- es6划重点
es6划重点
1.作用域变量
1.1.let
和var
对比
1.变量不提升
var
可能会造成变量提升
这里变量提升了,先声明a
然后打印再赋值,结果是undefined
console.log(a);//undefined
var a = 1;
//相当于
var a;
console.log(a);
a = 1;
let
的话,变量不会提升,打印的时候,会报错
,因为还没声明
console.log(a);//a is not defined
let a = 1;
2.不能重复定义
var
可能会被重新赋值, let
不能重复声明一个变量
var a = 1;
var a = 2;
console.log(a);//2
let a = 1;
let a = 2;//Identifier 'a' has already been declared 这里是说它已经被声明了,不能重复声明
console.log(a);
3.暂存死区
var的作用域问题 (函数作用域 全局作用域) (let 暂存死区)
只要块级作用域内存在let
命令,它所声明的变量就“绑定”(binding
)这个区域,不再受外部的影响。
{
let a = 1;
}
console.log(a);//a is not defined
{
var a = 1;
}
console.log(a)//1
4.闭包新写法
以前
;(function () {
})();
现在
{}
2.const(常量)
const
声明一个只读的常量。一旦声明,常量的值就不能改变。
const
命令声明的常量
也是不提升
,同样存在暂时性死区
,只能在声明的位置后面使用
。
const PI = 3.141593
PI > 3.0
es5写法
Object.defineProperty(typeof global === "object" ? global : window, "PI", {
value: 3.141593,
enumerable: true,//对象属性是否可通过for-in循环,flase为不可循环,默认值为true
writable: false,//对象属性是否可修改,flase为不可修改,默认值为true
configurable: false//能否使用delete、能否需改属性特性、或能否修改访问器属性
})
PI > 3.0;
3.解构
1.数组解构
let [,b,c,d=100] = [1,2,3];
console.log(b,d);
2.对象解构
let obj = {name:'cjw',age:18};
//这里重新命名了
let {name:Name,age,address="默认"} = obj;
console.log(Name, age, address)
3.混合解构
let [{name}] = [{name:'cjw'}];
4.传递参数,结果解构
Promise.all(['cjw','9']).then(([name,age])=>{
console.log(name, age);
});
4.拷贝
4.1.浅拷贝
let arr1 = [1,2,3,[1,2,3]];
let arr2 = [1,2,3];
let arr = [...arr1,...arr2];
console.log(arr)
arr1[3][0] = 100;
4.2.对象合并
let school = {name:'zfpx',a:{a:1}};
let my = {age:18};
let newObj = {...school,a:{...school.a},...my};
console.log(newObj)
4.3.JSON.parse(JSON.stringify())
这个只能拷贝普通对象,new Date之类不能拷贝
let school = { name: 'zfpx', a: { a: 1 } ,date:new Date(),reg:new RegExp(/d+/),fn:function(){}};
let s = JSON.parse(JSON.stringify(school));
4.4.深拷贝(递归拷贝)
function deepClone(obj) { // 递归拷贝 深拷贝
if(obj == null) return null;
if (obj instanceof Date) return new Date(obj);
if(obj instanceof RegExp) return new RegExp(obj);
if(typeof obj !== 'object') return obj;
let t = new obj.constructor
for(let key in obj ){
t[key] = deepClone(obj[key])
}
return t;
}
let o = { a: [1, 2, 3] }
let r = deepClone(o);
o.a[1] = 1000
4.5.展开运算符
// 剩余运算符只能用在最后一个参数
function test(a, b,...c) { // c = [5,6,7]
// 将类数组转化成数组
let d = Array.prototype.slice.call(arguments,2)
// a,b,...c
let e = Array.from(arguments).slice(2);
let arr = [...arguments].slice(2);
console.log(e);
}
test(1,2,3,5,6,7);
把多个对象的属性复制到一个对象中,第一个参数是复制的对象,从第二个参数开始往后,都是复制的源对象
// Object.assign {...}
let name ={name:'zfpx'}
let age = {age:9}
let obj = Object.assign(name,age); // {...}
console.log(obj);
5. 代理proxy
5.1.普通函数(defineProperty)
Object.defineProperty(obj, 'PI', {
enumerable: true,
configurable: false,
get(){
console.log('get');
},
set(){
console.log('set');
val = v;
}
})
obj.PI = 3.15;
5.2.mvvm
let obj = {name: {name: 'cjw'}, age: 18};
function observer(obj){
if(typeof obj != 'object') return obj;
for(let key in obj){
defineReactive(obj, key, obj[key]);
}
}
function defineReactive(obj, key, value){
observer(value);
Object.defineProperty(obj, key, {
get(){
return value;
},
set(){
console.log('update');
}
})
}
observer(obj);
obj.name.name = 'cjw';
5.3 普通代理
let proxy = new Proxy(obj, {
set(target, key, value){
if(key === 'length') return true;
console.log('update');
return Reflect.set(target, key, value);
},
get(target, key){
return Reflect.get(target, key);
}
})
proxy.push('123');
console.log(proxy.length);
5.4 多层代理
let obj = {name: {name: 'cjw'}, age : 18};
function set(obj, callback){
let proxy = new Proxy(obj, {
set(target, key ,value){
if(key === 'length') return true;
console.log('更新');
return Reflect.set(target, key, value);
},
get(target, key){
return Reflect.get(target, key);
}
})
callback(proxy);
}
set(obj, function(proxy){
proxy.age = '100';
console.log(proxy);
})
6.箭头函数
this
指向
去掉function
关键字
去掉return
和 {}
6.1 普通剪头函数
function a(a) {
return function (b) {
return a + b;
}
}
let a = a => b => a + b;
console.log(a(1)(2));
6.2 类数组
let a = (...arguments) => {
console.log(arguments)
}
a(1, 2, 3);
6.3 this指向问题
// this指向问题
let obj = {
a: 1,
b() { // obj = this
console.log(this);
setTimeout(() => { // 箭头函数中没有this指向 从而解决了this的问题
this.a = 100;
}, 1000);
}
}
obj.b();
setTimeout(() => {
console.log(obj.a)
}, 2000);
6.4 let不会将变量放在window上
let a = 1000; // let不会将变量放在window上
let obj = {
a: 1,
b: () => {
this.a = 100; // window
}
}
obj.b();
console.log(obj.a,a);
7.arr(数组新方法)
filter过滤 forEach 循环 map 映射 reduce 收敛 some every 反义
7.1 reduce(收敛)
原生写法
let arr = [1,2,3,4,5];
Array.prototype.myReduce = function (callback,prev) {
for(let i = 0 ; i<this.length;i++){
if(!prev){
// 0 1
prev = callback(this[i],this[i+1],i+1,this);
i++;
}else{
prev = callback(prev,this[i],i+1,this);
}
}
return prev
}
let r = arr.myReduce((prev,next,currentIndex,arr)=>{
return prev+next
},100)
7.2 filter(过滤)
let arr = [1,2,3]
let arr1 = arr.filter(item=>item<=2);
console.log(arr1);
7.3 map
let arr =[1,2,3];
let arr1 = arr.map(item=>item*2);
7.3 every
let arr = [1,2,3];
let flag = arr.every(item=>item==3);
console.log(arr.includes(3)); //es7
7.4 findIndex
let arr = [1, 2, 3];
let item = arr.find(item => item == 4);
console.log(item); //es7
7.5 Array.from
将一个数组或者类数组变成数组,会复制一份
let newArr = Array.from(oldArr);
7.6 Array.of()
of是为了将一组数值,转换为数组
console.log(Array(3), Array(3).length);
console.log(Array.of(3), Array.of(3).length);
7.7 copyWithin
Array.prototype.copyWithin(target, start = 0, end = this.length) 覆盖目标的下标 开始的下标 结束的后一个的下标
[1, 2, 3, 4, 5].copyWithin(0, 1, 2)//[ 2, 2, 3, 4, 5 ]
7.8 Object.keys
Object.keys可以把对象取出来key组成数组 for of 可以迭代数组
for (var a of Object.values({ name: 'cjw', age: 9 }) ){ // forEach不能return
console.log(a);
}
8.Symbol
let s = Symbol();
let q = Symbol();
console.log(s === q);//false
let s = Symbol.for('cjw');
let q = Symbol.for('cjw');
console.log(s);//Symbol(cjw)
console.log(q);//Symbol(cjw)
console.log(Symbol.keyFor(q));
console.log(s === q);//ture
9.template
9.1 模板字符串
let name = 'cjw';
let age = 9;
let str = `${name}今年${age}`;
console.log(str);
9.2 模板字符串实现原理
let newStr = str.replace(/${([sS])}/g, function(){
return eval(arguments);
})
console.log(newStr);
10.集合
10.1 Set
set可以做去重 set不能放重复的
let set = new Set([1,2,3,3,2,1]);
console.log([...set]);
10.2 Map
let map = new Map();
map.set('js','123');
map.set('node','456');
map.forEach(item=>{
console.log(item);
});
11 class
11.1 es5 实现的类
// call 构造函数里面的属性方法复制
// Object.crate 复制原型里面的属性和方法
function Animal(type) {
this.type = { t: type};
}
Animal.prototype.eat = function () {
console.log('eat');
}
function Cat(type) {
Animal.call(this,type); // 让父类在子类中执行,并且this指向子类
}
// 原型上还有一个属性
// 4.继承实例上和原型上的方法
function create(proto) {
let Fn = function () { }
Fn.prototype = proto;
return new Fn();
}
Cat.prototype = Object.create(Animal.prototype,{constructor:{value:Cat}});
let cat = new Cat('哺乳类')
console.log(cat.type);
cat.eat();
console.log(cat.constructor);
11.2 es6 写法
class Animal {
constructor(type){
this.type = type;
}
static flag(){
return 'animal';
}
eat(){
console.log('eat');
}
}
class Cat extends Animal{
constructor(type){
super(type);
}
}
let cat = new Cat('哺乳类');
console.log(cat.type);
cat.eat();
console.log(Cat.flag);
11.3 get 与 set
getter可以用来得获取属性,setter可以去设置属性
class Person {
constructor(){
this.hobbies = [];
}
set hobby(hobby){
this.hobbies.push(hobby);
}
get hobby(){
return this.hobbies;
}
}
let person = new Person();
person.hobby = 'basketball';
person.hobby = 'football';
console.log(person.hobby);