本文标题说是"深入理解Controller"其实有点“标题党”的味道了。本篇只会探讨"Controller"的激活机制,也就是如何创建Controller的并调用的。本篇不是讲解Controller底层相关知识,不过后期博文会对其进行介绍。
0X1 DefaultControllerFactory
DefaultControllerFactory对象可以说是Controller创建激活的一个重要类,在默认情况下(这里的默认情况指没有向MVC指定负责创建Controller的类)DefaultControllerFactory负责Controller的创建于激活。本文讨论的重点将会放在Controller的创建。
我们先看DefaultControllerFactory类的几个方法
public virtual IController CreateController(RequestContext requestContext, string controllerName); public virtual void ReleaseController(IController controller); protected internal virtual IController GetControllerInstance(RequestContext requestContext, Type controllerType); protected internal virtual SessionStateBehavior GetControllerSessionBehavior(RequestContext requestContext, Type controllerType); protected internal virtual Type GetControllerType(RequestContext requestContext, string controllerName);
我们可以看到CreateController方法,它主要的作用是“ 使用指定的请求上下文来创建指定的控制器”,也就是说其实是通过这个方法进行创建控制器的操作。我相信很多人看到这里的第一想法就是“虚方法重写不久完了吗“?别急,我们来看看CreateController的源代码:
public virtual IController CreateController(RequestContext requestContext, string controllerName) { if (requestContext == null) { throw new ArgumentNullException("requestContext"); } if (string.IsNullOrEmpty(controllerName) && !requestContext.RouteData.HasDirectRouteMatch()) { throw new ArgumentException(MvcResources.Common_NullOrEmpty, "controllerName"); } Type controllerType = this.GetControllerType(requestContext, controllerName); return this.GetControllerInstance(requestContext, controllerType); }
我们可以看到CreateController方法在对参数进行验证后会调用其实例本身的GetControllerInstance方法,由这个方法最后来创建Controller的实例。
0X2 第一种实现方式
我们新建一个MVC应用,并新建一个名为NinjectController的类派生于DefaultControllerFactory,重写DefaultControllerFactory的GetControllerInstance方法,代码如下:
1 private static IKernel _kernerl; 2 public static IKernel Kernerl 3 { 4 get 5 { 6 if (_kernerl == null) 7 _kernerl = new StandardKernel(); 8 return _kernerl; 9 } 10 } 11 12 static NinjectController() 13 { 14 //把Home绑定到Ninject里面 15 Kernerl.Bind<HomeController>().To<HomeController>(); 16 } 17 18 19 protected override IController GetControllerInstance(RequestContext requestContext, Type controllerType) 20 { 21 if (Kernerl == null) 22 throw new NotImplementedException("Kinject未绑定任何数据"); 23 if (controllerType == null || Kernerl.Get(controllerType) == null) 24 return null; 25 return (IController)Kernerl.Get(controllerType); 26 }
这种方法虽然可以实现,但是在开发中并不可取,我们再来看第二种方式。
0X3 第二种实现方式
我们通过查看GetControllerInstance的源代码可以发现它最终调用了实例中ControllerActivator的Create方法进行创建Controller对象,ControllerActivator类型是一个IControllerActivator接口,那么这个ControllerActivator是在哪赋值的呢?我们看下DefaultControllerFactory的构造函数
public DefaultControllerFactory() : this(null, null, null) { }
public DefaultControllerFactory(IControllerActivator controllerActivator) : this(controllerActivator, null, null) { }
DefaultControllerFactory有一个内部调用的方法,其源代码如下:
internal DefaultControllerFactory(IControllerActivator controllerActivator, IResolver<IControllerActivator> activatorResolver, IDependencyResolver dependencyResolver) { if (controllerActivator != null) { this._controllerActivator = controllerActivator; return; } IResolver<IControllerActivator> arg_44_1 = activatorResolver; if (activatorResolver == null) { arg_44_1 = new SingleServiceResolver<IControllerActivator>(() => null, new DefaultControllerFactory.DefaultControllerActivator(dependencyResolver), "DefaultControllerFactory constructor"); } this._activatorResolver = arg_44_1; }
通过阅读源码我们可以看到当IControllerActivator等于Null的时候,则会通过 DefaultControllerFactory.DefaultControllerActivator方法来创建IControllerActivator对象,我们继续阅读DefaultControllerActivator的源代码
1 public IController Create(RequestContext requestContext, Type controllerType) 2 { 3 IController result; 4 try 5 { 6 result = (IController)(this._resolverThunk().GetService(controllerType) ?? Activator.CreateInstance(controllerType)); 7 } 8 catch (Exception innerException) 9 { 10 throw new InvalidOperationException(string.Format(CultureInfo.CurrentCulture, MvcResources.DefaultControllerFactory_ErrorCreatingController, new object[] 11 { 12 controllerType 13 }), innerException); 14 } 15 return result; 16 }
IControllerActivator的Create方法在创建IController对象的时候会从this._resoverThunk的GetServer方法中获取,this._resoverThunk是IControllerActivator的局部变量,该变量存储一个返回值为IDependencyResolver的委托,其定义如下:
private Func<IDependencyResolver> _resolverThunk;
而对其赋值则来则与IControllerActivator的构造方法,其源代码如下:
public DefaultControllerActivator() : this(null) { } public DefaultControllerActivator(IDependencyResolver resolver) { if (resolver == null) { this._resolverThunk = (() => DependencyResolver.Current); return; } this._resolverThunk = (() => resolver); }
从以上代码可以看出,this._resoverThunk实则是通过DependencyResolver.Current进行赋值的,而创建IController对象则是通过 this._resolverThunk().GetService(controllerType)来获取的,通俗来讲,默认的Conteroller实则是通过IDependencyResolver接口的GetService方法进行创建的,相信看到这里的朋友心中已经有了答案。没错,我们第二种做法就是通过自定义IDependencyResolver来创建我们的Contorller。
相信很多朋友会问,IDependencyResolver接口在MVC中起到什么作用。IDependencyResolver定义如下:
public interface IDependencyResolver { object GetService(Type serviceType); IEnumerable<object> GetServices(Type serviceType); }
一个获取单个类型的方法,一个获取多个对象的方法。有一个名为DependencyResolver的,它本身并不实现IDependencyResolver接口,所以它和IDependencyResolver没有任何关系。我们来看下DependencyResolver的定义。
从上述代码我们可以清楚知道默认情况下实际上是调用了DependencyResolver的Current返回了当前对象,然后进行了对象的创建,那我们要做的只要改变Current的值就可以了,但是,我们有没有办法呢?答案是肯定的,DependencyResolver定义了一个SetResolver的方法,我们看下源码:
public void InnerSetResolver(object commonServiceLocator) { if (commonServiceLocator == null) { throw new ArgumentNullException("commonServiceLocator"); } Type type = commonServiceLocator.GetType(); MethodInfo method = type.GetMethod("GetInstance", new Type[] { typeof(Type) }); MethodInfo method2 = type.GetMethod("GetAllInstances", new Type[] { typeof(Type) }); if (method == null || method.ReturnType != typeof(object) || method2 == null || method2.ReturnType != typeof(IEnumerable<object>)) { throw new ArgumentException(string.Format(CultureInfo.CurrentCulture, MvcResources.DependencyResolver_DoesNotImplementICommonServiceLocator, new object[] { type.FullName }), "commonServiceLocator"); } Func<Type, object> getService = (Func<Type, object>)Delegate.CreateDelegate(typeof(Func<Type, object>), commonServiceLocator, method); Func<Type, IEnumerable<object>> getServices = (Func<Type, IEnumerable<object>>)Delegate.CreateDelegate(typeof(Func<Type, IEnumerable<object>>), commonServiceLocator, method2); this.InnerSetResolver(new DependencyResolver.DelegateBasedDependencyResolver(getService, getServices)); }
该方法最终会将指定的对象复制给Current,我们新建一个类名为NinjectDependencyResolver并实现IDependencyResolver接口。我们在类中定一个Ninject的字段,并封装一个用来往Ninject中添加对象的方法,其代码如下:
public class NinjectDependencyResolver : IDependencyResolver { private IKernel Kerner; NinjectDependencyResolver() { Kerner = new StandardKernel(); } public void Registet<To, Form>() where Form : To { Kerner.Bind<To>().To<Form>(); } public object GetService(Type serviceType) { return Kerner.TryGet(serviceType); } public IEnumerable<object> GetServices(Type serviceType) { return Kerner.GetAll(serviceType); } }
如需使用我们自定义的NinjectDependencyResolver,我们需要在Global.asax中对其进行注册:
protected void Application_Start() { //其他操作 NinjectDependencyResolver ninjectDependencyResolver = new NinjectDependencyResolver(); ninjectDependencyResolver.Registet<Controller, Controllers.HomeController>();//这里的Controller应该是具体类型,这里这样写只是为了演示 DependencyResolver.SetResolver(ninjectDependencyResolver); }
再次运行我们的程序,则会看到效果。