Python版
https://github.com/faif/python-patterns/blob/master/structural/adapter.py
#!/usr/bin/env python # -*- coding: utf-8 -*- """ *What is this pattern about? The Adapter pattern provides a different interface for a class. We can think about it as a cable adapter that allows you to charge a phone somewhere that has outlets in a different shape. Following this idea, the Adapter pattern is useful to integrate classes that couldn't be integrated due to their incompatible interfaces. *What does this example do? The example has classes that represent entities (Dog, Cat, Human, Car) that make different noises. The Adapter class provides a different interface to the original methods that make such noises. So the original interfaces (e.g., bark and meow) are available under a different name: make_noise. *Where is the pattern used practically? The Grok framework uses adapters to make objects work with a particular API without modifying the objects themselves: http://grok.zope.org/doc/current/grok_overview.html#adapters *References: http://ginstrom.com/scribbles/2008/11/06/generic-adapter-class-in-python/ https://sourcemaking.com/design_patterns/adapter http://python-3-patterns-idioms-test.readthedocs.io/en/latest/ChangeInterface.html#adapter *TL;DR80 Allows the interface of an existing class to be used as another interface. """ class Dog(object): def __init__(self): self.name = "Dog" def bark(self): return "woof!" class Cat(object): def __init__(self): self.name = "Cat" def meow(self): return "meow!" class Human(object): def __init__(self): self.name = "Human" def speak(self): return "'hello'" class Car(object): def __init__(self): self.name = "Car" def make_noise(self, octane_level): return "vroom{0}".format("!" * octane_level) class Adapter(object): """ Adapts an object by replacing methods. Usage: dog = Dog dog = Adapter(dog, dict(make_noise=dog.bark)) >>> objects = [] >>> dog = Dog() >>> print(dog.__dict__) {'name': 'Dog'} >>> objects.append(Adapter(dog, make_noise=dog.bark)) >>> print(objects[0].original_dict()) {'name': 'Dog'} >>> cat = Cat() >>> objects.append(Adapter(cat, make_noise=cat.meow)) >>> human = Human() >>> objects.append(Adapter(human, make_noise=human.speak)) >>> car = Car() >>> car_noise = lambda: car.make_noise(3) >>> objects.append(Adapter(car, make_noise=car_noise)) >>> for obj in objects: ... print('A {} goes {}'.format(obj.name, obj.make_noise())) A Dog goes woof! A Cat goes meow! A Human goes 'hello' A Car goes vroom!!! """ def __init__(self, obj, **adapted_methods): """We set the adapted methods in the object's dict""" self.obj = obj self.__dict__.update(adapted_methods) def __getattr__(self, attr): """All non-adapted calls are passed to the object""" return getattr(self.obj, attr) def original_dict(self): """Print original object dict""" return self.obj.__dict__ def main(): objects = [] dog = Dog() print(dog.__dict__) objects.append(Adapter(dog, make_noise=dog.bark)) print(objects[0].__dict__) print(objects[0].original_dict()) cat = Cat() objects.append(Adapter(cat, make_noise=cat.meow)) human = Human() objects.append(Adapter(human, make_noise=human.speak)) car = Car() objects.append(Adapter(car, make_noise=lambda: car.make_noise(3))) for obj in objects: print("A {0} goes {1}".format(obj.name, obj.make_noise())) if __name__ == "__main__": main() ### OUTPUT ### # {'name': 'Dog'} # {'make_noise': <bound method Dog.bark of <__main__.Dog object at 0x7f631ba3fb00>>, 'obj': <__main__.Dog object at 0x7f631ba3fb00>} # {'name': 'Dog'} # A Dog goes woof! # A Cat goes meow! # A Human goes 'hello' # A Car goes vroom!!!