最近在写代码的时候遇到一个问题,就是_KWAIT_BLOCK中的取出来的Kthread取出来的数据是有问题的。
首先了解一下_KWAIT_BLOCK是什么东西,这个结构体是挂在_Kevent下面的Header,这个header只要是可等待对象都会有这个结构体(能够被wiatforsingleobject等待的都是可等待对象),这个header最后一个字段里面有一个双向链表指向这个事件的Kwait_block这个结构体,同时这个结构体会挂在正在等待的线程的KWAIT_BLOCK这个字段上,我们可以通过Kwait_block的thread字段得到是哪个线程在等待这个事件。
typedef struct _KEVENT {
DISPATCHER_HEADER Header;
} KEVENT, *PKEVENT, *PRKEVENT;
typedef struct _DISPATCHER_HEADER {
union {
union {
volatile LONG Lock;
LONG LockNV;
} DUMMYUNIONNAME;
struct { // Events, Semaphores, Gates, etc.
UCHAR Type; // All (accessible via KOBJECT_TYPE)
UCHAR Signalling;
UCHAR Size;
UCHAR Reserved1;
} DUMMYSTRUCTNAME;
struct { // Timer
UCHAR TimerType;
union {
UCHAR TimerControlFlags;
struct {
UCHAR Absolute : 1;
UCHAR Wake : 1;
UCHAR EncodedTolerableDelay : TIMER_TOLERABLE_DELAY_BITS;
} DUMMYSTRUCTNAME;
};
UCHAR Hand;
union {
UCHAR TimerMiscFlags;
struct {
#if !defined(KENCODED_TIMER_PROCESSOR)
UCHAR Index : TIMER_EXPIRED_INDEX_BITS;
#else
UCHAR Index : 1;
UCHAR Processor : TIMER_PROCESSOR_INDEX_BITS;
#endif
UCHAR Inserted : 1;
volatile UCHAR Expired : 1;
} DUMMYSTRUCTNAME;
} DUMMYUNIONNAME;
} DUMMYSTRUCTNAME2;
struct { // Timer2
UCHAR Timer2Type;
union {
UCHAR Timer2Flags;
struct {
UCHAR Timer2Inserted : 1;
UCHAR Timer2Expiring : 1;
UCHAR Timer2CancelPending : 1;
UCHAR Timer2SetPending : 1;
UCHAR Timer2Running : 1;
UCHAR Timer2Disabled : 1;
UCHAR Timer2ReservedFlags : 2;
} DUMMYSTRUCTNAME;
} DUMMYUNIONNAME;
UCHAR Timer2ComponentId;
UCHAR Timer2RelativeId;
} DUMMYSTRUCTNAME3;
struct { // Queue
UCHAR QueueType;
union {
UCHAR QueueControlFlags;
struct {
UCHAR Abandoned : 1;
UCHAR DisableIncrement : 1;
UCHAR QueueReservedControlFlags : 6;
} DUMMYSTRUCTNAME;
} DUMMYUNIONNAME;
UCHAR QueueSize;
UCHAR QueueReserved;
} DUMMYSTRUCTNAME4;
struct { // Thread
UCHAR ThreadType;
UCHAR ThreadReserved;
union {
UCHAR ThreadControlFlags;
struct {
UCHAR CycleProfiling : 1;
UCHAR CounterProfiling : 1;
UCHAR GroupScheduling : 1;
UCHAR AffinitySet : 1;
UCHAR Tagged : 1;
UCHAR EnergyProfiling: 1;
UCHAR SchedulerAssist: 1;
#if !defined(_X86_)
UCHAR ThreadReservedControlFlags : 1;
#else
UCHAR Instrumented : 1;
#endif
} DUMMYSTRUCTNAME;
} DUMMYUNIONNAME;
union {
UCHAR DebugActive;
#if !defined(_X86_)
struct {
BOOLEAN ActiveDR7 : 1;
BOOLEAN Instrumented : 1;
BOOLEAN Minimal : 1;
BOOLEAN Reserved4 : 3;
BOOLEAN UmsScheduled : 1;
BOOLEAN UmsPrimary : 1;
} DUMMYSTRUCTNAME;
#endif
} DUMMYUNIONNAME2;
} DUMMYSTRUCTNAME5;
struct { // Mutant
UCHAR MutantType;
UCHAR MutantSize;
BOOLEAN DpcActive;
UCHAR MutantReserved;
} DUMMYSTRUCTNAME6;
} DUMMYUNIONNAME;
LONG SignalState; // Object lock
LIST_ENTRY WaitListHead; // Object lock
} DISPATCHER_HEADER, *PDISPATCHER_HEADER;
typedef struct _LIST_ENTRY {
struct _LIST_ENTRY *Flink;
struct _LIST_ENTRY *Blink;
} LIST_ENTRY, *PLIST_ENTRY, *RESTRICTED_POINTER PRLIST_ENTRY;
基本了解要干什么之后,分析一下为什么会出现这个问题
看一下_KWAIT_BLOCK在ddk 7.1的定义,通常为了兼容都会选择比较低的版本。
typedef struct _KWAIT_BLOCK
{
LIST_ENTRY WaitListEntry;
PKTHREAD Thread;
PVOID Object;
PKWAIT_BLOCK NextWaitBlock;
WORD WaitKey;
UCHAR WaitType;
UCHAR SpareByte;
} KWAIT_BLOCK, *PKWAIT_BLOCK;
可以看到如果是x64模式下+0x10的位置就是线程结构体的偏移;但是打开最新的wdk可以看到这个结构体发生了变化。
typedef struct _KWAIT_BLOCK {
LIST_ENTRY WaitListEntry;
UCHAR WaitType;
volatile UCHAR BlockState;
USHORT WaitKey;
#if defined(_WIN64)
LONG SpareLong;
#endif
union {
struct _KTHREAD *Thread;
struct _KQUEUE *NotificationQueue;
};
PVOID Object;
PVOID SparePtr;
} KWAIT_BLOCK, *PKWAIT_BLOCK, *PRKWAIT_BLOCK;
可以看到在原来的基础上多了一个字段,所以导致+0x10的位置不在是线程结构体了。
最后在网上找到了对比图在win7 sp1之后就发生了变化,对应版本就是nt6.2开始,也就是win8