• Java练习代码(1)---多态,抽象类,静态类/变量,接口,异常处理


    本文章是我个人对JAVA基础概念的一个复习的练习代码,里面涉及了面对对象编程:多态,抽象类,静态类/变量,接口。还有错误处理的技术。

    1.为主函数

    package test_duotai;
    
    public class test3 
    {
        public static void main(String [] args) 
        {
            Panzer4 d = new Panzer4(25,75,"d",40);//声明类
            System.out.println(d.getType());
            d.move_1();
            Panzer4.tank_fire();//因为这个方法是静态的,所以要这样调用
            Panzer4 d1 = new Panzer4(25,75,"d",40);
            Panzer4.asd += 1;//asd是一个未被封装的静态变量
            d1.engine();
            try //异常处理,除非值是20都会被catch
            {
                d.enter_num(21);
                
            }
            catch(try_catch_tank e) 
            {
                System.out.println("you have to enter 20 to avoid this error ." + e.get_error(21));
                e.printStackTrace();
            }
        }
    }

    2.抽象类Tank,被Panzer4继承

    package test_duotai;
    
    public abstract class Tank 
    {
        private int ammo;
        private int armor;
        private String type;
        
        
        public Tank(int ammo,int armor,String type)
        {
            System.out.println("Constructing an Tank");
            this.ammo = ammo;
            this.armor = armor;
            this.type = type;
        }
        
        public String getType()
        {
            return type;
        }
        public int getammo()
        {
            return ammo;
        }
        public void setammo(int ammo_in)
        {
            ammo = ammo_in;
        }
        public int getarmor()
        {
            return armor;
        }    
        
        
        public abstract void move_1();//抽象方法,由子类定义
        
        public static void tank_fire() //静态方法
        {
            System.out.println("Boom!");
        }
    }

    3.接口

    package test_duotai;
    
    public interface moblie { //接口要求Panzer4定义两个类
        public void engine();
        public void gas();
    
    }

    4.子类,继承了Tank,调用了moblie接口。

    package test_duotai;
    
    public class Panzer4 extends Tank implements moblie
    {
        private int supercharge;
        public static int asd = 30;//静态变量,供所有的panzer4实例使用。
        public Panzer4(int ammo,int armor,String type,int supercharge)
        {
            
            super(ammo,armor,type);
            
            set_super(supercharge);
            
        }    
        public void set_super(int supercharge_in)
        {
            supercharge = supercharge_in;
        }
        public void move_1()
        {
            System.out.println("Panzer 4 on the move");
        }
        public void use_super()
        {
            System.out.println("fire supercharge : " +  supercharge);
        }    
        public void engine() 
        {
            System.out.println("fire engine");
        }
        public void gas() 
        {
            System.out.println("gas");
        }
        public int enter_num(int test_num) throws try_catch_tank
        {
            if (test_num == 20) 
            {
                
            }
            else 
            {
                throw new try_catch_tank(test_num);
                
            }
            return test_num;
        }
    }

    5.异常处理

    package test_duotai;
    
    public class try_catch_tank extends Exception 
    {
        int test_num;
        public try_catch_tank(int test_num)
        {
            this.test_num = test_num;
        }
        public int get_error(int test_num)
        {
            return test_num;
        }
    
    }
  • 相关阅读:
    《JS权威指南学习总结--6.6属性getter和setter》
    《JS权威指南学习总结--6.5枚举属性》
    django的模板系统
    django额外参数的传递和url命名
    python在图片上画矩形
    当爬虫遇到js加密
    php基础-7
    php基础-6
    php基础-5
    php基础-4
  • 原文地址:https://www.cnblogs.com/cptCarlvon/p/12690029.html
Copyright © 2020-2023  润新知