注: 这里,为了读起来思路更清晰一些,我们将__DEV__的代码去掉。
import {REACT_PROVIDER_TYPE, REACT_CONTEXT_TYPE} from 'shared/ReactSymbols'; import type {ReactContext} from 'shared/ReactTypes'; export function createContext<T>( defaultValue: T, calculateChangedBits: ?(a: T, b: T) => number, ): ReactContext<T> { if (calculateChangedBits === undefined) { calculateChangedBits = null; } const context: ReactContext<T> = { $$typeof: REACT_CONTEXT_TYPE, _calculateChangedBits: calculateChangedBits, // As a workaround to support multiple concurrent renderers, we categorize // some renderers as primary and others as secondary. We only expect // there to be two concurrent renderers at most: React Native (primary) and // Fabric (secondary); React DOM (primary) and React ART (secondary). // Secondary renderers store their context values on separate fields. _currentValue: defaultValue, _currentValue2: defaultValue, // Used to track how many concurrent renderers this context currently // supports within in a single renderer. Such as parallel server rendering. _threadCount: 0, // These are circular Provider: (null: any), Consumer: (null: any), }; context.Provider = { $$typeof: REACT_PROVIDER_TYPE, _context: context, }; context.Consumer = context; return context; }
全局创建的context实例,对外提供Provider和Consumer两个属性,Provider的_context属性值又指向context实例本身,即:当改变Provider组件value的值,会作用到Provider内部的_context属性,进而更新context的_currentValue. 而
context.Consumer = context
所以会触发consumer的更新。
参考:https://xie.infoq.cn/article/d56577c78e76508722e37025f