Node.h
#pragma once
class Node
{
public:
Node(char data = 0);
char m_cData;
bool m_bIsVisited;
};
Node.cpp
#include "Node.h"
Node::Node(char data)
{
m_cData = data;
m_bIsVisited = false;
}
CMap.h
#pragma once
#include"Node.h"
#include<iostream>
#include<vector>
using namespace std;
class CMap
{
public:
CMap(int capacity);
~CMap();
bool addNode(Node* pNode);//添加顶点
void resetNode();//重置顶底
bool setValueToMatrixForDirectedGraph(int row, int col, int val = 1);//为有向图设置邻接矩阵
bool setValueToMatrixForUndirectedGraph(int row, int col, int val = 1);//为无向图设置邻接矩阵
void printMatrix();//打印邻接矩阵
void depthFirstTraverse(int nodeIndex); //深度优先遍历
void breadthFirstTraverse(int nodeIndex);//广度优先遍历
private:
bool getValueFromMatrix(int row, int col, int& val);//广度优先遍历实现函数
void breadthFirstTraverseImpl(vector<int>preVec);//
private:
int m_iCapacity; //最多顶点数
int m_iNodeCount;//已经添加的顶点数
Node* m_pNodeArray;//用来存放顶点的数组
int* m_pMatrix;//用来存放顶点的邻接矩阵
};
CMap.cpp
#include "CMap.h"
CMap::CMap(int capacity)
{
m_iCapacity = capacity;
m_iNodeCount = 0;
m_pNodeArray = new Node[m_iCapacity];
m_pMatrix = new int[m_iCapacity * m_iCapacity];
for (int i = 0; i < m_iCapacity * m_iCapacity; i++)
{
m_pMatrix[i] = 0;
}
}
CMap::~CMap()
{
delete[] m_pNodeArray;
delete[] m_pMatrix;
}
bool CMap::addNode(Node* pNode)
{
if (pNode == NULL)
{
return false;
}
m_pNodeArray[m_iNodeCount].m_cData = pNode->m_cData;
m_iNodeCount++;
return true;
}
void CMap::resetNode()
{
for (int i = 0; i < m_iNodeCount; i++)
{
m_pNodeArray[i].m_bIsVisited = false;
}
}
bool CMap::setValueToMatrixForDirectedGraph(int row, int col, int val)
{
if (row < 0 || row >= m_iCapacity)
{
return false;
}
if (col < 0 || col >= m_iCapacity)
{
return false;
}
m_pMatrix[row * m_iCapacity + col] = val;
return true;
}
bool CMap::setValueToMatrixForUndirectedGraph(int row, int col, int val)
{
if (row < 0 || row >= m_iCapacity)
{
return false;
}
if (col < 0 || col >= m_iCapacity)
{
return false;
}
m_pMatrix[row * m_iCapacity + col] = val;
m_pMatrix[col * m_iCapacity + row] = val;
return true;
}
void CMap::printMatrix()
{
for (int i = 0; i < m_iCapacity; i++)
{
for (int j = 0; j < m_iCapacity; j++)
{
cout << m_pMatrix[i * m_iCapacity + j] << " ";
}
cout << endl;
}
}
void CMap::depthFirstTraverse(int nodeIndex)
{
int value = 0;
cout << m_pNodeArray[nodeIndex].m_cData << " ";
m_pNodeArray[nodeIndex].m_bIsVisited = true;
for (int i = 0; i < m_iCapacity; i++)
{
getValueFromMatrix(nodeIndex, i, value);
if (value == 1)
{
if (m_pNodeArray[i].m_bIsVisited)
{
continue;
}
else
{
depthFirstTraverse(i);
}
}
else
{
continue;
}
}
}
bool CMap::getValueFromMatrix(int row, int col, int& val)
{
if (row < 0 || row >= m_iCapacity)
{
return false;
}
if (col < 0 || col >= m_iCapacity)
{
return false;
}
val = m_pMatrix[row * m_iCapacity + col];
return true;
}
void CMap::breadthFirstTraverse(int nodeIndex)
{
cout << m_pNodeArray[nodeIndex].m_cData << " ";
m_pNodeArray[nodeIndex].m_bIsVisited = true;
vector<int>curVec;
curVec.push_back(nodeIndex);
breadthFirstTraverseImpl(curVec);
}
void CMap::breadthFirstTraverseImpl(vector<int> preVec)
{
int value = 0;
vector<int>curVec;
for (int j = 0; j < (int)preVec.size(); j++)
{
for (int i = 0; i < m_iCapacity; i++)
{
getValueFromMatrix(preVec[j], i, value);
if (value != 0)
{
if (m_pNodeArray[i].m_bIsVisited)
{
continue;
}
else
{
cout << m_pNodeArray[i].m_cData << " ";
m_pNodeArray[i].m_bIsVisited = true;
curVec.push_back(i);
}
}
}
}
if (curVec.size() == 0)
{
return;
}
else
{
breadthFirstTraverseImpl(curVec);
}
}
源.cpp
#include"Node.h"
#include"CMap.h"
int main()
{
CMap* pMap = new CMap(8);
Node* pNodeA = new Node('A');
Node* pNodeB = new Node('B');
Node* pNodeC = new Node('C');
Node* pNodeD = new Node('D');
Node* pNodeE = new Node('E');
Node* pNodeF = new Node('F');
Node* pNodeG = new Node('G');
Node* pNodeH = new Node('H');
pMap->addNode(pNodeA);
pMap->addNode(pNodeB);
pMap->addNode(pNodeC);
pMap->addNode(pNodeD);
pMap->addNode(pNodeE);
pMap->addNode(pNodeF);
pMap->addNode(pNodeG);
pMap->addNode(pNodeH);
pMap->setValueToMatrixForUndirectedGraph(0, 1);
pMap->setValueToMatrixForUndirectedGraph(0, 3);
pMap->setValueToMatrixForUndirectedGraph(1, 2);
pMap->setValueToMatrixForUndirectedGraph(1, 5);
pMap->setValueToMatrixForUndirectedGraph(3, 6);
pMap->setValueToMatrixForUndirectedGraph(3, 7);
pMap->setValueToMatrixForUndirectedGraph(6, 7);
pMap->setValueToMatrixForUndirectedGraph(2, 4);
pMap->setValueToMatrixForUndirectedGraph(4, 5);
pMap->printMatrix();
cout << endl;
pMap->depthFirstTraverse(0);
pMap->resetNode();
cout << endl;
pMap->breadthFirstTraverse(0);
return 0;
}