• 鼠标拖动控件跟随——C#


    转自:https://www.cnblogs.com/SkySoot/archive/2011/12/20/2294733.html

    1. 运行初始窗口如下:

    image

    2. 拖动后效果如下:

    image

    3. 代码如下:

    复制代码

    public partial class Form1 : Form { /* * 理解了下面的几个概念,就能完全明白相对坐标的变化. * MouseEventArgs e 为事件鼠标参数,因此,e.Location 指示了位于事件源上的光标坐标 * Cursor.Position 获取的是相对于用户屏幕的光标坐标 * PointToClient() 方法可将屏幕坐标 Cursor.Position 换算成工作区的坐标 * 因此,换算后的 Cursor.Position 减去 e.Location 得到的始终是事件源的 Location */ /// <summary> /// 鼠标按下为true /// </summary> private bool Mousedown; /// <summary> /// 鼠标在事件源的位置 /// </summary> private int CurX = 0; private int CurY = 0; public Form1() { InitializeComponent(); } private void Controls_MouseDown(object sender, MouseEventArgs e) { CurX = e.X; CurY = e.Y; Mousedown = true; if (sender is TextBox) { ((TextBox)sender).Cursor = Cursors.Arrow; } } private void Controls_MouseMove(object sender, MouseEventArgs e) { if (Mousedown) { // 获取当前屏幕的光标坐标 Point pTemp = new Point(Cursor.Position.X, Cursor.Position.Y); // 转换成工作区坐标 pTemp = this.PointToClient(pTemp); // 定位事件源的 Location Control control = sender as Control; control.Location = new Point(pTemp.X - CurX, pTemp.Y - CurY); } } private void Controls_MouseUp(object sender, MouseEventArgs e) { Mousedown = false; if (sender is TextBox) { ((TextBox)sender).Cursor = Cursors.IBeam; } } }
  • 相关阅读:
    ATPG原理与实现
    scan实践(synopsys)
    scan chain的原理和实现
    ATPG原理及实现——11.Diagnosis
    ATPG原理及实现——10.write testbench
    ATPG原理及实现——9.write pattern
    ATPG原理及实现——8.atspeed atpg and occ
    ATPG原理及实现——6.fault grading
    ATPG原理及实现——5.ATPG
    ATPG原理及实现——4.Faults and Coverage
  • 原文地址:https://www.cnblogs.com/eve612/p/14277815.html
Copyright © 2020-2023  润新知