• 【redis的学习与使用】


    食用级别:初级 & 中级

    学习视频:狂神

    redis定义与介绍:

    Redis基于内存运行并支持持久化的NoSQL数据库,也被称为数据结构服务器

    string 是 redis 最基本的类型,一个 key 对应一个 value。

    string 类型是二进制安全的。意思是 redis 的 string 可以包含任何数据。比如jpg图片或者序列化的对象。

    string 类型是 Redis 最基本的数据类型,string 类型的值最大能存储 512MB。

    Redis默认使用6379通信端口。

    redis特点:

    • 性能优秀,数据在内存中,读写速度非常快,支持并发 10W QPS。

    • 单进程单线程,是线程安全的,采用 IO 多路复用机制。

    • 丰富的数据类型,支持字符串(strings)、散列/哈希(hashes)、列表(lists)、集合(sets)、有序集合zset(sorted sets)等。

    • 支持数据持久化。

      可以将内存中数据保存在磁盘中,重启时加载。

    • 主从复制,哨兵,高可用。

    • 可以用作分布式锁。

    • 可以作为消息中间件使用,支持发布订阅。

    参考:https://www.cnblogs.com/it-deepinmind/p/14252804.html

    为什么可以用redis作为mysql的缓存配合使用:

    因为mysql存储在磁盘里,redis存储在内存里,redis既可以用来做持久存储,也可以做缓存,而目前大多数公司的存储都是mysql + redis,mysql作为主存储,redis作为辅助存储被用作缓存,加快访问读取的速度,提高性能

    (个人理解:组原里应该提过,内存的读取速度是远远快于磁盘的,但是全用内存又成本太高,所以采用这样一种内外结合的方式,需要注重性能的地方使用redis,不需要的用mysql即可)

    这同样解释了为什么redis不使用多线程(不过现在的redis6已结开始支持多线程了),它是基于内存操作的,和CPU没有什么关系,多线程也不会让其效率得到提升,可能还会出现各种问题。

    至于它为什么这么快:一个是语言原因,redis是C开发的,C的速度很快,一个就是没有多线程导致的复杂处理情景

    redis6.0——新特性之一:多线程

    • redis6多线程只是用来处理网络数据的读写和协议解析上,底层数据操作还是单线程

    • 执行命令仍然是单线程,之所以这么设计是不想因为多线程而变得复杂,需要去控制key、lua、事务、LPUSH/LPOP等等的并发问题

    • 官网上提到,某场景下使用多线程可以提高一倍的效率(自身没有用到redis6,所以只是提一句,redis6的特性来源网络,好多一样的,我也不知道谁参考谁。。)

    为什么要用redis:

    这个主要是要考虑性能和并发,高并发下,大量请求访问(冲击)数据库,会导致访问异常,redis可以作为缓冲。还有上面说的,整体上可以拉高一些读取速度。

    另外redis还可以作为消息中间件(消息发布与订阅等等)

    总结来说:三个作用:缓存,数据库,中间件

    redis的一些命令行操作:

    java的redis缓存操作其实也和命令行大同小异,这里先了解一下命令行下的各种操作:

    redis默认有16个数据库,一般都会默认存在第一个数据库,我们可以通过select来切换数据库

     keys *  操作查看当前所有的key,比如3库中的"name",然后可以通过get name 来获取“name”的value值

    清空操作:flushall或者flushdb,注意,这些是清空数据库而不是界面,,和mysql很不一样的(当然大部分人都没有相关的权限,不然.....)

    EXISTS name   如果key存在则返回1
    
    move name     移除key

     利用expire设置KEY过期时间 ,10s ,ttl可查看剩余时间;
    
    type name 查看key【name】的数据类型

     setex 可以设置键值并同时设置key的过期时间

     mset可以批量创建;同理,mget可以批量获取keys;
    
    setnx:与set不同的是,setnx k1 v1 的时候若k1已经存在则报错,不存在则正常创建;
    
    msetnx:批量创建,具有原子性,也就是一致性,比方说,msetnx k1 v1 k4 v4 其中k1已存在,k4不存在,所以批量创建会失败,只要有一个已存在就会整体失败。

     

     getset操作:先查询后更新,查不到会返回null,但是更新操作会生效,如上图;

    除了String类型,List,set,hash,zset 这四种类型是最常用的:

    【List】

     redis中list 可以左插入或是右插入(类似于队列),比如 有这样一排座位,只从左侧开始,1号队友先坐了左数第一个座位,但是一会儿二号又来了,没办法,1号只能往右边挪一个位置,所以这样子,如图,list 中最左边的元素应该是最后一个插入的;Pop操作也很好理解,可以左右出列 。同样,右插,rpush同理(注意,是没有rrange这种东西的);

    lindex 操作 获取list中的某个特定下标对应的元素

     

     Llen list 操作 #获取list长度

    删除特定的值:

      List与set不同,是可以允许重复值存在的,所以利用 lrem 可以移除多个value

     图中数字很多,可能没有辨识度,但是当你输入的时候redis会有提示的,比如:

     如图,我remove了两个特定value“3”,精确匹配

    trim 截取操作, 如图,我截取了0到1 ,即前两个值(左数)

     ropolpush  list otherlist   移除list的最后一个元素(最右),存入一个新list中

    同样的,如果列表下标存在值,可以对此下标进行 lset操作 ,进行value更新;

        可以通过  linsert  来实现插入,通过before和after来控制插入位置

     【set】

    set里面的插入操作为sadd

    查询集合成员:smembers

    取交集 sdiff  ;   取并集 sunion;

     

    【hash】

    和String操作类似,只不过用K-V取代了V

    hset 添加

    hget 获取

    hmset  set多个k-v

    hmget  get多个k-v

    hgetall  获取所有

    hdel   删除指定的hash key(对应的value会自动被删除)

    hkeys   获取所有的keys

    hvals    获取所有的values

    【zset】即sortset

     同set,有zadd

    以及有序排列

     当元素存在时zadd则起到更新的作用;

     这里面zrangebyscore 的score是redis自带的 

     

     也可以限定范围进行排序

    【geospatial地理位置】

      同时geo也是一种特殊数据类型。

      通过geoadd可以给一个key添加多个位置节点(注意是先经度后维度)

      利用geodist:计算两个位置节点之间的距离

      georadius:根据用户给定的经纬度坐标来获取指定范围内的地理位置集合,注意距离 10 km 的数字和单位中间间隔一个空格

      geopos 用于从给定的 key 里返回所有指定名称(member)的位置(经度和纬度),不存在的返回 nil。

      georadius 以给定的经纬度为中心, 返回键包含的位置元素当中, 与中心的距离不超过给定最大距离的所有位置元素。

      georadiusbymember 和 GEORADIUS 命令一样, 都可以找出位于指定范围内的元素, 但是 georadiusbymember 的中心点是由给定的位置元素决定的, 而不是使用经度和纬度来决定中心点。

      geohash:返回一个或多个位置对象的 geohash 值。

      测试demo如下:

    [root@iZbp1hwh629hd4xz80i1z0Z bin]# redis-cli -p 6379
    127.0.0.1:6379> geoadd china:city 116.9038723847656 39.66750041446214 beijing
    (integer) 1
    127.0.0.1:6379> geoadd china:city 91.13775 29.65262 lasa
    (integer) 1
    127.0.0.1:6379> geodist testkey beijing lasa
    (nil)
    127.0.0.1:6379> geoadd testkey  116.9038723847656 39.66750041446214 beijing
    (integer) 1
    127.0.0.1:6379> geoadd testkey  91.13775 29.65262 lasa
    (integer) 1
    127.0.0.1:6379> geodist testkey beijing lasa
    "2594695.6553"
    127.0.0.1:6379> georadius testkey 116 39 10km
    (error) ERR wrong number of arguments for 'georadius' command
    127.0.0.1:6379> georadius testkey 116 39 100km
    (error) ERR wrong number of arguments for 'georadius' command
    127.0.0.1:6379> georadius testkey 116 39 10 km
    (empty list or set)
    127.0.0.1:6379> georadius testkey 116 39 100 km withdist
    (empty list or set)
    127.0.0.1:6379> geoadd testkey  117 39 tianjin
    (integer) 1
    127.0.0.1:6379> geodist testkey beijing tianjin
    "74702.7948"
    127.0.0.1:6379> georadius testkey 117 39 10 km withdist
    1) 1) "tianjin"
       2) "0.0002"
    127.0.0.1:6379> georadius testkey 117 39 100 km withdist
    1) 1) "tianjin"
       2) "0.0002"
    2) 1) "beijing"
       2) "74.7027"
    127.0.0.1:6379> georadius testkey 117 39 20 km withdist
    1) 1) "tianjin"
       2) "0.0002"
    127.0.0.1:6379> geopos testkey beijing nonexisting
    1) 1) "116.90387338399887085"
       2) "39.66750025860940099"
    2) (nil)
    127.0.0.1:6379> georadius testkey 117 38.8 20 km withdist
    (empty list or set)
    127.0.0.1:6379> georadius testkey 117 38.8 200 km withdist
    1) 1) "tianjin"
       2) "22.2452"
    2) 1) "beijing"
       2) "96.8436"
    127.0.0.1:6379> georadiusbymember testkey beijing  200 km withdist
    1) 1) "tianjin"
       2) "74.7028"
    2) 1) "beijing"
       2) "0.0000"
    127.0.0.1:6379> geohash testkey beijing lasa
    1) "wx51sjnzcw0"
    2) "wj2b9yh7p20"
    127.0.0.1:6379> 

    PS:根据百度地图-工具箱-测距 来计算,拉萨-北京距离为2558600米,和redis计算结果2594695.6553,大致相同,数据不同可能是坐标原点取值不同?

      

    【Hyperloglog——统计基数利器】

       Hyperloglog也是一种特殊的数据类型。

       适用于需要计算大量不同特征数据个数的需求,比如统计 不同用户访问网站,多个人访问同一个网站,只需要计入一次;传统方法是利用set存储统计,而Hyperloglog 的优势就是不存储,只计算,这样就节省了很多内存空间。

      测试代码:

    127.0.0.1:6379> pfadd pfkey zoe louis nick coach zoey zoe
    (integer) 1
    127.0.0.1:6379> pfcount pfkey
    (integer) 5
    127.0.0.1:6379> 

    【Bitmap】 

      一种redis 的特殊数据类型。

      是用0,1二进制对立方式来存储记录的,例如记录 一周内的打卡与否:

      示例如下:

    127.0.0.1:6379> setbit bitkey 1  1
    (integer) 0
    127.0.0.1:6379> setbit bitkey 2 0
    (integer) 0
    127.0.0.1:6379> setbit bitkey 3 1
    (integer) 0
    127.0.0.1:6379> setbit bitkey 4 1
    (integer) 0
    127.0.0.1:6379> getbit bitkey 3
    (integer) 1
    127.0.0.1:6379> bitcount bitkey 
    (integer) 3
    127.0.0.1:6379> bitcount bitkey 1 3
    (integer) 0
    127.0.0.1:6379> bitcount bitkey [1 3]
    (error) ERR value is not an integer or out of range
    127.0.0.1:6379> bitcount bitkey 1 3
    (integer) 0
    127.0.0.1:6379> bitcount bitkey 0 2
    (integer) 3
    127.0.0.1:6379> bitcount bitkey 1 2
    (integer) 0
    127.0.0.1:6379> 

      值得注意的是,bitcount 指令是统计字节数组中对应1的个数,拿上面bitkey中的数据为例,目前下标 0,1,2,3 四个位置上存有数据,

      第一个元素存储是1,即 对应 01000000 (除去第一位后的第一个置为1),1,2,3同理,存储后如下:01011000 。

      所谓 指令 bitcount bitkey 1 3 ,是统计 01011000  00000000 00000000 00000000 这四个部分对应 第二个到第四个有多少个1 ,结果是0;

      而  bitcount bitkey 0 2, 是统计 上面四个中的前三个  01011000  00000000 00000000 有几个1, 结果是 3个;

      当然,就结果而言,可以理解为 使用bitcount keyname 可直接统计内存中元素为1 的个数。

    【redis的基本事务操作】

       redis一个事务可以一次执行多个命令,或者说是一组,然后这一组命令都会被序列化,事务执行过程中,命令会顺序执行(exec前均不会执行)。

      其有如下三个性质:

    • 批量操作在发送 EXEC 命令前被放入队列缓存。
    • 收到 EXEC 命令后进入事务执行,事务中任意命令执行失败,其余的命令依然被执行(且无回滚操作)。
    • 在事务执行过程,其他客户端提交的命令请求不会插入到事务执行命令序列中。

      

      PS:单个 Redis 命令的执行是原子性的,但 Redis 没有在事务上增加任何维持原子性的机制,所以 Redis 事务的执行并不是原子性的,事务可以理解为一个打包的批量执行脚本,但批量指令并非原子化的操作,中间某条指令的失败不会导致前面已做指令的回滚,也不会造成后续的指令不做。

      (数据库事务的原子性:一个事务包含多个操作,这些操作要么全部执行,要么全都不执行。实现事务的原子性,要支持回滚操作,在某个操作失败后,回滚到事务执行之前的状态,也就是说)。

        PS: redis事务也木有隔离级别的概念,(也就是没有数据脏读,重复读,幻读等危险),因为这一些列命令都是顺序执行的,而且 执行事务EXEC 这个操作后 才会依次执行这一组命令。

      redis 事务命令:

    • multi :事务开始
    • 命令入队
    • exec:事务执行

      测试:

    127.0.0.1:6379> multi
    OK
    127.0.0.1:6379> set l4d1 zoey
    QUEUED
    127.0.0.1:6379> set l4d3 rochelle
    QUEUED
    127.0.0.1:6379> get l4d3
    QUEUED
    127.0.0.1:6379> set l4d4 zoe
    QUEUED
    127.0.0.1:6379> exec
    1) OK
    2) OK
    3) "rochelle"
    4) OK
    127.0.0.1:6379> 

    #取消事务执行

    127.0.0.1:6379> multi
    OK
    127.0.0.1:6379> set k1 v1
    QUEUED
    127.0.0.1:6379> discard
    OK
    127.0.0.1:6379>

    注意:在事务中输入命令队列时如果出现 编译型异常,会导致exec时全部命令无法执行;而语法错误,比如对字符串进行加减操作时,只是错误语句无法执行而已:

    实例:

    127.0.0.1:6379> flushdb
    OK
    127.0.0.1:6379> clear
    127.0.0.1:6379> set k1 "wang"
    OK
    127.0.0.1:6379> multi
    OK
    127.0.0.1:6379> incr k1
    QUEUED
    127.0.0.1:6379> set k2 v2
    QUEUED
    127.0.0.1:6379> get k2
    QUEUED
    127.0.0.1:6379> exec
    1) (error) ERR value is not an integer or out of range
    2) OK
    3) "v2"
    127.0.0.1:6379> 

    【乐观锁与悲观锁】

       乐观锁:默认认为不会出现问题,不加锁,会在更新数据时区判断一下此期间数据是否有人修改

       悲观锁:过于悲观,认为总有刁民要造反,无论什么行为都会加锁,此举大大影响性能

      redis采用watch 命令来监控事务数据,当事务执行完成后监控会自动取消:

      测试案例:

      开启两个命令行窗口模仿并行操作:

      如果开启监控watch后(可以通过unwatch解锁),执行事务前,通过另一个窗口(线程)去对监控变量进行操作变更,那么原窗口执行事务时就会出现错误,无法执行事务内命令。

      

     最后,倘若事务执行失败,就先进行解锁,然后再加锁(watch)监控,然后开启事务,观察加减操作后(比如+1-1)变量值是否还是监控时的值,若相同,肯定是可以执行成功的。

    redis在linux的benchmark 测试【压力测试】

    redis-server kconfig/redis.conf    #开启服务

    redis-cli -p 6379  #然后建立连接

    进入redis相关目录下

     运行:redis-benchmark -h localhost -p 6379 -c 100 -n 100000 -t set        是特指测试set命令

    redis-benchmark -h localhost -p 6379 -c 100 -n 100000           是测试全部命令,get、set、incr、lpush等

     测试结果数据:

    ====== SET ======
    100000 requests completed in 2.10 seconds
    100 parallel clients      #100个并发客户端
    3 bytes payload       #每次写入3个字节
    keep alive: 1        #一台服务器处理(单机性能)
    
    12.59% <= 1 milliseconds
    93.36% <= 2 milliseconds
    99.42% <= 3 milliseconds
    99.54% <= 8 milliseconds
    99.55% <= 9 milliseconds
    99.57% <= 11 milliseconds
    99.60% <= 12 milliseconds
    99.82% <= 13 milliseconds
    99.95% <= 14 milliseconds
    99.95% <= 15 milliseconds
    99.97% <= 16 milliseconds
    100.00% <= 16 milliseconds    
    47596.38 requests per second   //10w条请求用时 2.1s左右,平均 每秒处理47596.38 条请求
    
    
    [root@iZbp1hwh629hd4xz80i1z0Z bin]# redis-benchmark -h localhost -p 6379 -c 100 -n 100000
    ====== PING_INLINE ======
    100000 requests completed in 2.12 seconds
    100 parallel clients
    3 bytes payload
    keep alive: 1
    
    12.79% <= 1 milliseconds
    92.15% <= 2 milliseconds
    99.29% <= 3 milliseconds
    99.37% <= 4 milliseconds
    99.38% <= 6 milliseconds
    99.43% <= 7 milliseconds
    99.51% <= 8 milliseconds
    99.52% <= 9 milliseconds
    99.60% <= 11 milliseconds
    99.62% <= 12 milliseconds
    99.79% <= 13 milliseconds
    99.90% <= 23 milliseconds
    99.92% <= 24 milliseconds
    100.00% <= 25 milliseconds
    47103.16 requests per second
    
    ====== PING_BULK ======
    100000 requests completed in 2.06 seconds
    100 parallel clients
    3 bytes payload
    keep alive: 1
    
    16.59% <= 1 milliseconds
    94.58% <= 2 milliseconds
    99.16% <= 3 milliseconds
    99.36% <= 4 milliseconds
    99.39% <= 6 milliseconds
    99.41% <= 7 milliseconds
    99.49% <= 9 milliseconds
    99.55% <= 10 milliseconds
    99.57% <= 11 milliseconds
    99.58% <= 12 milliseconds
    99.83% <= 13 milliseconds
    99.90% <= 18 milliseconds
    99.95% <= 19 milliseconds
    100.00% <= 19 milliseconds
    48496.61 requests per second
    
    ====== SET ======
    100000 requests completed in 2.12 seconds
    100 parallel clients
    3 bytes payload
    keep alive: 1
    
    13.89% <= 1 milliseconds
    93.75% <= 2 milliseconds
    99.59% <= 3 milliseconds
    99.62% <= 12 milliseconds
    99.78% <= 13 milliseconds
    99.96% <= 18 milliseconds
    99.98% <= 40 milliseconds
    100.00% <= 41 milliseconds
    100.00% <= 41 milliseconds
    47214.35 requests per second
    
    ====== GET ======
    100000 requests completed in 1.95 seconds
    100 parallel clients
    3 bytes payload
    keep alive: 1
    
    20.61% <= 1 milliseconds
    97.57% <= 2 milliseconds
    99.48% <= 3 milliseconds
    99.51% <= 4 milliseconds
    99.51% <= 7 milliseconds
    99.57% <= 8 milliseconds
    99.61% <= 11 milliseconds
    99.64% <= 12 milliseconds
    99.74% <= 13 milliseconds
    99.86% <= 14 milliseconds
    99.93% <= 18 milliseconds
    100.00% <= 18 milliseconds
    51282.05 requests per second
    
    ====== INCR ======
    100000 requests completed in 2.10 seconds
    100 parallel clients
    3 bytes payload
    keep alive: 1
    
    14.50% <= 1 milliseconds
    91.14% <= 2 milliseconds
    99.37% <= 3 milliseconds
    99.47% <= 4 milliseconds
    99.50% <= 5 milliseconds
    99.54% <= 7 milliseconds
    99.60% <= 10 milliseconds
    99.62% <= 11 milliseconds
    99.62% <= 12 milliseconds
    99.79% <= 13 milliseconds
    99.81% <= 18 milliseconds
    99.85% <= 19 milliseconds
    99.90% <= 20 milliseconds
    99.97% <= 21 milliseconds
    100.00% <= 21 milliseconds
    47528.52 requests per second
    
    ====== LPUSH ======
    100000 requests completed in 2.21 seconds
    100 parallel clients
    3 bytes payload
    keep alive: 1
    
    9.98% <= 1 milliseconds
    88.18% <= 2 milliseconds
    99.11% <= 3 milliseconds
    99.24% <= 7 milliseconds
    99.27% <= 8 milliseconds
    99.41% <= 9 milliseconds
    99.44% <= 11 milliseconds
    99.45% <= 12 milliseconds
    99.67% <= 13 milliseconds
    99.90% <= 19 milliseconds
    99.91% <= 20 milliseconds
    99.97% <= 21 milliseconds
    100.00% <= 21 milliseconds
    45269.35 requests per second
    
    ====== RPUSH ======
    100000 requests completed in 2.02 seconds
    100 parallel clients
    3 bytes payload
    keep alive: 1
    
    15.92% <= 1 milliseconds
    96.00% <= 2 milliseconds
    99.51% <= 3 milliseconds
    99.66% <= 4 milliseconds
    99.70% <= 5 milliseconds
    99.75% <= 6 milliseconds
    99.76% <= 7 milliseconds
    99.80% <= 10 milliseconds
    99.80% <= 12 milliseconds
    99.92% <= 13 milliseconds
    99.98% <= 15 milliseconds
    100.00% <= 15 milliseconds
    49627.79 requests per second
    
    ====== LPOP ======
    100000 requests completed in 2.00 seconds
    100 parallel clients
    3 bytes payload
    keep alive: 1
    
    15.61% <= 1 milliseconds
    97.48% <= 2 milliseconds
    99.55% <= 3 milliseconds
    99.57% <= 6 milliseconds
    99.60% <= 12 milliseconds
    99.74% <= 13 milliseconds
    99.78% <= 15 milliseconds
    99.81% <= 16 milliseconds
    99.95% <= 17 milliseconds
    99.96% <= 18 milliseconds
    100.00% <= 19 milliseconds
    100.00% <= 19 milliseconds
    50075.11 requests per second
    
    ====== RPOP ======
    100000 requests completed in 2.09 seconds
    100 parallel clients
    3 bytes payload
    keep alive: 1
    
    13.32% <= 1 milliseconds
    94.35% <= 2 milliseconds
    99.27% <= 3 milliseconds
    99.30% <= 5 milliseconds
    99.32% <= 6 milliseconds
    99.41% <= 7 milliseconds
    99.51% <= 8 milliseconds
    99.53% <= 9 milliseconds
    99.53% <= 10 milliseconds
    99.63% <= 11 milliseconds
    99.68% <= 12 milliseconds
    99.91% <= 13 milliseconds
    100.00% <= 13 milliseconds
    47824.00 requests per second
    
    ====== SADD ======
    100000 requests completed in 2.09 seconds
    100 parallel clients
    3 bytes payload
    keep alive: 1
    
    12.97% <= 1 milliseconds
    93.52% <= 2 milliseconds
    99.49% <= 3 milliseconds
    99.52% <= 4 milliseconds
    99.53% <= 5 milliseconds
    99.57% <= 6 milliseconds
    99.63% <= 12 milliseconds
    99.75% <= 13 milliseconds
    99.80% <= 15 milliseconds
    99.82% <= 16 milliseconds
    99.90% <= 17 milliseconds
    99.90% <= 21 milliseconds
    99.96% <= 22 milliseconds
    100.00% <= 22 milliseconds
    47869.79 requests per second
    
    ====== HSET ======
    100000 requests completed in 1.94 seconds
    100 parallel clients
    3 bytes payload
    keep alive: 1
    
    17.82% <= 1 milliseconds
    98.41% <= 2 milliseconds
    99.39% <= 3 milliseconds
    99.41% <= 8 milliseconds
    99.47% <= 9 milliseconds
    99.56% <= 10 milliseconds
    99.59% <= 11 milliseconds
    99.62% <= 12 milliseconds
    99.79% <= 13 milliseconds
    99.90% <= 14 milliseconds
    99.91% <= 15 milliseconds
    99.99% <= 16 milliseconds
    100.00% <= 16 milliseconds
    51493.30 requests per second
    
    ====== SPOP ======
    100000 requests completed in 2.03 seconds
    100 parallel clients
    3 bytes payload
    keep alive: 1
    
    16.54% <= 1 milliseconds
    96.18% <= 2 milliseconds
    99.56% <= 3 milliseconds
    99.58% <= 4 milliseconds
    99.59% <= 5 milliseconds
    99.68% <= 8 milliseconds
    99.68% <= 12 milliseconds
    99.85% <= 13 milliseconds
    99.96% <= 14 milliseconds
    99.96% <= 18 milliseconds
    100.00% <= 18 milliseconds
    49333.99 requests per second
    
    ====== LPUSH (needed to benchmark LRANGE) ======
    100000 requests completed in 2.08 seconds
    100 parallel clients
    3 bytes payload
    keep alive: 1
    
    13.43% <= 1 milliseconds
    92.89% <= 2 milliseconds
    99.31% <= 3 milliseconds
    99.41% <= 4 milliseconds
    99.48% <= 5 milliseconds
    99.53% <= 9 milliseconds
    99.54% <= 11 milliseconds
    99.57% <= 12 milliseconds
    99.78% <= 13 milliseconds
    99.91% <= 19 milliseconds
    99.98% <= 20 milliseconds
    100.00% <= 21 milliseconds
    48192.77 requests per second
    
    ====== LRANGE_100 (first 100 elements) ======
    100000 requests completed in 3.56 seconds
    100 parallel clients
    3 bytes payload
    keep alive: 1
    
    0.06% <= 1 milliseconds
    26.58% <= 2 milliseconds
    77.57% <= 3 milliseconds
    97.64% <= 4 milliseconds
    99.14% <= 5 milliseconds
    99.42% <= 6 milliseconds
    99.50% <= 7 milliseconds
    99.50% <= 13 milliseconds
    99.55% <= 14 milliseconds
    99.65% <= 15 milliseconds
    99.70% <= 17 milliseconds
    99.72% <= 18 milliseconds
    99.81% <= 19 milliseconds
    99.91% <= 20 milliseconds
    99.99% <= 21 milliseconds
    100.00% <= 21 milliseconds
    28089.89 requests per second
    
    ====== LRANGE_300 (first 300 elements) ======
    100000 requests completed in 7.86 seconds
    100 parallel clients
    3 bytes payload
    keep alive: 1
    
    0.03% <= 1 milliseconds
    2.37% <= 2 milliseconds
    10.40% <= 3 milliseconds
    30.75% <= 4 milliseconds
    50.12% <= 5 milliseconds
    67.33% <= 6 milliseconds
    82.46% <= 7 milliseconds
    91.40% <= 8 milliseconds
    95.38% <= 9 milliseconds
    96.98% <= 10 milliseconds
    97.60% <= 11 milliseconds
    97.93% <= 12 milliseconds
    98.15% <= 13 milliseconds
    98.35% <= 14 milliseconds
    98.55% <= 15 milliseconds
    98.81% <= 16 milliseconds
    99.03% <= 17 milliseconds
    99.21% <= 18 milliseconds
    99.37% <= 19 milliseconds
    99.48% <= 20 milliseconds
    99.57% <= 21 milliseconds
    99.64% <= 22 milliseconds
    99.73% <= 23 milliseconds
    99.81% <= 24 milliseconds
    99.86% <= 25 milliseconds
    99.90% <= 26 milliseconds
    99.94% <= 27 milliseconds
    99.96% <= 28 milliseconds
    99.97% <= 29 milliseconds
    99.98% <= 30 milliseconds
    100.00% <= 31 milliseconds
    100.00% <= 31 milliseconds
    12727.50 requests per second
    
    ====== LRANGE_500 (first 450 elements) ======
    100000 requests completed in 10.73 seconds
    100 parallel clients
    3 bytes payload
    keep alive: 1
    
    0.00% <= 1 milliseconds
    0.62% <= 2 milliseconds
    2.95% <= 3 milliseconds
    8.97% <= 4 milliseconds
    23.15% <= 5 milliseconds
    39.01% <= 6 milliseconds
    53.01% <= 7 milliseconds
    64.53% <= 8 milliseconds
    75.86% <= 9 milliseconds
    85.40% <= 10 milliseconds
    91.68% <= 11 milliseconds
    95.22% <= 12 milliseconds
    96.73% <= 13 milliseconds
    97.27% <= 14 milliseconds
    97.53% <= 15 milliseconds
    97.86% <= 16 milliseconds
    98.25% <= 17 milliseconds
    98.57% <= 18 milliseconds
    98.83% <= 19 milliseconds
    99.05% <= 20 milliseconds
    99.30% <= 21 milliseconds
    99.54% <= 22 milliseconds
    99.72% <= 23 milliseconds
    99.83% <= 24 milliseconds
    99.87% <= 25 milliseconds
    99.90% <= 26 milliseconds
    99.93% <= 27 milliseconds
    99.94% <= 31 milliseconds
    99.95% <= 32 milliseconds
    99.97% <= 33 milliseconds
    99.98% <= 34 milliseconds
    99.99% <= 35 milliseconds
    100.00% <= 37 milliseconds
    9319.67 requests per second
    
    ====== LRANGE_600 (first 600 elements) ======
    100000 requests completed in 14.06 seconds
    100 parallel clients
    3 bytes payload
    keep alive: 1
    
    0.00% <= 1 milliseconds
    0.29% <= 2 milliseconds
    1.28% <= 3 milliseconds
    3.29% <= 4 milliseconds
    8.50% <= 5 milliseconds
    19.00% <= 6 milliseconds
    32.82% <= 7 milliseconds
    46.16% <= 8 milliseconds
    56.29% <= 9 milliseconds
    64.70% <= 10 milliseconds
    72.87% <= 11 milliseconds
    80.98% <= 12 milliseconds
    87.44% <= 13 milliseconds
    92.01% <= 14 milliseconds
    94.46% <= 15 milliseconds
    95.70% <= 16 milliseconds
    96.51% <= 17 milliseconds
    97.17% <= 18 milliseconds
    97.67% <= 19 milliseconds
    98.00% <= 20 milliseconds
    98.36% <= 21 milliseconds
    98.71% <= 22 milliseconds
    98.95% <= 23 milliseconds
    99.17% <= 24 milliseconds
    99.29% <= 25 milliseconds
    99.37% <= 26 milliseconds
    99.43% <= 27 milliseconds
    99.53% <= 28 milliseconds
    99.63% <= 29 milliseconds
    99.72% <= 30 milliseconds
    99.79% <= 31 milliseconds
    99.82% <= 32 milliseconds
    99.86% <= 33 milliseconds
    99.87% <= 34 milliseconds
    99.89% <= 35 milliseconds
    99.90% <= 36 milliseconds
    99.93% <= 37 milliseconds
    99.96% <= 38 milliseconds
    99.97% <= 39 milliseconds
    99.98% <= 41 milliseconds
    99.99% <= 42 milliseconds
    99.99% <= 43 milliseconds
    100.00% <= 43 milliseconds
    7111.36 requests per second
    
    ====== MSET (10 keys) ======
    100000 requests completed in 2.39 seconds
    100 parallel clients
    3 bytes payload
    keep alive: 1
    
    0.24% <= 1 milliseconds
    76.53% <= 2 milliseconds
    97.89% <= 3 milliseconds
    98.92% <= 4 milliseconds
    99.15% <= 5 milliseconds
    99.22% <= 6 milliseconds
    99.26% <= 7 milliseconds
    99.27% <= 8 milliseconds
    99.30% <= 9 milliseconds
    99.46% <= 11 milliseconds
    99.55% <= 12 milliseconds
    99.65% <= 13 milliseconds
    99.67% <= 14 milliseconds
    99.73% <= 15 milliseconds
    99.75% <= 16 milliseconds
    99.86% <= 17 milliseconds
    99.94% <= 23 milliseconds
    99.97% <= 24 milliseconds
    100.00% <= 24 milliseconds
    41858.52 requests per second
    View Code

    在Java中的简单使用(radis缓存操作):

    先交代redis支持的常用数据类型:string,set,hash,list,sortsets;

    并且其可通过哨兵和自动分区提高可用性(非入门,暂时不可食用)

    Java操作Redis需要jedis的jar包(当前最新以及到3.7.0了)

    如果需要使用Redis连接池的话,还需commons-pool-x.x.x.jar包

    现在java如果想redis整合springboot,那么基本上都是用lettuce替换jedis 

    部分知识点参考:https://www.cnblogs.com/it-deepinmind/p/14252804.html

     先简单了解下Jedis :

      测试demo导入依赖:

           <dependency>
                <groupId>redis.clients</groupId>
                <artifactId>jedis</artifactId>
                <version>3.3.0</version>
            </dependency>
            <!--json转换依赖 -->
            <dependency>
                <groupId>com.alibaba</groupId>
                <artifactId>fastjson</artifactId>
                <version>1.2.76</version>
            </dependency>   
         <dependency>
            <groupId>org.projectlombok</groupId>
            <artifactId>lombok</artifactId>
            <version>1.18.2</version>
        </dependency>
        <dependency>
         <groupId>org.slf4j</groupId>
        <artifactId>slf4j-simple</artifactId>
        <version>1.7.25</version>
        <scope>compile</scope>
        </dependency>
     

      事实上在java中的命令都是我们所熟知的,在redis基础中以及学习过了:

      

      【测试连接】测试我阿里云学生机的redis是否能连接:

            Jedis jedis = new Jedis("120.26.yy.xxx",6379);
            System.out.println(jedis.ping());
            log.info("PONG~~"+jedis.ping());

    如果ping操作遇到报错:Exception in thread "main" redis.clients.jedis.exceptions.JedisDataException: DENIED Redis is runnin.....

    可能只是远程连接redis被拒,我们可以将受保护模式选项设置为“no”,为了让服务器开始从外部接受连接(进入redis的src目录下)

    [root@iZbp1hwh629hd4xz80i1z0Z ~]# cd /usr/local/bin
    [root@iZbp1hwh629hd4xz80i1z0Z bin]# ./redis-cli
    127.0.0.1:6379> config set protected-mode "no"
    OK
    127.0.0.1:6379>

      【测试简单事务】

          //jedis.flushDB();
            JSONObject jsonObject = new JSONObject();
            jsonObject.put("gender", "female");
            jsonObject.put("name", "ZOE");
            JSONObject json = new JSONObject();
            json.put("gender","male");
            json.put("name","Ellis");
            // 开启事务
            Transaction multi = jedis.multi();
            String result = jsonObject.toJSONString();
            String resultMirror = json.toJSONString();
            // jedis.watch(result)
            try {
                multi.set("user1", result);
                multi.set("user2", resultMirror);
                // 执行事务
                multi.exec();
            }catch (Exception e){
                // 放弃事务
                multi.discard();
            } finally {
                // 关闭连接
                System.out.println(jedis.get("user1"));
                System.out.println(jedis.get("user2"));
                jedis.close();
            }

    输出结果:

    {"gender":"female","name":"ZOE"}
    {"gender":"male","name":"Ellis"}

    Springboot集成Redis 

       springboot2.x后,原来使用的 Jedis 被 lettuce ([ˈletɪs])替换(2.x内很多redis配置的相关类jedis的资源都默认不存在,所以推荐使用lettuce)。

      引入依赖:以及springboot相关依赖(略)

            <dependency>
                <groupId>org.springframework.boot</groupId>
                <artifactId>spring-boot-starter-data-redis</artifactId>
            </dependency>
            <!-- https://mvnrepository.com/artifact/io.lettuce/lettuce-core -->
            <dependency>
                <groupId>io.lettuce</groupId>
                <artifactId>lettuce-core</artifactId>
                <version>6.0.2.RELEASE</version>
            </dependency>

       观察一下spring的自动配置特性:

       位置如下:

      

       请看 RedisAutoConfiguration  类,里面有两个默认的模板方法,我们可以自行重写覆盖的,方法名如下

    • RedisTemplate
    • StringRedisTemplate
    //
    // Source code recreated from a .class file by IntelliJ IDEA
    // (powered by Fernflower decompiler)
    //
    
    package org.springframework.boot.autoconfigure.data.redis;
    
    import org.springframework.boot.autoconfigure.condition.ConditionalOnClass;
    import org.springframework.boot.autoconfigure.condition.ConditionalOnMissingBean;
    import org.springframework.boot.autoconfigure.condition.ConditionalOnSingleCandidate;
    import org.springframework.boot.context.properties.EnableConfigurationProperties;
    import org.springframework.context.annotation.Bean;
    import org.springframework.context.annotation.Configuration;
    import org.springframework.context.annotation.Import;
    import org.springframework.data.redis.connection.RedisConnectionFactory;
    import org.springframework.data.redis.core.RedisOperations;
    import org.springframework.data.redis.core.RedisTemplate;
    import org.springframework.data.redis.core.StringRedisTemplate;
    
    @Configuration(
        proxyBeanMethods = false
    )
    @ConditionalOnClass({RedisOperations.class})
    @EnableConfigurationProperties({RedisProperties.class})
    @Import({LettuceConnectionConfiguration.class, JedisConnectionConfiguration.class})
    public class RedisAutoConfiguration {
        public RedisAutoConfiguration() {
        }
    
        @Bean
        @ConditionalOnMissingBean(
            name = {"redisTemplate"}
        )
        @ConditionalOnSingleCandidate(RedisConnectionFactory.class)
        public RedisTemplate<Object, Object> redisTemplate(RedisConnectionFactory redisConnectionFactory) {
            RedisTemplate<Object, Object> template = new RedisTemplate();
            template.setConnectionFactory(redisConnectionFactory);
            return template;
        }
    
        @Bean
        @ConditionalOnMissingBean
        @ConditionalOnSingleCandidate(RedisConnectionFactory.class)
        public StringRedisTemplate stringRedisTemplate(RedisConnectionFactory redisConnectionFactory) {
            StringRedisTemplate template = new StringRedisTemplate();
            template.setConnectionFactory(redisConnectionFactory);
            return template;
        }
    }

    测试代码:

      

    @SpringBootTest
    class RedisBootApplicationTests {
    
        @Autowired
        private RedisTemplate redisTemplate;
    
        @Test
        void contextLoads() {
            // redisTemplate 操作不同的数据类型,api和我们的指令是一样的
            // opsForValue 操作字符串 类似String
            // opsForList 操作List 类似List
            // opsForHah
    
            // 除了基本的操作,我们常用的方法都可以直接通过redisTemplate操作,比如事务和基本的CRUD
    
            // 获取连接对象
    /*        RedisConnection connection = redisTemplate.getConnectionFactory().getConnection();
            connection.flushDb();
            connection.flushAll();*/
            //字符串类型的k-v
            redisTemplate.opsForValue().set("mylove","eggplant");
            System.out.println(redisTemplate.opsForValue().get("mylove"));
    
        }
    
    }

    但是我去用redis终端打开时发现木有这个key:

    百度后发现原因:因为Template中set值时会先调用序列化器将键和值都序列化为byte字节数组放入redis数据库中,在客户端除非get后的key为“mylove”使用同样的序列化器序列化后的值,否则取不到值。

    解决办法有两个:

      方法一:在set操作前 声明序列化类型

            redisTemplate.setKeySerializer(new StringRedisSerializer());
            redisTemplate.setValueSerializer(new StringRedisSerializer());

      方法二:声明模板变量时指定泛型

        @Autowired
        private RedisTemplate<String,String> redisTemplate;

     另外,如果value是中文的话,序列化后redis终端查询时会显示奇怪的乱码:

      解决办法:启动cli时多加一个参数就行了,redis-cli --raw这种方式

    如果存储对象的话建议把实体类对象转化为json传 ,代码如下:

      redisConfig:模板配置类:

    package com.wang.demo.utils;
    
    import com.fasterxml.jackson.annotation.JsonAutoDetect;
    import com.fasterxml.jackson.annotation.PropertyAccessor;
    import com.fasterxml.jackson.databind.ObjectMapper;
    import org.springframework.context.annotation.Bean;
    import org.springframework.context.annotation.Configuration;
    import org.springframework.data.redis.connection.RedisConnectionFactory;
    import org.springframework.data.redis.core.RedisTemplate;
    import org.springframework.data.redis.serializer.Jackson2JsonRedisSerializer;
    import org.springframework.data.redis.serializer.StringRedisSerializer;
    @Configuration
    public class redisConfig {
        @Bean
        @SuppressWarnings("all")
        public RedisTemplate<String, Object> redisTemplate(RedisConnectionFactory factory) {
            // 我们为了自己开发方便,一般直接使用 <String, Object>
            RedisTemplate<String, Object> template = new RedisTemplate<String,Object>();
            template.setConnectionFactory(factory);
            // Json序列化配置
            Jackson2JsonRedisSerializer jackson2JsonRedisSerializer = new Jackson2JsonRedisSerializer(Object.class);
            ObjectMapper om = new ObjectMapper();
            om.setVisibility(PropertyAccessor.ALL, JsonAutoDetect.Visibility.ANY);
            om.enableDefaultTyping(ObjectMapper.DefaultTyping.NON_FINAL);
            jackson2JsonRedisSerializer.setObjectMapper(om);
            // String 的序列化
            StringRedisSerializer stringRedisSerializer = new  StringRedisSerializer();
            // key采用String的序列化方式
            template.setKeySerializer(stringRedisSerializer);
            // hash的key也采用String的序列化方式
            template.setHashKeySerializer(stringRedisSerializer);
            // value序列化方式采用jackson
            template.setValueSerializer(jackson2JsonRedisSerializer);
            // hash的value序列化方式采用jackson
            template.setHashValueSerializer(jackson2JsonRedisSerializer);
            template.afterPropertiesSet();
            return template;
        }
    }

      测试类:

        @Test
        public void test()throws JsonProcessingException {
            User user = new User("克里斯",8);
            ObjectMapper mapper = new ObjectMapper();
            //调用writeValueAsString,将指定的对象转换成json
            String jsonUser = mapper.writeValueAsString(user);
            System.out.println("jsonUser"+jsonUser);
            redisTemplate.opsForValue().set("user",jsonUser);
            redisTemplate.opsForValue().set("bookName","雪中悍刀行");
    
            System.out.println(redisTemplate.opsForValue().get("bookName"));
            System.out.println(redisTemplate.opsForValue().get("user"));
        }

      注意User要写个对应的构造方法,不然小心value获取不到

     

    redis 配置文件

      如果找不到配置文件位置,可以在根目录下使用whereis 文件名 指令

        输入vim xxx进入vim,输入a进入vim中文本编辑,按esc退出编辑,继续输入 :wq 可以退出vim回到控制台。

      PS: redis配置文件中 大小写不敏感,注意 gb和g是不一样的,类似于 1k是1000,1kb是2的10次方byte=1024 byte

       其中比较重要的一部分配置参数如下:

    # Redis configuration file example.
    
    #
    #
    bind 127.0.0.1 #绑定ip
    
    protected-mode yes
    
    # Accept connections on the specified port, default is 6379 (IANA #815344).
    # If port 0 is specified Redis will not listen on a TCP socket.
    port 6379
    
    # TCP listen() backlog.
    #
    # In high requests-per-second environments you need an high backlog in order
    # to avoid slow clients connections issues. Note that the Linux kernel
    # will silently truncate it to the value of /proc/sys/net/core/somaxconn so
    # make sure to raise both the value of somaxconn and tcp_max_syn_backlog
    # in order to get the desired effect.
    tcp-backlog 511
    
    # Unix socket.
    #
    # Specify the path for the Unix socket that will be used to listen for
    # incoming connections. There is no default, so Redis will not listen
    # on a unix socket when not specified.
    #
    # unixsocket /tmp/redis.sock
    # unixsocketperm 700
    
    # Close the connection after a client is idle for N seconds (0 to disable)
    timeout 0
    
    # TCP keepalive.
    #
    # If non-zero, use SO_KEEPALIVE to send TCP ACKs to clients in absence
    # of communication. This is useful for two reasons:
    #
    # 1) Detect dead peers.
    # 2) Take the connection alive from the point of view of network
    #    equipment in the middle.
    #
    # On Linux, the specified value (in seconds) is the period used to send ACKs.
    # Note that to close the connection the double of the time is needed.
    # On other kernels the period depends on the kernel configuration.
    #
    # A reasonable value for this option is 300 seconds, which is the new
    # Redis default starting with Redis 3.2.1.
    tcp-keepalive 300
    
    ################################# GENERAL #####################################
    
    # By default Redis does not run as a daemon. Use 'yes' if you need it.
    # Note that Redis will write a pid file in /var/run/redis.pid when daemonized.
    daemonize yes
    
    # If you run Redis from upstart or systemd, Redis can interact with your
    # supervision tree. Options:
    #   supervised no      - no supervision interaction
    #   supervised upstart - signal upstart by putting Redis into SIGSTOP mode
    #   supervised systemd - signal systemd by writing READY=1 to $NOTIFY_SOCKET
    #   supervised auto    - detect upstart or systemd method based on
    #                        UPSTART_JOB or NOTIFY_SOCKET environment variables
    # Note: these supervision methods only signal "process is ready."
    #       They do not enable continuous liveness pings back to your supervisor.
    supervised no
    
    # If a pid file is specified, Redis writes it where specified at startup
    # and removes it at exit.
    #
    # When the server runs non daemonized, no pid file is created if none is
    # specified in the configuration. When the server is daemonized, the pid file
    # is used even if not specified, defaulting to "/var/run/redis.pid".
    #
    # Creating a pid file is best effort: if Redis is not able to create it
    # nothing bad happens, the server will start and run normally.
    pidfile /var/run/redis_6379.pid
    
    # Specify the server verbosity level.
    # This can be one of:
    # debug (a lot of information, useful for development/testing)
    # verbose (many rarely useful info, but not a mess like the debug level)
    # notice (moderately verbose, what you want in production probably)
    # warning (only very important / critical messages are logged)
    loglevel notice
    
    # Specify the log file name. Also the empty string can be used to force
    # Redis to log on the standard output. Note that if you use standard
    # output for logging but daemonize, logs will be sent to /dev/null
    logfile ""
    
    # To enable logging to the system logger, just set 'syslog-enabled' to yes,
    # and optionally update the other syslog parameters to suit your needs.
    # syslog-enabled no
    
    # Specify the syslog identity.
    # syslog-ident redis
    
    # Specify the syslog facility. Must be USER or between LOCAL0-LOCAL7.
    # syslog-facility local0
    
    # Set the number of databases. The default database is DB 0, you can select
    # a different one on a per-connection basis using SELECT <dbid> where
    # dbid is a number between 0 and 'databases'-1
    databases 16
    
    # By default Redis shows an ASCII art logo only when started to log to the
    # standard output and if the standard output is a TTY. Basically this means
    # that normally a logo is displayed only in interactive sessions.
    #
    # However it is possible to force the pre-4.0 behavior and always show a
    # ASCII art logo in startup logs by setting the following option to yes.
    always-show-logo yes
    
    ################################ SNAPSHOTTING  ################################
    #
    # Save the DB on disk:
    #
    #   save <seconds> <changes>
    #
    #   Will save the DB if both the given number of seconds and the given
    #   number of write operations against the DB occurred.
    #
    #   In the example below the behaviour will be to save:
    #   after 900 sec (15 min) if at least 1 key changed
    #   after 300 sec (5 min) if at least 10 keys changed
    #   after 60 sec if at least 10000 keys changed
    #
    #   Note: you can disable saving completely by commenting out all "save" lines.
    #
    #   It is also possible to remove all the previously configured save
    #   points by adding a save directive with a single empty string argument
    #   like in the following example:
    #
    #   save ""
    
    save 900 1
    save 300 10
    save 60 10000
    
    # By default Redis will stop accepting writes if RDB snapshots are enabled
    # (at least one save point) and the latest background save failed.
    # This will make the user aware (in a hard way) that data is not persisting
    # on disk properly, otherwise chances are that no one will notice and some
    # disaster will happen.
    #
    # If the background saving process will start working again Redis will
    # automatically allow writes again.
    #
    # However if you have setup your proper monitoring of the Redis server
    # and persistence, you may want to disable this feature so that Redis will
    # continue to work as usual even if there are problems with disk,
    # permissions, and so forth.
    stop-writes-on-bgsave-error yes
    
    # Compress string objects using LZF when dump .rdb databases?
    # For default that's set to 'yes' as it's almost always a win.
    # If you want to save some CPU in the saving child set it to 'no' but
    # the dataset will likely be bigger if you have compressible values or keys.
    rdbcompression yes
    
    # Since version 5 of RDB a CRC64 checksum is placed at the end of the file.
    # This makes the format more resistant to corruption but there is a performance
    # hit to pay (around 10%) when saving and loading RDB files, so you can disable it
    # for maximum performances.
    #
    # RDB files created with checksum disabled have a checksum of zero that will
    # tell the loading code to skip the check.
    rdbchecksum yes
    
    # The filename where to dump the DB
    dbfilename dump.rdb
    
    # The working directory.
    #
    # The DB will be written inside this directory, with the filename specified
    # above using the 'dbfilename' configuration directive.
    #
    # The Append Only File will also be created inside this directory.
    #
    # Note that you must specify a directory here, not a file name.
    dir ./
    
    ################################# REPLICATION #################################
    
    # Master-Slave replication. Use slaveof to make a Redis instance a copy of
    # another Redis server. A few things to understand ASAP about Redis replication.
    #
    # 1) Redis replication is asynchronous, but you can configure a master to
    #    stop accepting writes if it appears to be not connected with at least
    #    a given number of slaves.
    # 2) Redis slaves are able to perform a partial resynchronization with the
    #    master if the replication link is lost for a relatively small amount of
    #    time. You may want to configure the replication backlog size (see the next
    #    sections of this file) with a sensible value depending on your needs.
    # 3) Replication is automatic and does not need user intervention. After a
    #    network partition slaves automatically try to reconnect to masters
    #    and resynchronize with them.
    #
    # slaveof <masterip> <masterport>
    
    # If the master is password protected (using the "requirepass" configuration
    # directive below) it is possible to tell the slave to authenticate before
    # starting the replication synchronization process, otherwise the master will
    # refuse the slave request.
    #
    # masterauth <master-password>
    
    # When a slave loses its connection with the master, or when the replication
    # is still in progress, the slave can act in two different ways:
    #
    # 1) if slave-serve-stale-data is set to 'yes' (the default) the slave will
    #    still reply to client requests, possibly with out of date data, or the
    #    data set may just be empty if this is the first synchronization.
    #
    # 2) if slave-serve-stale-data is set to 'no' the slave will reply with
    #    an error "SYNC with master in progress" to all the kind of commands
    #    but to INFO and SLAVEOF.
    #
    slave-serve-stale-data yes
    
    # You can configure a slave instance to accept writes or not. Writing against
    # a slave instance may be useful to store some ephemeral data (because data
    # written on a slave will be easily deleted after resync with the master) but
    # may also cause problems if clients are writing to it because of a
    # misconfiguration.
    #
    # Since Redis 2.6 by default slaves are read-only.
    #
    # Note: read only slaves are not designed to be exposed to untrusted clients
    # on the internet. It's just a protection layer against misuse of the instance.
    # Still a read only slave exports by default all the administrative commands
    # such as CONFIG, DEBUG, and so forth. To a limited extent you can improve
    # security of read only slaves using 'rename-command' to shadow all the
    # administrative / dangerous commands.
    slave-read-only yes
    
    # Replication SYNC strategy: disk or socket.
    #
    # -------------------------------------------------------
    # WARNING: DISKLESS REPLICATION IS EXPERIMENTAL CURRENTLY
    # -------------------------------------------------------
    #
    # New slaves and reconnecting slaves that are not able to continue the replication
    # process just receiving differences, need to do what is called a "full
    # synchronization". An RDB file is transmitted from the master to the slaves.
    # The transmission can happen in two different ways:
    #
    # 1) Disk-backed: The Redis master creates a new process that writes the RDB
    #                 file on disk. Later the file is transferred by the parent
    #                 process to the slaves incrementally.
    # 2) Diskless: The Redis master creates a new process that directly writes the
    #              RDB file to slave sockets, without touching the disk at all.
    #
    # With disk-backed replication, while the RDB file is generated, more slaves
    # can be queued and served with the RDB file as soon as the current child producing
    # the RDB file finishes its work. With diskless replication instead once
    # the transfer starts, new slaves arriving will be queued and a new transfer
    # will start when the current one terminates.
    #
    # When diskless replication is used, the master waits a configurable amount of
    # time (in seconds) before starting the transfer in the hope that multiple slaves
    # will arrive and the transfer can be parallelized.
    #
    # With slow disks and fast (large bandwidth) networks, diskless replication
    # works better.
    repl-diskless-sync no
    
    # When diskless replication is enabled, it is possible to configure the delay
    # the server waits in order to spawn the child that transfers the RDB via socket
    # to the slaves.
    #
    # This is important since once the transfer starts, it is not possible to serve
    # new slaves arriving, that will be queued for the next RDB transfer, so the server
    # waits a delay in order to let more slaves arrive.
    #
    # The delay is specified in seconds, and by default is 5 seconds. To disable
    # it entirely just set it to 0 seconds and the transfer will start ASAP.
    repl-diskless-sync-delay 5
    
    # Slaves send PINGs to server in a predefined interval. It's possible to change
    # this interval with the repl_ping_slave_period option. The default value is 10
    # seconds.
    #
    # repl-ping-slave-period 10
    
    # The following option sets the replication timeout for:
    #
    # 1) Bulk transfer I/O during SYNC, from the point of view of slave.
    # 2) Master timeout from the point of view of slaves (data, pings).
    # 3) Slave timeout from the point of view of masters (REPLCONF ACK pings).
    #
    # It is important to make sure that this value is greater than the value
    # specified for repl-ping-slave-period otherwise a timeout will be detected
    # every time there is low traffic between the master and the slave.
    #
    # repl-timeout 60
    
    # Disable TCP_NODELAY on the slave socket after SYNC?
    #
    # If you select "yes" Redis will use a smaller number of TCP packets and
    # less bandwidth to send data to slaves. But this can add a delay for
    # the data to appear on the slave side, up to 40 milliseconds with
    # Linux kernels using a default configuration.
    #
    # If you select "no" the delay for data to appear on the slave side will
    # be reduced but more bandwidth will be used for replication.
    #
    # By default we optimize for low latency, but in very high traffic conditions
    # or when the master and slaves are many hops away, turning this to "yes" may
    # be a good idea.
    repl-disable-tcp-nodelay no
    
    # Set the replication backlog size. The backlog is a buffer that accumulates
    # slave data when slaves are disconnected for some time, so that when a slave
    # wants to reconnect again, often a full resync is not needed, but a partial
    # resync is enough, just passing the portion of data the slave missed while
    # disconnected.
    #
    # The bigger the replication backlog, the longer the time the slave can be
    # disconnected and later be able to perform a partial resynchronization.
    #
    # The backlog is only allocated once there is at least a slave connected.
    #
    # repl-backlog-size 1mb
    
    # After a master has no longer connected slaves for some time, the backlog
    # will be freed. The following option configures the amount of seconds that
    # need to elapse, starting from the time the last slave disconnected, for
    # the backlog buffer to be freed.
    #
    # Note that slaves never free the backlog for timeout, since they may be
    # promoted to masters later, and should be able to correctly "partially
    # resynchronize" with the slaves: hence they should always accumulate backlog.
    #
    # A value of 0 means to never release the backlog.
    #
    # repl-backlog-ttl 3600
    
    # The slave priority is an integer number published by Redis in the INFO output.
    # It is used by Redis Sentinel in order to select a slave to promote into a
    # master if the master is no longer working correctly.
    #
    # A slave with a low priority number is considered better for promotion, so
    # for instance if there are three slaves with priority 10, 100, 25 Sentinel will
    # pick the one with priority 10, that is the lowest.
    #
    # However a special priority of 0 marks the slave as not able to perform the
    # role of master, so a slave with priority of 0 will never be selected by
    # Redis Sentinel for promotion.
    #
    # By default the priority is 100.
    slave-priority 100
    
    # It is possible for a master to stop accepting writes if there are less than
    # N slaves connected, having a lag less or equal than M seconds.
    #
    # The N slaves need to be in "online" state.
    #
    # The lag in seconds, that must be <= the specified value, is calculated from
    # the last ping received from the slave, that is usually sent every second.
    #
    # This option does not GUARANTEE that N replicas will accept the write, but
    # will limit the window of exposure for lost writes in case not enough slaves
    # are available, to the specified number of seconds.
    #
    # For example to require at least 3 slaves with a lag <= 10 seconds use:
    #
    # min-slaves-to-write 3
    # min-slaves-max-lag 10
    #
    # Setting one or the other to 0 disables the feature.
    #
    # By default min-slaves-to-write is set to 0 (feature disabled) and
    # min-slaves-max-lag is set to 10.
    
    # A Redis master is able to list the address and port of the attached
    # slaves in different ways. For example the "INFO replication" section
    # offers this information, which is used, among other tools, by
    # Redis Sentinel in order to discover slave instances.
    # Another place where this info is available is in the output of the
    # "ROLE" command of a master.
    #
    # The listed IP and address normally reported by a slave is obtained
    # in the following way:
    #
    #   IP: The address is auto detected by checking the peer address
    #   of the socket used by the slave to connect with the master.
    #
    #   Port: The port is communicated by the slave during the replication
    #   handshake, and is normally the port that the slave is using to
    #   list for connections.
    #
    # However when port forwarding or Network Address Translation (NAT) is
    # used, the slave may be actually reachable via different IP and port
    # pairs. The following two options can be used by a slave in order to
    # report to its master a specific set of IP and port, so that both INFO
    # and ROLE will report those values.
    #
    # There is no need to use both the options if you need to override just
    # the port or the IP address.
    #
    # slave-announce-ip 5.5.5.5
    # slave-announce-port 1234
    
    ################################## SECURITY ###################################
    
    # Require clients to issue AUTH <PASSWORD> before processing any other
    # commands.  This might be useful in environments in which you do not trust
    # others with access to the host running redis-server.
    #
    # This should stay commented out for backward compatibility and because most
    # people do not need auth (e.g. they run their own servers).
    #
    # Warning: since Redis is pretty fast an outside user can try up to
    # 150k passwords per second against a good box. This means that you should
    # use a very strong password otherwise it will be very easy to break.
    #
    # requirepass foobared
    
    # Command renaming.
    #
    # It is possible to change the name of dangerous commands in a shared
    # environment. For instance the CONFIG command may be renamed into something
    # hard to guess so that it will still be available for internal-use tools
    # but not available for general clients.
    #
    # Example:
    #
    # rename-command CONFIG b840fc02d524045429941cc15f59e41cb7be6c52
    #
    # It is also possible to completely kill a command by renaming it into
    # an empty string:
    #
    # rename-command CONFIG ""
    #
    # Please note that changing the name of commands that are logged into the
    # AOF file or transmitted to slaves may cause problems.
    
    ################################### CLIENTS ####################################
    
    # Set the max number of connected clients at the same time. By default
    # this limit is set to 10000 clients, however if the Redis server is not
    # able to configure the process file limit to allow for the specified limit
    # the max number of allowed clients is set to the current file limit
    # minus 32 (as Redis reserves a few file descriptors for internal uses).
    #
    # Once the limit is reached Redis will close all the new connections sending
    # an error 'max number of clients reached'.
    #
    # maxclients 10000
    
    ############################## MEMORY MANAGEMENT ################################
    
    # Set a memory usage limit to the specified amount of bytes.
    # When the memory limit is reached Redis will try to remove keys
    # according to the eviction policy selected (see maxmemory-policy).
    #
    # If Redis can't remove keys according to the policy, or if the policy is
    # set to 'noeviction', Redis will start to reply with errors to commands
    # that would use more memory, like SET, LPUSH, and so on, and will continue
    # to reply to read-only commands like GET.
    #
    # This option is usually useful when using Redis as an LRU or LFU cache, or to
    # set a hard memory limit for an instance (using the 'noeviction' policy).
    #
    # WARNING: If you have slaves attached to an instance with maxmemory on,
    # the size of the output buffers needed to feed the slaves are subtracted
    # from the used memory count, so that network problems / resyncs will
    # not trigger a loop where keys are evicted, and in turn the output
    # buffer of slaves is full with DELs of keys evicted triggering the deletion
    # of more keys, and so forth until the database is completely emptied.
    #
    # In short... if you have slaves attached it is suggested that you set a lower
    # limit for maxmemory so that there is some free RAM on the system for slave
    # output buffers (but this is not needed if the policy is 'noeviction').
    #
    # maxmemory <bytes>
    
    # MAXMEMORY POLICY: how Redis will select what to remove when maxmemory
    # is reached. You can select among five behaviors:
    #
    # volatile-lru -> Evict using approximated LRU among the keys with an expire set.
    # allkeys-lru -> Evict any key using approximated LRU.
    # volatile-lfu -> Evict using approximated LFU among the keys with an expire set.
    # allkeys-lfu -> Evict any key using approximated LFU.
    # volatile-random -> Remove a random key among the ones with an expire set.
    # allkeys-random -> Remove a random key, any key.
    # volatile-ttl -> Remove the key with the nearest expire time (minor TTL)
    # noeviction -> Don't evict anything, just return an error on write operations.
    #
    # LRU means Least Recently Used
    # LFU means Least Frequently Used
    #
    # Both LRU, LFU and volatile-ttl are implemented using approximated
    # randomized algorithms.
    #
    # Note: with any of the above policies, Redis will return an error on write
    #       operations, when there are no suitable keys for eviction.
    #
    #       At the date of writing these commands are: set setnx setex append
    #       incr decr rpush lpush rpushx lpushx linsert lset rpoplpush sadd
    #       sinter sinterstore sunion sunionstore sdiff sdiffstore zadd zincrby
    #       zunionstore zinterstore hset hsetnx hmset hincrby incrby decrby
    #       getset mset msetnx exec sort
    #
    # The default is:
    #
    # maxmemory-policy noeviction
    
    # LRU, LFU and minimal TTL algorithms are not precise algorithms but approximated
    # algorithms (in order to save memory), so you can tune it for speed or
    # accuracy. For default Redis will check five keys and pick the one that was
    # used less recently, you can change the sample size using the following
    # configuration directive.
    #
    # The default of 5 produces good enough results. 10 Approximates very closely
    # true LRU but costs more CPU. 3 is faster but not very accurate.
    #
    # maxmemory-samples 5
    
    ############################# LAZY FREEING ####################################
    
    # Redis has two primitives to delete keys. One is called DEL and is a blocking
    # deletion of the object. It means that the server stops processing new commands
    # in order to reclaim all the memory associated with an object in a synchronous
    # way. If the key deleted is associated with a small object, the time needed
    # in order to execute the DEL command is very small and comparable to most other
    # O(1) or O(log_N) commands in Redis. However if the key is associated with an
    # aggregated value containing millions of elements, the server can block for
    # a long time (even seconds) in order to complete the operation.
    #
    # For the above reasons Redis also offers non blocking deletion primitives
    # such as UNLINK (non blocking DEL) and the ASYNC option of FLUSHALL and
    # FLUSHDB commands, in order to reclaim memory in background. Those commands
    # are executed in constant time. Another thread will incrementally free the
    # object in the background as fast as possible.
    #
    # DEL, UNLINK and ASYNC option of FLUSHALL and FLUSHDB are user-controlled.
    # It's up to the design of the application to understand when it is a good
    # idea to use one or the other. However the Redis server sometimes has to
    # delete keys or flush the whole database as a side effect of other operations.
    # Specifically Redis deletes objects independently of a user call in the
    # following scenarios:
    #
    # 1) On eviction, because of the maxmemory and maxmemory policy configurations,
    #    in order to make room for new data, without going over the specified
    #    memory limit.
    # 2) Because of expire: when a key with an associated time to live (see the
    #    EXPIRE command) must be deleted from memory.
    # 3) Because of a side effect of a command that stores data on a key that may
    #    already exist. For example the RENAME command may delete the old key
    #    content when it is replaced with another one. Similarly SUNIONSTORE
    #    or SORT with STORE option may delete existing keys. The SET command
    #    itself removes any old content of the specified key in order to replace
    #    it with the specified string.
    # 4) During replication, when a slave performs a full resynchronization with
    #    its master, the content of the whole database is removed in order to
    #    load the RDB file just transfered.
    #
    # In all the above cases the default is to delete objects in a blocking way,
    # like if DEL was called. However you can configure each case specifically
    # in order to instead release memory in a non-blocking way like if UNLINK
    # was called, using the following configuration directives:
    
    lazyfree-lazy-eviction no
    lazyfree-lazy-expire no
    lazyfree-lazy-server-del no
    slave-lazy-flush no
    
    ############################## APPEND ONLY MODE ###############################
    
    # By default Redis asynchronously dumps the dataset on disk. This mode is
    # good enough in many applications, but an issue with the Redis process or
    # a power outage may result into a few minutes of writes lost (depending on
    # the configured save points).
    #
    # The Append Only File is an alternative persistence mode that provides
    # much better durability. For instance using the default data fsync policy
    # (see later in the config file) Redis can lose just one second of writes in a
    # dramatic event like a server power outage, or a single write if something
    # wrong with the Redis process itself happens, but the operating system is
    # still running correctly.
    #
    # AOF and RDB persistence can be enabled at the same time without problems.
    # If the AOF is enabled on startup Redis will load the AOF, that is the file
    # with the better durability guarantees.
    #
    # Please check http://redis.io/topics/persistence for more information.
    
    appendonly no
    
    # The name of the append only file (default: "appendonly.aof")
    
    appendfilename "appendonly.aof"
    
    # The fsync() call tells the Operating System to actually write data on disk
    # instead of waiting for more data in the output buffer. Some OS will really flush
    # data on disk, some other OS will just try to do it ASAP.
    #
    # Redis supports three different modes:
    #
    # no: don't fsync, just let the OS flush the data when it wants. Faster.
    # always: fsync after every write to the append only log. Slow, Safest.
    # everysec: fsync only one time every second. Compromise.
    #
    # The default is "everysec", as that's usually the right compromise between
    # speed and data safety. It's up to you to understand if you can relax this to
    # "no" that will let the operating system flush the output buffer when
    # it wants, for better performances (but if you can live with the idea of
    # some data loss consider the default persistence mode that's snapshotting),
    # or on the contrary, use "always" that's very slow but a bit safer than
    # everysec.
    #
    # More details please check the following article:
    # http://antirez.com/post/redis-persistence-demystified.html
    #
    # If unsure, use "everysec".
    
    # appendfsync always
    appendfsync everysec
    # appendfsync no
    
    # When the AOF fsync policy is set to always or everysec, and a background
    # saving process (a background save or AOF log background rewriting) is
    # performing a lot of I/O against the disk, in some Linux configurations
    # Redis may block too long on the fsync() call. Note that there is no fix for
    # this currently, as even performing fsync in a different thread will block
    # our synchronous write(2) call.
    #
    # In order to mitigate this problem it's possible to use the following option
    # that will prevent fsync() from being called in the main process while a
    # BGSAVE or BGREWRITEAOF is in progress.
    #
    # This means that while another child is saving, the durability of Redis is
    # the same as "appendfsync none". In practical terms, this means that it is
    # possible to lose up to 30 seconds of log in the worst scenario (with the
    # default Linux settings).
    #
    # If you have latency problems turn this to "yes". Otherwise leave it as
    # "no" that is the safest pick from the point of view of durability.
    
    no-appendfsync-on-rewrite no
    
    # Automatic rewrite of the append only file.
    # Redis is able to automatically rewrite the log file implicitly calling
    # BGREWRITEAOF when the AOF log size grows by the specified percentage.
    #
    # This is how it works: Redis remembers the size of the AOF file after the
    # latest rewrite (if no rewrite has happened since the restart, the size of
    # the AOF at startup is used).
    #
    # This base size is compared to the current size. If the current size is
    # bigger than the specified percentage, the rewrite is triggered. Also
    # you need to specify a minimal size for the AOF file to be rewritten, this
    # is useful to avoid rewriting the AOF file even if the percentage increase
    # is reached but it is still pretty small.
    #
    # Specify a percentage of zero in order to disable the automatic AOF
    # rewrite feature.
    
    auto-aof-rewrite-percentage 100
    auto-aof-rewrite-min-size 64mb
    
    # An AOF file may be found to be truncated at the end during the Redis
    # startup process, when the AOF data gets loaded back into memory.
    # This may happen when the system where Redis is running
    # crashes, especially when an ext4 filesystem is mounted without the
    # data=ordered option (however this can't happen when Redis itself
    # crashes or aborts but the operating system still works correctly).
    #
    # Redis can either exit with an error when this happens, or load as much
    # data as possible (the default now) and start if the AOF file is found
    # to be truncated at the end. The following option controls this behavior.
    #
    # If aof-load-truncated is set to yes, a truncated AOF file is loaded and
    # the Redis server starts emitting a log to inform the user of the event.
    # Otherwise if the option is set to no, the server aborts with an error
    # and refuses to start. When the option is set to no, the user requires
    # to fix the AOF file using the "redis-check-aof" utility before to restart
    # the server.
    #
    # Note that if the AOF file will be found to be corrupted in the middle
    # the server will still exit with an error. This option only applies when
    # Redis will try to read more data from the AOF file but not enough bytes
    # will be found.
    aof-load-truncated yes
    
    # When rewriting the AOF file, Redis is able to use an RDB preamble in the
    # AOF file for faster rewrites and recoveries. When this option is turned
    # on the rewritten AOF file is composed of two different stanzas:
    #
    #   [RDB file][AOF tail]
    #
    # When loading Redis recognizes that the AOF file starts with the "REDIS"
    # string and loads the prefixed RDB file, and continues loading the AOF
    # tail.
    #
    # This is currently turned off by default in order to avoid the surprise
    # of a format change, but will at some point be used as the default.
    aof-use-rdb-preamble no
    
    ################################ LUA SCRIPTING  ###############################
    
    # Max execution time of a Lua script in milliseconds.
    #
    # If the maximum execution time is reached Redis will log that a script is
    # still in execution after the maximum allowed time and will start to
    # reply to queries with an error.
    #
    # When a long running script exceeds the maximum execution time only the
    # SCRIPT KILL and SHUTDOWN NOSAVE commands are available. The first can be
    # used to stop a script that did not yet called write commands. The second
    # is the only way to shut down the server in the case a write command was
    # already issued by the script but the user doesn't want to wait for the natural
    # termination of the script.
    #
    # Set it to 0 or a negative value for unlimited execution without warnings.
    lua-time-limit 5000
    
    ################################ REDIS CLUSTER  ###############################
    #
    # ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    # WARNING EXPERIMENTAL: Redis Cluster is considered to be stable code, however
    # in order to mark it as "mature" we need to wait for a non trivial percentage
    # of users to deploy it in production.
    # ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    #
    # Normal Redis instances can't be part of a Redis Cluster; only nodes that are
    # started as cluster nodes can. In order to start a Redis instance as a
    # cluster node enable the cluster support uncommenting the following:
    #
    # cluster-enabled yes
    
    # Every cluster node has a cluster configuration file. This file is not
    # intended to be edited by hand. It is created and updated by Redis nodes.
    # Every Redis Cluster node requires a different cluster configuration file.
    # Make sure that instances running in the same system do not have
    # overlapping cluster configuration file names.
    #
    # cluster-config-file nodes-6379.conf
    
    # Cluster node timeout is the amount of milliseconds a node must be unreachable
    # for it to be considered in failure state.
    # Most other internal time limits are multiple of the node timeout.
    #
    # cluster-node-timeout 15000
    
    # A slave of a failing master will avoid to start a failover if its data
    # looks too old.
    #
    # There is no simple way for a slave to actually have an exact measure of
    # its "data age", so the following two checks are performed:
    #
    # 1) If there are multiple slaves able to failover, they exchange messages
    #    in order to try to give an advantage to the slave with the best
    #    replication offset (more data from the master processed).
    #    Slaves will try to get their rank by offset, and apply to the start
    #    of the failover a delay proportional to their rank.
    #
    # 2) Every single slave computes the time of the last interaction with
    #    its master. This can be the last ping or command received (if the master
    #    is still in the "connected" state), or the time that elapsed since the
    #    disconnection with the master (if the replication link is currently down).
    #    If the last interaction is too old, the slave will not try to failover
    #    at all.
    #
    # The point "2" can be tuned by user. Specifically a slave will not perform
    # the failover if, since the last interaction with the master, the time
    # elapsed is greater than:
    #
    #   (node-timeout * slave-validity-factor) + repl-ping-slave-period
    #
    # So for example if node-timeout is 30 seconds, and the slave-validity-factor
    # is 10, and assuming a default repl-ping-slave-period of 10 seconds, the
    # slave will not try to failover if it was not able to talk with the master
    # for longer than 310 seconds.
    #
    # A large slave-validity-factor may allow slaves with too old data to failover
    # a master, while a too small value may prevent the cluster from being able to
    # elect a slave at all.
    #
    # For maximum availability, it is possible to set the slave-validity-factor
    # to a value of 0, which means, that slaves will always try to failover the
    # master regardless of the last time they interacted with the master.
    # (However they'll always try to apply a delay proportional to their
    # offset rank).
    #
    # Zero is the only value able to guarantee that when all the partitions heal
    # the cluster will always be able to continue.
    #
    # cluster-slave-validity-factor 10
    
    # Cluster slaves are able to migrate to orphaned masters, that are masters
    # that are left without working slaves. This improves the cluster ability
    # to resist to failures as otherwise an orphaned master can't be failed over
    # in case of failure if it has no working slaves.
    #
    # Slaves migrate to orphaned masters only if there are still at least a
    # given number of other working slaves for their old master. This number
    # is the "migration barrier". A migration barrier of 1 means that a slave
    # will migrate only if there is at least 1 other working slave for its master
    # and so forth. It usually reflects the number of slaves you want for every
    # master in your cluster.
    #
    # Default is 1 (slaves migrate only if their masters remain with at least
    # one slave). To disable migration just set it to a very large value.
    # A value of 0 can be set but is useful only for debugging and dangerous
    # in production.
    #
    # cluster-migration-barrier 1
    
    # By default Redis Cluster nodes stop accepting queries if they detect there
    # is at least an hash slot uncovered (no available node is serving it).
    # This way if the cluster is partially down (for example a range of hash slots
    # are no longer covered) all the cluster becomes, eventually, unavailable.
    # It automatically returns available as soon as all the slots are covered again.
    #
    # However sometimes you want the subset of the cluster which is working,
    # to continue to accept queries for the part of the key space that is still
    # covered. In order to do so, just set the cluster-require-full-coverage
    # option to no.
    #
    # cluster-require-full-coverage yes
    
    # In order to setup your cluster make sure to read the documentation
    # available at http://redis.io web site.
    
    ########################## CLUSTER DOCKER/NAT support  ########################
    
    # In certain deployments, Redis Cluster nodes address discovery fails, because
    # addresses are NAT-ted or because ports are forwarded (the typical case is
    # Docker and other containers).
    #
    # In order to make Redis Cluster working in such environments, a static
    # configuration where each node knows its public address is needed. The
    # following two options are used for this scope, and are:
    #
    # * cluster-announce-ip
    # * cluster-announce-port
    # * cluster-announce-bus-port
    #
    # Each instruct the node about its address, client port, and cluster message
    # bus port. The information is then published in the header of the bus packets
    # so that other nodes will be able to correctly map the address of the node
    # publishing the information.
    #
    # If the above options are not used, the normal Redis Cluster auto-detection
    # will be used instead.
    #
    # Note that when remapped, the bus port may not be at the fixed offset of
    # clients port + 10000, so you can specify any port and bus-port depending
    # on how they get remapped. If the bus-port is not set, a fixed offset of
    # 10000 will be used as usually.
    #
    # Example:
    #
    # cluster-announce-ip 10.1.1.5
    # cluster-announce-port 6379
    # cluster-announce-bus-port 6380
    
    ################################## SLOW LOG ###################################
    
    # The Redis Slow Log is a system to log queries that exceeded a specified
    # execution time. The execution time does not include the I/O operations
    # like talking with the client, sending the reply and so forth,
    # but just the time needed to actually execute the command (this is the only
    # stage of command execution where the thread is blocked and can not serve
    # other requests in the meantime).
    #
    # You can configure the slow log with two parameters: one tells Redis
    # what is the execution time, in microseconds, to exceed in order for the
    # command to get logged, and the other parameter is the length of the
    # slow log. When a new command is logged the oldest one is removed from the
    # queue of logged commands.
    
    # The following time is expressed in microseconds, so 1000000 is equivalent
    # to one second. Note that a negative number disables the slow log, while
    # a value of zero forces the logging of every command.
    slowlog-log-slower-than 10000
    
    # There is no limit to this length. Just be aware that it will consume memory.
    # You can reclaim memory used by the slow log with SLOWLOG RESET.
    slowlog-max-len 128
    
    ################################ LATENCY MONITOR ##############################
    
    # The Redis latency monitoring subsystem samples different operations
    # at runtime in order to collect data related to possible sources of
    # latency of a Redis instance.
    #
    # Via the LATENCY command this information is available to the user that can
    # print graphs and obtain reports.
    #
    # The system only logs operations that were performed in a time equal or
    # greater than the amount of milliseconds specified via the
    # latency-monitor-threshold configuration directive. When its value is set
    # to zero, the latency monitor is turned off.
    #
    # By default latency monitoring is disabled since it is mostly not needed
    # if you don't have latency issues, and collecting data has a performance
    # impact, that while very small, can be measured under big load. Latency
    # monitoring can easily be enabled at runtime using the command
    # "CONFIG SET latency-monitor-threshold <milliseconds>" if needed.
    latency-monitor-threshold 0
    
    ############################# EVENT NOTIFICATION ##############################
    
    # Redis can notify Pub/Sub clients about events happening in the key space.
    # This feature is documented at http://redis.io/topics/notifications
    #
    # For instance if keyspace events notification is enabled, and a client
    # performs a DEL operation on key "foo" stored in the Database 0, two
    # messages will be published via Pub/Sub:
    #
    # PUBLISH __keyspace@0__:foo del
    # PUBLISH __keyevent@0__:del foo
    #
    # It is possible to select the events that Redis will notify among a set
    # of classes. Every class is identified by a single character:
    #
    #  K     Keyspace events, published with __keyspace@<db>__ prefix.
    #  E     Keyevent events, published with __keyevent@<db>__ prefix.
    #  g     Generic commands (non-type specific) like DEL, EXPIRE, RENAME, ...
    #  $     String commands
    #  l     List commands
    #  s     Set commands
    #  h     Hash commands
    #  z     Sorted set commands
    #  x     Expired events (events generated every time a key expires)
    #  e     Evicted events (events generated when a key is evicted for maxmemory)
    #  A     Alias for g$lshzxe, so that the "AKE" string means all the events.
    #
    #  The "notify-keyspace-events" takes as argument a string that is composed
    #  of zero or multiple characters. The empty string means that notifications
    #  are disabled.
    #
    #  Example: to enable list and generic events, from the point of view of the
    #           event name, use:
    #
    #  notify-keyspace-events Elg
    #
    #  Example 2: to get the stream of the expired keys subscribing to channel
    #             name __keyevent@0__:expired use:
    #
    #  notify-keyspace-events Ex
    #
    #  By default all notifications are disabled because most users don't need
    #  this feature and the feature has some overhead. Note that if you don't
    #  specify at least one of K or E, no events will be delivered.
    notify-keyspace-events ""
    
    ############################### ADVANCED CONFIG ###############################
    
    # Hashes are encoded using a memory efficient data structure when they have a
    # small number of entries, and the biggest entry does not exceed a given
    # threshold. These thresholds can be configured using the following directives.
    hash-max-ziplist-entries 512
    hash-max-ziplist-value 64
    
    # Lists are also encoded in a special way to save a lot of space.
    # The number of entries allowed per internal list node can be specified
    # as a fixed maximum size or a maximum number of elements.
    # For a fixed maximum size, use -5 through -1, meaning:
    # -5: max size: 64 Kb  <-- not recommended for normal workloads
    # -4: max size: 32 Kb  <-- not recommended
    # -3: max size: 16 Kb  <-- probably not recommended
    # -2: max size: 8 Kb   <-- good
    # -1: max size: 4 Kb   <-- good
    # Positive numbers mean store up to _exactly_ that number of elements
    # per list node.
    # The highest performing option is usually -2 (8 Kb size) or -1 (4 Kb size),
    # but if your use case is unique, adjust the settings as necessary.
    list-max-ziplist-size -2
    
    # Lists may also be compressed.
    # Compress depth is the number of quicklist ziplist nodes from *each* side of
    # the list to *exclude* from compression.  The head and tail of the list
    # are always uncompressed for fast push/pop operations.  Settings are:
    # 0: disable all list compression
    # 1: depth 1 means "don't start compressing until after 1 node into the list,
    #    going from either the head or tail"
    #    So: [head]->node->node->...->node->[tail]
    #    [head], [tail] will always be uncompressed; inner nodes will compress.
    # 2: [head]->[next]->node->node->...->node->[prev]->[tail]
    #    2 here means: don't compress head or head->next or tail->prev or tail,
    #    but compress all nodes between them.
    # 3: [head]->[next]->[next]->node->node->...->node->[prev]->[prev]->[tail]
    # etc.
    list-compress-depth 0
    
    # Sets have a special encoding in just one case: when a set is composed
    # of just strings that happen to be integers in radix 10 in the range
    # of 64 bit signed integers.
    # The following configuration setting sets the limit in the size of the
    # set in order to use this special memory saving encoding.
    set-max-intset-entries 512
    
    # Similarly to hashes and lists, sorted sets are also specially encoded in
    # order to save a lot of space. This encoding is only used when the length and
    # elements of a sorted set are below the following limits:
    zset-max-ziplist-entries 128
    zset-max-ziplist-value 64
    
    # HyperLogLog sparse representation bytes limit. The limit includes the
    # 16 bytes header. When an HyperLogLog using the sparse representation crosses
    # this limit, it is converted into the dense representation.
    #
    # A value greater than 16000 is totally useless, since at that point the
    # dense representation is more memory efficient.
    #
    # The suggested value is ~ 3000 in order to have the benefits of
    # the space efficient encoding without slowing down too much PFADD,
    # which is O(N) with the sparse encoding. The value can be raised to
    # ~ 10000 when CPU is not a concern, but space is, and the data set is
    # composed of many HyperLogLogs with cardinality in the 0 - 15000 range.
    hll-sparse-max-bytes 3000
    
    # Active rehashing uses 1 millisecond every 100 milliseconds of CPU time in
    # order to help rehashing the main Redis hash table (the one mapping top-level
    # keys to values). The hash table implementation Redis uses (see dict.c)
    # performs a lazy rehashing: the more operation you run into a hash table
    # that is rehashing, the more rehashing "steps" are performed, so if the
    # server is idle the rehashing is never complete and some more memory is used
    # by the hash table.
    #
    # The default is to use this millisecond 10 times every second in order to
    # actively rehash the main dictionaries, freeing memory when possible.
    #
    # If unsure:
    # use "activerehashing no" if you have hard latency requirements and it is
    # not a good thing in your environment that Redis can reply from time to time
    # to queries with 2 milliseconds delay.
    #
    # use "activerehashing yes" if you don't have such hard requirements but
    # want to free memory asap when possible.
    activerehashing yes
    
    # The client output buffer limits can be used to force disconnection of clients
    # that are not reading data from the server fast enough for some reason (a
    # common reason is that a Pub/Sub client can't consume messages as fast as the
    # publisher can produce them).
    #
    # The limit can be set differently for the three different classes of clients:
    #
    # normal -> normal clients including MONITOR clients
    # slave  -> slave clients
    # pubsub -> clients subscribed to at least one pubsub channel or pattern
    #
    # The syntax of every client-output-buffer-limit directive is the following:
    #
    # client-output-buffer-limit <class> <hard limit> <soft limit> <soft seconds>
    #
    # A client is immediately disconnected once the hard limit is reached, or if
    # the soft limit is reached and remains reached for the specified number of
    # seconds (continuously).
    # So for instance if the hard limit is 32 megabytes and the soft limit is
    # 16 megabytes / 10 seconds, the client will get disconnected immediately
    # if the size of the output buffers reach 32 megabytes, but will also get
    # disconnected if the client reaches 16 megabytes and continuously overcomes
    # the limit for 10 seconds.
    #
    # By default normal clients are not limited because they don't receive data
    # without asking (in a push way), but just after a request, so only
    # asynchronous clients may create a scenario where data is requested faster
    # than it can read.
    #
    # Instead there is a default limit for pubsub and slave clients, since
    # subscribers and slaves receive data in a push fashion.
    #
    # Both the hard or the soft limit can be disabled by setting them to zero.
    client-output-buffer-limit normal 0 0 0
    client-output-buffer-limit slave 256mb 64mb 60
    client-output-buffer-limit pubsub 32mb 8mb 60
    
    # Redis calls an internal function to perform many background tasks, like
    # closing connections of clients in timeout, purging expired keys that are
    # never requested, and so forth.
    #
    # Not all tasks are performed with the same frequency, but Redis checks for
    # tasks to perform according to the specified "hz" value.
    #
    # By default "hz" is set to 10. Raising the value will use more CPU when
    # Redis is idle, but at the same time will make Redis more responsive when
    # there are many keys expiring at the same time, and timeouts may be
    # handled with more precision.
    #
    # The range is between 1 and 500, however a value over 100 is usually not
    # a good idea. Most users should use the default of 10 and raise this up to
    # 100 only in environments where very low latency is required.
    hz 10
    
    # When a child rewrites the AOF file, if the following option is enabled
    # the file will be fsync-ed every 32 MB of data generated. This is useful
    # in order to commit the file to the disk more incrementally and avoid
    # big latency spikes.
    aof-rewrite-incremental-fsync yes
    
    # Redis LFU eviction (see maxmemory setting) can be tuned. However it is a good
    # idea to start with the default settings and only change them after investigating
    # how to improve the performances and how the keys LFU change over time, which
    # is possible to inspect via the OBJECT FREQ command.
    #
    # There are two tunable parameters in the Redis LFU implementation: the
    # counter logarithm factor and the counter decay time. It is important to
    # understand what the two parameters mean before changing them.
    #
    # The LFU counter is just 8 bits per key, it's maximum value is 255, so Redis
    # uses a probabilistic increment with logarithmic behavior. Given the value
    # of the old counter, when a key is accessed, the counter is incremented in
    # this way:
    #
    # 1. A random number R between 0 and 1 is extracted.
    # 2. A probability P is calculated as 1/(old_value*lfu_log_factor+1).
    # 3. The counter is incremented only if R < P.
    #
    # The default lfu-log-factor is 10. This is a table of how the frequency
    # counter changes with a different number of accesses with different
    # logarithmic factors:
    #
    # +--------+------------+------------+------------+------------+------------+
    # | factor | 100 hits   | 1000 hits  | 100K hits  | 1M hits    | 10M hits   |
    # +--------+------------+------------+------------+------------+------------+
    # | 0      | 104        | 255        | 255        | 255        | 255        |
    # +--------+------------+------------+------------+------------+------------+
    # | 1      | 18         | 49         | 255        | 255        | 255        |
    # +--------+------------+------------+------------+------------+------------+
    # | 10     | 10         | 18         | 142        | 255        | 255        |
    # +--------+------------+------------+------------+------------+------------+
    # | 100    | 8          | 11         | 49         | 143        | 255        |
    # +--------+------------+------------+------------+------------+------------+
    #
    # NOTE: The above table was obtained by running the following commands:
    #
    #   redis-benchmark -n 1000000 incr foo
    #   redis-cli object freq foo
    #
    # NOTE 2: The counter initial value is 5 in order to give new objects a chance
    # to accumulate hits.
    #
    # The counter decay time is the time, in minutes, that must elapse in order
    # for the key counter to be divided by two (or decremented if it has a value
    # less <= 10).
    #
    # The default value for the lfu-decay-time is 1. A Special value of 0 means to
    # decay the counter every time it happens to be scanned.
    #
    # lfu-log-factor 10
    # lfu-decay-time 1
    
    ########################### ACTIVE DEFRAGMENTATION #######################
    #
    # WARNING THIS FEATURE IS EXPERIMENTAL. However it was stress tested
    # even in production and manually tested by multiple engineers for some
    # time.
    #
    # What is active defragmentation?
    # -------------------------------
    #
    # Active (online) defragmentation allows a Redis server to compact the
    # spaces left between small allocations and deallocations of data in memory,
    # thus allowing to reclaim back memory.
    #
    # Fragmentation is a natural process that happens with every allocator (but
    # less so with Jemalloc, fortunately) and certain workloads. Normally a server
    # restart is needed in order to lower the fragmentation, or at least to flush
    # away all the data and create it again. However thanks to this feature
    # implemented by Oran Agra for Redis 4.0 this process can happen at runtime
    # in an "hot" way, while the server is running.
    #
    # Basically when the fragmentation is over a certain level (see the
    # configuration options below) Redis will start to create new copies of the
    # values in contiguous memory regions by exploiting certain specific Jemalloc
    # features (in order to understand if an allocation is causing fragmentation
    # and to allocate it in a better place), and at the same time, will release the
    # old copies of the data. This process, repeated incrementally for all the keys
    # will cause the fragmentation to drop back to normal values.
    #
    # Important things to understand:
    #
    # 1. This feature is disabled by default, and only works if you compiled Redis
    #    to use the copy of Jemalloc we ship with the source code of Redis.
    #    This is the default with Linux builds.
    #
    # 2. You never need to enable this feature if you don't have fragmentation
    #    issues.
    #
    # 3. Once you experience fragmentation, you can enable this feature when
    #    needed with the command "CONFIG SET activedefrag yes".
    #
    # The configuration parameters are able to fine tune the behavior of the
    # defragmentation process. If you are not sure about what they mean it is
    # a good idea to leave the defaults untouched.
    
    # Enabled active defragmentation
    # activedefrag yes
    
    # Minimum amount of fragmentation waste to start active defrag
    # active-defrag-ignore-bytes 100mb
    
    # Minimum percentage of fragmentation to start active defrag
    # active-defrag-threshold-lower 10
    
    # Maximum percentage of fragmentation at which we use maximum effort
    # active-defrag-threshold-upper 100
    
    # Minimal effort for defrag in CPU percentage
    # active-defrag-cycle-min 25
    
    # Maximal effort for defrag in CPU percentage
    # active-defrag-cycle-max 75
    View Code

    当修改配置文件后需要重新load一下配置文件,不然会报错:连接请求被拒,举例如下

    [root@iZbp1hwh629hd4xz80i1z0Z bin]# redis-cli -p 6379
    Could not connect to Redis at 127.0.0.1:6379: Connection refused
    Could not connect to Redis at 127.0.0.1:6379: Connection refused
    not connected> 
    not connected> 
    [root@iZbp1hwh629hd4xz80i1z0Z bin]# redis-server /etc/redis/6379.conf
    4769:C 16 Dec 16:18:24.321 # oO0OoO0OoO0Oo Redis is starting oO0OoO0OoO0Oo
    4769:C 16 Dec 16:18:24.321 # Redis version=4.0.6, bits=64, commit=00000000, modified=0, pid=4769, just started
    4769:C 16 Dec 16:18:24.321 # Configuration loaded
    [root@iZbp1hwh629hd4xz80i1z0Z bin]# redis-cli -p 6379

    着重说一下security的参数:

    127.0.0.1:6379> ping
    PONG
    127.0.0.1:6379> config get requirepass # 获取redis的密码
    1) "requirepass"
    2) ""
    127.0.0.1:6379> config set requirepass "123456" # 设置redis的密码
    OK
    127.0.0.1:6379> config get requirepass # 发现所有的命令都没有权限了
    (error) NOAUTH Authentication required.
    127.0.0.1:6379> ping
    (error) NOAUTH Authentication required.
    127.0.0.1:6379> auth 123456 # 使用密码进行登录!
    OK
    127.0.0.1:6379> config get requirepass
    1) "requirepass"
    2) "123456"

    注意,设置密码后每次登录redis后想要操作必须要输入auth yourpassword 才行;

    持久化RDB操作

      RDB:redis datebase,因为redis是内存数据库,不进行持久化的数据会断电丢失

     

      在指定的时间间隔内将内存中的数据集快照写入磁盘,也就是行话讲的Snapshot快照,它恢复时是将快照文件直接读到内存里。

      Redis会单独创建一个子进程来进行持久化,会先将数据写入到一个临时文件中,待持久化过程都结束了,再用这个临时文件替换上次持久化好的文件。整个过程中,主进程是不进行任何IO操作的。这就确保了极高的性能。如果需要进行大规模数据的恢复,且对于数据恢复的完整性不是非常敏感,那RDB方式要比AOF方式更加的高效。RDB的缺点是最后一次持久化后的数据可能丢失。我们默认的就是RDB,一般情况下不需要修改这个配置!

    有时候在生产环境我们会将这个文件进行备份!

    rdb保存的文件是dump.rdb 都是在我们的配置文件中快照中进行配置的!

    触发机制

    1、save的规则满足的情况下,会自动触发rdb规则
    2、执行 flushall 命令,也会触发我们的rdb规则!
    3、退出redis,也会产生 rdb 文件
    备份就自动生成一个 dump.rdb

     前面提到过,rdb条件在配置文件中有相关配置,示例如下:

    save 30 3
    # 如果30s内,如果至少进行了3次 key修改,就进行持久化操作,生成rdb文件

     删除rdb文件:

    rm -rf dump.rdb  #删除rdb文件

    恢复rdb文件

    只需要将rdb文件放在我们redis启动目录就可以,redis启动的时候会自动检查dump.rdb 恢复其中的数据!

    优点:

    1、适合大规模的数据恢复!
    2、对数据的完整性要求不高!
    缺点:

    1、需要一定的时间间隔进程操作!如果redis因意外宕机了,这个最后一次修改数据就没有的了!
    2、创建进程的时候,会占用一定的内容空间!!

     AOF——Append Only File

       简单来说就是以日志的形式将我们的所有命令都记录下来(记录写操作,不记录读操作),恢复的时候就把这个文件全部在执行一遍

       默认是在关闭的,可以配置文件中修改

    appendonly no
    
    # The name of the append only file (default: "appendonly.aof")
    
    appendfilename "appendonly.aof"

       一般的,rdb持久化就可以满足保存数据的需求,不需要用到aof

     

    redis发布订阅(公众号订阅,微博关注等)

      Redis 发布订阅(pub/sub)是一种消息通信模式:发送者(pub)发送消息,订阅者(sub)接收消息。

    假设频道 channel1 , 以及订阅这个频道的三个客户端 —— client1,2

    序号命令及描述
    1 PSUBSCRIBE pattern [pattern ...]
    订阅一个或多个符合给定模式的频道。
    2 PUBSUB subcommand [argument [argument ...]]
    查看订阅与发布系统状态。
    3 PUBLISH channel message
    将信息发送到指定的频道。
    4 PUNSUBSCRIBE [pattern [pattern ...]]
    退订所有给定模式的频道。
    5 SUBSCRIBE channel [channel ...]
    订阅给定的一个或多个频道的信息。
    6 UNSUBSCRIBE [channel [channel ...]]
    指退订给定的频道。


    当有新消息通过 PUBLISH 命令发送给频道 channel1 时, 这个消息就会被发送给订阅它的三个客户端:

    窗口1,2均为订阅端,订阅频道1: channel1,用窗口3作为发送端:代码如下

    窗口1:
    127.0.0.1:6379> subscribe channel1 
    Reading messages... (press Ctrl-C to quit)
    1) "subscribe"
    2) "channel1"
    3) (integer) 1
    
    窗口2:
    127.0.0.1:6379> subscribe channel1 
    Reading messages... (press Ctrl-C to quit)
    1) "subscribe"
    2) "channel1"
    3) (integer) 1
    
    窗口3:
    127.0.0.1:6379> publish channel1 welcome!
    (integer) 2
    127.0.0.1:6379> 
    
    窗口3的发送端 发送后的1,2均收到消息
    127.0.0.1:6379> subscribe channel1 
    Reading messages... (press Ctrl-C to quit)
    1) "subscribe"
    2) "channel1"
    3) (integer) 1
    1) "message"
    2) "channel1"
    3) "welcome!"

    PS:redis订阅的缺点是:

    1. 如果一个客户端订阅了频道,但自己读取消息的速度却不够快的话,那么不断积压的消息会使redis输出缓冲区的体积变得越来越大,这可能使得redis本身的速度变慢,甚至直接崩溃。
    2. 这和数据传输可靠性有关,如果在订阅方断线,那么他将会丢失所有在短线期间发布者发布的消息。

    redis 主从复制

      主从复制,是指将一台Redis服务器的数据,复制到其他的Redis服务器。前者称为主节点(Master/Leader),后者称为从节点(Slave/Follower), 数据的复制是单向的!只能由主节点复制到从节点(主节点以写为主、从节点以读为主)。

    默认情况下,每台Redis服务器都是主节点,一个主节点可以有0个或者多个从节点,但每个从节点只能由一个主节点。

      作用:
        数据冗余:主从复制实现了数据的热备份,是持久化之外的一种数据冗余的方式。
        故障恢复:当主节点故障时,从节点可以暂时替代主节点提供服务(实现紧急故障恢复),是一种服务冗余的方式
        负载均衡:在主从复制的基础上,配合读写分离,由主节点进行写操作,从节点进行读操作,分担服务器的负载;尤其是在多读少写的场景下,通过多个从节点      分担负载,提高并发量。
        高可用基石:主从复制还是哨兵和集群能够实施的基础。
      用集群的原因:
        单台服务器难以负载大量的请求
        单台服务器故障率高,系统崩坏概率大
        单台服务器内存容量有限。

      主从图对应如下:(master主:以写为主,slave从:以读为主)

    环境配置
      需要模拟多个服务,所以我们需要配置多个文件:

    #先查看redis 当前库的基础信息
    127.0.0.1:6379> info replication
    # Replication
    role:master
    connected_slaves:0 #可以看到没有从机
    master_replid:6e310ed1cfa7504bc8d16ee2fba0b6f1456fabf3
    master_replid2:0000000000000000000000000000000000000000
    master_repl_offset:0
    second_repl_offset:-1
    repl_backlog_active:0
    repl_backlog_size:1048576
    repl_backlog_first_byte_offset:0
    repl_backlog_histlen:0
    127.0.0.1:6379> 

    由于担心我可怜的学生机服务器能不能撑住,所以测试从机数量设为2:

    操作流程大致如下:

    [root@iZbp1hwh629hd4xz80i1z0Z etc]# vim redis79.conf
    [root@iZbp1hwh629hd4xz80i1z0Z etc]# vim redis80.conf
    [root@iZbp1hwh629hd4xz80i1z0Z etc]# vim redis81.conf
    [root@iZbp1hwh629hd4xz80i1z0Z etc]# redis-server redis79.conf
    [root@iZbp1hwh629hd4xz80i1z0Z ~]# ps -ef|grep redis
    root      2676     1  0 13:32 ?        00:00:00 redis-server 127.0.0.1:6381
    root      5569  4001  0 13:33 pts/7    00:00:00 grep --color=auto redis
    root     25964     1  0 13:30 ?        00:00:00 redis-server 127.0.0.1:6379
    root     28305     1  0 13:31 ?        00:00:00 redis-server 127.0.0.1:6380

    默认情况下,每台Redis服务器都是主节点,如下:

    [root@iZbp1hwh629hd4xz80i1z0Z etc]# redis-cli -p 6379
    127.0.0.1:6379> auth 123456
    (error) ERR Client sent AUTH, but no password is set
    127.0.0.1:6379> info replication
    # Replication
    role:master
    connected_slaves:0
    master_replid:707c5916fa326b0e87834068cf4327db20f1a79d
    master_replid2:0000000000000000000000000000000000000000
    master_repl_offset:0
    second_repl_offset:-1
    repl_backlog_active:0
    repl_backlog_size:1048576
    repl_backlog_first_byte_offset:0
    repl_backlog_histlen:0
    127.0.0.1:6379> 

    现在分配从机就好:

    可以理解为从机“认主”,配置80,81为从机,79位主机:

    现在在窗口2运行客户端6380:

    [root@iZbp1hwh629hd4xz80i1z0Z etc]# redis-cli -p 6380
    127.0.0.1:6380> slaveof 127.0.0.1 6379
    OK
    127.0.0.1:6380> info replication
    # Replication
    role:slave
    master_host:127.0.0.1
    master_port:6379
    master_link_status:up
    master_last_io_seconds_ago:1
    master_sync_in_progress:0
    slave_repl_offset:14
    slave_priority:100
    slave_read_only:1
    connected_slaves:0
    master_replid:be7144093698e5f64b2b5ebf34ebf6f9af4be9e3
    master_replid2:0000000000000000000000000000000000000000
    master_repl_offset:14
    second_repl_offset:-1
    repl_backlog_active:1
    repl_backlog_size:1048576
    repl_backlog_first_byte_offset:1
    repl_backlog_histlen:14
    127.0.0.1:6380> 

    发现本机已变成从机,同理,配置窗口3:从机6381,配置好后观察主机配置:

    127.0.0.1:6379> info replication
    # Replication
    role:master
    connected_slaves:2
    slave0:ip=127.0.0.1,port=6380,state=online,offset=266,lag=0
    slave1:ip=127.0.0.1,port=6381,state=online,offset=266,lag=0
    master_replid:be7144093698e5f64b2b5ebf34ebf6f9af4be9e3
    master_replid2:0000000000000000000000000000000000000000
    master_repl_offset:266
    second_repl_offset:-1
    repl_backlog_active:1
    repl_backlog_size:1048576
    repl_backlog_first_byte_offset:1
    repl_backlog_histlen:266
    127.0.0.1:6379> 

    已经拥有两台从机了!

    当然,实际应当用配置文件中的replicaof  ip port 来配置主从关系~

    验证主机写,从机读

    127.0.0.1:6380> keys * #从机读取主机的key
    1) "k1"
    127.0.0.1:6380> set k2 v2
    (error) READONLY You can't write against a read only slave.
    127.0.0.1:6380> 

    验证主机宕机,从机情况:

    step1:shutdown 主机服务,查看当前进程:

     step2:配置从机81为主机:

    127.0.0.1:6381> slaveof no one
    OK
    127.0.0.1:6381> info replication
    # Replication
    role:master
    connected_slaves:0
    master_replid:db65d6dce86c29cd2d54ec8d5621e6aed0bf1ac5
    master_replid2:be7144093698e5f64b2b5ebf34ebf6f9af4be9e3
    master_repl_offset:976
    second_repl_offset:977
    repl_backlog_active:1
    repl_backlog_size:1048576
    repl_backlog_first_byte_offset:253
    repl_backlog_histlen:724
    127.0.0.1:6381> 

    不过如果主机宕机恢复,从机不重新认主的话依然是光杆司令的

    哨兵模式:监控主机是否故障,指认从机变为主机来扛大梁:(有单哨兵和多哨兵模式)

    多哨兵模式:

     相比较上面主从复制方法:当主服务器宕机后,需要手动把一台从服务器切换为主服务器,这就需要人工干预,费事费力,还会造成一段时间内服务不可用。这不是一种推荐的方式,更多时候,我们优先考虑哨兵模式。

    哨兵模式是一种特殊的模式,首先Redis提供了哨兵的命令,哨兵是一个独立的进程,作为进程,它会独立运行。其原理是哨兵通过发送命令,等待Redis服务器响应,从而监控运行的多个Redis实例。

    由于云服务器配置问题,目前用单哨兵来学习哨兵模式:

     配置哨兵:

    sentinel monitor mymaster 127.0.0.1 6379
    #数字1表示 :当一个哨兵主观认为主机断开,就可以客观认为主机故障,然后开始选举新的主机。

    启动哨兵:

    [root@iZbp1hwh629hd4xz80i1z0Z ~]# redis-sentinel sentinel.conf
    14609:X 21 Dec 14:20:33.065 # oO0OoO0OoO0Oo Redis is starting oO0OoO0OoO0Oo
    14609:X 21 Dec 14:20:33.065 # Redis version=4.0.6, bits=64, commit=00000000, modified=0, pid=14609, just started
    14609:X 21 Dec 14:20:33.065 # Configuration loaded
                    _._                                                  
               _.-``__ ''-._                                             
          _.-``    `.  `_.  ''-._           Redis 4.0.6 (00000000/0) 64 bit
      .-`` .-```.  ```\/    _.,_ ''-._                                   
     (    '      ,       .-`  | `,    )     Running in sentinel mode
     |`-._`-...-` __...-.``-._|'` _.-'|     Port: 26379
     |    `-._   `._    /     _.-'    |     PID: 14609
      `-._    `-._  `-./  _.-'    _.-'                                   
     |`-._`-._    `-.__.-'    _.-'_.-'|                                  
     |    `-._`-._        _.-'_.-'    |           http://redis.io        
      `-._    `-._`-.__.-'_.-'    _.-'                                   
     |`-._`-._    `-.__.-'    _.-'_.-'|                                  
     |    `-._`-._        _.-'_.-'    |                                  
      `-._    `-._`-.__.-'_.-'    _.-'                                   
          `-._    `-.__.-'    _.-'                                       
              `-._        _.-'                                           
                  `-.__.-'                                               
    
    14609:X 21 Dec 14:20:33.151 # WARNING: The TCP backlog setting of 511 cannot be enforced because /proc/sys/net/core/somaxconn is set to the lower value of 128.
    14609:X 21 Dec 14:20:33.182 # Sentinel ID is 1a581b8ad032d3131033abad3fc8e89e81e42c67
    14609:X 21 Dec 14:20:33.182 # +monitor master myredis 127.0.0.1 6379 quorum 1  #监控主机ipxx和 6379,主观票数为1
    
    

    可以看到其端口号默认为26379,#监控主机ipxx和 6379,主观票数为1

     我们中断79主机后,发现哨兵打印信息出现变化:

    17526:X 21 Dec 14:26:47.444 # +monitor master myredis 127.0.0.1 6379 quorum 1
    17526:X 21 Dec 14:26:47.475 * +slave slave 127.0.0.1:6380 127.0.0.1 6380 @ myredis 127.0.0.1 6379
    17526:X 21 Dec 14:26:47.524 * +slave slave 127.0.0.1:6381 127.0.0.1 6381 @ myredis 127.0.0.1 6379
    17526:X 21 Dec 14:27:25.515 # +sdown master myredis 127.0.0.1 6379
    17526:X 21 Dec 14:27:25.515 # +odown master myredis 127.0.0.1 6379 #quorum 1/1
    17526:X 21 Dec 14:27:25.515 # +new-epoch 2
    17526:X 21 Dec 14:27:25.515 # +try-failover master myredis 127.0.0.1 6379
    17526:X 21 Dec 14:27:25.543 # +vote-for-leader 1a581b8ad032d3131033abad3fc8e89e81e42c67 2
    17526:X 21 Dec 14:27:25.543 # +elected-leader master myredis 127.0.0.1 6379
    17526:X 21 Dec 14:27:25.543 # +failover-state-select-slave master myredis 127.0.0.1 6379
    17526:X 21 Dec 14:27:25.617 # +selected-slave slave 127.0.0.1:6381 127.0.0.1 6381 @ myredis 127.0.0.1 6379
    17526:X 21 Dec 14:27:25.617 * +failover-state-send-slaveof-noone slave 127.0.0.1:6381 127.0.0.1 6381 @ myredis 127.0.0.1 6379
    17526:X 21 Dec 14:27:25.709 * +failover-state-wait-promotion slave 127.0.0.1:6381 127.0.0.1 6381 @ myredis 127.0.0.1 6379
    17526:X 21 Dec 14:27:25.942 # +promoted-slave slave 127.0.0.1:6381 127.0.0.1 6381 @ myredis 127.0.0.1 6379
    17526:X 21 Dec 14:27:25.942 # +failover-state-reconf-slaves master myredis 127.0.0.1 6379
    17526:X 21 Dec 14:27:25.994 * +slave-reconf-sent slave 127.0.0.1:6380 127.0.0.1 6380 @ myredis 127.0.0.1 6379
    17526:X 21 Dec 14:27:27.051 * +slave-reconf-inprog slave 127.0.0.1:6380 127.0.0.1 6380 @ myredis 127.0.0.1 6379
    17526:X 21 Dec 14:27:27.051 * +slave-reconf-done slave 127.0.0.1:6380 127.0.0.1 6380 @ myredis 127.0.0.1 6379
    17526:X 21 Dec 14:27:27.103 # +failover-end master myredis 127.0.0.1 6379
    17526:X 21 Dec 14:27:27.103 # +switch-master myredis 127.0.0.1 6379 127.0.0.1 6381
    17526:X 21 Dec 14:27:27.103 * +slave slave 127.0.0.1:6380 127.0.0.1 6380 @ myredis 127.0.0.1 6381
    17526:X 21 Dec 14:27:27.103 * +slave slave 127.0.0.1:6379 127.0.0.1 6379 @ myredis 127.0.0.1 6381
    17526:X 21 Dec 14:27:57.178 # +sdown slave 127.0.0.1:6379 127.0.0.1 6379 @ myredis 127.0.0.1 6381

    我们看到了:switch-master myredis 127.0.0.1 6379 127.0.0.1 6381这一句,可以猜测6381被选为了新的主机,事实上确实如此:

    127.0.0.1:6381> info replication
    # Replication
    role:master
    connected_slaves:1
    slave0:ip=127.0.0.1,port=6380,state=online,offset=10038,lag=1
    master_replid:5949eecb506754b4e2fa6491837b82233bfb1921
    master_replid2:f37ab726110e0d6dde051c109d7ac603c1a3917b
    master_repl_offset:10038
    second_repl_offset:462
    repl_backlog_active:1
    repl_backlog_size:1048576
    repl_backlog_first_byte_offset:1
    repl_backlog_histlen:10038

    如果这个时候我们把主机79重新启动,会发现哨兵输出如下:

    17526:X 21 Dec 14:32:41.861 * +convert-to-slave slave 127.0.0.1:6379 127.0.0.1 6379 @ myredis 127.0.0.1 6381

    6379被降为81的从机了,这点其实和主从复制类似,区别只是主从中,主机重连后不会被自动分配为从机。

      

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  • 原文地址:https://www.cnblogs.com/dabuliu/p/15712726.html
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