• [LeetCode] Clone Graph


    Clone an undirected graph. Each node in the graph contains a label and a list of its neighbors.

    OJ's undirected graph serialization:

    Nodes are labeled uniquely.

    We use # as a separator for each node, and , as a separator for node label and each neighbor of the node.

    As an example, consider the serialized graph {0,1,2#1,2#2,2}.

    The graph has a total of three nodes, and therefore contains three parts as separated by #.

    1. First node is labeled as 0. Connect node 0 to both nodes 1 and 2.
    2. Second node is labeled as 1. Connect node 1 to node 2.
    3. Third node is labeled as 2. Connect node 2 to node 2 (itself), thus forming a self-cycle.

    Visually, the graph looks like the following:

           1
          / 
         /   
        0 --- 2
             / 
             \_/

    DFS!

     1 /**
     2  * Definition for undirected graph.
     3  * struct UndirectedGraphNode {
     4  *     int label;
     5  *     vector<UndirectedGraphNode *> neighbors;
     6  *     UndirectedGraphNode(int x) : label(x) {};
     7  * };
     8  */
     9 class Solution {
    10 public:
    11     void cloneNode(UndirectedGraphNode *&res, UndirectedGraphNode *node, map<int, UndirectedGraphNode*> &mp) {
    12         if (mp[node->label] != NULL) {
    13             res = mp[node->label];
    14             return;
    15         }
    16         res = new UndirectedGraphNode(node->label);
    17         res->neighbors.resize(node->neighbors.size());
    18         mp[node->label] = res;
    19 
    20         for (int i = 0; i < node->neighbors.size(); ++i) {
    21             cloneNode(res->neighbors[i], node->neighbors[i], mp);
    22         }
    23     }
    24     
    25     UndirectedGraphNode *cloneGraph(UndirectedGraphNode *node) {
    26         if (node == NULL) return NULL;
    27         map<int, UndirectedGraphNode*> mp;
    28         UndirectedGraphNode* res; 
    29         cloneNode(res, node, mp);
    30         return res;
    31     }
    32 };
     
  • 相关阅读:
    iOS-Core Text 入门
    Mac浏览器全屏设置
    Quartz 2D - 图形上下文(Graphics Contexts)
    Quartz 2D 概述
    Quartz 2D官方文档翻译(持续更新中)
    那些年,我们常掉进去的坑
    CGAffineTransformMake(a,b,c,d,tx,ty) 矩阵运算的原理 (转载)
    科大讯飞
    Object-C语言类的扩展
    科大讯飞语音识别
  • 原文地址:https://www.cnblogs.com/easonliu/p/4242088.html
Copyright © 2020-2023  润新知