1. 问题
好像很少人会遇到这种需求。假设有一个文件夹,用户有几乎所有权限,但没有删除的权限,如下图所示:
这时候使用SaveFileDialog在这个文件夹里创建文件居然会报如下错误:
这哪里是网络位置了,我又哪里去找个管理员?更奇怪的是,虽然报错了,但文件还是会创建出来,不过这是个空文件。不仅WPF,普通的记事本也会有这个问题,SaveFileDialog会创建一个空文件,记事本则没有被保存。具体可以看以下GIF:
2. 问题原因
其实当SaveFileDialog关闭前,对话框会创建一个测试文件,用于检查文件名、文件权限等,然后又删除它。所以如果有文件的创建权限,而没有文件的删除权限,在创建测试文件后就没办法删除这个测试文件,这时候就会报错,而测试文件留了下来。
有没有发现SaveFileDialog
中有一个属性Options?
//
// 摘要:
// 获取 Win32 通用文件对话框标志,文件对话框使用这些标志来进行初始化。
//
// 返回结果:
// 一个包含 Win32 通用文件对话框标志的 System.Int32,文件对话框使用这些标志来进行初始化。
protected int Options { get; }
本来应该可以设置一个NOTESTFILECREATE
的标志位,但WPF中这个属性是只读的,所以WPF的SaveFileDialog肯定会创建测试文件。
3. 解决方案
SaveFileDialog本身只是Win32 API的封装,我们可以参考SaveFileDialog的源码,伪装一个调用方法差不多的MySaveFileDialog,然后自己封装GetSaveFileName
这个API。代码大致如下:
internal class FOS
{
public const int OVERWRITEPROMPT = 0x00000002;
public const int STRICTFILETYPES = 0x00000004;
public const int NOCHANGEDIR = 0x00000008;
public const int PICKFOLDERS = 0x00000020;
public const int FORCEFILESYSTEM = 0x00000040;
public const int ALLNONSTORAGEITEMS = 0x00000080;
public const int NOVALIDATE = 0x00000100;
public const int ALLOWMULTISELECT = 0x00000200;
public const int PATHMUSTEXIST = 0x00000800;
public const int FILEMUSTEXIST = 0x00001000;
public const int CREATEPROMPT = 0x00002000;
public const int SHAREAWARE = 0x00004000;
public const int NOREADONLYRETURN = 0x00008000;
public const int NOTESTFILECREATE = 0x00010000;
public const int HIDEMRUPLACES = 0x00020000;
public const int HIDEPINNEDPLACES = 0x00040000;
public const int NODEREFERENCELINKS = 0x00100000;
public const int DONTADDTORECENT = 0x02000000;
public const int FORCESHOWHIDDEN = 0x10000000;
public const int DEFAULTNOMINIMODE = 0x20000000;
public const int FORCEPREVIEWPANEON = 0x40000000;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]
public class OpenFileName
{
internal int structSize = 0;
internal IntPtr hwndOwner = IntPtr.Zero;
internal IntPtr hInstance = IntPtr.Zero;
internal string filter = null;
internal string custFilter = null;
internal int custFilterMax = 0;
internal int filterIndex = 0;
internal string file = null;
internal int maxFile = 0;
internal string fileTitle = null;
internal int maxFileTitle = 0;
internal string initialDir = null;
internal string title = null;
internal int flags = 0;
internal short fileOffset = 0;
internal short fileExtMax = 0;
internal string defExt = null;
internal int custData = 0;
internal IntPtr pHook = IntPtr.Zero;
internal string template = null;
}
public class LibWrap
{
// Declare a managed prototype for the unmanaged function.
[DllImport("Comdlg32.dll", SetLastError = true, ThrowOnUnmappableChar = true, CharSet = CharSet.Auto)]
public static extern bool GetSaveFileName([In, Out] OpenFileName ofn);
}
public bool? ShowDialog()
{
var openFileName = new OpenFileName();
Window window = Application.Current.Windows.OfType<Window>().Where(w => w.IsActive).FirstOrDefault();
if (window != null)
{
var wih = new WindowInteropHelper(window);
IntPtr hWnd = wih.Handle;
openFileName.hwndOwner = hWnd;
}
openFileName.structSize = Marshal.SizeOf(openFileName);
openFileName.filter = MakeFilterString(Filter);
openFileName.filterIndex = FilterIndex;
openFileName.fileTitle = new string(new char[64]);
openFileName.maxFileTitle = openFileName.fileTitle.Length;
openFileName.initialDir = InitialDirectory;
openFileName.title = Title;
openFileName.defExt = DefaultExt;
openFileName.structSize = Marshal.SizeOf(openFileName);
openFileName.flags |= FOS.NOTESTFILECREATE | FOS.OVERWRITEPROMPT;
if (RestoreDirectory)
openFileName.flags |= FOS.NOCHANGEDIR;
// lpstrFile
// Pointer to a buffer used to store filenames. When initializing the
// dialog, this name is used as an initial value in the File Name edit
// control. When files are selected and the function returns, the buffer
// contains the full path to every file selected.
char[] chars = new char[FILEBUFSIZE];
for (int i = 0; i < FileName.Length; i++)
{
chars[i] = FileName[i];
}
openFileName.file = new string(chars);
// nMaxFile
// Size of the lpstrFile buffer in number of Unicode characters.
openFileName.maxFile = FILEBUFSIZE;
if (LibWrap.GetSaveFileName(openFileName))
{
FileName = openFileName.file;
return true;
}
return false;
}
/// <summary>
/// Converts the given filter string to the format required in an OPENFILENAME_I
/// structure.
/// </summary>
private static string MakeFilterString(string s, bool dereferenceLinks = true)
{
if (string.IsNullOrEmpty(s))
{
// Workaround for VSWhidbey bug #95338 (carried over from Microsoft implementation)
// Apparently, when filter is null, the common dialogs in Windows XP will not dereference
// links properly. The work around is to provide a default filter; " |*.*" is used to
// avoid localization issues from description text.
//
// This behavior is now documented in MSDN on the OPENFILENAME structure, so I don't
// expect it to change anytime soon.
if (dereferenceLinks && System.Environment.OSVersion.Version.Major >= 5)
{
s = " |*.*";
}
else
{
// Even if we don't need the bug workaround, change empty
// strings into null strings.
return null;
}
}
StringBuilder nullSeparatedFilter = new StringBuilder(s);
// Replace the vertical bar with a null to conform to the Windows
// filter string format requirements
nullSeparatedFilter.Replace('|', ' ');
// Append two nulls at the end
nullSeparatedFilter.Append(' ');
nullSeparatedFilter.Append(' ');
// Return the results as a string.
return nullSeparatedFilter.ToString();
}
注意其中的这句:
openFileName.flags |= FOS.NOTESTFILECREATE | FOS.OVERWRITEPROMPT;
因为我的需求就是不创建TestFile,所以我直接这么写而不是提供可选项。一个更好的方法是给WPF提ISSUE,我已经这么做了:
Make SaveFileDialog support NOTESTFILECREATE.
但看来我等不到有人处理的这天,如果再有这种需求,还是将就着用我的这个自创的SaveFileDialog吧:
4. 参考
Common Item Dialog (Windows) Microsoft Docs
GetSaveFileNameA function (commdlg.h) - Win32 apps Microsoft Docs