http://blog.idrsolutions.com/2012/11/convert-bufferedimage-to-javafx-image/
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Until recently, if you wanted to load a BufferedImage in JavaFX you were out of luck – the only way to do it was to write out the BufferedImage to disk and then read it back in as a JavaFX Image.
But, in August when JavaFX 2.2 was released, the update included a class called WritableImage which extends Image. Along with PixelWriter and PixelReader classes, this gives us greater control over images in JavaFX.
Using the PixelWriter and the getRGB method of BufferedImage, we are now able to read a BufferedImage into a WritableImage. As WritableImage extends Image, we can now use this however we would an Image!
Here’s how:
BufferedImage bf = null;
try {
bf = ImageIO.read(new File("C:/location/of/image.png"));
} catch (IOException ex) {
System.out.println("Image failed to load.");
}
WritableImage wr = null;
if (bf != null) {
wr = new WritableImage(bf.getWidth(), bf.getHeight());
PixelWriter pw = wr.getPixelWriter();
for (int x = 0; x < bf.getWidth(); x++) {
for (int y = 0; y < bf.getHeight(); y++) {
pw.setArgb(x, y, bf.getRGB(x, y));
}
}
}
ImageView imView = new ImageView(wr);
try {
bf = ImageIO.read(new File("C:/location/of/image.png"));
} catch (IOException ex) {
System.out.println("Image failed to load.");
}
WritableImage wr = null;
if (bf != null) {
wr = new WritableImage(bf.getWidth(), bf.getHeight());
PixelWriter pw = wr.getPixelWriter();
for (int x = 0; x < bf.getWidth(); x++) {
for (int y = 0; y < bf.getHeight(); y++) {
pw.setArgb(x, y, bf.getRGB(x, y));
}
}
}
ImageView imView = new ImageView(wr);
Alternatively, you could use the toFXImage method from SwingFXUtils, but where’s the fun in that?