• iOS带动画的环形进度条(进度条和数字同步)


    本篇写的是实现环形进度条,并带动画效果,要实现这些,仅能通过自己画一个

    方法直接看代码  demo下载:LoopProgressViewDemo.zip

    为了方便多次调用,用继承UIView的方式

    .m文件

    1 #import <UIKit/UIKit.h>
    2 
    3 @interface LoopProgressView : UIView
    4 
    5 @property (nonatomic, assign) CGFloat progress;
    6 
    7 
    8 @end

    .h文件

    NSTimer的调用并非精确,可以自行百度

     这里因为每0.01s启动一次定时器,所以要同步进度条和数字,就将self.progress赋值给动画的duration属性就可以了,duration为动画时间

     在使用时我发现如果在tableviewcell中添加了这个环形进度条时有个缺点,就是定时器原本用的是系统的runloop,导致数据显示滞后,所以现更新为子线程里添加定时器,子线程的定时器必须添加

    [[NSRunLoop currentRunLoop] run];才可启动定时器,因为子线程的runloop里是不带nstimer的,要手动添加运行

      1 #import "LoopProgressView.h"
      2 #import <QuartzCore/QuartzCore.h>
      3 
      4 #define ViewWidth self.frame.size.width   //环形进度条的视图宽度
      5 #define ProgressWidth 2.5                 //环形进度条的圆环宽度
      6 #define Radius ViewWidth/2-ProgressWidth  //环形进度条的半径
      7 
      8 @interface LoopProgressView()
      9 {
     10     CAShapeLayer *arcLayer;
     11     UILabel *label;
     12     NSTimer *progressTimer;
     13 }
     14 @property (nonatomic,assign)CGFloat i;
     15 
     16 @end
     17 
     18 @implementation LoopProgressView
     19 
     20 -(id)initWithFrame:(CGRect)frame
     21 {
     22     self = [super initWithFrame:frame];
     23     if (self) {
     24         self.backgroundColor = [UIColor clearColor];
     25     }
     26     return self;
     27 }
     28 
     29 -(void)drawRect:(CGRect)rect
     30 {
     31     _i=0;
     32     CGContextRef progressContext = UIGraphicsGetCurrentContext();
     33     CGContextSetLineWidth(progressContext, ProgressWidth);
     34     CGContextSetRGBStrokeColor(progressContext, 209.0/255.0, 209.0/255.0, 209.0/255.0, 1);
     35     
     36     CGFloat xCenter = rect.size.width * 0.5;
     37     CGFloat yCenter = rect.size.height * 0.5;
     38     
     39     //绘制环形进度条底框
     40     CGContextAddArc(progressContext, xCenter, yCenter, Radius, 0, 2*M_PI, 0);
     41     CGContextDrawPath(progressContext, kCGPathStroke);
     42     
     43     //    //绘制环形进度环
     44     CGFloat to = self.progress * M_PI * 2; // - M_PI * 0.5为改变初始位置
     45     
     46     // 进度数字字号,可自己根据自己需要,从视图大小去适配字体字号
     47     int fontNum = ViewWidth/6;
     48
     49 label = [[UILabel alloc]initWithFrame:CGRectMake(0, 0,Radius+10, ViewWidth/6)];
     50     label.center = CGPointMake(xCenter, yCenter);
     51     label.textAlignment = NSTextAlignmentCenter;
     52     label.font = [UIFont boldSystemFontOfSize:fontNum];
     53     label.text = @"0%";
     54     [self addSubview:label];
     55     
     56     UIBezierPath *path=[UIBezierPath bezierPath];
     57     [path addArcWithCenter:CGPointMake(xCenter,yCenter) radius:Radius startAngle:0 endAngle:to clockwise:YES];
     58     arcLayer=[CAShapeLayer layer];
     59     arcLayer.path=path.CGPath;//46,169,230
     60     arcLayer.fillColor = [UIColor clearColor].CGColor;
     61     arcLayer.strokeColor=[UIColor colorWithRed:227.0/255.0 green:91.0/255.0 blue:90.0/255.0 alpha:0.7].CGColor;
     62     arcLayer.lineWidth=ProgressWidth;
     63     arcLayer.backgroundColor = [UIColor blueColor].CGColor;
     64     [self.layer addSublayer:arcLayer];
     65     
     66     
     67     dispatch_async(dispatch_get_global_queue(0, 0), ^{
     68         [self drawLineAnimation:arcLayer];
     69     });
     70     
     71     if (self.progress > 1) {
     72         NSLog(@"传入数值范围为 0-1");
     73         self.progress = 1;
     74     }else if (self.progress < 0){
     75         NSLog(@"传入数值范围为 0-1");
     76         self.progress = 0;
     77         return;
     78     }
     79     
     80     if (self.progress > 0) {
     81         NSThread *thread = [[NSThread alloc]initWithTarget:self selector:@selector(newThread) object:nil];
     82         [thread start];
     83     }
     84     
     85 }
     86 
     87 -(void)newThread
     88 {
     89     @autoreleasepool {
     90         progressTimer = [NSTimer scheduledTimerWithTimeInterval:0.01 target:self selector:@selector(timeLabel) userInfo:nil repeats:YES];
     91         [[NSRunLoop currentRunLoop] run];
     92     }
     93 }
     94 
     95 //NSTimer不会精准调用
     96 -(void)timeLabel
     97 {
     98     _i += 0.01;
     99     label.text = [NSString stringWithFormat:@"%.0f%%",_i*100];
    100     
    101     if (_i >= self.progress) {
    102 [progressTimer invalidate];
    103         progressTimer = nil;
    104         
    105     }
    106     
    107 }
    108 
    109 //定义动画过程
    110 -(void)drawLineAnimation:(CALayer*)layer
    111 {
    112     CABasicAnimation *bas=[CABasicAnimation animationWithKeyPath:@"strokeEnd"];
    113     bas.duration=self.progress;//动画时间
    114     bas.delegate=self;
    115     bas.fromValue=[NSNumber numberWithInteger:0];
    116     bas.toValue=[NSNumber numberWithInteger:1];
    117     [layer addAnimation:bas forKey:@"key"];
    118 }
    119 
    120 @end

    完成后在要调用的控制器里,仅需几段代码:传进的参数:为0-1

    1     LoopProgressView *custom = [[LoopProgressView alloc]initWithFrame:CGRectMake(50, 100, 100, 100)];
    2     custom.progress = 0.44;
    3     [self.view addSubview:custom];

    实现后:

    已经实现进度条和数字的同步:

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  • 原文地址:https://www.cnblogs.com/fcug/p/5195522.html
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