效果图:
代码:
package game; import java.awt.BorderLayout; import java.awt.Color; import java.awt.Container; import java.awt.Font; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import java.util.Calendar; import javax.swing.JFrame; import javax.swing.JLabel; import javax.swing.JMenu; import javax.swing.JMenuBar; import javax.swing.JMenuItem; import javax.swing.JOptionPane; import javax.swing.JPanel; public class ShowClock extends JFrame { Container c; JMenuBar mb; JMenu JFile,JHelp; JMenuItem mExit,mCopyright; JLabel clock; JPanel pl; public void init(){ c=this.getContentPane(); c.setLayout(new BorderLayout()); mb=new JMenuBar(); c.add(mb,BorderLayout.NORTH); JFile=new JMenu("文件(F)"); JHelp=new JMenu("帮助(H)"); mb.add(JFile);mb.add(JHelp); mExit=new JMenuItem("退出"); mCopyright=new JMenuItem("版权信息"); JFile.add(mExit);JHelp.add(mCopyright); mCopyright.addActionListener(new ActionListener(){ public void actionPerformed(ActionEvent e){ JOptionPane.showMessageDialog(null, "本游戏由暗伤无痕出品", "版权声明", JOptionPane.INFORMATION_MESSAGE); } }); mExit.addActionListener(new ActionListener(){ public void actionPerformed(ActionEvent e){ ShowClock.this.dispose(); } }); pl=new JPanel();pl.setLayout(null); c.add(pl); clock=new JLabel(); clock.setFont(new Font("黑体",Font.BOLD,15)); clock.setForeground(Color.blue); pl.add(clock); clock.setBounds(40,20,400,30); ShowTime st=new ShowTime(clock); st.start(); this.setSize(500,400); this.setVisible(true); } public ShowClock(String title){ super(title); init(); } class ShowTime extends Thread{ JLabel clock; public ShowTime(JLabel clock){ this.clock=clock; } public void run(){ while(true){ Calendar c=Calendar.getInstance(); int year=c.get(Calendar.YEAR); int month=c.get(Calendar.MONTH); int day=c.get(Calendar.DATE); int hour=c.get(Calendar.HOUR_OF_DAY); int minute=c.get(Calendar.MINUTE); int second=c.get(Calendar.SECOND); String s="北京时间 "+year+"年"+month+"月"+day+"日"+hour+"时"+minute+"分"+second+"秒"; clock.setText(s); } } } public static void main(String[] args) { ShowClock sc=new ShowClock("时钟"); } }
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