• 图形的旋转


    1.编码实现绕原点的旋转变换(旋转角度由键盘输入),

    2.绕任意一点的旋转变换(由键盘输入旋转角度和旋转中心)

    编译器:vs2013 

     1 #include "stdafx.h"
     2 #include<stdio.h>
     3 #include"graphics.h"
     4 #include<stdlib.h>
     5 #include<math.h>
     6 
     7 #define PI 3.14159
     8 
     9 void spin00(int a[], double angle);
    10 void spinxy(int a[], double angle, int x, int y);
    11 
    12 int main()
    13 {
    14     int gdriver=DETECT, gmove;
    15     double angle;
    16     int a[28] = { 100, 100, 150, 150, 250, 150, 250, 0, 350, 150, 450, 150, 500, 200, 450, 250, 350, 250, 250, 400, 250, 250, 150, 250, 100, 300, 100, 100 };
    17 
    18     /*printf("please input the angle:
    ");
    19     scanf_s("%lf", &angle);
    20 
    21     initgraph(&gdriver, &gmove, "");
    22 
    23     drawpoly(14, a);
    24 
    25     spin00(a, angle);*/
    26 
    27     int x, y;
    28 
    29     printf("please input the angle:
    ");
    30     scanf_s("%lf", &angle);
    31     printf("please input the point:
    ");
    32     scanf_s("%d%d", &x, &y);
    33 
    34     initgraph(&gdriver, &gmove, "");
    35 
    36     spinxy(a, angle, x, y);
    37 
    38     system("pause");
    39 
    40     closegraph();
    41 
    42     return 0;
    43 }
    44 
    45 //绕原点旋转变换
    46 void spin00(int a[], double angle)
    47 {
    48     int i,b[28];
    49 
    50     for (i = 0; i < 28; i = i + 2)
    51     {
    52         b[i] = a[i] * cos(angle / 180.0*PI) - a[i + 1] * sin(angle / 180.0*PI);
    53         b[i + 1] = a[i] * sin(angle / 180.0*PI) + a[i + 1] * cos(angle / 180.0*PI);
    54     }
    55 
    56     drawpoly(14, b);
    57 }
    58 
    59 //绕(x,y)旋转变换
    60 void spinxy(int a[], double angle, int x, int y)
    61 {
    62     int i, b[28],t;
    63 
    64     for (i = 0; i < 28; i = i + 2)
    65     {
    66         b[i] = a[i] - x;
    67         b[i + 1] = a[i + 1] - y;
    68         t = b[i];
    69         b[i] = b[i] * cos(angle / 180.0*PI) - b[i + 1] * sin(angle / 180.0*PI);
    70         b[i + 1] = t * sin(angle / 180.0*PI) + b[i + 1] * cos(angle / 180.0*PI);
    71         b[i] = b[i] + x;
    72         b[i + 1] = b[i + 1] + y;
    73     }
    74 
    75     drawpoly(14, b);
    76 }

    结:在第二题时需要注意b[i]在操作过程中被改变,需要设置新变量来存储旧值

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  • 原文地址:https://www.cnblogs.com/cdp1591652208/p/6873776.html
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