自动转为RequestMessageText类型,其中RequestMessageText.Content就是RequestMessageEvent.EventKey
     
        if (requestMessage.Content == "OneClick")
        {
            var strongResponseMessage = CreateResponseMessage<ResponseMessageText>();
            strongResponseMessage.Content = "您点击了底部按钮。
    为了测试微信软件换行bug的应对措施,这里做了一个——
    换行";
            return strongResponseMessage;
        }
        return null;//返回null,则继续执行OnTextRequest或OnEventRequest
    }
     
    public override IResponseMessageBase OnEvent_ClickRequest(RequestMessageEvent_Click requestMessage)
    {
        IResponseMessageBase reponseMessage = null;
        //菜单点击,需要跟创建菜单时的Key匹配
        switch (requestMessage.EventKey)
        {
            case "OneClick":
                {
                    //这个过程实际已经在OnTextOrEventRequest中完成,这里不会执行到。
                    var strongResponseMessage = CreateResponseMessage<ResponseMessageText>();
                    reponseMessage = strongResponseMessage;
                    strongResponseMessage.Content = "您点击了底部按钮。
    为了测试微信软件换行bug的应对措施,这里做了一个——
    换行";
                }
                break;
            case "SubClickRoot_Text":
                {
                    var strongResponseMessage = CreateResponseMessage<ResponseMessageText>();
                    reponseMessage = strongResponseMessage;
                    strongResponseMessage.Content = "您点击了子菜单按钮。";
                }
                break;
            case "SubClickRoot_News":
                {
                    var strongResponseMessage = CreateResponseMessage<ResponseMessageNews>();
                    reponseMessage = strongResponseMessage;
                    strongResponseMessage.Articles.Add(new Article()
                    {
                        Title = "您点击了子菜单图文按钮",
                        Description = "您点击了子菜单图文按钮,这是一条图文信息。",
                        PicUrl = "http://weixin.senparc.com/Images/qrcode.jpg",
                        Url = "http://weixin.senparc.com"
                    });
                }
                break;
            case "SubClickRoot_Music":
                {
                    //上传缩略图
                    var accessToken = CommonAPIs.AccessTokenContainer.TryGetToken(appId, appSecret);
                    var uploadResult = AdvancedAPIs.Media.MediaApi.UploadTemporaryMedia(accessToken, UploadMediaFileType.thumb,
                                                                 Server.GetMapPath("~/Images/Logo.jpg"));
                    //设置音乐信息
                    var strongResponseMessage = CreateResponseMessage<ResponseMessageMusic>();
                    reponseMessage = strongResponseMessage;
                    strongResponseMessage.Music.Title = "天籁之音";
                    strongResponseMessage.Music.Description = "真的是天籁之音";
                    strongResponseMessage.Music.MusicUrl = "http://weixin.senparc.com/Content/music1.mp3";
                    strongResponseMessage.Music.HQMusicUrl = "http://weixin.senparc.com/Content/music1.mp3";
                    strongResponseMessage.Music.ThumbMediaId = uploadResult.thumb_media_id;
                }
                break;
            case "SubClickRoot_Image":
                {
                    //上传图片
                    var accessToken = CommonAPIs.AccessTokenContainer.TryGetToken(appId, appSecret);
                    var uploadResult = AdvancedAPIs.Media.MediaApi.UploadTemporaryMedia(accessToken, UploadMediaFileType.image,
                                                                 Server.GetMapPath("~/Images/Logo.jpg"));
                    //设置图片信息
                    var strongResponseMessage = CreateResponseMessage<ResponseMessageImage>();
                    reponseMessage = strongResponseMessage;
                    strongResponseMessage.Image.MediaId = uploadResult.media_id;
                }
                break;
            case "SubClickRoot_Agent"://代理消息
                {
                    //获取返回的XML
                    DateTime dt1 = DateTime.Now;
                    reponseMessage = MessageAgent.RequestResponseMessage(this, agentUrl, agentToken, RequestDocument.ToString());
                    //上面的方法也可以使用扩展方法:this.RequestResponseMessage(this,agentUrl, agentToken, RequestDocument.ToString());
     
                    DateTime dt2 = DateTime.Now;
     
                    if (reponseMessage is ResponseMessageNews)
                    {
                        (reponseMessage as ResponseMessageNews)
                            .Articles[0]
                            .Description += string.Format("
    
    代理过程总耗时:{0}毫秒", (dt2 - dt1).Milliseconds);
                    }
                }
                break;
            case "Member"://托管代理会员信息
                {
                    //原始方法为:MessageAgent.RequestXml(this,agentUrl, agentToken, RequestDocument.ToString());//获取返回的XML
                    reponseMessage = this.RequestResponseMessage(agentUrl, agentToken, RequestDocument.ToString());
                }
                break;
            case "OAuth"://OAuth授权测试
                {
                    var strongResponseMessage = CreateResponseMessage<ResponseMessageNews>();
                    strongResponseMessage.Articles.Add(new Article()
                    {
                        Title = "OAuth2.0测试",
                        Description = "点击【查看全文】进入授权页面。
    注意:此页面仅供测试(是专门的一个临时测试账号的授权,并非Senparc.Weixin.MP SDK官方账号,所以如果授权后出现错误页面数正常情况),测试号随时可能过期。请将此DEMO部署到您自己的服务器上,并使用自己的appid和secret。",
                        Url = "http://weixin.senparc.com/oauth2",
                        PicUrl = "http://weixin.senparc.com/Images/qrcode.jpg"
                    });
                    reponseMessage = strongResponseMessage;
                }
                break;
            case "Description":
                {
                    var strongResponseMessage = CreateResponseMessage<ResponseMessageText>();
                    strongResponseMessage.Content = GetWelcomeInfo();
                    reponseMessage = strongResponseMessage;
                }
                break;
            case "SubClickRoot_PicPhotoOrAlbum":
                {
                    var strongResponseMessage = CreateResponseMessage<ResponseMessageText>();
                    reponseMessage = strongResponseMessage;
                    strongResponseMessage.Content = "您点击了【微信拍照】按钮。系统将会弹出拍照或者相册发图。";
                }
                break;
            case "SubClickRoot_ScancodePush":
                {
                    var strongResponseMessage = CreateResponseMessage<ResponseMessageText>();
                    reponseMessage = strongResponseMessage;
                    strongResponseMessage.Content = "您点击了【微信扫码】按钮。";
                }
                break;
            default:
                {
                    var strongResponseMessage = CreateResponseMessage<ResponseMessageText>();
                    strongResponseMessage.Content = "您点击了按钮,EventKey:" + requestMessage.EventKey;
                    reponseMessage = strongResponseMessage;
                }
                break;
        }
     
        return reponseMessage;
    }

    2) 点击菜单跳转链接时的事件推送

    public override IResponseMessageBase OnEvent_ViewRequest(RequestMessageEvent_View requestMessage)
    {
       //说明:这条消息只作为接收,下面的responseMessage到达不了客户端,类似OnEvent_UnsubscribeRequest
       var responseMessage = CreateResponseMessage<ResponseMessageText>();
       responseMessage.Content = "您点击了view按钮,将打开网页:" + requestMessage.EventKey;
       return responseMessage;
    }

    3) 扫码推事件的事件推送

    /// <summary>
    /// 事件之扫码推事件(scancode_push)
    /// </summary>
    /// <param name="requestMessage"></param>
    /// <returns></returns>
    public override IResponseMessageBase OnEvent_ScancodePushRequest(RequestMessageEvent_Scancode_Push requestMessage)
    {
        var responseMessage = base.CreateResponseMessage<ResponseMessageText>();
        responseMessage.Content = "事件之扫码推事件";
        return responseMessage;
    }

    4) 扫码推事件且弹出“消息接收中”提示框的事件推送

    /// <summary>
    /// 事件之扫码推事件且弹出“消息接收中”提示框(scancode_waitmsg)
    /// </summary>
    /// <param name="requestMessage"></param>
    /// <returns></returns>
    public override IResponseMessageBase OnEvent_ScancodeWaitmsgRequest(RequestMessageEvent_Scancode_Waitmsg requestMessage)
    {
        var responseMessage = base.CreateResponseMessage<ResponseMessageText>();
        responseMessage.Content = "事件之扫码推事件且弹出“消息接收中”提示框";
        return responseMessage;
    }

    5) 弹出系统拍照发图的事件推送

    /// <summary>
    /// 事件之弹出系统拍照发图(pic_sysphoto)
    /// 实际测试时发现微信并没有推送RequestMessageEvent_Pic_Sysphoto消息,只能接收到用户在微信中发送的图片消息。
    /// </summary>
    /// <param name="requestMessage"></param>
    /// <returns></returns>
    public override IResponseMessageBase OnEvent_PicSysphotoRequest(RequestMessageEvent_Pic_Sysphoto requestMessage)
    {
        var responseMessage = base.CreateResponseMessage<ResponseMessageText>();
        responseMessage.Content = "事件之弹出系统拍照发图";
        return responseMessage;
    }

    6) 弹出拍照或者相册发图的事件推送

    /// <summary>
    /// 事件之弹出拍照或者相册发图(pic_photo_or_album)
    /// </summary>
    /// <param name="requestMessage"></param>
    /// <returns></returns>
    public override IResponseMessageBase OnEvent_PicPhotoOrAlbumRequest(RequestMessageEvent_Pic_Photo_Or_Album requestMessage)
    {
       var responseMessage = base.CreateResponseMessage<ResponseMessageText>();
       responseMessage.Content = "事件之弹出拍照或者相册发图";
       return responseMessage;
    }

    7) 弹出微信相册发图器的事件推送

    /// <summary>
    /// 事件之弹出微信相册发图器(pic_weixin)
    /// </summary>
    /// <param name="requestMessage"></param>
    /// <returns></returns>
    public override IResponseMessageBase OnEvent_PicWeixinRequest(RequestMessageEvent_Pic_Weixin requestMessage)
    {
        var responseMessage = base.CreateResponseMessage<ResponseMessageText>();
        responseMessage.Content = "事件之弹出微信相册发图器";
        return responseMessage;
    }

    8) 弹出地理位置选择器的事件推送

    /// <summary>
    /// 事件之弹出地理位置选择器(location_select)
    /// </summary>
    /// <param name="requestMessage"></param>
    /// <returns></returns>
    public override IResponseMessageBase OnEvent_LocationSelectRequest(RequestMessageEvent_Location_Select requestMessage)
    {
        var responseMessage = base.CreateResponseMessage<ResponseMessageText>();
        responseMessage.Content = "事件之弹出地理位置选择器";
        return responseMessage;
    }
     

    5. 最后发布到自己的服务器上,可以尝试给公众号发送各种接收事件,验证公众号回复的内容

    6. 源码

    最后整个程序结构如下:

    image

     

    这里的CustomMessageHandler_Events.cs和CustomMessageHandler.cs是同一个类CustomMessageHandler;  一个处理事件,一个处理消息。

    源码下载: http://yunpan.cn/cwKCaYahyczTF  访问密码 336e

    同样的,使用源码前,要先把配置文件里的参数修改成自己的公众号。

    关注事件效果图:

     Screenshot_2015-05-23-10-40-55

    用c#开发微信 系列汇总

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  • 原文地址:https://www.cnblogs.com/fengwenit/p/4527059.html
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