• 点云转网格后可视化


    1.先将点云保存为.off文件,例如:

    OFF
    21496 0 0
    1 13 20
    1 13 21
    1 13 22
    1 13 23
    1 14 19
    1 14 20
    

    2.利用Meshlab可视化.off文件,

     然后利用Meshlab将点云重建为网格,具体操作如下:

    (1)在工具栏上选择Filter,然后选择Normals,Curvalures and Orientation,再选择Smooths normals on a point sets.

    (2)继续选择Filter,然后选择Remeshing, Simplification and Reconstruction,再选择Surface Reconstruction: Ball Pivoting.

    (3)选择工具栏下黄色部分

    (4)选择工具栏Render,选择Enable Screen Space Ambient Occlusion,然后Shaders下选择depthmap.gdp或者其它的。

    3.利用MATLAB可视化生成的网格。

    编写函数:obj__read.m

    function [node_xyz, face_node ]= obj__read( input_file_name )
    
    %*****************************************************************************80
    %
    %% OBJ_DISPLAY displays the faces of a shape defined by an OBJ file.
    %
    %  Usage:
    %
    %    obj_display ( 'file.obj' )
    %
    %  Licensing:
    %
    %    This code is distributed under the GNU LGPL license.
    %
    %  Modified:
    %
    %    27 September 2008
    %
    %  Author:
    %
    %    John Burkardt
    %
    %  Get sizes.
    %
      [ node_num, face_num, normal_num, order_max ] = obj_size ( input_file_name );
    %
    %  Get the data.
    %
      [ node_xyz, face_order, face_node ] = ...
        obj_read ( input_file_name, node_num, face_num, normal_num, order_max );
    %
    %  FACE_NODE may contain polygons of different orders.
    %  To make the call to PATCH, we will assume all the polygons are the same order.
    %  To do so, we'll simply "stutter" the first node in each face list.
    %
      for face = 1 : face_num
        face_node(face_order(face)+1:order_max,face) = face_node(1,face);
      end
    %
    %  If any node index is still less than 1, set the whole face to 1's.
    %  We're giving up on this presumably meaningless face, but we need to
    %  do it in a way that keeps MATLAB happy!
    %
      for face = 1 : face_num
        for i = 1 : order_max
          face_node(i,face) = max ( face_node(i,face), 1 );
        end
      end
    %
    %  Display the shape.
    %  The TITLE function will interpret underscores in the title.
    %  We need to unescape such escape sequences!
      return
    end
    function c = ch_cap ( c )
    
    %*****************************************************************************80
    %
    %% CH_CAP capitalizes a single character.
    %
    %  Parameters:
    %
    %    Input, character C, the character to capitalize.
    %    Output, character C, the capitalized character.
    %
      if ( 'a' <= c && c <= 'z' )
        c = c + 'A' - 'a';
      end
    
      return
    end
    function truefalse = ch_eqi ( c1, c2 )
    
    %*****************************************************************************80
    %
    %% CH_EQI is a case insensitive comparison of two characters for equality.
    %
    %  Example:
    %
    %    CH_EQI ( 'A', 'a' ) is TRUE.
    %
    %
    %  Parameters:
    %
    %    Input, character C1, C2, the characters to compare.
    %
    %    Output, logical TRUEFALSE, is TRUE (1) if the characters are equal.
    %
      FALSE = 0;
      TRUE = 1;
    
      if ( ch_cap ( c1 ) == ch_cap ( c2 ) )
        truefalse = TRUE;
      else
        truefalse = FALSE;
      end
    
      return
    end
    function value = ch_index ( s, c )
    
    %*****************************************************************************80
    %
    %% CH_INDEX is the first occurrence of a character in a string.
    %
    %  Licensing:
    %
    %    This code is distributed under the GNU LGPL license.
    %
    %  Modified:
    %
    %    01 May 2004
    %
    %  Author:
    %
    %    John Burkardt
    %
    %  Parameters:
    %
    %    Input, string S, the string to be searched.
    %
    %    Input, character C, the character to be searched for.
    %
    %    Output, integer VALUE, the location of the first occurrence of C 
    %    in the string, or 0 if C does not occur.
    %
      value = 0;
    
      for i = 1 : length ( s )
    
        if ( s(i:i) == c )
          value = i;
          return
        end
    
      end
    
      return
    end
    function value = ch_is_control ( ch )
    
    %*****************************************************************************80
    %
    %% CH_IS_CONTROL is TRUE if a character is a control character.
    %
    %  Discussion:
    %
    %    A "control character" has ASCII code <= 31 or 127 <= ASCII code.
    %
    %  Licensing:
    %
    %    This code is distributed under the GNU LGPL license.
    %
    %  Modified:
    %
    %    27 September 2008
    %
    %  Author:
    %
    %    John Burkardt
    %
    %  Parameters:
    %
    %    Input, character CH, the character to be tested.
    %
    %    Output, integer CH_IS_CONTROL, TRUE if the character is a control
    %    character, and FALSE otherwise.
    %
      if ( ch <= 31 || 127 <= ch )
        value = 1;
      else
        value = 0;
      end
    
      return
    end
    function truefalse = ch_is_digit ( c )
    
    %*****************************************************************************80
    %
    % CH_IS_DIGIT returns TRUE if the character C is a digit.
    %
    %  Licensing:
    %
    %    This code is distributed under the GNU LGPL license.
    %
    %  Parameters:
    %
    %    Input, character C, a character.
    %
    %    Output, integer TRUEFALSE, is TRUE (1) if C is a digit, FALSE (0) otherwise.
    %
      TRUE = 1;
      FALSE = 0;
    
      if ( '0' <= c && c <= '9' )
        truefalse = TRUE;
      else
        truefalse = FALSE;
      end
    
      return
    end
    function digit = ch_to_digit ( c )
    
    %*****************************************************************************80
    %
    %% CH_TO_DIGIT returns the integer value of a base 10 digit.
    %
    %  Example:
    %
    %     C   DIGIT
    %    ---  -----
    %    '0'    0
    %    '1'    1
    %    ...  ...
    %    '9'    9
    %    ' '    0
    %    'X'   -1
    %
    %  Licensing:
    %
    %    This code is distributed under the GNU LGPL license.
    %
    %  Modified:
    %
    %    22 November 2003
    %
    %  Author:
    %
    %    John Burkardt
    %
    %  Parameters:
    %
    %    Input, character C, the decimal digit, '0' through '9' or blank
    %    are legal.
    %
    %    Output, integer DIGIT, the corresponding integer value.  If C was
    %    'illegal', then DIGIT is -1.
    %
      if ( '0' <= c && c <= '9' )
    
        digit = c - '0';
    
      elseif ( c == ' ' )
    
        digit = 0;
    
      else
    
        digit = -1;
    
      end
    
      return
    end
    function [ node_xyz, face_order, face_node, normal_vector, vertex_normal ] = ...
      obj_read ( input_file_name, node_num, face_num, normal_num, order_max )
    
    %*****************************************************************************80
    %
    %% OBJ_READ reads graphics information from a Wavefront OBJ file.
    %
    %  Discussion:
    %
    %    It is intended that the information read from the file can
    %    either start a whole new graphics object, or simply be added
    %    to a current graphics object via the '<<' command.
    %
    %    This is controlled by whether the input values have been zeroed
    %    out or not.  This routine simply tacks on the information it
    %    finds to the current graphics object.
    %
    %  Example:
    %
    %    #  magnolia.obj
    %
    %    v -3.269770 -39.572201 0.876128
    %    v -3.263720 -39.507999 2.160890
    %    ...
    %    v 0.000000 -9.988540 0.000000
    %    vn 1.0 0.0 0.0
    %    ...
    %    vn 0.0 1.0 0.0
    %
    %    f 8 9 11 10
    %    f 12 13 15 14
    %    ...
    %    f 788 806 774
    %
    %  Licensing:
    %
    %    This code is distributed under the GNU LGPL license.
    %
    %
    %  Parameters:
    %
    %    Input, string INPUT_FILE_NAME, the name of the input file.
    %    Input, integer NODE_NUM, the number of points.
    %    Input, integer FACE_NUM, the number of faces.
    %    Input, integer NORMAL_NUM, the number of normal vectors.
    %    Input, integer ORDER_MAX, the maximum number of vertices per face.
    %    Output, real NODE_XYZ(3,NODE_NUM), the coordinates of points.
    %    Output, integer FACE_ORDER(FACE_NUM), the number of vertices per face.
    %    Output, integer FACE_NODE(ORDER_MAX,FACE_NUM), the nodes making faces.
    %    Output, real NORMAL_VECTOR(3,NORMAL_NUM), normal vectors.
    %    Output, integer VERTEX_NORMAL(ORDER_MAX,FACE_NUM), the indices of normal
    %    vectors per vertex.
    %
      face = 0;
      node = 0;
      normal = 0;
      text_num = 0;
    
      face_node = zeros ( order_max, face_num );
      face_order = zeros ( face_num, 1 );
      node_xyz = zeros ( 3, node_num );
      normal_vector = zeros ( 3, normal_num );
      vertex_normal = zeros ( order_max, face_num );
    %
    %  If no file input, try to get one from the user.
    %
      if ( nargin < 1 )
        input_file_name = input ( 'Enter the name of the ASCII OBJ file.' );
        if ( isempty ( input_file_name ) )
          return
        end
      end
    %
    %  Open the file.
    %
      input_file_unit = fopen ( input_file_name, 'r' );
    
      if ( input_file_unit < 0 )
        fprintf ( 1, '
    ' );
        fprintf ( 1, 'OBJ_READ - Fatal error!
    ' );
        fprintf ( 1, '  Could not open the file "%s".
    ', input_file_name );
        error ( 'OBJ_READ - Fatal error!' );
      end
    %
    %  Read a line of text from the file.
    %
      while ( 1 )
    
        text = fgetl ( input_file_unit );
    
        if ( text == -1 )
          break
        end
    
        text_num = text_num + 1;
    %
    %  Replace any control characters (in particular, TAB's) by blanks.
    %
        s_control_blank ( text );
    
        done = 1;
        word_index = 0;
    %
    %  Read a word from the line.
    %
        [ word, done ] = word_next_read ( text, done );
    %
    %  If no more words in this line, read a new line.
    %
        if ( done )
          continue
        end
    %
    %  If this word begins with '#' or '$', then it's a comment.  Read a new line.
    %
        if ( word(1) == '#' || word(1) == '$' )
          continue
        end
    
        word_index = word_index + 1;
    
        if ( word_index == 1 )
          word_one = word;
        end
    %
    %  BEVEL
    %  Bevel interpolation.
    %
        if ( s_eqi ( word_one, 'BEVEL' ) )
    %
    %  BMAT
    %  Basis matrix.
    %
        elseif ( s_eqi ( word_one, 'BMAT' ) )
    %
    %  C_INTERP
    %  Color interpolation.
    %
        elseif ( s_eqi ( word_one, 'C_INTERP' ) )
    %
    %  CON
    %  Connectivity between free form surfaces.
    %
        elseif ( s_eqi ( word_one, 'CON' ) )
    %
    %  CSTYPE
    %  Curve or surface type.
    %
        elseif ( s_eqi ( word_one, 'CSTYPE' ) )
    %
    %  CTECH
    %  Curve approximation technique.
    %
        elseif ( s_eqi ( word_one, 'CTECH' ) )
    %
    %  CURV
    %  Curve.
    %
        elseif ( s_eqi ( word_one, 'CURV' ) )
    %
    %  CURV2
    %  2D curve.
    %
        elseif ( s_eqi ( word_one, 'CURV2' ) )
    %
    %  D_INTERP
    %  Dissolve interpolation.
    %
        elseif ( s_eqi ( word_one, 'D_INTERP' ) )
    %
    %  DEG
    %  Degree.
    %
        elseif ( s_eqi ( word_one, 'DEG' ) )
    %
    %  END
    %  End statement.
    %
        elseif ( s_eqi ( word_one, 'END' ) )
    %
    %  F V1 V2 V3 ...
    %    or
    %  F V1/VT1/VN1 V2/VT2/VN2 ...
    %    or
    %  F V1//VN1 V2//VN2 ...
    %
    %  Face.
    %  A face is defined by the vertices.
    %  Optionally, slashes may be used to include the texture vertex
    %  and vertex normal indices.
    %
        elseif ( s_eqi ( word_one, 'F' ) )
    
          face = face + 1;
    
          vertex = 0;
    
          while ( 1 )
    
            [ word, done ] = word_next_read ( text, done );
    
            if ( done )
              break
            end
    
            vertex = vertex + 1;
            order_max = max ( order_max, vertex );
    %
    %  Locate the slash characters in the word, if any.
    %
            i1 = ch_index ( word, '/' );
            if ( 0 < i1 )
              i2 = ch_index ( word(i1+1), '/' ) + i1;
            else
              i2 = 0;
            end
    %
    %  Read the vertex index.
    %
            itemp = s_to_i4 ( word );
    
            face_node(vertex,face) = itemp;
            face_order(face) = face_order(face) + 1;
    %
    %  If there are two slashes, then read the data following the second one.
    %
            if ( 0 < i2 )
    
              itemp = s_to_i4 ( word(i2+1) );
    
              vertex_normal(vertex,face) = itemp;
    
            end
    
          end
    %
    %  G
    %  Group name.
    %
        elseif ( s_eqi ( word_one, 'G' ) )
    %
    %  HOLE
    %  Inner trimming loop.
    %
        elseif ( s_eqi ( word_one, 'HOLE' ) )
    %
    %  L
    %  A line, described by a sequence of vertex indices.
    %  Are the vertex indices 0 based or 1 based?
    %
        elseif ( s_eqi ( word_one, 'L' ) )
    %
    %  LOD
    %  Level of detail.
    %
        elseif ( s_eqi ( word_one, 'LOD' ) )
    %
    %  MG
    %  Merging group.
    %
        elseif ( s_eqi ( word_one, 'MG' ) )
    %
    %  MTLLIB
    %  Material library.
    %
        elseif ( s_eqi ( word_one, 'MTLLIB' ) )
    %
    %  O
    %  Object name.
    %
        elseif ( s_eqi ( word_one, 'O' ) )
    %
    %  P
    %  Point.
    %
        elseif ( s_eqi ( word_one, 'P' ) )
    %
    %  PARM
    %  Parameter values.
    %
        elseif ( s_eqi ( word_one, 'PARM' ) )
    %
    %  S
    %  Smoothing group.
    %
        elseif ( s_eqi ( word_one, 'S' ) )
    %
    %  SCRV
    %  Special curve.
    %
        elseif ( s_eqi ( word_one, 'SCRV' ) )
    %
    %  SHADOW_OBJ
    %  Shadow casting.
    %
        elseif ( s_eqi ( word_one, 'SHADOW_OBJ' ) )
    %
    %  SP
    %  Special point.
    %
        elseif ( s_eqi ( word_one, 'SP' ) )
    %
    %  STECH
    %  Surface approximation technique.
    %
        elseif ( s_eqi ( word_one, 'STECH' ) )
    %
    %  STEP
    %  Stepsize.
    %
        elseif ( s_eqi ( word_one, 'STEP' ) )
    %
    %  SURF
    %  Surface.
    %
        elseif ( s_eqi ( word_one, 'SURF' ) )
    %
    %  TRACE_OBJ
    %  Ray tracing.
    %
        elseif ( s_eqi ( word_one, 'TRACE_OBJ' ) )
    %
    %  TRIM
    %  Outer trimming loop.
    %
        elseif ( s_eqi ( word_one, 'TRIM' ) )
    %
    %  USEMTL
    %  Material name.
    %
        elseif ( s_eqi ( word_one, 'USEMTL' ) )
    %
    %  V X Y Z
    %  Geometric vertex.
    %
        elseif ( s_eqi ( word_one, 'V' ) )
    
          node = node + 1;
    
          for i = 1 : 3
            [ word, done ] = word_next_read ( text, done );
            temp = s_to_r8 ( word );
            node_xyz(i,node) = temp;
          end
    %
    %  VN
    %  Vertex normals.
    %
        elseif ( s_eqi ( word_one, 'VN' ) )
    
          normal = normal + 1;
    
          for i = 1 : 3
            [ word, done ] = word_next_read ( text, done );
            temp = s_to_r8 ( word );
            normal_vector(i,normal) = temp;
          end
    %
    %  VT
    %  Vertex texture.
    %
        elseif ( s_eqi ( word_one, 'VT' ) )
    %
    %  VP
    %  Parameter space vertices.
    %
        elseif ( s_eqi ( word_one, 'VP' ) )
    %
    %  Unrecognized keyword.
    %
        else
    
        end
    
      end
    
      fclose ( input_file_unit );
    
      return
    end
    function [ node_num, face_num, normal_num, order_max ] = obj_size ( ...
      input_file_name )
    
    %*****************************************************************************80
    %
    %% OBJ_SIZE determines sizes of graphics objects in an Alias OBJ file.
    %
    %  Discussion:
    %
    %    The only items of interest to this routine are vertices,
    %    faces, and normal vectors.
    %
    %  Example:
    %
    %    #  magnolia.obj
    %
    %    v -3.269770 -39.572201 0.876128
    %    v -3.263720 -39.507999 2.160890
    %    ...
    %    v 0.000000 -9.988540 0.000000
    %
    %    vn 1.0 0.0 0.0
    %    ...
    %    vn 0.0 1.0 0.0
    %
    %    f 8 9 11 10
    %    f 12 13 15 14
    %    ...
    %    f 788 806 774
    %
    %  Licensing:
    %
    %    This code is distributed under the GNU LGPL license.
    %
    %  Modified:
    %
    %    26 September 2008
    %
    %  Author:
    %
    %    John Burkardt
    %
    %  Parameters:
    %
    %    Input, string INPUT_FILE_NAME, the input file name.
    %
    %    Output, integer NODE_NUM, the number of points.
    %
    %    Output, integer FACE_NUM, the number of faces.
    %
    %    Output, integer NORMAL_NUM, the number of normal vectors.
    %
    %    Output, integer ORDER_MAX, the maximum face order.
    %
      face_num = 0;
      node_num = 0;
      normal_num = 0;
      order_max = 0;
      text_num = 0;
    %
    %  If no file input, try to get one from the user.
    %
      if ( nargin < 1 )
        input_file_name = input ( 'Enter the name of the ASCII OBJ file.' );
        if ( isempty ( input_file_name ) )
          return
        end
      end
    %
    %  Open the file.
    %
      input_file_unit = fopen ( input_file_name, 'r' );
    
      if ( input_file_unit < 0 )
        fprintf ( 1, '
    ' );
        fprintf ( 1, 'OBJ_SIZE - Fatal error!
    ' );
        fprintf ( 1, '  Could not open the file "%s".
    ', input_file_name );
        error ( 'OBJ_SIZE - Fatal error!' );
      end
    %
    %  Read a line of text from the file.
    %
      while ( 1 )
    
        text = fgetl ( input_file_unit );
    
        if ( text == -1 )
          break
        end
    
        text_num = text_num + 1;
    %
    %  Replace any control characters (in particular, TABs) by blanks.
    %
        s_control_blank ( text );
    
        done = 1;
        word_index = 0;
    %
    %  Read a word from the line.
    %
        [ word, done ] = word_next_read ( text, done );
    %
    %  If no more words in this line, read a new line.
    %
        if ( done )
          continue
        end
    %
    %  If this word begins with '#' or '$', then it is a comment.  Read a new line.
    %
        if ( word(1) == '#' || word(1) == '$' )
          continue
        end
    
        word_index = word_index + 1;
    
        if ( word_index == 1 )
          word_one = word;
        end
    %
    %  F V1 V2 V3 ...
    %    or
    %  F V1/VT1/VN1 V2/VT2/VN2 ...
    %    or
    %  F V1//VN1 V2//VN2 ...
    %
    %  Face.
    %  A face is defined by the vertices.
    %  Optionally, slashes may be used to include the texture vertex
    %  and vertex normal indices.
    %
        if ( s_eqi ( word_one, 'F' ) )
    
          face_num = face_num + 1;
    
          vertex = 0;
    
          while ( 1 )
    
            [ word, done ] = word_next_read ( text, done );
    
            if ( done )
              break
            end
    
            vertex = vertex + 1;
            order_max = max ( order_max, vertex );
    %
    %  Locate the slash characters in the word, if any.
    %
            i1 = ch_index ( word, '/' );
            if ( 0 < i1 )
              i2 = ch_index ( word(i1+1), '/' ) + i1;
            else
              i2 = 0;
            end
    %
    %  Read the vertex index.
    %
            s_to_i4 ( word );
    %
    %  If there are two slashes, then read the data following the second one.
    %
            if ( 0 < i2 )
              s_to_i4 ( word(i2+1) );
            end
    
          end
    %
    %  V X Y Z W
    %  Geometric vertex.
    %
        elseif ( s_eqi ( word_one, 'V' ) )
    
          node_num = node_num + 1;
          continue
    %
    %  VN
    %  Vertex normals.
    %
        elseif ( s_eqi ( word_one, 'VN' ) )
    
          normal_num = normal_num + 1;
          continue
    
        end
    
      end
    
      fclose ( input_file_unit );
    
      return
    end
    function s = s_control_blank ( s )
    
    %*****************************************************************************80
    %
    %% S_CONTROL_BLANK replaces control characters with blanks.
    %
    %  Discussion:
    %
    %    A "control character" has ASCII code <= 31 or 127 <= ASCII code.
    %
    %  Licensing:
    %
    %    This code is distributed under the GNU LGPL license.
    %
    %  Modified:
    %
    %    27 September 2008
    %
    %  Author:
    %
    %    John Burkardt
    %
    %  Parameters:
    %
    %    Input/output, string S, the string to be transformed.
    %
      s_length = s_len_trim ( s );
    
      for i = 1 : s_length
        if ( ch_is_control ( s(i) ) )
          s(i) = ' ';
        end
      end
    
      return
    end
    function value = s_eqi ( s1, s2 )
    
    %*****************************************************************************80
    %
    %% S_EQI is a case insensitive comparison of two strings for equality.
    %
    %  Example:
    %
    %    S_EQI ( 'Anjana', 'ANJANA' ) is TRUE.
    %
    %  Licensing:
    %
    %    This code is distributed under the GNU LGPL license.
    %
    %  Modified:
    %
    %    30 April 2004
    %
    %  Author:
    %
    %    John Burkardt
    %
    %  Parameters:
    %
    %    Input, string S1, S2, the strings to compare.
    %
    %    Output, logical VALUE, is TRUE if the strings are equal.
    %
      FALSE = 0;
      TRUE = 1;
    
      len1 = length ( s1 );
      len2 = length ( s2 );
      lenc = min ( len1, len2 );
    
      for i = 1 : lenc
    
        c1 = ch_cap ( s1(i) );
        c2 = ch_cap ( s2(i) );
    
        if ( c1 ~= c2 )
          value = FALSE;
          return
        end
    
      end
    
      for i = lenc + 1 : len1
        if ( s1(i) ~= ' ' )
          value = FALSE;
          return
        end
      end
    
      for i = lenc + 1 : len2
        if ( s2(i) ~= ' ' )
          value = FALSE;
          return
        end
      end
    
      value = TRUE;
    
      return
    end
    function len = s_len_trim ( s )
    
    %*****************************************************************************80
    %
    %% S_LEN_TRIM returns the length of a character string to the last nonblank.
    %
    %  Licensing:
    %
    %    This code is distributed under the GNU LGPL license.
    %
    %  Modified:
    %
    %    14 June 2003
    %
    %  Author:
    %
    %    John Burkardt
    %
    %  Parameters:
    %
    %    Input, string S, the string to be measured.
    %
    %    Output, integer LEN, the length of the string up to the last nonblank.
    %
      len = length ( s );
    
      while ( 0 < len )
        if ( s(len) ~= ' ' )
          return
        end
        len = len - 1;
      end
    
      return
    end
    function ival = s_to_i4 ( s )
    
    %*****************************************************************************80
    %
    %% S_TO_I4 reads an integer value from a string.
    %
    %  Parameters:
    %
    %    Input, string S, a string to be examined.
    %
    %    Output, integer IVAL, the integer value read from the string.
    %
      sgn = 1;
      state = 0;
      ival = 0;
    
      i = 0;
    
      while ( i < s_len_trim ( s ) )
    
        i = i + 1;
        c = s(i);
    
        if ( state == 0 )
    
          if ( c == ' ' )
    
          elseif ( c == '-' )
            state = 1;
            sgn = -1;
          elseif ( c == '+' )
            state = 1;
            sgn = +1;
          elseif ( '0' <= c && c <= '9' )
            state = 2;
            ival = c - '0';
          else
            fprintf ( '
    ' );
            fprintf ( 'S_TO_I4 - Fatal error!
    ' );
            fprintf ( '  Illegal character %c while in state %d.
    ', c, state );
            return;
          end
    %
    %  Have read the sign, now expecting the first digit.
    %
        elseif ( state == 1 )
    
          if ( c == ' ' )
    
          elseif ( '0' <= c && c <= '9' )
            state = 2;
            ival = c - '0';
          else
            fprintf ( '
    ' );
            fprintf ( 'S_TO_I4 - Fatal error!
    ' );
            fprintf ( '  Illegal character %c while in state %d.
    ', c, state );
            return
          end
    %
    %  Have read at least one digit, expecting more.
    %
        elseif ( state == 2 )
    
          if ( '0' <= c && c <= '9' )
            ival = 10 * ival + c - '0';
          else
            ival = sgn * ival;
            return;
          end
    
        end
    
      end
    %
    %  If we read all the characters in the string, see if we're OK.
    %
      if ( state ~= 2 )
        fprintf ( '
    ' );
        fprintf ( 'S_TO_I4 - Fatal error!
    ' );
        fprintf ( '  Did not read enough information to define an integer!
    ' );
        return;
      end
    
      ival = sgn * ival;
    
      return
    end
    function [ r, lchar, ierror ] = s_to_r8 ( s )
    
    %*****************************************************************************80
    %
    %% S_TO_R8 reads an R8 from a string.
    %
    %  Discussion:
    %
    %    This routine will read as many characters as possible until it reaches
    %    the end of the string, or encounters a character which cannot be
    %    part of the real number.
    %
    %    Legal input is:
    %
    %       1 blanks,
    %       2 '+' or '-' sign,
    %       2.5 spaces
    %       3 integer part,
    %       4 decimal point,
    %       5 fraction part,
    %       6 'E' or 'e' or 'D' or 'd', exponent marker,
    %       7 exponent sign,
    %       8 exponent integer part,
    %       9 exponent decimal point,
    %      10 exponent fraction part,
    %      11 blanks,
    %      12 final comma or semicolon.
    %
    %    with most quantities optional.
    %
    %  Example:
    %
    %    S                 R
    %
    %    '1'               1.0
    %    '     1   '       1.0
    %    '1A'              1.0
    %    '12,34,56'        12.0
    %    '  34 7'          34.0
    %    '-1E2ABCD'        -100.0
    %    '-1X2ABCD'        -1.0
    %    ' 2E-1'           0.2
    %    '23.45'           23.45
    %    '-4.2E+2'         -420.0
    %    '17d2'            1700.0
    %    '-14e-2'         -0.14
    %    'e2'              100.0
    %    '-12.73e-9.23'   -12.73 * 10.0**(-9.23)
    %
    %  Licensing:
    %
    %    This code is distributed under the GNU LGPL license.
    %
    %  Modified:
    %
    %    22 November 2003
    %
    %  Author:
    %
    %    John Burkardt
    %
    %  Parameters:
    %
    %    Input, string S, the string containing the
    %    data to be read.  Reading will begin at position 1 and
    %    terminate at the end of the string, or when no more
    %    characters can be read to form a legal real.  Blanks,
    %    commas, or other nonnumeric data will, in particular,
    %    cause the conversion to halt.
    %
    %    Output, real R, the value that was read from the string.
    %
    %    Output, integer LCHAR, the number of characters of S that were used to form R.
    %
    %    Output, integer IERROR, is 0 if no error occurred.
    %
      s_length = s_len_trim ( s );
      ierror = 0;
      lchar = -1;
      isgn = 1;
      rtop = 0.0;
      rbot = 1.0;
      jsgn = 1;
      jtop = 0;
      jbot = 1;
      ihave = 1;
      iterm = 0;
    
      while ( 1 )
    
        lchar = lchar + 1;
        c = s(lchar+1);
    %
    %  Blank character.
    %
        if ( c == ' ' )
    
          if ( ihave == 2 )
    
          elseif ( ihave == 6 || ihave == 7 )
            iterm = 1;
          elseif ( 1 < ihave )
            ihave = 11;
          end
    %
    %  Comma.
    %
        elseif ( c == ',' || c == ';' )
    
          if ( ihave ~= 1 )
            iterm = 1;
            ihave = 12;
            lchar = lchar + 1;
          end
    %
    %  Minus sign.
    %
        elseif ( c == '-' )
    
          if ( ihave == 1 );
            ihave = 2;
            isgn = -1;
          elseif ( ihave == 6 )
            ihave = 7;
            jsgn = -1;
          else
            iterm = 1;
          end
    %
    %  Plus sign.
    %
        elseif ( c == '+' )
    
          if ( ihave == 1 )
            ihave = 2;
          elseif ( ihave == 6 )
            ihave = 7;
          else
            iterm = 1;
          end
    %
    %  Decimal point.
    %
        elseif ( c == '.' )
    
          if ( ihave < 4 )
            ihave = 4;
          elseif ( 6 <= ihave && ihave <= 8 )
            ihave = 9;
          else
            iterm = 1;
          end
    %
    %  Exponent marker.
    %
        elseif ( ch_eqi ( c, 'E' ) || ch_eqi ( c, 'D' ) )
    
          if ( ihave < 6 )
            ihave = 6;
          else
            iterm = 1;
          end
    %
    %  Digit.
    %
        elseif ( ihave < 11 && ch_is_digit ( c ) )
    
          if ( ihave <= 2 )
            ihave = 3;
          elseif ( ihave == 4 )
            ihave = 5;
          elseif ( ihave == 6 || ihave == 7 )
            ihave = 8;
          elseif ( ihave == 9 )
            ihave = 10;
          end
    
          d = ch_to_digit ( c );
    
          if ( ihave == 3 )
            rtop = 10.0 * rtop + d;
          elseif ( ihave == 5 )
            rtop = 10.0 * rtop + d;
            rbot = 10.0 * rbot;
          elseif ( ihave == 8 )
            jtop = 10 * jtop + d;
          elseif ( ihave == 10 )
            jtop = 10 * jtop + d;
            jbot = 10 * jbot;
          end
    %
    %  Anything else is regarded as a terminator.
    %
        else
          iterm = 1;
        end
    %
    %  If we haven't seen a terminator, and we haven't examined the
    %  entire string, go get the next character.
    %
        if ( iterm == 1 || s_length <= lchar + 1 )
          break;
        end
    
      end
    %
    %  If we haven't seen a terminator, and we have examined the
    %  entire string, then we're done, and LCHAR is equal to S_LENGTH.
    %
      if ( iterm ~= 1 && lchar + 1 == s_length )
        lchar = s_length;
      end
    %
    %  Number seems to have terminated.  Have we got a legal number?
    %  Not if we terminated in states 1, 2, 6 or 7!
    %
      if ( ihave == 1 || ihave == 2 || ihave == 6 || ihave == 7 )
        fprintf ( 1, '
    ' );
        fprintf ( 1, 'S_TO_R8 - Fatal error!
    ' );
        fprintf ( 1, '  IHAVE = %d
    ', ihave );
        error ( 'S_TO_R8 - Fatal error!' );
      end
    %
    %  Number seems OK.  Form it.
    %
      if ( jtop == 0 )
        rexp = 1.0;
      else
    
        if ( jbot == 1 )
          rexp = 10.0^( jsgn * jtop );
        else
          rexp = jsgn * jtop;
          rexp = rexp / jbot;
          rexp = 10.0^rexp;
        end
    
      end
    
      r = isgn * rexp * rtop / rbot;
    
      return
    end
    function [ word, done ] = word_next_read ( s, done )
    
    %*****************************************************************************80
    %
    %% WORD_NEXT_READ "reads" words from a string, one at a time.
    %
    %  Special cases:
    %
    %    The following characters are considered to be a single word,
    %    whether surrounded by spaces or not:
    %
    %      " ( ) { } [ ]
    %
    %    Also, if there is a trailing comma on the word, it is stripped off.
    %    This is to facilitate the reading of lists.
    %
    %  Licensing:
    %
    %    This code is distributed under the GNU LGPL license.
    %
    %  Parameters:
    %
    %    Input, string S, a string, presumably containing words
    %    separated by spaces.
    %
    %    Input, logical DONE.
    %    TRUE, if we are beginning a new string;
    %    FALSE, if we are continuing to process the current string.
    %
    %    Output, string WORD.
    %    If DONE is FALSE, then WORD contains the "next" word read.
    %    If DONE is TRUE, then WORD is blank, because there was no more to read.
    %
    %    Output, logical DONE.
    %      FALSE if another word was read,
    %      TRUE if no more words could be read.
    %
      persistent lenc;
      persistent next;
      
      tab = char ( 9 );
    %
    %  We "remember" LENC and NEXT from the previous call.
    %
    %  An input value of DONE = TRUE signals a new line of text to examine.
    %
      if ( done )
    
        next = 1;
        done = 0;
        lenc = s_len_trim ( s );
    
        if ( lenc <= 0 )
          done = 1;
          word = ' ';
          return
        end
    
      end
    %
    %  Beginning at index NEXT, search the string for the next nonblank,
    %  which signals the beginning of a word.
    %
      ilo = next;
    %
    %  ...S(NEXT:) is blank.  Return with WORD = ' ' and DONE = TRUE.
    %
      while ( 1 )
    
        if ( lenc < ilo )
          word = ' ';
          done = 1;
          next = lenc + 1;
          return
        end
    %
    %  If the current character is blank, skip to the next one.
    %
        if ( s(ilo) ~= ' ' && s(ilo) ~= tab )
          break
        end
    
        ilo = ilo + 1;
    
      end
    %
    %  ILO is the index of the next nonblank character in the string.
    %
    %  If this initial nonblank is a special character,
    %  then that's the whole word as far as we're concerned,
    %  so return immediately.
    %
      if ( s(ilo) == '"' || ...
           s(ilo) == '(' || ...
           s(ilo) == ')' || ...
           s(ilo) == '{' || ...
           s(ilo) == '}' || ...
           s(ilo) == '[' || ...
           s(ilo) == ']' )
    
        word = s(ilo);
        next = ilo + 1;
        return
    
      end
    %
    %  Now search for the last contiguous character that is not a
    %  blank, TAB, or special character.
    %
      next = ilo + 1;
    
      while ( next <= lenc )
    
        if ( s(next) == ' ' )
          break;
        elseif ( s(next) == tab )
          break;
        elseif ( s(next) == '"' )
          break;
        elseif ( s(next) == '(' )
          break;
        elseif ( s(next) == ')' )
          break;
        elseif ( s(next) == '{' )
          break;
        elseif ( s(next) == '}' )
          break;
        elseif ( s(next) == '[' )
          break;
        elseif ( s(next) == ']' )
          break;
        end
    
        next = next + 1;
    
      end
    
      if ( s(next-1) == ',' ) 
        word = s(ilo:next-2);
      else
        word = s(ilo:next-1);
      end
    
      return
    end

    然后可视化:

    [vertices, faces ]= obj__read( 'aman_per_chair_d_true.obj' );
    % trimesh(faces', vertices(1,:), vertices(2,:), vertices(3,:),'LineWidth',1,'EdgeColor','k');
    % axis off;
    mesh = trisurf(faces', vertices(1,:), vertices(2,:), vertices(3,:)'), axis image, shading interp, 
    colorbar;  colormap(hot);
    axis off;
    grid off;
    title('mesh');
    zdir=[1 1 1];
    rotate(mesh,zdir,10);
    

         

    备注,这里可以调节渐变色的范围(编辑-颜色图)

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  • 原文地址:https://www.cnblogs.com/chamie/p/12350617.html
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