1、dialog.h
#define DIALOG_H
#include <QDialog>
#include"mythread.h"
namespace Ui {
class Dialog;
}
class Dialog : public QDialog
{
Q_OBJECT
public:
explicit Dialog(QWidget *parent = 0);
~Dialog();
private slots:
void on_pushButton_clicked();
private:
Ui::Dialog *ui;
Mythread *myp;//此处声明了一个继承与pthread的类mythread,相当于创建了一个线程。
};
#endif // DIALOG_H
2.dialog.cpp
#include "dialog.h" #include "ui_dialog.h" Dialog::Dialog(QWidget *parent) : QDialog(parent), ui(new Ui::Dialog) { ui->setupUi(this); } Dialog::~Dialog() { delete ui; } void Dialog::on_pushButton_clicked() { myp = new Mythread(ui->label); myp->start();//自动执行mythread中的run()函数。相当于调用run函数 // QThread aa; // aa.start(); }
3、mythread.h
#ifndef MYTHREAD_H #define MYTHREAD_H #include <QThread> #include<QLabel> class Mythread : public QThread { public: Mythread(QLabel *l); protected: void run();//声明一个run函数,run为继承下来的一个虚函数 private: QLabel *pp; }; #endif // MYTHREAD_H
#include"mythread.h" #include <QDebug> Mythread::Mythread(QLabel *l)//构造函数初始化 { pp= l; } void Mythread::run() { while(1) { qDebug()<<"test"; sleep(1); pp->setText("22"); sleep(1); pp->setText("33"); } }