• 设计模式之GOF23建造者模式


    组件很多,装配顺序不定

    本质

    1,分离了对象子组件的单独构造(Builder负责)和装配(Director负责),从而可以构造出复杂的对象,这个模式适用于某个对象的构建过程复杂的情况下使用

    2,实现了构建和装配的解耦

    /**建造者用来得到各个组件
     * @author 小帆敲代码
     *
     */
    public interface AirshipBuilder {
      public Engine getngine();//可用工厂或者单例模式得到对应的组件
      public EscapeTower getEscapeTower();
      public ObitalMoudle getObitalMoudle();
    }

    public class FAirshipBuilder implements AirshipBuilder{
     @Override
     public Engine getngine() {
      System.out.println("建造发动机");
      return new Engine("F牌发动机");
     }
     @Override
     public EscapeTower getEscapeTower() {
      System.out.println("建造逃生塔");
      return new EscapeTower("F牌");
     }
     @Override
     public ObitalMoudle getObitalMoudle() {
      System.out.println("建造轨道舱");
      return new ObitalMoudle("F牌轨道舱");
     }
    }
    /**
     * 装配组件
     * @author 小帆敲代码
     *
     */
    public interface AirshipDirector {
     //装配
      public Airship directAirship();
    }
    public class FAirshipDirector implements AirshipDirector{
     private AirshipBuilder builder;
     public FAirshipDirector(AirshipBuilder builder) {
      this.builder = builder;
     }
     @Override
     public Airship directAirship() {
      Engine e=builder.getngine();
      EscapeTower et=builder.getEscapeTower();
      ObitalMoudle o=builder.getObitalMoudle();
      
      //装配
      Airship airship=new Airship();
      airship.setEngine(e);
      airship.setEscapeTower(et);
      airship.setObtalMoudle(o);
      return airship;
     }
    }
    public class Airship {
      private Engine engine;//发动机
      private ObitalMoudle obtalMoudle;//轨道舱
      private EscapeTower escapeTower;//逃生塔
      
      public void lauch() {
       System.out.println("发射!!!");
      }
      
      public Engine getEngine() {
       return engine;
      }
      public void setEngine(Engine engine) {
       this.engine = engine;
      }
      public ObitalMoudle getObtalMoudle() {
       return obtalMoudle;
      }
      public void setObtalMoudle(ObitalMoudle obtalMoudle) {
       this.obtalMoudle = obtalMoudle;
      }
      public EscapeTower getEscapeTower() {
       return escapeTower;
      }
      public void setEscapeTower(EscapeTower escapeTower) {
       this.escapeTower = escapeTower;
      }
      
      
    }
    class Engine{
     private String name;
     public Engine(String name) {
      this.name = name;
     }
     public String getName() {
      return name;
     }
     public void setName(String name) {
      this.name = name;
     }
    }
    class ObitalMoudle{
     private String name;
     public ObitalMoudle(String name) {
      this.name = name;
     }
     public String getName() {
      return name;
     }
     public void setName(String name) {
      this.name = name;
     }
    }
    class EscapeTower{
     private String name;
     public EscapeTower(String name) {
      this.name = name;
     }
     public String getName() {
      return name;
     }
     public void setName(String name) {
      this.name = name;
     }
    }
    public class Client {
     public static void main(String[] args) {
       FAirshipDirector f=new FAirshipDirector(new FAirshipBuilder());
       Airship airship=f.directAirship();
       
       System.out.println(airship.getEngine().getName());
       
       airship.lauch();
     }
    }
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  • 原文地址:https://www.cnblogs.com/code-fun/p/11326473.html
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