• POJ 2318 计算几何+二分


    TOYS
    Time Limit: 2000MS Memory Limit: 65536K
    Total Submissions: 10425 Accepted: 5002
    Description

    Calculate the number of toys that land in each bin of a partitioned toy box.
    Mom and dad have a problem - their child John never puts his toys away when he is finished playing with them. They gave John a rectangular box to put his toys in, but John is rebellious and obeys his parents by simply throwing his toys into the box. All the toys get mixed up, and it is impossible for John to find his favorite toys.

    John's parents came up with the following idea. They put cardboard partitions into the box. Even if John keeps throwing his toys into the box, at least toys that get thrown into different bins stay separated. The following diagram shows a top view of an example toy box.

    For this problem, you are asked to determine how many toys fall into each partition as John throws them into the toy box.
    Input

    The input file contains one or more problems. The first line of a problem consists of six integers, n m x1 y1 x2 y2. The number of cardboard partitions is n (0 < n <= 5000) and the number of toys is m (0 < m <= 5000). The coordinates of the upper-left corner and the lower-right corner of the box are (x1,y1) and (x2,y2), respectively. The following n lines contain two integers per line, Ui Li, indicating that the ends of the i-th cardboard partition is at the coordinates (Ui,y1) and (Li,y2). You may assume that the cardboard partitions do not intersect each other and that they are specified in sorted order from left to right. The next m lines contain two integers per line, Xj Yj specifying where the j-th toy has landed in the box. The order of the toy locations is random. You may assume that no toy will land exactly on a cardboard partition or outside the boundary of the box. The input is terminated by a line consisting of a single 0.
    Output

    The output for each problem will be one line for each separate bin in the toy box. For each bin, print its bin number, followed by a colon and one space, followed by the number of toys thrown into that bin. Bins are numbered from 0 (the leftmost bin) to n (the rightmost bin). Separate the output of different problems by a single blank line.
    Sample Input

    5 6 0 10 60 0
    3 1
    4 3
    6 8
    10 10
    15 30
    1 5
    2 1
    2 8
    5 5
    40 10
    7 9
    4 10 0 10 100 0
    20 20
    40 40
    60 60
    80 80
    5 10
    15 10
    25 10
    35 10
    45 10
    55 10
    65 10
    75 10
    85 10
    95 10
    0
    Sample Output

    0: 2
    1: 1
    2: 1
    3: 1
    4: 0
    5: 1

    0: 2
    1: 2
    2: 2
    3: 2
    4: 2
    Hint

    As the example illustrates, toys that fall on the boundary of the box are "in" the box.
    Source

    Rocky Mountain 2003

    /***********************************************
         author     : Grant Yuan
         time       : 2014/8/18 17:12
         algorithm  : 计算几何+二分
         source     : POJ 2318
    ************************************************/
    #include<iostream>
    #include<cstdio>
    #include<cstring>
    #include<cstdlib>
    #include<algorithm>
    #define MAX 5007
    
    using namespace std;
    
    int n,m,x1,y1,x2,y2;
    int ans[MAX];
    int left,right,l,r,mid,res;
    
    struct Point
    {
        int x,y;
        Point() {};
        Point(int _x,int _y){x=_x;y=_y;}
        Point operator -(const Point &b)
        {
            return Point(x-b.x,y-b.y);
        }
        int operator *(const Point &b)
        {
            return x*b.x+y*b.y;
        }
        int operator ^(const Point &b)
        {
            return x*b.y-y*b.x;
        }
    };
    
    struct Line
    {
        Point a,b;
        Line(){};
        Line(Point _a,Point _b){a=_a;b=_b;}
    };
    Line line[MAX];
    
    int xmult(Point p0,Point p1,Point p2)
    {
        return(p1-p0)^(p2-p0);
    }
    
    int main()
    {
        int x3,y3;
        Point p1,p2,p;Line l1;
        bool first=true;
        while(~scanf("%d",&n)&&n){
            if(!first) printf("
    ");
            if(first) first=false;
            scanf("%d%d%d%d%d",&m,&x1,&y1,&x2,&y2);
            memset(ans,0,sizeof(ans));
            memset(line,0,sizeof(line));
            int Ui,Li;
            for(int i=0;i<n;i++)
            {
                scanf("%d%d",&Ui,&Li);
                line[i]=Line(Point(Ui,y1),Point(Li,y2));
            }
                line[n]=Line(Point(x2,y1),Point(x2,y2));
            while(m--)
            {
                scanf("%d%d",&x3,&y3);
                p=Point(x3,y3);
                l=0;r=n;
                while(l<=r)
                {
                    mid=(l+r)>>1;
                    if(xmult(p,line[mid].a,line[mid].b)<0){
                        r=mid-1;
                        res=mid;
                    }
                    else l=mid+1;
                }
                ans[res]++;
            }
            for(int i=0;i<=n;i++)
            {
                printf("%d: %d
    ",i,ans[i]);
            }
    
        }
        return 0;
    }
    


     

  • 相关阅读:
    Java之序列化和反序列化
    Java之流的分类
    Java之扫描目录,修改文件内容
    Java之数据流-复制二进制文件
    Java之字符流操作-复制文件
    Java之字节流操作-复制文件
    SQL语句优化原则
    php程序效率优化的一些策略小结
    MYSQL的索引类型:PRIMARY, INDEX,UNIQUE,FULLTEXT,SPAIAL 有什么区别?各适用于什么场合?
    笔记:php有那几种错误提示和查错方法
  • 原文地址:https://www.cnblogs.com/codeyuan/p/4254455.html
Copyright © 2020-2023  润新知