• openlayer图层显示顺序


    <!DOCTYPE html>
    <html>
      <head>
        <title>Layer Z-Index</title>
        <link rel="stylesheet" href="http://openlayers.org/en/v3.13.0/css/ol.css" type="text/css">
        <script src="http://openlayers.org/en/v3.13.0/build/ol.js"></script>
      </head>
      <body>
        <div id="map" class="map"></div>
        <div>
          <label for="idx1">
            <input type="number" id="idx1"></input>
            Square layer Z-index
          </label></br>
    
          <label for="idx2">
            <input type="number" id="idx2"></input>
            Triangle layer Z-index
          </label>
        </div>
        <script>
          var stroke = new ol.style.Stroke({color: 'black',  1});
    
          var styles = {
            'square'new ol.style.Style({
              image: new ol.style.RegularShape({
                fill: new ol.style.Fill({color: 'blue'}),
                stroke: stroke,
                points: 4,
                radius: 80,
                angle: Math.PI / 4
              })
            }),
            'triangle'new ol.style.Style({
              image: new ol.style.RegularShape({
                fill: new ol.style.Fill({color: 'red'}),
                stroke: stroke,
                points: 3,
                radius: 80,
                rotation: Math.PI / 4,
                angle: 0
              })
            }),
            'star'new ol.style.Style({
              image: new ol.style.RegularShape({
                fill: new ol.style.Fill({color: 'green'}),
                stroke: stroke,
                points: 5,
                radius: 80,
                radius2: 4,
                angle: 0
              })
            })
          };
    
    
          function createLayer(coordinates, style, zIndex) {
            var feature = new ol.Feature(new ol.geom.Point(coordinates));
            feature.setStyle(style);
    
            var source = new ol.source.Vector({
              features: [feature]
            });
    
            var vectorLayer = new ol.layer.Vector({
              source: source
            });
            vectorLayer.setZIndex(zIndex);
    
            return vectorLayer;
          }
    
          var layer0 = createLayer([4040], styles['star'], 0);
          var layer1 = createLayer([00], styles['square'], 1);
          var layer2 = createLayer([040], styles['triangle'], 0);
    
          var layers = [];
          layers.push(layer1);
          layers.push(layer2);
    
          var map = new ol.Map({
            layers: layers,
            target: 'map',
            view: new ol.View({
              center: [00],
              zoom: 18
            })
          });
    
          layer0.setMap(map);
    
    
          function bindInputs(id, layer) {
            var idxInput = document.getElementById('idx' + id);
            idxInput.onchange = function() {
              layer.setZIndex(parseInt(this.value, 10|| 0);
            };
            idxInput.value = String(layer.getZIndex());
          }
          bindInputs(1, layer1);
          bindInputs(2, layer2);
        </script>
      </body>
    </html>
  • 相关阅读:
    bzoj 1210 [HNOI2004] 邮递员 插头dp
    与非 乱搞233
    USACO JAN14 奶牛冰壶运动 凸包+判定
    bzoj 2829 计算几何
    R
    bzoj 1592 dp
    [Usaco2007 Open]Fliptile 翻格子游戏 状压dp
    拯救莫莉斯 状压dp
    大暑假集训 第一阶段总结 233
    hdu 1693 Eat the Trees 插头dp
  • 原文地址:https://www.cnblogs.com/devgis/p/16377257.html
Copyright © 2020-2023  润新知