• twfont


    module game {
            /** 
            *Created by 渔歌烟火 on 2018/3/28.
            * 字体缓动动画
            */
        export class LabelEffect {
            private static _instance:LabelEffect;
            public static get instance():LabelEffect
            {
                if( null == LabelEffect._instance )
                {
                    LabelEffect._instance = new LabelEffect();
                }
                return LabelEffect._instance;
            }
            /**
             * @param target 显示对象
             * @param options 例如{ time: 1500,initNum:100,num: 88888, regulator: 50 }
             */
            public playEffect(target:any,options:any){
                options = options || {}; 
                if(options.initNum==options.num)return;        
                var time = options.time,//总时间--毫秒为单位 
                    finalNum = options.num, //要显示的真实数值
                    regulator = options.regulator || 100, //调速器,改变regulator的数值可以调节数字改变的速度          
                    step = (finalNum-options.initNum) / (time / regulator),/*每30ms增加的数值--*/       
                    count =  options.initNum, //计数器       
                    initial = options.initNum;
                var timer = setInterval(()=> {          
                count = count + step;          
                if(count >= finalNum&&options.initNum<finalNum) {        
                        clearInterval(timer);        
                        count = finalNum;       
                        }
    
                if(count <= finalNum&&options.initNum>finalNum) {        
                    clearInterval(timer);        
                    count = finalNum;       
                    } 
                    //t未发生改变的话就直接返回         
                    var t = Math.floor(count);       
                    if(t == initial) return;          
                    initial = t;          
                    target.text = initial+"";
                }, 30);     
            }
        }
    }
    

      调用:LabelEffect.instance.playEffect(target, { time: 1500, initNum: num, num: score, regulator: 50 })

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  • 原文地址:https://www.cnblogs.com/dujunfeng/p/9372867.html
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