1、设计四个类,分别是:(知识点:抽象类及抽象方法)
(1)Shape表示图形类,有面积属性area、周长属性per,颜色属性color,有两个构造方法(一个是默认的、一个是为颜色赋值的),还有3个抽象方法,分别是:getArea计算面积、getPer计算周长、showAll输出所有信息,还有一个求颜色的方法getColor。
(2)2个子类:
1)Rectangle表示矩形类,增加两个属性,Width表示长度、height表示宽度,重写getPer、getArea和showAll三个方法,另外又增加一个构造方法(一个是默认的、一个是为高度、宽度、颜色赋值的)。
2)Circle表示圆类,增加1个属性,radius表示半径,重写getPer、getArea和showAll三个方法,另外又增加两个构造方法(为半径、颜色赋值的)。
(3)一个测试类PolyDemo,在main方法中,声明创建每个子类的对象,并调用2个子类的showAll方法。
package lllll;
public abstract class Shape {
protected double area;// 面积
protected double per;// 周长
protected String color;// 颜色
public Shape() {
}
public Shape(String color) {
this.color = color;
}
public abstract void s();
public abstract void c();
public abstract void showAll();
}
package lllll;
public class Rectangle extends Shape {
double width;
double height;
public Rectangle() {
}
public Rectangle(double width, double height, String color) {
super();
this.width = width;
this.height = height;
this.color = color;
}
@Override
public void s() {
area = width * height;
}
@Override
public void c() {
// TODO 自动生成的方法存根
per = (width + height) * 2;
}
@Override
public void showAll() {
System.out.println("矩形面积为:" + area + ",周长为:" + per+",颜色:"+color);
}
}
public class Circle extends Shape {
double radius;
public Circle() {
}
public Circle(double radius, String color) {
this.color = color;
this.radius = radius;
}
@Override
public void s() {
// TODO 自动生成的方法存根
area = radius * radius * 3.14;
}
@Override
public void c() {
// TODO 自动生成的方法存根
per = 2 * radius * 3.14;
}
@Override
public void showAll() {
// TODO 自动生成的方法存根
System.out.println("圆的面积为:" + area + ",周长为:" + per+",颜色:"+color);
}
}
public class Test77 {
public static void main(String[] args) {
Circle circle = new Circle(2,"break");
Rectangle rectangle = new Rectangle(3,5,"red");
circle.s();
circle.c();
circle.showAll();
rectangle.s();
rectangle.c();
rectangle.showAll();
}
}
2、Cola公司的雇员分为以下若干类:(知识点:多态)
(1) ColaEmployee :这是所有员工总的父类,属性:员工的姓名,员工的生日月份。
(2) SalariedEmployee : ColaEmployee 的子类,拿固定工资的员工。
(3) HourlyEmployee :ColaEmployee 的子类,按小时拿工资的员工,每月工作超出160 小时的部分按照1.5 倍工资发放。
(4) SalesEmployee :ColaEmployee 的子类,销售人员,工资由月销售额和提成率决定。
(5) 定义一个类Company,在该类中写一个方法,调用该方法可以打印出某月某个员工的工资数额,写一个测试类TestCompany,在main方法,把若干各种类型的员工放在一个ColaEmployee 数组里,并单元出数组中每个员工当月的工资。
package psss;
public class ColaEmployee {
String name;
int month;
public ColaEmployee() {
}
public ColaEmployee(String name, int month) {
super();
this.name = name;
this.month = month;
}
public double getSalary(int month) {
return 0;
}
}
package psss;
public class SalariedEmployee extends ColaEmployee {
double monSalary;
public SalariedEmployee() {
super();
// TODO Auto-generated constructor stub
}
public SalariedEmployee(String name, int month, double monSalary) {
super(name, month);
this.monSalary = monSalary;
}
public double getSalary(int month) {
if (super.month == month) {
return monSalary + 100;
} else {
return monSalary;
}
}
}
package psss;
public class HourlyEmployee extends ColaEmployee {
private int hourSalary;
private int hourNum;
public HourlyEmployee(String name, int month, int hourSalary, int hourNum) {
super(name, month);
this.hourSalary = hourSalary;
this.hourNum = hourNum;
}
public double getSalary(int month) {
if (super.month == month) {
if (hourNum > 160) {
return hourSalary * 160 + hourSalary * (hourNum - 160) * 1.5 + 100;
} else {
return hourSalary * hourNum + 100;
}
} else {
if (hourNum > 160) {
return hourSalary * 160 + hourSalary * (hourNum - 160) * 1.5;
} else {
return hourSalary * hourNum;
}
}
}
}
package psss;
public class SalesEmployee extends ColaEmployee {
private int monthSales;
private double royaltyRate;
public SalesEmployee(String name, int month, int monthSales, double royaltyRate) {
super(name, month);
this.monthSales = monthSales;
this.royaltyRate = royaltyRate;
}
public double getSalary(int month) {
if (super.month == month) {
return monthSales * royaltyRate + 100;
} else {
return monthSales * royaltyRate;
}
}
}
package psss;
public class Company {
public void getSalary(ColaEmployee c, int month) {
System.out.println(c.name + "在" + month + "月的月薪为" + c.getSalary(month) + "元");
}
}
package psss;
public class Text {
public static void main(String[] args) {
// TODO Auto-generated method stub
// 创建、初始化数组
ColaEmployee[] cel = { new SalariedEmployee("salariedEmployee", 6, 26000), // name,month,月薪
new HourlyEmployee("hourlyEmployee", 7, 200, 200), // name,month,时薪,小时数
new SalesEmployee("salesEmployee", 6, 60000, 0.3)// name,month,月销售额,提成率
};
// 数组遍历
for (int i = 0; i < cel.length; i++) {
new Company().getSalary(cel[i], 7);
}
}
}
3、利用接口实现动态的创建对象:(知识点:接口 )
(1)创建4个类
1苹果
2香蕉
3葡萄
4园丁
(2)在三种水果的构造方法中打印一句话.
以苹果类为例
class apple
{
public apple()
{
System.out.println(“创建了一个苹果类的对象”);
}
}
(3)类图如下:
(4)要求从控制台输入一个字符串,根据字符串的值来判断创建三种水果中哪个类的对象。
public abstract interface Fruit {
}
public class Apple implements Fruit{
Apple(){
System.out.println("创建了一个苹果类的对象");
}
}
public class Banana implements Fruit{
Banana(){
System.out.println("创建了一个香蕉类的对象");
}
}
public class Grape implements Fruit{
Putao(){
System.out.println("创建了一个葡萄类的对象");
}
}
public class Gardener {
public Fruit creat(){
Fruit f =null;
Scanner input =new Scanner(System.in);
String name = input.next();
if(name.equals("苹果")){
f = new Apple();
}else if(name.equals("香蕉")){
f = new Banana();
}else if(name.equals("葡萄")){
f =new Grape();
}else{
System.out.println("不会种");
}
return f;
}
}